kopia lustrzana https://github.com/Aircoookie/WLED
Merge branch '0_15' into fw1906_0_15
commit
78096803ea
34
CHANGELOG.md
34
CHANGELOG.md
|
@ -1,5 +1,19 @@
|
|||
## WLED changelog
|
||||
|
||||
#### Build 2403190
|
||||
- limit max PWM frequency (fix incorrect PWM resolution)
|
||||
- Segment UI bugfix
|
||||
- Updated AsyncWebServer (by @wlillmmiles)
|
||||
- Simpler boot preset (fix for #3806)
|
||||
- Effect: Fix for 2D Drift animation (#3816 by @BaptisteHudyma)
|
||||
- Effect: Add twin option to 2D Drift
|
||||
- MQTT cleanup
|
||||
- DDP: Support sources that don't push (#3833 by @willmmiles)
|
||||
- Usermod: Tetris AI usermod (#3711 by @muebau)
|
||||
|
||||
#### Build 2403171
|
||||
- merge 0.14.2 changes into 0.15
|
||||
|
||||
#### Build 2403070
|
||||
- Add additional segment options when controlling over e1.31 (#3616 by @demophoon)
|
||||
- LockedJsonResponse: Release early if possible (#3760 by @willmmiles)
|
||||
|
@ -120,6 +134,26 @@
|
|||
- send UDP/WS on segment change
|
||||
- pop_back() when removing last segment
|
||||
|
||||
#### Build 2403170
|
||||
- WLED 0.14.2 release
|
||||
|
||||
#### Build 2403110
|
||||
- Beta WLED 0.14.2-b2
|
||||
- New AsyncWebServer (improved performance and reduced memory use)
|
||||
- New builds for ESP8266 with 160MHz CPU clock
|
||||
- Fixing stairway usermod and adding buildflags (#3758 by @lost-hope)
|
||||
- Fixing a potential array bounds violation in ESPDMX
|
||||
- Reduced RAM usage (moved strings and TZ data (by @willmmiles) to PROGMEM)
|
||||
- LockedJsonResponse: Release early if possible (by @willmmiles)
|
||||
|
||||
#### Build 2402120
|
||||
- Beta WLED 0.14.2-b1
|
||||
- Possible fix for #3589 & partial fix for #3605
|
||||
- Prevent JSON buffer clear after failed lock attempt
|
||||
- Multiple analog button fix for #3549
|
||||
- UM Audioreactive: add two compiler options (#3732 by @wled-install)
|
||||
- Fix for #3693
|
||||
|
||||
#### Build 2401141
|
||||
- Official release of WLED 0.14.1
|
||||
- Fix for #3566, #3665, #3672
|
||||
|
|
|
@ -2,6 +2,16 @@
|
|||
|
||||
Here are a few suggestions to make it easier for you to contribute!
|
||||
|
||||
### Describe your PR
|
||||
|
||||
Please add a description of your proposed code changes. It does not need to be an exhaustive essay, however a PR with no description or just a few words might not get accepted, simply because very basic information is missing.
|
||||
|
||||
A good description helps us to review and understand your proposed changes. For example, you could say a few words about
|
||||
* what you try to achieve (new feature, fixing a bug, refactoring, security enhancements, etc.)
|
||||
* how your code works (short technical summary - focus on important aspects that might not be obvious when reading the code)
|
||||
* testing you performed, known limitations, open ends you possibly could not solve.
|
||||
* any areas where you like to get help from an experienced maintainer (yes WLED has become big 😉)
|
||||
|
||||
### Target branch for pull requests
|
||||
|
||||
Please make all PRs against the `0_15` branch.
|
||||
|
|
Plik diff jest za duży
Load Diff
|
@ -144,7 +144,7 @@ lib_deps =
|
|||
fastled/FastLED @ 3.6.0
|
||||
IRremoteESP8266 @ 2.8.2
|
||||
makuna/NeoPixelBus @ 2.7.8
|
||||
https://github.com/Aircoookie/ESPAsyncWebServer.git @ ^2.1.0
|
||||
https://github.com/Aircoookie/ESPAsyncWebServer.git @ ^2.2.0
|
||||
# for I2C interface
|
||||
;Wire
|
||||
# ESP-NOW library
|
||||
|
@ -315,15 +315,9 @@ lib_deps = ${esp8266.lib_deps}
|
|||
monitor_filters = esp8266_exception_decoder
|
||||
|
||||
[env:nodemcuv2_160]
|
||||
board = nodemcuv2
|
||||
platform = ${common.platform_wled_default}
|
||||
platform_packages = ${common.platform_packages}
|
||||
board_build.ldscript = ${common.ldscript_4m1m}
|
||||
extends = env:nodemcuv2
|
||||
board_build.f_cpu = 160000000L
|
||||
build_unflags = ${common.build_unflags}
|
||||
build_flags = ${common.build_flags_esp8266} -D WLED_RELEASE_NAME=ESP8266 #-DWLED_DISABLE_2D
|
||||
lib_deps = ${esp8266.lib_deps}
|
||||
monitor_filters = esp8266_exception_decoder
|
||||
build_flags = ${common.build_flags_esp8266} -D WLED_RELEASE_NAME=ESP8266_160 #-DWLED_DISABLE_2D
|
||||
|
||||
[env:esp8266_2m]
|
||||
board = esp_wroom_02
|
||||
|
@ -335,14 +329,9 @@ build_flags = ${common.build_flags_esp8266} -D WLED_RELEASE_NAME=ESP02
|
|||
lib_deps = ${esp8266.lib_deps}
|
||||
|
||||
[env:esp8266_2m_160]
|
||||
board = esp_wroom_02
|
||||
platform = ${common.platform_wled_default}
|
||||
platform_packages = ${common.platform_packages}
|
||||
board_build.ldscript = ${common.ldscript_2m512k}
|
||||
extends = env:esp8266_2m
|
||||
board_build.f_cpu = 160000000L
|
||||
build_unflags = ${common.build_unflags}
|
||||
build_flags = ${common.build_flags_esp8266} -D WLED_RELEASE_NAME=ESP02
|
||||
lib_deps = ${esp8266.lib_deps}
|
||||
build_flags = ${common.build_flags_esp8266} -D WLED_RELEASE_NAME=ESP02_160
|
||||
|
||||
[env:esp01_1m_full]
|
||||
board = esp01_1m
|
||||
|
@ -355,15 +344,10 @@ build_flags = ${common.build_flags_esp8266} -D WLED_RELEASE_NAME=ESP01 -D WLED_D
|
|||
lib_deps = ${esp8266.lib_deps}
|
||||
|
||||
[env:esp01_1m_full_160]
|
||||
board = esp01_1m
|
||||
platform = ${common.platform_wled_default}
|
||||
platform_packages = ${common.platform_packages}
|
||||
board_build.ldscript = ${common.ldscript_1m128k}
|
||||
extends = env:esp01_1m_full
|
||||
board_build.f_cpu = 160000000L
|
||||
build_unflags = ${common.build_unflags}
|
||||
build_flags = ${common.build_flags_esp8266} -D WLED_RELEASE_NAME=ESP01 -D WLED_DISABLE_OTA
|
||||
build_flags = ${common.build_flags_esp8266} -D WLED_RELEASE_NAME=ESP01_160 -D WLED_DISABLE_OTA
|
||||
; -D WLED_USE_UNREAL_MATH ;; may cause wrong sunset/sunrise times, but saves 7064 bytes FLASH and 975 bytes RAM
|
||||
lib_deps = ${esp8266.lib_deps}
|
||||
|
||||
[env:esp32dev]
|
||||
board = esp32dev
|
||||
|
|
|
@ -0,0 +1,117 @@
|
|||
/******************************************************************************
|
||||
* @file : gridbw.h
|
||||
* @brief : contains the tetris grid as binary so black and white version
|
||||
******************************************************************************
|
||||
* @attention
|
||||
*
|
||||
* Copyright (c) muebau 2023
|
||||
* All rights reserved.</center></h2>
|
||||
*
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef __GRIDBW_H__
|
||||
#define __GRIDBW_H__
|
||||
|
||||
#include <iterator>
|
||||
#include <vector>
|
||||
#include "pieces.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
class GridBW
|
||||
{
|
||||
private:
|
||||
public:
|
||||
uint8_t width;
|
||||
uint8_t height;
|
||||
std::vector<uint32_t> pixels;
|
||||
|
||||
GridBW(uint8_t width, uint8_t height):
|
||||
width(width),
|
||||
height(height),
|
||||
pixels(height)
|
||||
{
|
||||
if (width > 32)
|
||||
{
|
||||
throw std::invalid_argument("maximal width is 32");
|
||||
}
|
||||
}
|
||||
|
||||
void placePiece(Piece* piece, uint8_t x, uint8_t y)
|
||||
{
|
||||
for (uint8_t row = 4 - piece->getRotation().height; row < 4; row++)
|
||||
{
|
||||
pixels[y + (row - (4 - piece->getRotation().height))] |= piece->getGridRow(x, row, width);
|
||||
}
|
||||
}
|
||||
|
||||
void erasePiece(Piece* piece, uint8_t x, uint8_t y)
|
||||
{
|
||||
for (uint8_t row = 4 - piece->getRotation().height; row < 4; row++)
|
||||
{
|
||||
pixels[y + (row - (4 - piece->getRotation().height))] &= ~piece->getGridRow(x, row, width);
|
||||
}
|
||||
}
|
||||
|
||||
bool noCollision(Piece* piece, uint8_t x, uint8_t y)
|
||||
{
|
||||
//if it touches a wall it is a collision
|
||||
if (x > (this->width - piece->getRotation().width) || y > this->height - piece->getRotation().height)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (uint8_t row = 4 - piece->getRotation().height; row < 4; row++)
|
||||
{
|
||||
if (piece->getGridRow(x, row, width) & pixels[y + (row - (4 - piece->getRotation().height))])
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void findLandingPosition(Piece* piece)
|
||||
{
|
||||
// move down until the piece bumps into some occupied pixels or the 'wall'
|
||||
while (noCollision(piece, piece->x, piece->landingY))
|
||||
{
|
||||
piece->landingY++;
|
||||
}
|
||||
|
||||
//at this point the positon is 'in the wall' or 'over some occupied pixel'
|
||||
//so the previous position was the last correct one (clamped to 0 as minimum).
