kopia lustrzana https://github.com/Aircoookie/WLED
BobLight protocol (#2917)
* BobLight ambilight protocol implementation for WLED * Added usermod ID * Add realtime locking Add port config Bugfixes * Minor optimisation. * Fix WiFiServer start. * Bugfix * Working boblight. * npm run * Add readme * Undo PIR sensor modification. Undo npm run build. * Fix parentheses. * Comments. Cancel realtime when disabled.pull/2938/head
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#pragma once
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#include "wled.h"
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/*
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* Usermod that implements BobLight "ambilight" protocol
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*
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* See the accompanying README.md file for more info.
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*/
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#ifndef BOB_PORT
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#define BOB_PORT 19333 // Default boblightd port
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#endif
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class BobLightUsermod : public Usermod {
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typedef struct _LIGHT {
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char lightname[5];
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float hscan[2];
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float vscan[2];
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} light_t;
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private:
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unsigned long lastTime = 0;
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bool enabled = false;
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bool initDone = false;
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light_t *lights = nullptr;
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uint16_t numLights = 0; // 16 + 9 + 16 + 9
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uint16_t top, bottom, left, right; // will be filled in readFromConfig()
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uint16_t pct;
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WiFiClient bobClient;
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WiFiServer *bob;
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uint16_t bobPort = BOB_PORT;
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static const char _name[];
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static const char _enabled[];
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/*
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# boblight
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# Copyright (C) Bob 2009
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#
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# makeboblight.sh created by Adam Boeglin <adamrb@gmail.com>
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#
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# boblight is free software: you can redistribute it and/or modify it
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# under the terms of the GNU General Public License as published by the
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# Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# boblight is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// fills the lights[] array with position & depth of scan for each LED
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void fillBobLights(int bottom, int left, int top, int right, float pct_scan) {
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int lightcount = 0;
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int total = top+left+right+bottom;
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int bcount;
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if (total > strip.getLengthTotal()) {
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DEBUG_PRINTLN(F("BobLight: Too many lights."));
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return;
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}
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// start left part of bottom strip (clockwise direction, 1st half)
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if (bottom > 0) {
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bcount = 1;
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float brange = 100.0/bottom;
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float bcurrent = 50.0;
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if (bottom < top) {
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int diff = top - bottom;
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brange = 100.0/top;
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bcurrent -= (diff/2)*brange;
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}
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while (bcount <= bottom/2) {
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float btop = bcurrent - brange;
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String name = "b"+String(bcount);
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strncpy(lights[lightcount].lightname, name.c_str(), 4);
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lights[lightcount].hscan[0] = btop;
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lights[lightcount].hscan[1] = bcurrent;
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lights[lightcount].vscan[0] = 100 - pct_scan;
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lights[lightcount].vscan[1] = 100;
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lightcount+=1;
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bcurrent = btop;
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bcount+=1;
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}
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}
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// left side
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if (left > 0) {
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int lcount = 1;
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float lrange = 100.0/left;
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float lcurrent = 100.0;
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while (lcount <= left) {
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float ltop = lcurrent - lrange;
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String name = "l"+String(lcount);
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strncpy(lights[lightcount].lightname, name.c_str(), 4);
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lights[lightcount].hscan[0] = 0;
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lights[lightcount].hscan[1] = pct_scan;
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lights[lightcount].vscan[0] = ltop;
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lights[lightcount].vscan[1] = lcurrent;
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lightcount+=1;
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lcurrent = ltop;
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lcount+=1;
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}
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}
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// top side
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if (top > 0) {
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int tcount = 1;
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float trange = 100.0/top;
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float tcurrent = 0;
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while (tcount <= top) {
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float ttop = tcurrent + trange;
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String name = "t"+String(tcount);
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strncpy(lights[lightcount].lightname, name.c_str(), 4);
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lights[lightcount].hscan[0] = tcurrent;
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lights[lightcount].hscan[1] = ttop;
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lights[lightcount].vscan[0] = 0;
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lights[lightcount].vscan[1] = pct_scan;
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lightcount+=1;
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tcurrent = ttop;
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tcount+=1;
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}
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}
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// right side
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if (right > 0) {
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int rcount = 1;
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float rrange = 100.0/right;
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float rcurrent = 0;
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while (rcount <= right) {
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float rtop = rcurrent + rrange;
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String name = "r"+String(rcount);
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strncpy(lights[lightcount].lightname, name.c_str(), 4);
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lights[lightcount].hscan[0] = 100-pct_scan;
