esp32 buildenv with audioreactive

To make it better readable and prevent copy&paste errors, all needed flags can be referenced from the "esp32" buildenv:
  ${esp32.AR_build_flags}
  ${esp32.AR_lib_deps}
pull/3368/head
Frank 2023-09-10 16:30:04 +02:00
rodzic c117785554
commit b4fe694d1b
1 zmienionych plików z 18 dodań i 6 usunięć

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@ -11,7 +11,7 @@
# CI binaries
; default_envs = nodemcuv2, esp8266_2m, esp01_1m_full, esp32dev, esp32_eth # ESP32 variant builds are temporarily excluded from CI due to toolchain issues on the GitHub Actions Linux environment
default_envs = nodemcuv2, esp8266_2m, esp01_1m_full, esp32dev, esp32_eth, lolin_s2_mini, esp32c3dev, esp32s3dev_8MB, esp32s3dev_8MB_PSRAM_opi
default_envs = nodemcuv2, esp8266_2m, esp01_1m_full, esp32dev, esp32_eth, esp32dev_audioreactive, lolin_s2_mini, esp32c3dev, esp32s3dev_8MB, esp32s3dev_8MB_PSRAM_opi
# Release binaries
; default_envs = nodemcuv2, esp8266_2m, esp01_1m_full, esp32dev, esp32_eth, lolin_s2_mini, esp32c3dev, esp32s3dev_8MB
@ -229,9 +229,7 @@ lib_deps =
[esp32]
#platform = https://github.com/tasmota/platform-espressif32/releases/download/v2.0.2.3/platform-espressif32-2.0.2.3.zip
platform = espressif32@3.5.0
platform_packages = framework-arduinoespressif32 @ https://github.com/Aircoookie/arduino-esp32.git#1.0.6.4
build_flags = -g
-DARDUINO_ARCH_ESP32
#-DCONFIG_LITTLEFS_FOR_IDF_3_2
@ -239,14 +237,14 @@ build_flags = -g
#use LITTLEFS library by lorol in ESP32 core 1.x.x instead of built-in in 2.x.x
-D LOROL_LITTLEFS
; -DARDUINO_USB_CDC_ON_BOOT=0 ;; this flag is mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3
default_partitions = tools/WLED_ESP32_4MB_1MB_FS.csv
lib_deps =
https://github.com/lorol/LITTLEFS.git
https://github.com/pbolduc/AsyncTCP.git @ 1.2.0
${env.lib_deps}
# additional build flags for audioreactive
AR_build_flags = -D USERMOD_AUDIOREACTIVE -D UM_AUDIOREACTIVE_USE_NEW_FFT
AR_lib_deps = https://github.com/kosme/arduinoFFT#develop @ ^1.9.2
[esp32_idf_V4]
;; experimental build environment for ESP32 using ESP-IDF 4.4.x / arduino-esp32 v2.0.5
@ -404,6 +402,20 @@ lib_deps = ${esp32.lib_deps}
monitor_filters = esp32_exception_decoder
board_build.partitions = ${esp32.default_partitions}
[env:esp32dev_audioreactive]
board = esp32dev
platform = ${esp32.platform}
platform_packages = ${esp32.platform_packages}
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags_esp32} -D WLED_RELEASE_NAME=ESP32_audioreactive #-D WLED_DISABLE_BROWNOUT_DET
${esp32.AR_build_flags}
lib_deps = ${esp32.lib_deps}
${esp32.AR_lib_deps}
monitor_filters = esp32_exception_decoder
board_build.partitions = ${esp32.default_partitions}
; board_build.f_flash = 80000000L
; board_build.flash_mode = dio
[env:esp32dev_qio80]
board = esp32dev
platform = ${esp32.platform}