|
||||
piece->landingY = piece->landingY > 0 ? piece->landingY - 1 : 0;
|
||||
}
|
||||
|
||||
void cleanupFullLines()
|
||||
{
|
||||
uint8_t offset = 0;
|
||||
|
||||
//from "height - 1" to "0", so from bottom row to top
|
||||
for (uint8_t row = height; row-- > 0; )
|
||||
{
|
||||
//full line?
|
||||
if (isLineFull(row))
|
||||
{
|
||||
offset++;
|
||||
pixels[row] = 0x0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
pixels[row + offset] = pixels[row];
|
||||
pixels[row] = 0x0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool isLineFull(uint8_t y)
|
||||
{
|
||||
return pixels[y] == (uint32_t)((1 << width) - 1);
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* __GRIDBW_H__ */
|
|
@ -0,0 +1,132 @@
|
|||
/******************************************************************************
|
||||
* @file : gridcolor.h
|
||||
* @brief : contains the tetris grid as 8bit indexed color version
|
||||
******************************************************************************
|
||||
* @attention
|
||||
*
|
||||
* Copyright (c) muebau 2023
|
||||
* All rights reserved.</center></h2>
|
||||
*
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef __GRIDCOLOR_H__
|
||||
#define __GRIDCOLOR_H__
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <vector>
|
||||
#include "gridbw.h"
|
||||
#include "gridcolor.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
class GridColor
|
||||
{
|
||||
private:
|
||||
public:
|
||||
uint8_t width;
|
||||
uint8_t height;
|
||||
GridBW gridBW;
|
||||
std::vector<uint8_t> pixels;
|
||||
|
||||
GridColor(uint8_t width, uint8_t height):
|
||||
width(width),
|
||||
height(height),
|
||||
gridBW(width, height),
|
||||
pixels(width* height)
|
||||
{}
|
||||
|
||||
void clear()
|
||||
{
|
||||
for (uint8_t y = 0; y < height; y++)
|
||||
{
|
||||
gridBW.pixels[y] = 0x0;
|
||||
for (int8_t x = 0; x < width; x++)
|
||||
{
|
||||
*getPixel(x, y) = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void placePiece(Piece* piece, uint8_t x, uint8_t y)
|
||||
{
|
||||
for (uint8_t pieceY = 0; pieceY < piece->getRotation().height; pieceY++)
|
||||
{
|
||||
for (uint8_t pieceX = 0; pieceX < piece->getRotation().width; pieceX++)
|
||||
{
|
||||
if (piece->getPixel(pieceX, pieceY))
|
||||
{
|
||||
*getPixel(x + pieceX, y + pieceY) = piece->pieceData->colorIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void erasePiece(Piece* piece, uint8_t x, uint8_t y)
|
||||
{
|
||||
for (uint8_t pieceY = 0; pieceY < piece->getRotation().height; pieceY++)
|
||||
{
|
||||
for (uint8_t pieceX = 0; pieceX < piece->getRotation().width; pieceX++)
|
||||
{
|
||||
if (piece->getPixel(pieceX, pieceY))
|
||||
{
|
||||
*getPixel(x + pieceX, y + pieceY) = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void cleanupFullLines()
|
||||
{
|
||||
uint8_t offset = 0;
|
||||
//from "height - 1" to "0", so from bottom row to top
|
||||
for (uint8_t y = height; y-- > 0; )
|
||||
{
|
||||
if (gridBW.isLineFull(y))
|
||||
{
|
||||
offset++;
|
||||
for (uint8_t x = 0; x < width; x++)
|
||||
{
|
||||
pixels[y * width + x] = 0;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
if (gridBW.pixels[y])
|
||||
{
|
||||
for (uint8_t x = 0; x < width; x++)
|
||||
{
|
||||
pixels[(y + offset) * width + x] = pixels[y * width + x];
|
||||
pixels[y * width + x] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
gridBW.cleanupFullLines();
|
||||
}
|
||||
|
||||
uint8_t* getPixel(uint8_t x, uint8_t y)
|
||||
{
|
||||
return &pixels[y * width + x];
|
||||
}
|
||||
|
||||
void sync()
|
||||
{
|
||||
for (uint8_t y = 0; y < height; y++)
|
||||
{
|
||||
gridBW.pixels[y] = 0x0;
|
||||
for (int8_t x = 0; x < width; x++)
|
||||
{
|
||||
gridBW.pixels[y] <<= 1;
|
||||
if (*getPixel(x, y) != 0)
|
||||
{
|
||||
gridBW.pixels[y] |= 0x1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* __GRIDCOLOR_H__ */
|
|
@ -0,0 +1,184 @@
|
|||
/******************************************************************************
|
||||
* @file : pieces.h
|
||||
* @brief : contains the tetris pieces with their colors indecies
|
||||
******************************************************************************
|
||||
* @attention
|
||||
*
|
||||
* Copyright (c) muebau 2022
|
||||
* All rights reserved.</center></h2>
|
||||
*
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef __PIECES_H__
|
||||
#define __PIECES_H__
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <bitset>
|
||||
#include <cstddef>
|
||||
#include <cassert>
|
||||
#include <iostream>
|
||||
|
||||
#define numPieces 7
|
||||
|
||||
struct PieceRotation
|
||||
{
|
||||
uint8_t width;
|
||||
uint8_t height;
|
||||
uint16_t rows;
|
||||
};
|
||||
|
||||
struct PieceData
|
||||
{
|
||||
uint8_t rotCount;
|
||||
uint8_t colorIndex;
|
||||
PieceRotation rotations[4];
|
||||
};
|
||||
|
||||
PieceData piecesData[numPieces] = {
|
||||
// I
|
||||
{
|
||||
2,
|
||||
1,
|
||||
{
|
||||
{ 1, 4, 0b0001000100010001},
|
||||
{ 4, 1, 0b0000000000001111}
|
||||
}
|
||||
},
|
||||
// O
|
||||
{
|
||||
1,
|
||||
2,
|
||||
{
|
||||
{ 2, 2, 0b0000000000110011}
|
||||
}
|
||||
},
|
||||
// Z
|
||||
{
|
||||
2,
|
||||
3,
|
||||
{
|
||||
{ 3, 2, 0b0000000001100011},
|
||||
{ 2, 3, 0b0000000100110010}
|
||||
}
|
||||
},
|
||||
// S
|
||||
{
|
||||
2,
|
||||
4,
|
||||
{
|
||||
{ 3, 2, 0b0000000000110110},
|
||||
{ 2, 3, 0b0000001000110001}
|
||||
}
|
||||
},
|
||||
// L
|
||||
{
|
||||
4,
|
||||
5,
|
||||
{
|
||||
{ 2, 3, 0b0000001000100011},
|
||||
{ 3, 2, 0b0000000001110100},
|
||||
{ 2, 3, 0b0000001100010001},
|
||||
{ 3, 2, 0b0000000000010111}
|
||||
}
|
||||
},
|
||||
// J
|
||||
{
|
||||
4,
|
||||
6,
|
||||
{
|
||||
{ 2, 3, 0b0000000100010011},
|
||||
{ 3, 2, 0b0000000001000111},
|
||||
{ 2, 3, 0b0000001100100010},
|
||||
{ 3, 2, 0b0000000001110001}
|
||||
}
|
||||
},
|
||||
// T
|
||||
{
|
||||
4,
|
||||
7,
|
||||
{
|
||||
{ 3, 2, 0b0000000001110010},
|
||||
{ 2, 3, 0b0000000100110001},
|
||||
{ 3, 2, 0b0000000000100111},
|
||||
{ 2, 3, 0b0000001000110010}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
class Piece
|
||||
{
|
||||
private:
|
||||
public:
|
||||
uint8_t x;
|
||||
uint8_t y;
|
||||
PieceData* pieceData;
|
||||
uint8_t rotation;
|
||||
uint8_t landingY;
|
||||
|
||||
Piece(uint8_t pieceIndex = 0):
|
||||
x(0),
|
||||
y(0),
|
||||
rotation(0),
|
||||
landingY(0)
|
||||
{
|
||||
this->pieceData = &piecesData[pieceIndex];
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
this->rotation = 0;
|
||||
this->x = 0;
|
||||
this->y = 0;
|
||||
this->landingY = 0;
|
||||
}
|
||||
|
||||
uint32_t getGridRow(uint8_t x, uint8_t y, uint8_t width)
|
||||
{
|
||||
if (x < width)
|
||||
{
|
||||
//shift the row with the "top-left" position to the "x" position
|
||||
auto shiftx = (width - 1) - x;
|
||||
auto topleftx = (getRotation().width - 1);
|
||||
|
||||
auto finalShift = shiftx - topleftx;
|
||||
auto row = getRow(y);
|
||||
auto finalResult = row << finalShift;
|
||||
|
||||
return finalResult;
|
||||
}
|
||||
return 0xffffffff;
|
||||
}
|
||||
|
||||
uint8_t getRow(uint8_t y)
|
||||
{
|
||||
if (y < 4)
|
||||
{
|
||||
return (getRotation().rows >> (12 - (4 * y))) & 0xf;
|
||||
}
|
||||
return 0xf;
|
||||
}
|
||||
|
||||
bool getPixel(uint8_t x, uint8_t y)
|
||||
{
|
||||
if(x > getRotation().width - 1 || y > getRotation().height - 1 )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (x < 4 && y < 4)
|
||||
{
|
||||
return (getRow((4 - getRotation().height) + y) >> (3 - ((4 - getRotation().width) + x))) & 0x1;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
PieceRotation getRotation()
|
||||
{
|
||||
return this->pieceData->rotations[rotation];
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* __PIECES_H__ */
|
|
@ -0,0 +1,64 @@
|
|||
/******************************************************************************
|
||||
* @file : rating.h
|
||||
* @brief : contains the tetris rating of a grid
|
||||
******************************************************************************
|
||||
* @attention
|
||||
*
|
||||
* Copyright (c) muebau 2022
|
||||
* All rights reserved.</center></h2>
|
||||
*
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef __RATING_H__
|
||||
#define __RATING_H__
|
||||
|
||||
#include <stdint.h>
|
||||
#include <float.h>
|
||||
#include <stdbool.h>
|
||||
#include <math.h>
|
||||
#include <vector>
|
||||
#include "rating.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
class Rating
|
||||
{
|
||||
private:
|
||||
public:
|
||||
uint8_t minHeight;
|
||||
uint8_t maxHeight;
|
||||
uint16_t holes;
|
||||
uint8_t fullLines;
|
||||
uint16_t bumpiness;
|
||||
uint16_t aggregatedHeight;
|
||||
double score;
|
||||
uint8_t width;
|
||||
std::vector<uint8_t> lineHights;
|
||||
|
||||
Rating(uint8_t width):
|
||||
width(width),
|
||||
lineHights(width)
|
||||
{
|
||||
reset();
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
this->minHeight = 0;
|
||||
this->maxHeight = 0;
|
||||
|
||||
for (uint8_t line = 0; line < this->width; line++)
|
||||
{
|
||||
this->lineHights[line] = 0;
|
||||
}
|
||||
|
||||
this->holes = 0;
|
||||
this->fullLines = 0;
|
||||
this->bumpiness = 0;
|
||||
this->aggregatedHeight = 0;
|
||||
this->score = -DBL_MAX;
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* __RATING_H__ */
|
|
@ -0,0 +1,33 @@
|
|||
# Tetris AI effect usermod
|
||||
|
||||
This usermod brings you a effect brings a self playing Tetris game. The mod needs version 0.14 or above as it is based on matrix support. The effect was tested on an ESP32 with a WS2812B 16x16 matrix.
