Wykres commitów

273 Commity (a0c55c6406909f00c5217468994f0576dc201efe)

Autor SHA1 Wiadomość Data
Blaž Kristan a0c55c6406
Merge pull request #4484 from blazoncek/parallel-I2S
WWA strip support & parallel I2S for S2/S3 (bumping outputs from 5/4 to 12)
2025-02-13 19:10:37 +01:00
Will Tatam 35624ab998 Merge branch 'main' into gif-fix 2025-01-26 15:19:56 +00:00
Blaž Kristan 24082d169b
Merge branch 'main' into parallel-I2S 2025-01-20 22:19:49 +01:00
Blaž Kristan 3a426e258b
Merge branch 'main' into blending-styles 2025-01-20 11:19:43 +01:00
Damian Schneider a421a90e0a
replacement for fastled sqrt16() (#4426)
* added bitwise operation based sqrt16

- replacement for fastled, it is about 10% slower for numbers smaller 128 but faster for larger numbers. speed difference is irrelevant to WLED but it saves some flash.

* updated to 32bit, improved for typical WLED use

- making it 32bits allows for larger numbers
- added another initial condition check for medium sized numbers
- increased the "small number" optimization to larger numbers: the function is currently only used to calculate sqrt(x^2+y^2) which even for small segments is larger than the initially used 64, so optimizing for 1024 makes more sense, although the value is arbitrarily chosen
2025-01-20 05:51:04 +01:00
Blaž Kristan 0c84235a95 Bus rework
- Implement vector in bus manager
- Memory calculation according to explanation from @Makuna
- Prefer 8 RMT before 8 I2S on ESP32 (fixes #4380)
- speed improvements in ABL
- verbose debugging
- get bus size from NPB (prototype)
- Parallel I2S output bugfix
- automatic selection of appropriate I2S bus (`X1xxxxxxMethod`)
- removed I2S0 on ESP32 (used by AudioReactive)
- renumbered internal bus numbers (iType)
- added buffer size reporting
2025-01-19 10:17:33 +01:00
Frank cd52d7bcf6 align some function declariations with their implementation
This is purely a "clean code" thing, no impact on function -  it helps to avoid confusion when reading the code.

C++ allows declaration and implementation to use different variable names.
2025-01-19 07:35:46 +01:00
Blaž Kristan 01c463c8e8 More tuning
- replaced POD new/delete with malloc/free
- some more SEGLEN <= 1
- some gnu::pure
- more const attributes
- some static attributes
2025-01-19 07:35:46 +01:00
Frank 013684b5ca making some parameters `const`, plus minor improvements
* changed some parameters to "pointer to const", so compiler can better optimize code size and performance -  because data behind a const pointer will never be modified by the called function.
* made setPixelColor `const`

* fixed a few potentially uninitialized local vars (the may have random values if not initialized)

* avoid shadowing "state" in handleSerial()
* plus a few very minor improvements
2025-01-19 07:35:46 +01:00
Frank 90c2955a71 avoid using keywords for variables: module, final
these are reserved names and future compilers may reject them.
2025-01-19 07:35:46 +01:00
netmindz 48f5099646
Merge pull request #4495 from netmindz/DMX-Input-AC
Add Wired DMX Input support
2025-01-17 19:31:25 +00:00
netmindz b2aac9f991
Merge pull request #4386 from DedeHai/ESPNow_glitchfix
Fix for ESPNow remote causing output glitches
2025-01-16 13:01:00 +00:00
Will Tatam a582786655 Port over remaining WLEDMM part of DMX Input and adapt for AC 2025-01-16 12:48:36 +00:00
Arne 67e8a00b6d rename initDmx() -> initDmxOutput() 2025-01-16 12:11:21 +00:00
Arne 11b48bc374 rename handleDMX() handleDMXOutput() 2025-01-16 12:10:13 +00:00
Arne f06a1e8b49 Extract dmx_input from dmx.cpp into dmx_input.cpp.
This greatly improves readability because it gets rid of most of the
ifdefs.
2025-01-16 11:21:41 +00:00
Blaž Kristan a65f97ac75 Merge branch 'main' into blending-styles 2025-01-14 22:39:20 +01:00
Will Tatam 56b8af86d7 Swap to WLED_ENABLE_GIF 2025-01-14 18:40:41 +00:00
Will Tatam deb0306347 Merge branch 'main' into gif-fix 2025-01-14 18:26:41 +00:00
Will Miles 204e72e9eb
Merge pull request #4213 from willmmiles/static-class-to-namespace
Complete transition of UsermodManager and PinManager away from classes
2025-01-08 21:38:10 -05:00
Damian Schneider 5f77478841
Replace PRNG with hardware RNG (#4225)
Both ESP8266 and ESP32 have a hardware random register. This update makes use of that. It is slightly faster than the fastled variants but mostly it is truly random, even when the timing limitations stated in the datasheet are disregarded. Also saves a bit on code size.

