Wykres commitów

5877 Commity (multibutton)

Autor SHA1 Wiadomość Data
Damian Schneider 32dc54ce72 reverted rotation scale, offset only on static rotation, inverted shift direction
- inverting the shift direction in signed int is computationally safe as it is cast into an uint8_t and it matches the original FX in 1D
2024-11-22 08:43:45 +01:00
Frank 548736f432
SparkFunDMX fix for possible array bounds violation in DMX.write
Align with code in espdmx.cpp
2024-11-21 22:50:55 +01:00
Frank 6790f8af08
Same MIN_FRAME_DELAY=3 for -C3 and -S2 2024-11-21 22:16:03 +01:00
netmindz 89d587e7dd
Merge pull request #4296 from WouterGritter/mqtt-fix-settings-input-maxlength
Introduce printSetInputMaxlength to properly set an inputs maxlength …
2024-11-21 18:25:26 +00:00
Wouter Gritter 5c8b2ebf7a maxlength -> maxLength to fix this attribute not being modified correctly 2024-11-21 12:04:01 +01:00
Wouter Gritter 5ac8ba9bae Revert "Introduce printSetInputMaxlength to properly set an inputs maxlength variable"
This reverts commit 49fb16e2c6.
2024-11-21 12:02:55 +01:00
Wouter Gritter 8f8afd98a5 Replace comment with compile-time error and warning 2024-11-21 11:20:42 +01:00
Wouter Gritter 49fb16e2c6 Introduce printSetInputMaxlength to properly set an inputs maxlength variable 2024-11-21 10:52:22 +01:00
Wouter Gritter 0db47a8586 Add comment warning about modification of MQTT_MAX_TOPIC_LEN 2024-11-21 09:51:13 +01:00
Wouter Gritter cec8978886 Fix comment alignment 2024-11-20 12:45:39 +01:00
Wouter Gritter 0160e3fa87 Use MQTT_MAX_TOPIC_LEN in places where it was not used before to avoid buffer overflows when value is increased 2024-11-20 12:39:39 +01:00
Frank 545bfa6ef9
Merge pull request #4289 from willmmiles/exploding_fireworks_overrun
Fix array overflow in exploding_fireworks
2024-11-18 22:18:19 +01:00
Blaž Kristan c596b5a17d Bugfix 2024-11-17 14:31:23 +01:00
Blaž Kristan 84dd26c1b7 Some more optimisations. 2024-11-17 10:47:09 +01:00
Will Miles a765903a41 Fix array overflow in exploding_fireworks
Attempt to allocate enough room for the "minimum" sparks; and ensure
that we never overrun the allocated array size.

Fixes #4120
2024-11-16 17:10:30 -05:00
Blaž Kristan 25ab381916
Merge pull request #46 from w00000dy/search-keep-mod
Move selected to the bottom in search result
2024-11-16 22:54:11 +01:00
Woody 4d3df5d98f
Fix default/solid not being first 2024-11-16 20:12:29 +01:00
Woody 6fe2024542
move selected to the bottom in search result 2024-11-16 19:53:10 +01:00
maxi4329 7f69a0bc5e removed obsolete code as of #4267 2024-11-16 12:37:24 +01:00
maxi4329 5b829adedb Merge branch '0_15' of https://github.com/maxi4329/WLED into minor-webui-enhancements 2024-11-16 12:24:55 +01:00
netmindz 4cd4c13b2d
Merge pull request #4267 from w00000dy/space
Fix problem with spaces
2024-11-16 07:14:34 +00:00
Blaž Kristan 86be5df475 xml comma bugfix + few optimisations 2024-11-15 19:03:46 +01:00
Blaž Kristan 8c5e0cd4e9 Keep selected FX while searching 2024-11-15 16:01:58 +01:00
netmindz a9b0b8adc8
Merge pull request #4229 from maxi4329/snodejsversion
specified required nodejs version
2024-11-13 09:20:27 +00:00
Will Miles ba01cb82f7
Merge pull request #4271 from Aircoookie/4269-crashes-when-using-http-api-within-mqtt
Fix for #4269
2024-11-11 19:53:06 -05:00
Will Miles 223b97b884 handleSet: Fix incorrect response generation
Don't generate a response if there's no HTTP request.