|
||||
|
||||
Version 1.0
|
||||
|
||||
## Installation
|
||||
|
||||
Just activate the usermod with `-D USERMOD_TETRISAI` and the effect will become available under the name 'Tetris AI'.
|
||||
|
||||
## Usage
|
||||
|
||||
It is best to set the background color to black, the border color to light grey and the game over color (foreground) to dark grey.
|
||||
|
||||
### Sliders and boxes
|
||||
|
||||
#### Sliders
|
||||
|
||||
* speed: speed the game plays
|
||||
* look ahead: how many pieces is the AI allowed to know the next pieces (0 - 2)
|
||||
* intelligence: how good the AI will play
|
||||
* Rotate color: make the colors shift (rotate) every few cicles
|
||||
* Mistakes free: how many good moves between mistakes (if activated)
|
||||
|
||||
#### Checkboxes
|
||||
|
||||
* show next: if true a space of 5 pixels from the right is used to show the next pieces. The whole segment is used for the grid otherwise.
|
||||
* show border: if true an additional column of 1 pixel is used to draw a border between the grid and the next pieces
|
||||
* mistakes: if true the worst instead of the best move is choosen every few moves (read above)
|
||||
|
||||
## Best results
|
||||
|
||||
If the speed is set to be a little bit faster than a good human could play with maximal intelligence and very few mistakes it makes people furious/happy at a party.
|
|
@ -0,0 +1,302 @@
|
|||
/******************************************************************************
|
||||
* @file : ai.h
|
||||
* @brief : contains the heuristic
|
||||
******************************************************************************
|
||||
* @attention
|
||||
*
|
||||
* Copyright (c) muebau 2023
|
||||
* All rights reserved.</center></h2>
|
||||
*
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef __AI_H__
|
||||
#define __AI_H__
|
||||
|
||||
#include "gridbw.h"
|
||||
#include "rating.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
class TetrisAI
|
||||
{
|
||||
private:
|
||||
public:
|
||||
double aHeight;
|
||||
double fullLines;
|
||||
double holes;
|
||||
double bumpiness;
|
||||
bool findWorstMove = false;
|
||||
|
||||
uint8_t countOnes(uint32_t vector)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
while (vector)
|
||||
{
|
||||
vector &= (vector - 1);
|
||||
count++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
void updateRating(GridBW grid, Rating* rating)
|
||||
{
|
||||
rating->minHeight = 0;
|
||||
rating->maxHeight = 0;
|
||||
rating->holes = 0;
|
||||
rating->fullLines = 0;
|
||||
rating->bumpiness = 0;
|
||||
rating->aggregatedHeight = 0;
|
||||
fill(rating->lineHights.begin(), rating->lineHights.end(), 0);
|
||||
|
||||
uint32_t columnvector = 0x0;
|
||||
uint32_t lastcolumnvector = 0x0;
|
||||
for (uint8_t row = 0; row < grid.height; row++)
|
||||
{
|
||||
columnvector |= grid.pixels[row];
|
||||
|
||||
//first (highest) column makes it
|
||||
if (rating->maxHeight == 0 && columnvector)
|
||||
{
|
||||
rating->maxHeight = grid.height - row;
|
||||
}
|
||||
|
||||
//if column vector is full we found the minimal height (or it stays zero)
|
||||
if (rating->minHeight == 0 && (columnvector == (uint32_t)((1 << grid.width) - 1)))
|
||||
{
|
||||
rating->minHeight = grid.height - row;
|
||||
}
|
||||
|
||||
//line full if all ones in mask :-)
|
||||
if (grid.isLineFull(row))
|
||||
{
|
||||
rating->fullLines++;
|
||||
}
|
||||
|
||||
//holes are basically a XOR with the "full" columns
|
||||
rating->holes += countOnes(columnvector ^ grid.pixels[row]);
|
||||
|
||||
//calculate the difference (XOR) between the current column vector and the last one
|
||||
uint32_t columnDelta = columnvector ^ lastcolumnvector;
|
||||
|
||||
//process every new column
|
||||
uint8_t index = 0;
|
||||
while (columnDelta)
|
||||
{
|
||||
//if this is a new column
|
||||
if (columnDelta & 0x1)
|
||||
{
|
||||
//update hight of this column
|
||||
rating->lineHights[(grid.width - 1) - index] = grid.height - row;
|
||||
|
||||
// update aggregatedHeight
|
||||
rating->aggregatedHeight += grid.height - row;
|
||||
}
|
||||
index++;
|
||||
columnDelta >>= 1;
|
||||
}
|
||||
lastcolumnvector = columnvector;
|
||||
}
|
||||
|
||||
//compare every two columns to get the difference and add them up
|
||||
for (uint8_t column = 1; column < grid.width; column++)
|
||||
{
|
||||
rating->bumpiness += abs(rating->lineHights[column - 1] - rating->lineHights[column]);
|
||||
}
|
||||
|
||||
rating->score = (aHeight * (rating->aggregatedHeight)) + (fullLines * (rating->fullLines)) + (holes * (rating->holes)) + (bumpiness * (rating->bumpiness));
|
||||
}
|
||||
|
||||
TetrisAI(): TetrisAI(-0.510066, 0.760666, -0.35663, -0.184483)
|
||||
{}
|
||||
|
||||
TetrisAI(double aHeight, double fullLines, double holes, double bumpiness):
|
||||
aHeight(aHeight),
|
||||
fullLines(fullLines),
|
||||
holes(holes),
|
||||
bumpiness(bumpiness)
|
||||
{}
|
||||
|
||||
void findBestMove(GridBW grid, Piece *piece)
|
||||
{
|
||||
vector<Piece> pieces = {*piece};
|
||||
findBestMove(grid, &pieces);
|
||||
*piece = pieces[0];
|
||||
}
|
||||
|
||||
void findBestMove(GridBW grid, std::vector<Piece> *pieces)
|
||||
{
|
||||
findBestMove(grid, pieces->begin(), pieces->end());
|
||||
}
|
||||
|
||||
void findBestMove(GridBW grid, std::vector<Piece>::iterator start, std::vector<Piece>::iterator end)
|
||||
{
|
||||
Rating bestRating(grid.width);
|
||||
findBestMove(grid, start, end, &bestRating);
|
||||
}
|
||||
|
||||
void findBestMove(GridBW grid, std::vector<Piece>::iterator start, std::vector<Piece>::iterator end, Rating* bestRating)
|
||||
{
|
||||
grid.cleanupFullLines();
|
||||
Rating curRating(grid.width);
|
||||
Rating deeperRating(grid.width);
|
||||
Piece piece = *start;
|
||||
|
||||
// for every rotation of the piece
|
||||
for (piece.rotation = 0; piece.rotation < piece.pieceData->rotCount; piece.rotation++)
|
||||
{
|
||||
// put piece to top left corner
|
||||
piece.x = 0;
|
||||
piece.y = 0;
|
||||
|
||||
//test for every column
|
||||
for (piece.x = 0; piece.x <= grid.width - piece.getRotation().width; piece.x++)
|
||||
{
|
||||
//todo optimise by the use of the previous grids height
|
||||
piece.landingY = 0;
|
||||
//will set landingY to final position
|
||||
grid.findLandingPosition(&piece);
|
||||
|
||||
// draw piece
|
||||
grid.placePiece(&piece, piece.x, piece.landingY);
|
||||
|
||||
if(start == end - 1)
|
||||
{
|
||||
//at the deepest level
|
||||
updateRating(grid, &curRating);
|
||||
}
|
||||
else
|
||||
{
|
||||
//go deeper to take another piece into account
|
||||
findBestMove(grid, start + 1, end, &deeperRating);
|
||||
curRating = deeperRating;
|
||||
}
|
||||
|
||||
// eraese piece
|
||||
grid.erasePiece(&piece, piece.x, piece.landingY);
|
||||
|
||||
if(findWorstMove)
|
||||
{
|
||||
//init rating for worst
|
||||
if(bestRating->score == -DBL_MAX)
|
||||
{
|
||||
bestRating->score = DBL_MAX;
|
||||
}
|
||||
|
||||
// update if we found a worse one
|
||||
if (bestRating->score > curRating.score)
|
||||
{
|
||||
*bestRating = curRating;
|
||||
(*start) = piece;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// update if we found a better one
|
||||
if (bestRating->score < curRating.score)
|
||||
{
|
||||
*bestRating = curRating;
|
||||
(*start) = piece;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool findBestMoveNonBlocking(GridBW grid, std::vector<Piece>::iterator start, std::vector<Piece>::iterator end, Rating* bestRating)
|
||||
{
|
||||
//vector with pieces
|
||||