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lights[lightcount].hscan[1] = 100;
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lights[lightcount].vscan[0] = rcurrent;
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lights[lightcount].vscan[1] = rtop;
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lightcount+=1;
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rcurrent = rtop;
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rcount+=1;
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}
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}
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// right side of bottom strip (2nd half)
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if (bottom > 0) {
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float brange = 100.0/bottom;
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float bcurrent = 100;
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if (bottom < top) {
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brange = 100.0/top;
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}
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while (bcount <= bottom) {
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float btop = bcurrent - brange;
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String name = "b"+String(bcount);
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strncpy(lights[lightcount].lightname, name.c_str(), 4);
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lights[lightcount].hscan[0] = btop;
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lights[lightcount].hscan[1] = bcurrent;
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lights[lightcount].vscan[0] = 100 - pct_scan;
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lights[lightcount].vscan[1] = 100;
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lightcount+=1;
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bcurrent = btop;
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bcount+=1;
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}
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}
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numLights = lightcount;
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#if WLED_DEBUG
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DEBUG_PRINTLN(F("Fill light data: "));
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DEBUG_PRINTF(" lights %d\n", numLights);
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for (int i=0; i<numLights; i++) {
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DEBUG_PRINTF(" light %s scan %2.1f %2.1f %2.1f %2.1f\n", lights[i].lightname, lights[i].vscan[0], lights[i].vscan[1], lights[i].hscan[0], lights[i].hscan[1]);
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}
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#endif
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}
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void BobSync() { yield(); } // allow other tasks, should also be used to force pixel redraw (not with WLED)
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void BobClear() { for (size_t i=0; i<numLights; i++) setRealtimePixel(i, 0, 0, 0, 0); }
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void pollBob();
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public:
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void setup() {
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uint16_t totalLights = bottom + left + top + right;
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if ( totalLights > strip.getLengthTotal() ) {
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DEBUG_PRINTLN(F("BobLight: Too many lights."));
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DEBUG_PRINTF("%d+%d+%d+%d>%d\n", bottom, left, top, right, strip.getLengthTotal());
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totalLights = strip.getLengthTotal();
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top = bottom = (uint16_t) roundf((float)totalLights * 16.0f / 50.0f);
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left = right = (uint16_t) roundf((float)totalLights * 9.0f / 50.0f);
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}
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lights = new light_t[totalLights];
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if (lights) fillBobLights(bottom, left, top, right, float(pct)); // will fill numLights
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else enable(false);
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initDone = true;
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}
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void connected() {
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// we can only start server when WiFi is connected
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if (!bob) bob = new WiFiServer(bobPort, 1);
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bob->begin();
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bob->setNoDelay(true);
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}
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void loop() {
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if (!enabled || strip.isUpdating()) return;
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if (millis() - lastTime > 10) {
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lastTime = millis();
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pollBob();
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}
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}
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void enable(bool en) { enabled = en; }
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/**
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* handling of MQTT message
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* topic only contains stripped topic (part after /wled/MAC)
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* topic should look like: /swipe with amessage of [up|down]
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*/
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bool onMqttMessage(char* topic, char* payload) {
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//if (strlen(topic) == 6 && strncmp_P(topic, PSTR("/subtopic"), 6) == 0) {
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// String action = payload;
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// if (action == "on") {
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// enable(true);
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// return true;
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// } else if (action == "off") {
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// enable(false);
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// return true;
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// }
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//}
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return false;
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}
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/**
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* subscribe to MQTT topic for controlling usermod
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*/
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void onMqttConnect(bool sessionPresent) {
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//char subuf[64];
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//if (mqttDeviceTopic[0] != 0) {
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// strcpy(subuf, mqttDeviceTopic);
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// strcat_P(subuf, PSTR("/subtopic"));
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// mqtt->subscribe(subuf, 0);
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//}
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}
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void addToJsonInfo(JsonObject& root)
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{
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JsonObject user = root["u"];
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if (user.isNull()) user = root.createNestedObject("u");
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JsonArray infoArr = user.createNestedArray(FPSTR(_name));
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String uiDomString = F("<button class=\"btn btn-xs\" onclick=\"requestJson({");
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uiDomString += FPSTR(_name);
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uiDomString += F(":{");
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uiDomString += FPSTR(_enabled);
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uiDomString += enabled ? F(":false}});\">") : F(":true}});\">");
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uiDomString += F("<i class=\"icons ");
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uiDomString += enabled ? "on" : "off";
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uiDomString += F("\"></i></button>");
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infoArr.add(uiDomString);
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}
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/*
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* addToJsonState() can be used to add custom entries to the /json/state part of the JSON API (state object).
