#include "wled.h" /* * Methods to handle saving and loading presets to/from the filesystem */ bool applyPreset(byte index) { if (fileDoc) { errorFlag = readObjectFromFileUsingId("/presets.json", index, fileDoc) ? ERR_NONE : ERR_FS_PLOAD; JsonObject fdo = fileDoc->as(); if (fdo["ps"] == index) fdo.remove("ps"); //remove load request for same presets to prevent recursive crash #ifdef WLED_DEBUG_FS serializeJson(*fileDoc, Serial); #endif deserializeState(fdo); } else { DEBUGFS_PRINTLN(F("Make read buf")); DynamicJsonDocument fDoc(JSON_BUFFER_SIZE); errorFlag = readObjectFromFileUsingId("/presets.json", index, &fDoc) ? ERR_NONE : ERR_FS_PLOAD; JsonObject fdo = fDoc.as(); if (fdo["ps"] == index) fdo.remove("ps"); #ifdef WLED_DEBUG_FS serializeJson(fDoc, Serial); #endif deserializeState(fdo); } if (!errorFlag) { currentPreset = index; isPreset = true; return true; } return false; } void savePreset(byte index, bool persist, const char* pname, JsonObject saveobj) { if (index == 0 || index > 250) return; bool docAlloc = (fileDoc != nullptr); JsonObject sObj = saveobj; if (!docAlloc) { DEBUGFS_PRINTLN(F("Allocating saving buffer")); DynamicJsonDocument lDoc(JSON_BUFFER_SIZE); sObj = lDoc.to(); if (pname) sObj["n"] = pname; DEBUGFS_PRINTLN(F("Save current state")); serializeState(sObj, true); currentPreset = index; writeObjectToFileUsingId("/presets.json", index, &lDoc); } else { //from JSON API DEBUGFS_PRINTLN(F("Reuse recv buffer")); sObj.remove(F("psave")); sObj.remove(F("v")); if (!sObj["o"]) { DEBUGFS_PRINTLN(F("Save current state")); serializeState(sObj, true, sObj["ib"], sObj["sb"]); currentPreset = index; } sObj.remove("o"); sObj.remove("ib"); sObj.remove("sb"); sObj.remove(F("error")); sObj.remove(F("time")); writeObjectToFileUsingId("/presets.json", index, fileDoc); } presetsModifiedTime = now(); //unix time updateFSInfo(); } void deletePreset(byte index) { StaticJsonDocument<24> empty; writeObjectToFileUsingId("/presets.json", index, &empty); presetsModifiedTime = now(); //unix time updateFSInfo(); }