//for every piece
|
||||
//for every
|
||||
switch (expression)
|
||||
{
|
||||
case INIT:
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool findBestMoveNonBlocking(GridBW grid, std::vector<Piece>::iterator start, std::vector<Piece>::iterator end, Rating* bestRating)
|
||||
{
|
||||
//INIT
|
||||
grid.cleanupFullLines();
|
||||
Rating curRating(grid.width);
|
||||
Rating deeperRating(grid.width);
|
||||
Piece piece = *start;
|
||||
|
||||
// for every rotation of the piece
|
||||
piece.rotation = 0;
|
||||
|
||||
//HANDLE
|
||||
while (piece.rotation < piece.pieceData->rotCount)
|
||||
{
|
||||
// put piece to top left corner
|
||||
piece.x = 0;
|
||||
piece.y = 0;
|
||||
|
||||
//test for every column
|
||||
piece.x = 0;
|
||||
while (piece.x <= grid.width - piece.getRotation().width)
|
||||
{
|
||||
|
||||
//todo optimise by the use of the previous grids height
|
||||
piece.landingY = 0;
|
||||
//will set landingY to final position
|
||||
grid.findLandingPosition(&piece);
|
||||
|
||||
// draw piece
|
||||
grid.placePiece(&piece, piece.x, piece.landingY);
|
||||
|
||||
if(start == end - 1)
|
||||
{
|
||||
//at the deepest level
|
||||
updateRating(grid, &curRating);
|
||||
}
|
||||
else
|
||||
{
|
||||
//go deeper to take another piece into account
|
||||
findBestMove(grid, start + 1, end, &deeperRating);
|
||||
curRating = deeperRating;
|
||||
}
|
||||
|
||||
// eraese piece
|
||||
grid.erasePiece(&piece, piece.x, piece.landingY);
|
||||
|
||||
if(findWorstMove)
|
||||
{
|
||||
//init rating for worst
|
||||
if(bestRating->score == -DBL_MAX)
|
||||
{
|
||||
bestRating->score = DBL_MAX;
|
||||
}
|
||||
|
||||
// update if we found a worse one
|
||||
if (bestRating->score > curRating.score)
|
||||
{
|
||||
*bestRating = curRating;
|
||||
(*start) = piece;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// update if we found a better one
|
||||
if (bestRating->score < curRating.score)
|
||||
{
|
||||
*bestRating = curRating;
|
||||
(*start) = piece;
|
||||
}
|
||||
}
|
||||
piece.x++;
|
||||
}
|
||||
piece.rotation++;
|
||||
}
|
||||
|
||||
//EXIT
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* __AI_H__ */
|
|
@ -0,0 +1,150 @@
|
|||
/******************************************************************************
|
||||
* @file : tetrisaigame.h
|
||||
* @brief : main tetris functions
|
||||
******************************************************************************
|
||||
* @attention
|
||||
*
|
||||
* Copyright (c) muebau 2022
|
||||
* All rights reserved.</center></h2>
|
||||
*
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef __TETRISAIGAME_H__
|
||||
#define __TETRISAIGAME_H__
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <vector>
|
||||
#include "pieces.h"
|
||||
#include "gridcolor.h"
|
||||
#include "tetrisbag.h"
|
||||
#include "tetrisai.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
class TetrisAIGame
|
||||
{
|
||||
private:
|
||||
bool animateFallOfPiece(Piece* piece, bool skip)
|
||||
{
|
||||
if (skip || piece->y >= piece->landingY)
|
||||
{
|
||||
piece->y = piece->landingY;
|
||||
grid.gridBW.placePiece(piece, piece->x, piece->landingY);
|
||||
grid.placePiece(piece, piece->x, piece->y);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// eraese last drawing
|
||||
grid.erasePiece(piece, piece->x, piece->y);
|
||||
|
||||
//move piece down
|
||||
piece->y++;
|
||||
|
||||
// draw piece
|
||||
grid.placePiece(piece, piece->x, piece->y);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
uint8_t width;
|
||||
uint8_t height;
|
||||
uint8_t nLookAhead;
|
||||
TetrisBag bag;
|
||||
GridColor grid;
|
||||
TetrisAI ai;
|
||||
Piece curPiece;
|
||||
PieceData* piecesData;
|
||||
enum States { INIT, TEST_GAME_OVER, GET_NEXT_PIECE, FIND_BEST_MOVE, ANIMATE_MOVE, ANIMATE_GAME_OVER } state = INIT;
|
||||
|
||||
TetrisAIGame(uint8_t width, uint8_t height, uint8_t nLookAhead, PieceData* piecesData, uint8_t nPieces):
|
||||
width(width),
|
||||
height(height),
|
||||
nLookAhead(nLookAhead),
|
||||
bag(nPieces, 1, nLookAhead),
|
||||
grid(width, height + 4),
|
||||
ai(),
|
||||
piecesData(piecesData)
|
||||
{
|
||||
}
|
||||
|
||||
void nextPiece()
|
||||
{
|
||||
grid.cleanupFullLines();
|
||||
bag.queuePiece();
|
||||
}
|
||||
|
||||
void findBestMove()
|
||||
{
|
||||
ai.findBestMove(grid.gridBW, &bag.piecesQueue);
|
||||
}
|
||||
|
||||
bool animateFall(bool skip)
|
||||
{
|
||||
return animateFallOfPiece(&(bag.piecesQueue[0]), skip);
|
||||
}
|
||||
|
||||
bool isGameOver()
|
||||
{
|
||||
//if there is something in the 4 lines of the hidden area the game is over
|
||||
return grid.gridBW.pixels[0] || grid.gridBW.pixels[1] || grid.gridBW.pixels[2] || grid.gridBW.pixels[3];
|
||||
}
|
||||
|
||||
void poll()
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case INIT:
|
||||
reset();
|
||||
state = TEST_GAME_OVER;
|
||||
break;
|
||||
case TEST_GAME_OVER:
|
||||
if (isGameOver())
|
||||
{
|
||||
state = ANIMATE_GAME_OVER;
|
||||
}
|
||||
else
|
||||
{
|
||||
state = GET_NEXT_PIECE;
|
||||
}
|
||||
break;
|
||||
case GET_NEXT_PIECE:
|
||||
nextPiece();
|
||||
state = FIND_BEST_MOVE;
|
||||
break;
|
||||
case FIND_BEST_MOVE:
|
||||
findBestMove();
|
||||
state = ANIMATE_MOVE;
|
||||
break;
|
||||
case ANIMATE_MOVE:
|
||||
if (!animateFall(false))
|
||||
{
|
||||
state = TEST_GAME_OVER;
|
||||
}
|
||||
break;
|
||||
case ANIMATE_GAME_OVER:
|
||||
static auto curPixel = grid.pixels.size();
|
||||
grid.pixels[curPixel] = 254;
|
||||
|
||||
if (curPixel == 0)
|
||||
{
|
||||
state = INIT;
|
||||
curPixel = grid.pixels.size();
|
||||
}
|
||||
curPixel--;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
grid.clear();
|
||||
bag.init();
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* __TETRISAIGAME_H__ */
|
|
@ -0,0 +1,100 @@
|
|||
/******************************************************************************
|
||||
* @file : tetrisbag.h
|
||||
* @brief : the tetris implementation of a random piece generator
|
||||
******************************************************************************
|
||||
* @attention
|
||||
*
|
||||
* Copyright (c) muebau 2022
|
||||
* All rights reserved.</center></h2>
|
||||
*
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef __TETRISBAG_H__
|
||||
#define __TETRISBAG_H__
|
||||
|
||||
#include <stdint.h>
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
|
||||
#include "tetrisbag.h"
|
||||
|
||||
class TetrisBag
|
||||
{
|
||||
private:
|
||||
public:
|
||||
uint8_t nPieces;
|
||||
uint8_t nBagLength;
|
||||
uint8_t bagIdx;
|
||||
std::vector<uint8_t> bag;
|
||||
std::vector<Piece> piecesQueue;
|
||||
|
||||
TetrisBag(uint8_t nPieces, uint8_t nBagLength, uint8_t queueLength):
|
||||
nPieces(nPieces),
|
||||
nBagLength(nBagLength),
|
||||
bag(nPieces * nBagLength),
|
||||
piecesQueue(queueLength)
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
void init()
|
||||
{
|
||||
//will shuffle the bag at first use
|
||||
bagIdx = nPieces - 1;
|
||||
|
||||
for (uint8_t bagIndex = 0; bagIndex < nPieces * nBagLength; bagIndex++)
|
||||
{
|
||||
bag[bagIndex] = bagIndex % nPieces;
|
||||
}
|
||||
|
||||
//will init the queue
|
||||
for (uint8_t index = 0; index < piecesQueue.size(); index++)
|
||||
{
|
||||
queuePiece();
|
||||
}
|
||||
}
|
||||
|
||||
void shuffleBag()
|
||||
{
|
||||
uint8_t temp;
|
||||
uint8_t swapIdx;
|
||||
for (int index = nPieces - 1; index > 0; index--)
|
||||
{
|
||||
//get candidate to swap
|
||||
swapIdx = rand() % index;
|
||||
|
||||
//swap it!