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* Values in the state object may be modified by connected clients
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*/
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void addToJsonState(JsonObject& root)
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{
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}
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/*
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* readFromJsonState() can be used to receive data clients send to the /json/state part of the JSON API (state object).
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* Values in the state object may be modified by connected clients
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*/
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void readFromJsonState(JsonObject& root) {
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if (!initDone) return; // prevent crash on boot applyPreset()
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bool en = enabled;
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JsonObject um = root[FPSTR(_name)];
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if (!um.isNull()) {
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if (um[FPSTR(_enabled)].is<bool>()) {
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en = um[FPSTR(_enabled)].as<bool>();
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} else {
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String str = um[FPSTR(_enabled)]; // checkbox -> off or on
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en = (bool)(str!="off"); // off is guaranteed to be present
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}
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if (en != enabled && lights) {
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enable(en);
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if (!enabled && bob && bob->hasClient()) {
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if (bobClient) bobClient.stop();
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bobClient = bob->available();
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BobClear();
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exitRealtime();
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}
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}
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}
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}
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void appendConfigData() {
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//oappend(SET_F("dd=addDropdown('usermod','selectfield');"));
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//oappend(SET_F("addOption(dd,'1st value',0);"));
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//oappend(SET_F("addOption(dd,'2nd value',1);"));
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oappend(SET_F("addInfo('BobLight:top',1,'LEDs');")); // 0 is field type, 1 is actual field
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oappend(SET_F("addInfo('BobLight:bottom',1,'LEDs');")); // 0 is field type, 1 is actual field
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oappend(SET_F("addInfo('BobLight:left',1,'LEDs');")); // 0 is field type, 1 is actual field
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oappend(SET_F("addInfo('BobLight:right',1,'LEDs');")); // 0 is field type, 1 is actual field
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oappend(SET_F("addInfo('BobLight:pct',1,'Depth of scan [%]');")); // 0 is field type, 1 is actual field
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}
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void addToConfig(JsonObject& root) {
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JsonObject umData = root.createNestedObject(FPSTR(_name));
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umData[FPSTR(_enabled)] = enabled;
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umData[F("port")] = bobPort;
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umData[F("top")] = top;
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umData[F("bottom")] = bottom;
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umData[F("left")] = left;
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umData[F("right")] = right;
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umData[F("pct")] = pct;
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}
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bool readFromConfig(JsonObject& root) {
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JsonObject umData = root[FPSTR(_name)];
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bool configComplete = !umData.isNull();
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bool en = enabled;
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configComplete &= getJsonValue(umData[FPSTR(_enabled)], en);
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enable(en);
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configComplete &= getJsonValue(umData[F("port")], bobPort);
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configComplete &= getJsonValue(umData[F("bottom")], bottom, 16);
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configComplete &= getJsonValue(umData[F("top")], top, 16);
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configComplete &= getJsonValue(umData[F("left")], left, 9);
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configComplete &= getJsonValue(umData[F("right")], right, 9);
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configComplete &= getJsonValue(umData[F("pct")], pct, 5); // Depth of scan [%]
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pct = MIN(50,MAX(1,pct));
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uint16_t totalLights = bottom + left + top + right;
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if (initDone && numLights != totalLights) {
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if (lights) delete[] lights;
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setup();
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}
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return configComplete;
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}
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/*
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* handleOverlayDraw() is called just before every show() (LED strip update frame) after effects have set the colors.
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* Use this to blank out some LEDs or set them to a different color regardless of the set effect mode.
