kopia lustrzana https://github.com/Aircoookie/WLED
90 wiersze
3.1 KiB
C++
90 wiersze
3.1 KiB
C++
//
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// usermod_touchbrightness.h
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// github.com/aircoookie/WLED
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//
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// Created by Justin Kühner on 14.09.2020.
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// Copyright © 2020 NeariX. All rights reserved.
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// https://github.com/NeariX67/
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// Discord: @NeariX#4799
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#pragma once
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#include "wled.h"
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#define threshold 40 //Increase value if touches falsely accur. Decrease value if actual touches are not recognized
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#define touchPin T0 //T0 = D4 / GPIO4
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//Define the 5 brightness levels
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//Long press to turn off / on
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#define brightness1 51
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#define brightness2 102
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#define brightness3 153
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#define brightness4 204
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#define brightness5 255
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#ifdef ESP32
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class TouchBrightnessControl : public Usermod {
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private:
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unsigned long lastTime = 0; //Interval
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unsigned long lastTouch = 0; //Timestamp of last Touch
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unsigned long lastRelease = 0; //Timestamp of last Touch release
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boolean released = true; //current Touch state (touched/released)
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uint16_t touchReading = 0; //sensor reading, maybe use uint8_t???
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uint16_t touchDuration = 0; //duration of last touch
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public:
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void setup() {
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lastTouch = millis();
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lastRelease = millis();
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lastTime = millis();
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}
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void loop() {
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if (millis() - lastTime >= 50) { //Check every 50ms if a touch occurs
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lastTime = millis();
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touchReading = touchRead(touchPin); //Read touch sensor on pin T0 (GPIO4 / D4)
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if(touchReading < threshold && released) { //Touch started
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released = false;
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lastTouch = millis();
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}
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else if(touchReading >= threshold && !released) { //Touch released
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released = true;
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lastRelease = millis();
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touchDuration = lastRelease - lastTouch; //Calculate duration
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}
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//Serial.println(touchDuration);
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if(touchDuration >= 800 && released) { //Toggle power if button press is longer than 800ms
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touchDuration = 0; //Reset touch duration to avoid multiple actions on same touch
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toggleOnOff();
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colorUpdated(2); //Refresh values
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}
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else if(touchDuration >= 100 && released) { //Switch to next brightness if touch is between 100 and 800ms
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touchDuration = 0; //Reset touch duration to avoid multiple actions on same touch
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if(bri < brightness1) {
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bri = brightness1;
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} else if(bri >= brightness1 && bri < brightness2) {
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bri = brightness2;
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} else if(bri >= brightness2 && bri < brightness3) {
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bri = brightness3;
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} else if(bri >= brightness3 && bri < brightness4) {
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bri = brightness4;
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} else if(bri >= brightness4 && bri < brightness5) {
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bri = brightness5;
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} else if(bri >= brightness5) {
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bri = brightness1;
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}
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colorUpdated(2); //Refresh values
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}
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}
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}
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};
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#endif
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