|
||||
temp = bag[swapIdx];
|
||||
bag[swapIdx] = bag[index];
|
||||
bag[index] = temp;
|
||||
}
|
||||
}
|
||||
|
||||
Piece getNextPiece()
|
||||
{
|
||||
bagIdx++;
|
||||
if (bagIdx >= nPieces)
|
||||
{
|
||||
shuffleBag();
|
||||
bagIdx = 0;
|
||||
}
|
||||
return Piece(bag[bagIdx]);
|
||||
}
|
||||
|
||||
void queuePiece()
|
||||
{
|
||||
//move vector to left
|
||||
std::rotate(piecesQueue.begin(), piecesQueue.begin() + 1, piecesQueue.end());
|
||||
piecesQueue[piecesQueue.size() - 1] = getNextPiece();
|
||||
}
|
||||
|
||||
void queuePiece(uint8_t idx)
|
||||
{
|
||||
//move vector to left
|
||||
std::rotate(piecesQueue.begin(), piecesQueue.begin() + 1, piecesQueue.end());
|
||||
piecesQueue[piecesQueue.size() - 1] = Piece(idx % nPieces);
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* __TETRISBAG_H__ */
|
|
@ -0,0 +1,222 @@
|
|||
#pragma once
|
||||
|
||||
#include "wled.h"
|
||||
#include "FX.h"
|
||||
#include "fcn_declare.h"
|
||||
|
||||
#include "tetrisaigame.h"
|
||||
// By: muebau
|
||||
|
||||
typedef struct TetrisAI_data
|
||||
{
|
||||
unsigned long lastTime = 0;
|
||||
TetrisAIGame tetris;
|
||||
uint8_t intelligence;
|
||||
uint8_t rotate;
|
||||
bool showNext;
|
||||
bool showBorder;
|
||||
uint8_t colorOffset;
|
||||
uint8_t colorInc;
|
||||
uint8_t mistaceCountdown;
|
||||
} tetrisai_data;
|
||||
|
||||
void drawGrid(TetrisAIGame* tetris, TetrisAI_data* tetrisai_data)
|
||||
{
|
||||
SEGMENT.fill(SEGCOLOR(1));
|
||||
|
||||
//GRID
|
||||
for (auto index_y = 4; index_y < tetris->grid.height; index_y++)
|
||||
{
|
||||
for (auto index_x = 0; index_x < tetris->grid.width; index_x++)
|
||||
{
|
||||
CRGB color;
|
||||
if (*tetris->grid.getPixel(index_x, index_y) == 0)
|
||||
{
|
||||
//BG color
|
||||
color = SEGCOLOR(1);
|
||||
}
|
||||
//game over animation
|
||||
else if(*tetris->grid.getPixel(index_x, index_y) == 254)
|
||||
{
|
||||
//use fg
|
||||
color = SEGCOLOR(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
//spread the color over the whole palette
|
||||
uint8_t colorIndex = *tetris->grid.getPixel(index_x, index_y) * 32;
|
||||
colorIndex += tetrisai_data->colorOffset;
|
||||
color = ColorFromPalette(SEGPALETTE, colorIndex, 255, NOBLEND);
|
||||
}
|
||||
|
||||
SEGMENT.setPixelColorXY(index_x, index_y - 4, color);
|
||||
}
|
||||
}
|
||||
tetrisai_data->colorOffset += tetrisai_data->colorInc;
|
||||
|
||||
//NEXT PIECE AREA
|
||||
if (tetrisai_data->showNext)
|
||||
{
|
||||
//BORDER
|
||||
if (tetrisai_data->showBorder)
|
||||
{
|
||||
//draw a line 6 pixels from right with the border color
|
||||
for (auto index_y = 0; index_y < SEGMENT.virtualHeight(); index_y++)
|
||||
{
|
||||
SEGMENT.setPixelColorXY(SEGMENT.virtualWidth() - 6, index_y, SEGCOLOR(2));
|
||||
}
|
||||
}
|
||||
|
||||
//NEXT PIECE
|
||||
int piecesOffsetX = SEGMENT.virtualWidth() - 4;
|
||||
int piecesOffsetY = 1;
|
||||
for (uint8_t nextPieceIdx = 1; nextPieceIdx < tetris->nLookAhead; nextPieceIdx++)
|
||||
{
|
||||
uint8_t pieceNbrOffsetY = (nextPieceIdx - 1) * 5;
|
||||
|
||||
Piece piece(tetris->bag.piecesQueue[nextPieceIdx]);
|
||||
|
||||
for (uint8_t pieceY = 0; pieceY < piece.getRotation().height; pieceY++)
|
||||
{
|
||||
for (uint8_t pieceX = 0; pieceX < piece.getRotation().width; pieceX++)
|
||||
{
|
||||
if (piece.getPixel(pieceX, pieceY))
|
||||
{
|
||||
uint8_t colIdx = ((piece.pieceData->colorIndex * 32) + tetrisai_data->colorOffset);
|
||||
SEGMENT.setPixelColorXY(piecesOffsetX + pieceX, piecesOffsetY + pieceNbrOffsetY + pieceY, ColorFromPalette(SEGPALETTE, colIdx, 255, NOBLEND));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////
|
||||
// 2D Tetris AI //
|
||||
////////////////////////////
|
||||
uint16_t mode_2DTetrisAI()
|
||||
{
|
||||
if (!strip.isMatrix || !SEGENV.allocateData(sizeof(tetrisai_data)))
|
||||
{
|
||||
// not a 2D set-up
|
||||
SEGMENT.fill(SEGCOLOR(0));
|
||||
return 350;
|
||||
}
|
||||
TetrisAI_data* tetrisai_data = reinterpret_cast<TetrisAI_data*>(SEGENV.data);
|
||||
|
||||
const uint16_t cols = SEGMENT.virtualWidth();
|
||||
const uint16_t rows = SEGMENT.virtualHeight();
|
||||
|
||||
//range 0 - 1024ms => 1024/255 ~ 4
|
||||
uint16_t msDelayMove = 1024 - (4 * SEGMENT.speed);
|
||||
int16_t msDelayGameOver = msDelayMove / 4;
|
||||
|
||||
//range 0 - 2 (not including current)
|
||||
uint8_t nLookAhead = SEGMENT.intensity ? (SEGMENT.intensity >> 7) + 2 : 1;
|
||||
//range 0 - 16
|
||||
tetrisai_data->colorInc = SEGMENT.custom2 >> 4;
|
||||
|
||||
if (!tetrisai_data->tetris || (tetrisai_data->tetris.nLookAhead != nLookAhead
|
||||
|| tetrisai_data->showNext != SEGMENT.check1
|
||||
|| tetrisai_data->showBorder != SEGMENT.check2
|
||||
)
|
||||
)
|
||||
{
|
||||
tetrisai_data->showNext = SEGMENT.check1;
|
||||
tetrisai_data->showBorder = SEGMENT.check2;
|
||||
|
||||
//not more than 32 as this is the limit of this implementation
|
||||
uint8_t gridWidth = cols < 32 ? cols : 32;
|
||||
uint8_t gridHeight = rows;
|
||||
|
||||
// do we need space for the 'next' section?
|
||||
if (tetrisai_data->showNext)
|
||||
{
|
||||
// make space for the piece and one pixel of space
|
||||
gridWidth = gridWidth - 5;
|
||||
|
||||
// do we need space for a border?