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* Commonly used for custom clocks (Cronixie, 7 segment)
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*/
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void handleOverlayDraw() {
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//strip.setPixelColor(0, RGBW32(0,0,0,0)) // set the first pixel to black
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}
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uint16_t getId() { return USERMOD_ID_BOBLIGHT; }
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};
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// strings to reduce flash memory usage (used more than twice)
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const char BobLightUsermod::_name[] PROGMEM = "BobLight";
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const char BobLightUsermod::_enabled[] PROGMEM = "enabled";
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// main boblight handling (definition here prevents inlining)
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void BobLightUsermod::pollBob() {
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//check if there are any new clients
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if (bob && bob->hasClient()) {
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//find free/disconnected spot
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if (!bobClient || !bobClient.connected()) {
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if (bobClient) bobClient.stop();
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bobClient = bob->available();
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DEBUG_PRINTLN(F("Boblight: Client connected."));
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}
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//no free/disconnected spot so reject
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WiFiClient bobClientTmp = bob->available();
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bobClientTmp.stop();
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BobClear();
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exitRealtime();
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}
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//check clients for data
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if (bobClient && bobClient.connected()) {
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realtimeLock(realtimeTimeoutMs); // lock strip as we have a client connected
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//get data from the client
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while (bobClient.available()) {
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String input = bobClient.readStringUntil('\n');
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// DEBUG_PRINT("Client: "); DEBUG_PRINTLN(input); // may be to stressful on Serial
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if (input.startsWith(F("hello"))) {
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DEBUG_PRINTLN(F("hello"));
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bobClient.print(F("hello\n"));
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} else if (input.startsWith(F("ping"))) {
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DEBUG_PRINTLN(F("ping 1"));
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bobClient.print(F("ping 1\n"));
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} else if (input.startsWith(F("get version"))) {
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DEBUG_PRINTLN(F("version 5"));
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bobClient.print(F("version 5\n"));
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} else if (input.startsWith(F("get lights"))) {
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char tmp[64];
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String answer = "";
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sprintf_P(tmp, PSTR("lights %d\n"), numLights);
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DEBUG_PRINT(tmp);
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answer.concat(tmp);
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for (int i=0; i<numLights; i++) {
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sprintf_P(tmp, PSTR("light %s scan %2.1f %2.1f %2.1f %2.1f\n"), lights[i].lightname, lights[i].vscan[0], lights[i].vscan[1], lights[i].hscan[0], lights[i].hscan[1]);
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DEBUG_PRINT(tmp);
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answer.concat(tmp);
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}
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bobClient.print(answer);
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} else if (input.startsWith(F("set priority"))) {
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DEBUG_PRINTLN(F("set priority not implemented"));
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// not implemented
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} else if (input.startsWith(F("set light "))) { // <id> <cmd in rgb, speed, interpolation> <value> ...
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input.remove(0,10);
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String tmp = input.substring(0,input.indexOf(' '));
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int light_id = -1;
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for (uint16_t i=0; i<numLights; i++) {
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if (strncmp(lights[i].lightname, tmp.c_str(), 4) == 0) {
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light_id = i;
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break;
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}
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}
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if (light_id == -1) return;
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input.remove(0,input.indexOf(' ')+1);
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if (input.startsWith(F("rgb "))) {
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input.remove(0,4);
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tmp = input.substring(0,input.indexOf(' '));
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uint8_t red = (uint8_t)(255.0f*tmp.toFloat());
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input.remove(0,input.indexOf(' ')+1); // remove first float value
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tmp = input.substring(0,input.indexOf(' '));
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uint8_t green = (uint8_t)(255.0f*tmp.toFloat());
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input.remove(0,input.indexOf(' ')+1); // remove second float value
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tmp = input.substring(0,input.indexOf(' '));
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uint8_t blue = (uint8_t)(255.0f*tmp.toFloat());
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//strip.setPixelColor(light_id, RGBW32(red, green, blue, 0));
|
||||
setRealtimePixel(light_id, red, green, blue, 0);
|
||||
} // currently no support for interpolation or speed, we just ignore this
|
||||
} else if (input.startsWith(F("sync"))) {
|
||||
BobSync();
|
||||
} else {
|
||||
// Client sent gibberish
|
||||
DEBUG_PRINTLN(F("Client sent gibberish."));
|
||||
bobClient.stop();
|
||||
bobClient = bob->available();
|
||||
BobClear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
# BobLight usermod
|
||||
|
||||
This usermod allows displaying BobLight ambilight protocol on WLED device with a limited command set (not a full implementation).
|
||||
BobLight protocol uses a TCP connection which guarantees packet delivery at the possible expense of latency delays. It is not very efficient (as it uses plaintext comands) so is not suited for large number of LEDs.
|
||||
|
||||
This implementation is intended for TV backlight in combination with XBMC/Kodi BobLight add-on.
|
||||
|
||||
The LEDs can be configured in usermod settings page. The configuration is simple: you enter the number of LED pixels on each side of your TV (top, right, bottom, left).
|
||||
The LEDs should be wired in a clockwise orientation starting in the middle of bottom side (left half of bottom leds is where the string should start).