- Replaced all random8() and random16() calls with new hw_random() versions
- Not replaced in FX where PRNG is required
2024-12-20 19:12:29 +01:00
Damian Schneider cae98451e3 Merge remote-tracking branch 'upstream/main' into 0_15__speed_improvements 2024-12-20 09:12:01 +01:00
Damian Schneider 26397ee8ad
Optimization: color_blend() (#4245)
Removing the bool saves on code size and makes the function a tiny bit faster. Also this is a cleaner solution IMHO.

-updated blend function to optimized 8bit calculation
- efficient color blend calculation in fews operations possible
- omitting min / max checks makes it faster on average
- using 8bit for "blend" variable does not significantly influence the resulting color, just transition points are slightly shifted but yield very good results (and better than the original 16bit version using the old fastled math with improper rounding)
- updated drawCircle and drawLine to use 8bit directly instead of 16bit with a shift
2024-12-19 18:20:56 +01:00
Damian Schneider fd3b47908b renamed functions, changed timeout to 24ms 2024-12-19 17:41:44 +01:00
Damian Schneider e16d3bf040 Fix: output-glitching on ESPNow remote command reception
Processing of received button command is no longer processed in the callback, instead the value is saved to a variable and processed in the main loop.
The actual fix is to not access the file system while data is being sent out: even just trying to open a non-existing file causes glitches on the C3. Waiting for the bus to finish fixes this BUT it causes a frame-delay which is the lesser evil than random color flashes.
2024-12-13 07:40:04 +01:00
Blaž Kristan 4758b5efe8 Proper fix for #3605 & #4346
- allow incrementing/decrementing as specified in API
2024-12-07 10:11:25 +01:00
Damian Schneider a0a46850f5 Merge remote-tracking branch 'upstream/0_15' into 0_15_trig_math 2024-11-27 22:22:50 +01:00
Blaž Kristan 5c2bac4b9d Merge branch '0_15' into 0_15__speed_improvements 2024-11-09 10:53:27 +01:00
Blaž Kristan 4cc2cc4ad4 Multiple fixes
- increase WLED_MAX_BUSSES for C3 (fixes #4215)
- fix for #4228
- fix for very long running effect (strip.now, strip.timebase)
- C++ API change to allow `seg.setColor().setOpacity()`
2024-10-26 15:16:11 +02:00
Will Miles 2a094883ad Better oappend shim on ESP8266
Detect IRAM pointers if we can't be sure.
2024-10-23 20:01:42 -04:00
Will Miles 95b4bde918 UsermodManager: Make into namespace
Namespaces are the C++ language construct for grouping global functions.
2024-10-20 11:11:20 -04:00
Damian Schneider 7b855c851d Added integer based `sin()/cos()` functions, changed all trig functions to wled_math
- `sin16_t() / cos16_t()` are faster and more accurate than fastled versions
- `sin_approx() / cos_approx()` are float wrappers for `sin16_t() / cos16_t()` and are accurate enough to replace `sinf()/cosf()`
- `atan2()` is used only in octopus to calculate center offset, new approximated version saves flash
- `tan(), atan(), asin(), acos(), floor(), fmod()` are used only for sunrise/sunset calculation, using wled_math version saves flash
- `beatsinx()` replacements are to make use of new `sin16_t()/sin8_t()` functions to reduce flash size
- Extensively tested surnise/sunset calculation: deviation is 1min. max
- Tested some of the relevant FX and found no visual difference: Julia, 2D Drift, Drift Rose, Ghost rider, Rotozoomer, Palette, Arc 1D expansion
- total flash savings: 7.4k
2024-10-05 12:32:41 +02:00
Damian Schneider 202901b09f bugfix, ESP32 compiler requires the color order to be identical 2024-09-28 15:38:41 +02:00