|
||||
if (tetrisai_data->showBorder)
|
||||
{
|
||||
gridWidth = gridWidth - 1;
|
||||
}
|
||||
}
|
||||
|
||||
tetrisai_data->tetris = TetrisAIGame(gridWidth, gridHeight, nLookAhead, piecesData, numPieces);
|
||||
SEGMENT.fill(SEGCOLOR(1));
|
||||
}
|
||||
|
||||
if (tetrisai_data->intelligence != SEGMENT.custom1)
|
||||
{
|
||||
tetrisai_data->intelligence = SEGMENT.custom1;
|
||||
double dui = 0.2 - (0.2 * (tetrisai_data->intelligence / 255.0));
|
||||
|
||||
tetrisai_data->tetris.ai.aHeight = -0.510066 + dui;
|
||||
tetrisai_data->tetris.ai.fullLines = 0.760666 - dui;
|
||||
tetrisai_data->tetris.ai.holes = -0.35663 + dui;
|
||||
tetrisai_data->tetris.ai.bumpiness = -0.184483 + dui;
|
||||
}
|
||||
|
||||
if (tetrisai_data->tetris.state == TetrisAIGame::ANIMATE_MOVE)
|
||||
{
|
||||
if (millis() - tetrisai_data->lastTime > msDelayMove)
|
||||
{
|
||||
drawGrid(&tetrisai_data->tetris, tetrisai_data);
|
||||
tetrisai_data->lastTime = millis();
|
||||
tetrisai_data->tetris.poll();
|
||||
}
|
||||
}
|
||||
else if (tetrisai_data->tetris.state == TetrisAIGame::ANIMATE_GAME_OVER)
|
||||
{
|
||||
if (millis() - tetrisai_data->lastTime > msDelayGameOver)
|
||||
{
|
||||
drawGrid(&tetrisai_data->tetris, tetrisai_data);
|
||||
tetrisai_data->lastTime = millis();
|
||||
tetrisai_data->tetris.poll();
|
||||
}
|
||||
}
|
||||
else if (tetrisai_data->tetris.state == TetrisAIGame::FIND_BEST_MOVE)
|
||||
{
|
||||
if (SEGMENT.check3)
|
||||
{
|
||||
if(tetrisai_data->mistaceCountdown == 0)
|
||||
{
|
||||
tetrisai_data->tetris.ai.findWorstMove = true;
|
||||
tetrisai_data->tetris.poll();
|
||||
tetrisai_data->tetris.ai.findWorstMove = false;
|
||||
tetrisai_data->mistaceCountdown = SEGMENT.custom3;
|
||||
}
|
||||
tetrisai_data->mistaceCountdown--;
|
||||
}
|
||||
tetrisai_data->tetris.poll();
|
||||
}
|
||||
else
|
||||
{
|
||||
tetrisai_data->tetris.poll();
|
||||
}
|
||||
|
||||
return FRAMETIME;
|
||||
} // mode_2DTetrisAI()
|
||||
static const char _data_FX_MODE_2DTETRISAI[] PROGMEM = "Tetris AI@!,Look ahead,Intelligence,Rotate color,Mistake free,Show next,Border,Mistakes;Game Over,!,Border;!;2;sx=127,ix=64,c1=255,c2=0,c3=31,o1=1,o2=1,o3=0,pal=11";
|
||||
|
||||
class TetrisAIUsermod : public Usermod
|
||||
{
|
||||
|
||||
private:
|
||||
|
||||
public:
|
||||
void setup()
|
||||
{
|
||||
strip.addEffect(255, &mode_2DTetrisAI, _data_FX_MODE_2DTETRISAI);
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
uint16_t getId()
|
||||
{
|
||||
return USERMOD_ID_TETRISAI;
|
||||
}
|
||||
};
|
|
@ -21,7 +21,6 @@ void shortPressAction(uint8_t b)
|
|||
case 1: ++effectCurrent %= strip.getModeCount(); stateChanged = true; colorUpdated(CALL_MODE_BUTTON); break;
|
||||
}
|
||||
} else {
|
||||
unloadPlaylist(); // applying a preset unloads the playlist
|
||||
applyPreset(macroButton[b], CALL_MODE_BUTTON_PRESET);
|
||||
}
|
||||
|
||||
|
@ -43,7 +42,6 @@ void longPressAction(uint8_t b)
|
|||
case 1: bri += 8; stateUpdated(CALL_MODE_BUTTON); buttonPressedTime[b] = millis(); break; // repeatable action
|
||||
}
|
||||
} else {
|
||||
unloadPlaylist(); // applying a preset unloads the playlist
|
||||
applyPreset(macroLongPress[b], CALL_MODE_BUTTON_PRESET);
|
||||
}
|
||||
|
||||
|
@ -65,7 +63,6 @@ void doublePressAction(uint8_t b)
|
|||
case 1: ++effectPalette %= strip.getPaletteCount(); colorUpdated(CALL_MODE_BUTTON); break;
|
||||
}
|
||||
} else {
|
||||
unloadPlaylist(); // applying a preset unloads the playlist
|
||||
applyPreset(macroDoublePress[b], CALL_MODE_BUTTON_PRESET);
|
||||
}
|
||||
|
||||
|
|
|
@ -180,6 +180,7 @@
|
|||
#define USERMOD_ID_STAIRWAY_WIPE 44 //Usermod "stairway-wipe-usermod-v2.h"
|
||||
#define USERMOD_ID_ANIMARTRIX 45 //Usermod "usermod_v2_animartrix.h"
|
||||
#define USERMOD_ID_HTTP_PULL_LIGHT_CONTROL 46 //usermod "usermod_v2_HttpPullLightControl.h"
|
||||
#define USERMOD_ID_TETRISAI 47 //Usermod "usermod_v2_tetris.h"
|
||||
|
||||
//Access point behavior
|
||||
#define AP_BEHAVIOR_BOOT_NO_CONN 0 //Open AP when no connection after boot
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
//DDP protocol support, called by handleE131Packet
|
||||
//handles RGB data only
|
||||
void handleDDPPacket(e131_packet_t* p) {
|
||||
static bool ddpSeenPush = false; // have we seen a push yet?
|
||||
int lastPushSeq = e131LastSequenceNumber[0];
|
||||
|
||||
//reject late packets belonging to previous frame (assuming 4 packets max. before push)
|
||||
|
@ -34,6 +35,7 @@ void handleDDPPacket(e131_packet_t* p) {
|
|||
uint16_t c = 0;
|
||||
if (p->flags & DDP_TIMECODE_FLAG) c = 4; //packet has timecode flag, we do not support it, but data starts 4 bytes later
|
||||
|
||||
if (realtimeMode != REALTIME_MODE_DDP) ddpSeenPush = false; // just starting, no push yet
|
||||
realtimeLock(realtimeTimeoutMs, REALTIME_MODE_DDP);
|
||||
|
||||
if (!realtimeOverride || (realtimeMode && useMainSegmentOnly)) {
|
||||
|
@ -44,7 +46,8 @@ void handleDDPPacket(e131_packet_t* p) {
|
|||
}
|
||||
|
||||
bool push = p->flags & DDP_PUSH_FLAG;
|
||||
if (push) {
|
||||
ddpSeenPush |= push;
|
||||
if (!ddpSeenPush || push) { // if we've never seen a push, or this is one, render display
|
||||
e131NewData = true;
|
||||
byte sn = p->sequenceNum & 0xF;
|
||||
if (sn) e131LastSequenceNumber[0] = sn;
|
||||
|
@ -184,7 +187,6 @@ void handleE131Packet(e131_packet_t* p, IPAddress clientIP, byte protocol){
|
|||
// only apply preset if not in playlist, or playlist changed
|
||||
(currentPlaylist < 0 || dmxValPreset != currentPlaylist)) {
|
||||
presetCycCurr = dmxValPreset;
|
||||
unloadPlaylist(); // applying a preset unloads the playlist
|
||||
applyPreset(dmxValPreset, CALL_MODE_NOTIFICATION);
|
||||
}
|
||||
|
||||
|
|
|
@ -434,7 +434,6 @@ void handleSerial();
|
|||
void updateBaudRate(uint32_t rate);
|
||||
|
||||
//wled_server.cpp
|
||||
String getFileContentType(String &filename);
|
||||
void createEditHandler(bool enable);
|
||||
void initServer();
|
||||
void serveMessage(AsyncWebServerRequest* request, uint16_t code, const String& headl, const String& subl="", byte optionT=255);
|
||||
|
|
|
@ -375,6 +375,7 @@ void updateFSInfo() {
|
|||
#endif
|
||||
}
|
||||
|
||||
|
||||
#if defined(BOARD_HAS_PSRAM) && defined(WLED_USE_PSRAM)
|
||||
// caching presets in PSRAM may prevent occasional flashes seen when HomeAssitant polls WLED
|
||||
// original idea by @akaricchi (https://github.com/Akaricchi)
|
||||
|
@ -420,26 +421,19 @@ bool handleFileRead(AsyncWebServerRequest* request, String path){
|
|||
DEBUG_PRINT(F("WS FileRead: ")); DEBUG_PRINTLN(path);
|
||||
if(path.endsWith("/")) path += "index.htm";
|
||||
if(path.indexOf(F("sec")) > -1) return false;
|
||||
String contentType = getFileContentType(path);
|
||||
if(request->hasArg(F("download"))) contentType = F("application/octet-stream");
|
||||
/*String pathWithGz = path + ".gz";
|
||||
if(WLED_FS.exists(pathWithGz)){
|
||||
request->send(WLED_FS, pathWithGz, contentType);
|
||||
return true;
|
||||
}*/
|
||||
#if defined(BOARD_HAS_PSRAM) && defined(WLED_USE_PSRAM)
|
||||
if (path.endsWith(FPSTR(getPresetsFileName()))) {
|
||||
size_t psize;
|
||||
const uint8_t *presets = getPresetCache(psize);
|
||||
if (presets) {
|
||||
AsyncWebServerResponse *response = request->beginResponse_P(200, contentType, presets, psize);
|
||||
AsyncWebServerResponse *response = request->beginResponse_P(200, FPSTR(CONTENT_TYPE_JSON), presets, psize);
|
||||
request->send(response);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if(WLED_FS.exists(path)) {
|
||||
request->send(WLED_FS, path, contentType);
|
||||
if(WLED_FS.exists(path) || WLED_FS.exists(path + ".gz")) {
|
||||
request->send(WLED_FS, path, String(), request->hasArg(F("download")));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
|
|
@ -442,13 +442,11 @@ bool deserializeState(JsonObject root, byte callMode, byte presetId)
|
|||
currentPreset = root[F("pd")] | currentPreset;
|
||||
if (root["win"].isNull()) presetCycCurr = currentPreset; // otherwise it was set in handleSet() [set.cpp]
|
||||
presetToRestore = currentPreset; // stateUpdated() will clear the preset, so we need to restore it after
|
||||
//unloadPlaylist(); // applying a preset unloads the playlist, may be needed here too?