|
||||
|
||||
```
|
||||
+-------->-------+
|
||||
| |
|
||||
^ v
|
||||
| |
|
||||
+---<--+ ---<---+
|
||||
^
|
||||
start
|
||||
```
|
||||
|
||||
## Installation
|
||||
|
||||
Add `-D USERMOD_BOBLIGHT` to your PlatformIO environment.
|
||||
If you are not using PlatformIO (which you should) try adding `#define USERMOD_BOBLIGHT` to *my_config.h*.
|
||||
|
||||
## Configuration
|
||||
|
||||
All parameters are runtime configurable though changing port may require reboot.
|
||||
|
||||
If you want to define default port during compile time use the following (default values in parentheses):
|
||||
|
||||
- `BOB_PORT=x` : defines default TCP port for usermod to listen on (19333)
|
||||
|
||||
|
||||
## Release notes
|
||||
|
||||
2022-11 Initial implementation by @blazoncek (AKA Blaz Kristan)
|
|
@ -97,6 +97,7 @@
|
|||
#define USERMOD_ID_ANALOG_CLOCK 33 //Usermod "Analog_Clock.h"
|
||||
#define USERMOD_ID_PING_PONG_CLOCK 34 //Usermod "usermod_v2_ping_pong_clock.h"
|
||||
#define USERMOD_ID_ADS1115 35 //Usermod "usermod_ads1115.h"
|
||||
#define USERMOD_ID_BOBLIGHT 36 //Usermod "boblight.h"
|
||||
#define USERMOD_ID_SD_CARD 37 //Usermod "usermod_sd_card.h"
|
||||
#define USERMOD_ID_PWM_OUTPUTS 38 //Usermod "usermod_pwm_outputs.h
|
||||
|
||||
|
|
|
@ -77,7 +77,7 @@
|
|||
#endif
|
||||
|
||||
#ifdef USERMOD_VL53L0X_GESTURES
|
||||
#include "../usermods/VL53L0X_gestures/usermod_vl53l0x_gestures.h"
|
||||
#include "../usermods/VL53L0X_gestures/usermod_vl53l0x_gestures.h"
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_ANIMATED_STAIRCASE
|
||||
|
@ -105,7 +105,7 @@
|
|||
#endif
|
||||
|
||||
#ifdef USERMOD_ST7789_DISPLAY
|
||||
#include "../usermods/ST7789_display/ST7789_Display.h"
|
||||
#include "../usermods/ST7789_display/ST7789_Display.h"
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_SEVEN_SEGMENT
|
||||
|
@ -141,23 +141,27 @@
|
|||
#endif
|
||||
|
||||
#ifdef USERMOD_SMARTNEST
|
||||
#include "../usermods/smartnest/usermod_smartnest.h"
|
||||
#include "../usermods/smartnest/usermod_smartnest.h"
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_AUDIOREACTIVE
|
||||
#include "../usermods/audioreactive/audio_reactive.h"
|
||||
#include "../usermods/audioreactive/audio_reactive.h"
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_ANALOG_CLOCK
|
||||
#include "../usermods/Analog_Clock/Analog_Clock.h"
|
||||
#include "../usermods/Analog_Clock/Analog_Clock.h"
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_PING_PONG_CLOCK
|
||||
#include "../usermods/usermod_v2_ping_pong_clock/usermod_v2_ping_pong_clock.h"
|
||||
#include "../usermods/usermod_v2_ping_pong_clock/usermod_v2_ping_pong_clock.h"
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_ADS1115
|
||||
#include "../usermods/ADS1115_v2/usermod_ads1115.h"
|
||||
#include "../usermods/ADS1115_v2/usermod_ads1115.h"
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_BOBLIGHT
|
||||
#include "../usermods/boblight/boblight.h"
|
||||
#endif
|
||||
|
||||
#if defined(WLED_USE_SD_MMC) || defined(WLED_USE_SD_SPI)
|
||||
|
@ -324,6 +328,10 @@ void registerUsermods()
|
|||
#ifdef USERMOD_ADS1115
|
||||
usermods.add(new ADS1115Usermod());
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_BOBLIGHT
|
||||
usermods.add(new BobLightUsermod());
|
||||
#endif
|
||||
|
||||
#ifdef SD_ADAPTER
|
||||
usermods.add(new UsermodSdCard());
|
||||
|
|
Ładowanie…
Reference in New Issue