Damian Schneider 7c0fe1285a updated setPixelColor() and getPixelColor() functions
uint16_t to unsigned to make it consisten throughout the hand-down.
colorFromPaletteWLED now returns uint32_t which saves the conversion to CRGB and back to uint32_t (in most uses at least).
also added (preliminary) CRGBW struct. I tried to use it in place of uint32_t colors but it adds a lot of overhead when passing the struct so reverted to uint32_t in most places.
updated a few FX to use the CRGBW struct and also cleaned some code to improve flash useage.
2024-09-28 15:26:14 +02:00
Damian Schneider c44b9f8659 Merge remote-tracking branch 'upstream/0_15' into 0_15__speed_improvements 2024-09-26 18:07:33 +02:00
Damian Schneider bef1ac2668 Added HSV2RGB and RGB2HSV functions for higher accuracy conversions
- also added a struct to handle HSV with 16bit hue better (including some conversions, can be extended easily)
- the functions are optimized for speed and flash use. They are faster and more accurate than what fastled offers (and use much less flash).
- replaced colorHStoRGB() with a call to the new hsv2rgb() function, saving even more flash (new function is untested!)
- the 16bit hue calculations result in an almost perfect conversion from RGB to HSV and back, the maximum error was 1/255 in the cases I tested.
2024-09-26 18:06:41 +02:00
Blaz Kristan 3f3c986932 Merge branch '0_15' into end_oappend_v2 2024-09-24 21:43:47 +02:00
Blaz Kristan fafb2eba69 Merge branch '0_15' into blending-styles 2024-09-23 20:36:08 +02:00
Blaz Kristan 33cf82a982 Indentations and a few optimisations
Restore addPixelColor() behaviour.
2024-09-23 18:03:17 +02:00
Blaz Kristan b50e6e0d90 Static PinManager & UsermodManager
- saves a few bytes of flash
2024-09-19 21:44:11 +02:00
Damian Schneider a88436c620 revert removal of adding with saturation, renamed 'fast' to 'saturate'
- blurring now uses desaturated adding: it is faster most of the times and blurring adds scaled colors so should rarely (ever?) saturate, I saw no visual difference in tests.
- formatting
2024-09-19 08:49:18 +02:00
Will Miles 45cf90094a Rename destination for getSettingsJS
Use a name that makes it a bit clearer what the output is.  The new name
is applied consistently through most uses.
Usermods are not yet updated.
2024-09-18 23:35:36 -04:00
Blaz Kristan ae1df20893 New names 2024-09-18 23:32:15 -04:00
Will Miles 71148740d4 Replace sappend and sappends
Use named functions to describe what's being printed.
2024-09-18 23:31:19 -04:00
Will Miles 16f61ea96d Usermod: Implement shim for oappend
Use a static Print* to transform old oappend calls to print calls.
2024-09-18 23:18:52 -04:00
Will Miles 32f9616b6e Remove oappend
Remove the large stack buffer as we're just going to copy it in to a
heap buffer anyways.  Later we can refine the length estimation or use a
rope-style dynamic data structure like DynamicBufferList.
2024-09-18 23:18:51 -04:00
Damian Schneider 696290527a cleanup and improved color_add()
- optimized color_add() again: now it is as fast with preserved ratio scaling than the "fast" variant was before (if no scaling is needed, it is even faster). plus it saves 250 bytes of flash
- bugfix in `color_fade()`
- removed a lot of whitespaces
2024-09-18 22:10:27 +02:00
Damian Schneider 686866c6f9 Merge remote-tracking branch 'upstream/0_15' into 0_15__speed_improvements 2024-09-18 08:10:45 +02:00
Blaz Kristan ce5ee65d60 Merge branch '0_15' into blending-styles 2024-09-15 11:05:16 +02:00
Blaz Kristan 65a8dbfe41 FX: Usermod Temperature effect 2024-09-15 11:04:02 +02:00