WLED/usermods/RelayBlinds/usermod.cpp

83 wiersze
1.6 KiB
C++

#include "wled.h"
//Use userVar0 and userVar1 (API calls &U0=,&U1=, uint16_t)
//gets called once at boot. Do all initialization that doesn't depend on network here
void userSetup()
{
}
//gets called every time WiFi is (re-)connected. Initialize own network interfaces here
void userConnected()
{
}
/*
* Physical IO
*/
#define PIN_UP_RELAY 4
#define PIN_DN_RELAY 5
#define PIN_ON_TIME 500
bool upActive = false, upActiveBefore = false, downActive = false, downActiveBefore = false;
unsigned long upStartTime = 0, downStartTime = 0;
void handleRelay()
{
//up and down relays
if (userVar0) {
upActive = true;
if (userVar0 == 1) {
upActive = false;
downActive = true;
}
userVar0 = 0;
}
if (upActive)
{
if(!upActiveBefore)
{
pinMode(PIN_UP_RELAY, OUTPUT);
digitalWrite(PIN_UP_RELAY, LOW);
upActiveBefore = true;
upStartTime = millis();
DEBUG_PRINTLN("UPA");
}
if (millis()- upStartTime > PIN_ON_TIME)
{
upActive = false;
DEBUG_PRINTLN("UPN");
}
} else if (upActiveBefore)
{
pinMode(PIN_UP_RELAY, INPUT);
upActiveBefore = false;
}
if (downActive)
{
if(!downActiveBefore)
{
pinMode(PIN_DN_RELAY, OUTPUT);
digitalWrite(PIN_DN_RELAY, LOW);
downActiveBefore = true;
downStartTime = millis();
}
if (millis()- downStartTime > PIN_ON_TIME)
{
downActive = false;
}
} else if (downActiveBefore)
{
pinMode(PIN_DN_RELAY, INPUT);
downActiveBefore = false;
}
}
//loop. You can use "if (WLED_CONNECTED)" to check for successful connection
void userLoop()
{
handleRelay();
}