[platformio] default_envs = t_qt_pro_8MB_dice, esp32s3dev_8MB_qspi_dice # ------------------------------------------------------------------------------ # T-QT Pro 8MB with integrated 128x128 TFT screen # ------------------------------------------------------------------------------ [env:t_qt_pro_8MB_dice] board = esp32-s3-devkitc-1 ;; generic dev board; platform = ${esp32s3.platform} upload_speed = 921600 build_unflags = ${common.build_unflags} board_build.partitions = ${esp32.large_partitions} board_build.f_flash = 80000000L board_build.flash_mode = qio monitor_filters = esp32_exception_decoder build_flags = ${common.build_flags} ${esp32s3.build_flags} -D WLED_RELEASE_NAME=T-QT-PRO-8MB -D CONFIG_LITTLEFS_FOR_IDF_3_2 -D WLED_WATCHDOG_TIMEOUT=0 -D ARDUINO_USB_CDC_ON_BOOT=1 -D ARDUINO_USB_MODE=1 ;; for boards with USB-OTG connector only (USBCDC or "TinyUSB") -D USERMOD_PIXELS_DICE_TRAY ;; Enables this UserMod -D USERMOD_PIXELS_DICE_TRAY_BL_ACTIVE_LOW=1 -D USERMOD_PIXELS_DICE_TRAY_ROTATION=2 ;-D WLED_DEBUG ;;;;;;;;;;;;;;;;;; TFT_eSPI Settings ;;;;;;;;;;;;;;;;;;;;;;;; ;-DCORE_DEBUG_LEVEL=ARDUHAL_LOG_LEVEL_DEBUG -D USER_SETUP_LOADED=1 ; Define the TFT driver, pins etc. from: https://github.com/Bodmer/TFT_eSPI/blob/master/User_Setups/Setup211_LilyGo_T_QT_Pro_S3.h ; GC9A01 128 x 128 display with no chip select line -D USER_SETUP_ID=211 -D GC9A01_DRIVER=1 -D TFT_WIDTH=128 -D TFT_HEIGHT=128 -D TFT_BACKLIGHT_ON=0 -D TFT_ROTATION=3 -D CGRAM_OFFSET=1 -D TFT_MISO=-1 -D TFT_MOSI=2 -D TFT_SCLK=3 -D TFT_CS=5 -D TFT_DC=6 -D TFT_RST=1 -D TFT_BL=10 -D LOAD_GLCD=1 -D LOAD_FONT2=1 -D LOAD_FONT4=1 -D LOAD_FONT6=1 -D LOAD_FONT7=1 -D LOAD_FONT8=1 -D LOAD_GFXFF=1 ; Avoid SPIFFS dependancy that was causing compile issues. ;-D SMOOTH_FONT=1 -D SPI_FREQUENCY=40000000 -D SPI_READ_FREQUENCY=20000000 -D SPI_TOUCH_FREQUENCY=2500000 lib_deps = ${esp32s3.lib_deps} ${esp32.AR_lib_deps} ESP32 BLE Arduino bodmer/TFT_eSPI @ 2.5.43 axlan/pixels-dice-interface @ 1.2.0 # ------------------------------------------------------------------------------ # ESP32S3 dev board with 8MB flash and no extended RAM. # ------------------------------------------------------------------------------ [env:esp32s3dev_8MB_qspi_dice] board = esp32-s3-devkitc-1 ;; generic dev board; platform = ${esp32s3.platform} upload_speed = 921600 build_unflags = ${common.build_unflags} board_build.partitions = ${esp32.large_partitions} board_build.f_flash = 80000000L board_build.flash_mode = qio monitor_filters = esp32_exception_decoder build_flags = ${common.build_flags} ${esp32s3.build_flags} -D WLED_RELEASE_NAME=ESP32-S3_8MB_qspi -D CONFIG_LITTLEFS_FOR_IDF_3_2 -D WLED_WATCHDOG_TIMEOUT=0 -D ARDUINO_USB_CDC_ON_BOOT=1 -D ARDUINO_USB_MODE=1 ;; for boards with USB-OTG connector only (USBCDC or "TinyUSB") -D USERMOD_PIXELS_DICE_TRAY ;; Enables this UserMod ;-D WLED_DEBUG lib_deps = ${esp32s3.lib_deps} ${esp32.AR_lib_deps} ESP32 BLE Arduino axlan/pixels-dice-interface @ 1.2.0 # ------------------------------------------------------------------------------ # ESP32 dev board without screen # ------------------------------------------------------------------------------ # THIS DOES NOT WORK!!!!!! # While it builds and programs onto the device, I ran into a series of issues # trying to actually run. # Right after the AP init there's an allocation exception which claims to be in # the UDP server. There seems to be a ton of heap remaining, so the exact error # might be a red herring. # It appears that the BLE scanning task is conflicting with the networking tasks. # I was successfully running simple applications with the pixels-dice-interface # on ESP32 dev boards, so it may be an issue with too much being scheduled in # parallel. Also not clear exactly what difference between the ESP32 and the # ESP32S3 would be causing this, though they do run different BLE versions. # May be related to some of the issues discussed in: # https://github.com/Aircoookie/WLED/issues/1382 ; [env:esp32dev_dice] ; extends = env:esp32dev ; build_flags = ${common.build_flags} ${esp32.build_flags} -D WLED_RELEASE_NAME=ESP32 ; ; Enable Pixels dice mod ; -D USERMOD_PIXELS_DICE_TRAY ; lib_deps = ${esp32.lib_deps} ; ESP32 BLE Arduino ; axlan/pixels-dice-interface @ 1.2.0 ; ; Tiny file system partition, no core dump to fit BLE library. ; board_build.partitions = usermods/pixels_dice_tray/WLED_ESP32_4MB_64KB_FS.csv