|
||||
} else if (!root["ps"].isNull()) {
|
||||
ps = presetCycCurr;
|
||||
if (root["win"].isNull() && getVal(root["ps"], &ps, 0, 0) && ps > 0 && ps < 251 && ps != currentPreset) {
|
||||
// b) preset ID only or preset that does not change state (use embedded cycling limits if they exist in getVal())
|
||||
presetCycCurr = ps;
|
||||
unloadPlaylist(); // applying a preset unloads the playlist
|
||||
applyPreset(ps, callMode); // async load from file system (only preset ID was specified)
|
||||
return stateResponse;
|
||||
}
|
||||
|
@ -1065,7 +1063,7 @@ void serveJson(AsyncWebServerRequest* request)
|
|||
}
|
||||
#endif
|
||||
else if (url.indexOf("pal") > 0) {
|
||||
request->send_P(200, "application/json", JSON_palette_names); // contentType defined in AsyncJson-v6.h
|
||||
request->send_P(200, FPSTR(CONTENT_TYPE_JSON), JSON_palette_names);
|
||||
return;
|
||||
}
|
||||
else if (url.indexOf(F("cfg")) > 0 && handleFileRead(request, F("/cfg.json"))) {
|
||||
|
@ -1152,10 +1150,10 @@ bool serveLiveLeds(AsyncWebServerRequest* request, uint32_t wsClient)
|
|||
}
|
||||
#endif
|
||||
|
||||
char buffer[2048]; // shoud be enough for 256 LEDs [RRGGBB] + all other text (9+25)
|
||||
strcpy_P(buffer, PSTR("{\"leds\":["));
|
||||
obuf = buffer; // assign buffer for oappnd() functions
|
||||
olen = 9;
|
||||
DynamicBuffer buffer(9 + (9*(1+(used/n))) + 7 + 5 + 6 + 5 + 6 + 5 + 2);
|
||||
char* buf = buffer.data(); // assign buffer for oappnd() functions
|
||||
strncpy_P(buffer.data(), PSTR("{\"leds\":["), buffer.size());
|
||||
buf += 9; // sizeof(PSTR()) from last line
|
||||
|
||||
for (size_t i = 0; i < used; i += n)
|
||||
{
|
||||
|
@ -1170,29 +1168,27 @@ bool serveLiveLeds(AsyncWebServerRequest* request, uint32_t wsClient)
|
|||
r = scale8(qadd8(w, r), strip.getBrightness()); //R, add white channel to RGB channels as a simple RGBW -> RGB map
|
||||
g = scale8(qadd8(w, g), strip.getBrightness()); //G
|
||||
b = scale8(qadd8(w, b), strip.getBrightness()); //B
|
||||
olen += sprintf_P(obuf + olen, PSTR("\"%06X\","), RGBW32(r,g,b,0));
|
||||
buf += sprintf_P(buf, PSTR("\"%06X\","), RGBW32(r,g,b,0));
|
||||
}
|
||||
olen -= 1;
|
||||
oappend((const char*)F("],\"n\":"));
|
||||
oappendi(n);
|
||||
buf--; // remove last comma
|
||||
buf += sprintf_P(buf, PSTR("],\"n\":%d"), n);
|
||||
#ifndef WLED_DISABLE_2D
|
||||
if (strip.isMatrix) {
|
||||
oappend((const char*)F(",\"w\":"));
|
||||
oappendi(Segment::maxWidth/n);
|
||||
oappend((const char*)F(",\"h\":"));
|
||||
oappendi(Segment::maxHeight/n);
|
||||
buf += sprintf_P(buf, PSTR(",\"w\":%d"), Segment::maxWidth/n);
|
||||
buf += sprintf_P(buf, PSTR(",\"h\":%d"), Segment::maxHeight/n);
|
||||
}
|
||||
#endif
|
||||
oappend("}");
|
||||
(*buf++) = '}';
|
||||
(*buf++) = 0;
|
||||
|
||||
if (request) {
|
||||
request->send(200, "application/json", buffer); // contentType defined in AsyncJson-v6.h
|
||||
request->send(200, FPSTR(CONTENT_TYPE_JSON), toString(std::move(buffer)));
|
||||
}
|
||||
#ifdef WLED_ENABLE_WEBSOCKETS
|
||||
else {
|
||||
wsc->text(obuf, olen);
|
||||
wsc->text(toString(std::move(buffer)));
|
||||
}
|
||||
#endif
|
||||
obuf = nullptr;
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -172,7 +172,9 @@ void updateInterfaces(uint8_t callMode)
|
|||
espalexaDevice->setColor(col[0], col[1], col[2]);
|
||||
}
|
||||
#endif
|
||||
doPublishMqtt = true;
|
||||
#ifndef WLED_DISABLE_MQTT
|
||||
publishMqtt();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
@ -180,9 +182,6 @@ void handleTransitions()
|
|||
{
|
||||
//handle still pending interface update
|
||||
updateInterfaces(interfaceUpdateCallMode);
|
||||
#ifndef WLED_DISABLE_MQTT
|
||||
if (doPublishMqtt) publishMqtt();
|
||||
#endif
|
||||
|
||||
if (transitionActive && strip.getTransition() > 0) {
|
||||
float tper = (millis() - transitionStartTime)/(float)strip.getTransition();
|
||||
|
|
395
wled00/mqtt.cpp
395
wled00/mqtt.cpp
|
@ -1,198 +1,197 @@
|
|||
#include "wled.h"
|
||||
|
||||
/*
|
||||
* MQTT communication protocol for home automation
|
||||
*/
|
||||
|
||||
#ifdef WLED_ENABLE_MQTT
|
||||
#define MQTT_KEEP_ALIVE_TIME 60 // contact the MQTT broker every 60 seconds
|
||||
|
||||
void parseMQTTBriPayload(char* payload)
|
||||
{
|
||||
if (strstr(payload, "ON") || strstr(payload, "on") || strstr(payload, "true")) {bri = briLast; stateUpdated(CALL_MODE_DIRECT_CHANGE);}
|
||||
else if (strstr(payload, "T" ) || strstr(payload, "t" )) {toggleOnOff(); stateUpdated(CALL_MODE_DIRECT_CHANGE);}
|
||||
else {
|
||||
uint8_t in = strtoul(payload, NULL, 10);
|
||||
if (in == 0 && bri > 0) briLast = bri;
|
||||
bri = in;
|
||||
stateUpdated(CALL_MODE_DIRECT_CHANGE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void onMqttConnect(bool sessionPresent)
|
||||
{
|
||||
//(re)subscribe to required topics
|
||||
char subuf[38];
|
||||
|
||||
if (mqttDeviceTopic[0] != 0) {
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
mqtt->subscribe(subuf, 0);
|
||||
strcat_P(subuf, PSTR("/col"));
|
||||
mqtt->subscribe(subuf, 0);
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/api"));
|
||||
mqtt->subscribe(subuf, 0);
|
||||
}
|
||||
|
||||
if (mqttGroupTopic[0] != 0) {
|
||||
strlcpy(subuf, mqttGroupTopic, 33);
|
||||
mqtt->subscribe(subuf, 0);
|
||||
strcat_P(subuf, PSTR("/col"));
|
||||
mqtt->subscribe(subuf, 0);
|
||||
strlcpy(subuf, mqttGroupTopic, 33);
|
||||
strcat_P(subuf, PSTR("/api"));
|
||||
mqtt->subscribe(subuf, 0);
|
||||
}
|
||||
|
||||
usermods.onMqttConnect(sessionPresent);
|
||||
|
||||
doPublishMqtt = true;
|
||||
DEBUG_PRINTLN(F("MQTT ready"));
|
||||
}
|
||||
|
||||
|
||||
void onMqttMessage(char* topic, char* payload, AsyncMqttClientMessageProperties properties, size_t len, size_t index, size_t total) {
|
||||
static char *payloadStr;
|
||||
|
||||
DEBUG_PRINT(F("MQTT msg: "));
|
||||
DEBUG_PRINTLN(topic);
|
||||
|
||||
// paranoia check to avoid npe if no payload
|
||||
if (payload==nullptr) {
|
||||
DEBUG_PRINTLN(F("no payload -> leave"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (index == 0) { // start (1st partial packet or the only packet)
|
||||
if (payloadStr) delete[] payloadStr; // fail-safe: release buffer
|
||||
payloadStr = new char[total+1]; // allocate new buffer
|
||||
}
|
||||
if (payloadStr == nullptr) return; // buffer not allocated
|
||||
|
||||
// copy (partial) packet to buffer and 0-terminate it if it is last packet
|
||||
char* buff = payloadStr + index;
|
||||
memcpy(buff, payload, len);
|
||||
if (index + len >= total) { // at end
|
||||
payloadStr[total] = '\0'; // terminate c style string
|
||||
} else {
|
||||
DEBUG_PRINTLN(F("Partial packet received."));
|
||||
return; // process next packet
|
||||
}
|
||||
DEBUG_PRINTLN(payloadStr);
|
||||
|
||||
size_t topicPrefixLen = strlen(mqttDeviceTopic);
|
||||
if (strncmp(topic, mqttDeviceTopic, topicPrefixLen) == 0) {
|
||||
topic += topicPrefixLen;
|
||||
} else {
|
||||
topicPrefixLen = strlen(mqttGroupTopic);
|
||||
if (strncmp(topic, mqttGroupTopic, topicPrefixLen) == 0) {
|
||||
topic += topicPrefixLen;
|
||||
} else {
|
||||
// Non-Wled Topic used here. Probably a usermod subscribed to this topic.