Fixes #4269
2024-11-10 19:30:01 -05:00
Damian Schneider d437027f26 Replaced single palette cases with an array to consolidate code
- all palettes are defined in palettes.h
- access to fastled palettes as an array to remove the switch cases
- palette createn in json.cpp in a loop instead of repeaded calls to save flash
2024-11-10 22:48:26 +01:00
Frank 9a564ee204
readme.md - link to multi-strip KB page 2024-11-10 14:45:55 +01:00
Will Miles d37ee89e84 ESP8266PWM: Fix phase shift glitches
In some cases it was possible for the computed phase shift to skip
a cycle.  Update the shift calculation logic to prevent this.
2024-11-09 21:33:58 -05:00
Woody 5de86d3d91
fix problem with spaces 2024-11-09 23:55:09 +01:00
Woody 4b6041302e
fix #4166 2024-11-09 21:59:52 +01:00
Damian Schneider 536444f9d1 fixed palette FX to more closely match original 1D version
- rotation scale is now exactly 180° (divide slider input by 255 instead of 256)
- removed shift offset: offset is now zero at slider 0, to hit 128 on touch input devices is really hard
- added a 90° shift to input rotation, enabling to rotate from 0 to 180° instead of +90 to -90 (which is not useful in 1D)
- changed default settings values to more closely match the old 1D effect
2024-11-09 16:38:18 +01:00
Blaž Kristan ba5ec57e4d Enumeration support. 2024-11-09 11:33:10 +01:00
Blaž Kristan 9fa53ccf05 Large ledmap support
- add filtering support for readObjectFromFile()
2024-11-09 11:22:38 +01:00
Blaž Kristan 5c2bac4b9d Merge branch '0_15' into 0_15__speed_improvements 2024-11-09 10:53:27 +01:00
Blaž Kristan ef1e24cec2 Bugfix & code reduction
- correctly clear segment spacing change
- renamed Segment::setUp() to Segment::setGeometry()
- removed WS2812FX::setSegment()
- removed obsolete/unfunctional word clock usermod .cpp file
2024-11-09 10:42:49 +01:00
Frank 001e2ad287 adjust audioreactive for the new FRAME_DELAY logic
minor
2024-11-08 19:35:42 +01:00
Frank 0404ec9881 changes in response to feedback from @willmmiles
* MIN_SHOW_DELAY -> MIN_FRAME_DELAY
* allow up to 250 for target FPS
* minor cleanup
* added specific MIN_FRAME_DELAY for -S2
2024-11-07 23:15:39 +01:00
netmindz 6ff5c88ebf
List ESP32 first 2024-11-07 08:17:08 +00:00
Frank 1e761c31bd simpler hight FPS warning
* removed "use 0 for unlimited"
* added "high FPS mode is experimental" warning
* added "backup first!" warning
* added anchor #backup to sec page
2024-11-06 22:09:33 +01:00
Frank ab7b2d729e use class="warn" for unlimited mode message 2024-11-05 12:24:20 +01:00
Damian Schneider 271a07a7d6
Merge pull request #4250 from DedeHai/FPS_calc_averaging
Fixed & improved FPS calculation
2024-11-05 08:52:42 +01:00
Frank 029293a086 simplify sheduler logic
* _frametime ensures that effects are not serviced too often
*  MIN_SHOW_DELAY is the minimum allowed FRAMETIME that can be requested by effects
2024-11-04 20:11:10 +01:00
Frank cf1630a94a 0 FPS = unlimited 2024-11-04 19:49:43 +01:00
Damian Schneider 4634ace74e Added define for bitshift, removed dithering
dithering is not really needed, the FPS_MULTIPLIER is a much better option.
2024-11-04 19:33:42 +01:00
Damian Schneider 3733715184
bugfix
bitshift was still set from testing, forgot to update
2024-11-04 17:38:45 +01:00
Damian Schneider bf37ac53a3 improved FPS calc resolution, added averaging & multiplier compileflags
Fixed point calculation for improved accuracy, dithering in debug builds only.
Averaging and optional multiplier can be set as compile flags, example for speed testing with long averaging and a 10x multiplier:

-D FPS_CALC_AVG=200
-D FPS_MULTIPLIER=10

The calculation resolution is limited (9.7bit fixed point) so values larger than 200 can hit resolution limit and get stuck before reaching the final value.

If WLED_DEBUG is defined, dithering is added to the returned value so sub-frame accuracy is possible in post-processingwithout enabling the multiplier.
2024-11-04 08:10:05 +01:00
Frank 50934e6840 adressing some review comments
* keep FRAMETIME_FIXED as a fixed value
* remove WLED_FPS_SLOW and FRAMETIME_FIXED_SLOW
* explicit test "(_targetFps != FPS_UNLIMITED)" for debug messages
* don't modify _lastServiceShow in show()
* test for "fps == FPS_UNLIMITED" explicitly, so we could pick a different
 magic number later
2024-11-02 18:16:51 +01:00
Frank 891ea48e11 Merge remote-tracking branch 'upstream/0_15' into framerate_ac015 2024-11-02 17:56:24 +01:00
Frank 70323b9477 rename delay -> frameDelay
Avoiding name collisions with the 'delay' function.
2024-11-02 17:50:30 +01:00