WLED/wled00/um_manager.cpp

25 wiersze
1.2 KiB
C++

#include "wled.h"
/*
* Registration and management utility for v2 usermods
*/
//Usermod Manager internals
void UsermodManager::loop() { for (byte i = 0; i < numMods; i++) ums[i]->loop(); }
void UsermodManager::setup() { for (byte i = 0; i < numMods; i++) ums[i]->setup(); }
void UsermodManager::connected() { for (byte i = 0; i < numMods; i++) ums[i]->connected(); }
void UsermodManager::addToJsonState(JsonObject& obj) { for (byte i = 0; i < numMods; i++) ums[i]->addToJsonState(obj); }
void UsermodManager::addToJsonInfo(JsonObject& obj) { for (byte i = 0; i < numMods; i++) ums[i]->addToJsonInfo(obj); }
void UsermodManager::readFromJsonState(JsonObject& obj) { for (byte i = 0; i < numMods; i++) ums[i]->readFromJsonState(obj); }
void UsermodManager::addToConfig(JsonObject& obj) { for (byte i = 0; i < numMods; i++) ums[i]->addToConfig(obj); }
void UsermodManager::readFromConfig(JsonObject& obj) { for (byte i = 0; i < numMods; i++) ums[i]->readFromConfig(obj); }
bool UsermodManager::add(Usermod* um)
{
if (numMods >= WLED_MAX_USERMODS || um == nullptr) return false;
ums[numMods] = um;
numMods++;
}
byte UsermodManager::getModCount() {return numMods;}