|
||||
usermods.onMqttMessage(topic, payloadStr);
|
||||
delete[] payloadStr;
|
||||
payloadStr = nullptr;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Prefix is stripped from the topic at this point
|
||||
|
||||
if (strcmp_P(topic, PSTR("/col")) == 0) {
|
||||
colorFromDecOrHexString(col, payloadStr);
|
||||
colorUpdated(CALL_MODE_DIRECT_CHANGE);
|
||||
} else if (strcmp_P(topic, PSTR("/api")) == 0) {
|
||||
if (!requestJSONBufferLock(15)) {
|
||||
delete[] payloadStr;
|
||||
payloadStr = nullptr;
|
||||
return;
|
||||
}
|
||||
if (payloadStr[0] == '{') { //JSON API
|
||||
deserializeJson(*pDoc, payloadStr);
|
||||
deserializeState(pDoc->as<JsonObject>());
|
||||
} else { //HTTP API
|
||||
String apireq = "win"; apireq += '&'; // reduce flash string usage
|
||||
apireq += payloadStr;
|
||||
handleSet(nullptr, apireq);
|
||||
}
|
||||
releaseJSONBufferLock();
|
||||
} else if (strlen(topic) != 0) {
|
||||
// non standard topic, check with usermods
|
||||
usermods.onMqttMessage(topic, payloadStr);
|
||||
} else {
|
||||
// topmost topic (just wled/MAC)
|
||||
parseMQTTBriPayload(payloadStr);
|
||||
}
|
||||
delete[] payloadStr;
|
||||
payloadStr = nullptr;
|
||||
}
|
||||
|
||||
|
||||
void publishMqtt()
|
||||
{
|
||||
doPublishMqtt = false;
|
||||
if (!WLED_MQTT_CONNECTED) return;
|
||||
DEBUG_PRINTLN(F("Publish MQTT"));
|
||||
|
||||
#ifndef USERMOD_SMARTNEST
|
||||
char s[10];
|
||||
char subuf[38];
|
||||
|
||||
sprintf_P(s, PSTR("%u"), bri);
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/g"));
|
||||
mqtt->publish(subuf, 0, retainMqttMsg, s); // optionally retain message (#2263)
|
||||
|
||||
sprintf_P(s, PSTR("#%06X"), (col[3] << 24) | (col[0] << 16) | (col[1] << 8) | (col[2]));
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/c"));
|
||||
mqtt->publish(subuf, 0, retainMqttMsg, s); // optionally retain message (#2263)
|
||||
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/status"));
|
||||
mqtt->publish(subuf, 0, true, "online"); // retain message for a LWT
|
||||
|
||||
char apires[1024]; // allocating 1024 bytes from stack can be risky
|
||||
XML_response(nullptr, apires);
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/v"));
|
||||
mqtt->publish(subuf, 0, retainMqttMsg, apires); // optionally retain message (#2263)
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//HA autodiscovery was removed in favor of the native integration in HA v0.102.0
|
||||
|
||||
bool initMqtt()
|
||||
{
|
||||
if (!mqttEnabled || mqttServer[0] == 0 || !WLED_CONNECTED) return false;
|
||||
|
||||
if (mqtt == nullptr) {
|
||||
mqtt = new AsyncMqttClient();
|
||||
mqtt->onMessage(onMqttMessage);
|
||||
mqtt->onConnect(onMqttConnect);
|
||||
}
|
||||
if (mqtt->connected()) return true;
|
||||
|
||||
DEBUG_PRINTLN(F("Reconnecting MQTT"));
|
||||
IPAddress mqttIP;
|
||||
if (mqttIP.fromString(mqttServer)) //see if server is IP or domain
|
||||
{
|
||||
mqtt->setServer(mqttIP, mqttPort);
|
||||
} else {
|
||||
mqtt->setServer(mqttServer, mqttPort);
|
||||
}
|
||||
mqtt->setClientId(mqttClientID);
|
||||
if (mqttUser[0] && mqttPass[0]) mqtt->setCredentials(mqttUser, mqttPass);
|
||||
|
||||
#ifndef USERMOD_SMARTNEST
|
||||
strlcpy(mqttStatusTopic, mqttDeviceTopic, 33);
|
||||
strcat_P(mqttStatusTopic, PSTR("/status"));
|
||||
mqtt->setWill(mqttStatusTopic, 0, true, "offline"); // LWT message
|
||||
#endif
|
||||
mqtt->setKeepAlive(MQTT_KEEP_ALIVE_TIME);
|
||||
mqtt->connect();
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
#include "wled.h"
|
||||
|
||||
/*
|
||||
* MQTT communication protocol for home automation
|
||||
*/
|
||||
|
||||
#ifdef WLED_ENABLE_MQTT
|
||||
#define MQTT_KEEP_ALIVE_TIME 60 // contact the MQTT broker every 60 seconds
|
||||
|
||||
void parseMQTTBriPayload(char* payload)
|
||||
{
|
||||
if (strstr(payload, "ON") || strstr(payload, "on") || strstr(payload, "true")) {bri = briLast; stateUpdated(CALL_MODE_DIRECT_CHANGE);}
|
||||
else if (strstr(payload, "T" ) || strstr(payload, "t" )) {toggleOnOff(); stateUpdated(CALL_MODE_DIRECT_CHANGE);}
|
||||
else {
|
||||
uint8_t in = strtoul(payload, NULL, 10);
|
||||
if (in == 0 && bri > 0) briLast = bri;
|
||||
bri = in;
|
||||
stateUpdated(CALL_MODE_DIRECT_CHANGE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void onMqttConnect(bool sessionPresent)
|
||||
{
|
||||
//(re)subscribe to required topics
|
||||
char subuf[38];
|
||||
|
||||
if (mqttDeviceTopic[0] != 0) {
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
mqtt->subscribe(subuf, 0);
|
||||
strcat_P(subuf, PSTR("/col"));
|
||||
mqtt->subscribe(subuf, 0);
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/api"));
|
||||
mqtt->subscribe(subuf, 0);
|
||||
}
|
||||
|
||||
if (mqttGroupTopic[0] != 0) {
|
||||
strlcpy(subuf, mqttGroupTopic, 33);
|
||||
mqtt->subscribe(subuf, 0);
|
||||
strcat_P(subuf, PSTR("/col"));
|
||||
mqtt->subscribe(subuf, 0);
|
||||
strlcpy(subuf, mqttGroupTopic, 33);
|
||||
strcat_P(subuf, PSTR("/api"));
|
||||
mqtt->subscribe(subuf, 0);
|
||||
}
|
||||
|
||||
usermods.onMqttConnect(sessionPresent);
|
||||
|
||||
DEBUG_PRINTLN(F("MQTT ready"));
|
||||
publishMqtt();
|
||||
}
|
||||
|
||||
|
||||
void onMqttMessage(char* topic, char* payload, AsyncMqttClientMessageProperties properties, size_t len, size_t index, size_t total) {
|
||||
static char *payloadStr;
|
||||
|
||||
DEBUG_PRINT(F("MQTT msg: "));
|
||||
DEBUG_PRINTLN(topic);
|
||||
|
||||
// paranoia check to avoid npe if no payload
|
||||
if (payload==nullptr) {
|
||||
DEBUG_PRINTLN(F("no payload -> leave"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (index == 0) { // start (1st partial packet or the only packet)
|
||||
if (payloadStr) delete[] payloadStr; // fail-safe: release buffer
|
||||
payloadStr = new char[total+1]; // allocate new buffer
|
||||
}
|
||||
if (payloadStr == nullptr) return; // buffer not allocated
|
||||
|
||||
// copy (partial) packet to buffer and 0-terminate it if it is last packet
|
||||
char* buff = payloadStr + index;
|
||||
memcpy(buff, payload, len);
|
||||
if (index + len >= total) { // at end
|
||||
payloadStr[total] = '\0'; // terminate c style string
|
||||
} else {
|
||||
DEBUG_PRINTLN(F("MQTT partial packet received."));
|
||||
return; // process next packet
|
||||
}
|
||||
DEBUG_PRINTLN(payloadStr);
|
||||
|
||||
size_t topicPrefixLen = strlen(mqttDeviceTopic);
|
||||
if (strncmp(topic, mqttDeviceTopic, topicPrefixLen) == 0) {
|
||||
topic += topicPrefixLen;
|
||||
} else {
|
||||
topicPrefixLen = strlen(mqttGroupTopic);
|
||||
if (strncmp(topic, mqttGroupTopic, topicPrefixLen) == 0) {
|
||||
topic += topicPrefixLen;
|
||||
} else {
|
||||
// Non-Wled Topic used here. Probably a usermod subscribed to this topic.
|
||||
usermods.onMqttMessage(topic, payloadStr);
|
||||
delete[] payloadStr;
|
||||
payloadStr = nullptr;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Prefix is stripped from the topic at this point
|
||||
|
||||
if (strcmp_P(topic, PSTR("/col")) == 0) {
|
||||
colorFromDecOrHexString(col, payloadStr);
|
||||
colorUpdated(CALL_MODE_DIRECT_CHANGE);
|
||||
} else if (strcmp_P(topic, PSTR("/api")) == 0) {
|
||||
if (!requestJSONBufferLock(15)) {
|
||||
delete[] payloadStr;
|
||||
payloadStr = nullptr;
|
||||
return;
|
||||
}
|
||||
if (payloadStr[0] == '{') { //JSON API
|
||||
deserializeJson(*pDoc, payloadStr);
|
||||
deserializeState(pDoc->as<JsonObject>());
|
||||
} else { //HTTP API
|
||||
String apireq = "win"; apireq += '&'; // reduce flash string usage
|
||||
apireq += payloadStr;
|
||||
handleSet(nullptr, apireq);
|
||||
}
|
||||
releaseJSONBufferLock();
|
||||
} else if (strlen(topic) != 0) {
|
||||
// non standard topic, check with usermods
|
||||
usermods.onMqttMessage(topic, payloadStr);
|
||||
} else {
|
||||
// topmost topic (just wled/MAC)
|
||||
parseMQTTBriPayload(payloadStr);
|
||||
}
|
||||
delete[] payloadStr;
|
||||
payloadStr = nullptr;
|
||||
}
|
||||
|
||||
|
||||
void publishMqtt()
|
||||
{
|
||||
if (!WLED_MQTT_CONNECTED) return;
|
||||
DEBUG_PRINTLN(F("Publish MQTT"));
|
||||
|
||||
#ifndef USERMOD_SMARTNEST
|
||||
char s[10];
|
||||
char subuf[48];
|
||||
|
||||
sprintf_P(s, PSTR("%u"), bri);
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/g"));
|
||||
mqtt->publish(subuf, 0, retainMqttMsg, s); // optionally retain message (#2263)
|
||||
|
||||
sprintf_P(s, PSTR("#%06X"), (col[3] << 24) | (col[0] << 16) | (col[1] << 8) | (col[2]));
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/c"));
|
||||
mqtt->publish(subuf, 0, retainMqttMsg, s); // optionally retain message (#2263)
|
||||
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/status"));
|
||||
mqtt->publish(subuf, 0, true, "online"); // retain message for a LWT
|
||||
|
||||
char apires[1024]; // allocating 1024 bytes from stack can be risky
|
||||
XML_response(nullptr, apires);
|
||||
strlcpy(subuf, mqttDeviceTopic, 33);
|
||||
strcat_P(subuf, PSTR("/v"));
|
||||
mqtt->publish(subuf, 0, retainMqttMsg, apires); // optionally retain message (#2263)
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//HA autodiscovery was removed in favor of the native integration in HA v0.102.0
|
||||
|
||||
bool initMqtt()
|
||||
{
|
||||
if (!mqttEnabled || mqttServer[0] == 0 || !WLED_CONNECTED) return false;
|
||||
|
||||
if (mqtt == nullptr) {
|
||||
mqtt = new AsyncMqttClient();
|
||||
mqtt->onMessage(onMqttMessage);
|
||||
mqtt->onConnect(onMqttConnect);
|
||||
}
|
||||
if (mqtt->connected()) return true;
|
||||
|
||||
DEBUG_PRINTLN(F("Reconnecting MQTT"));
|
||||
IPAddress mqttIP;
|
||||
if (mqttIP.fromString(mqttServer)) //see if server is IP or domain
|
||||
{
|
||||
mqtt->setServer(mqttIP, mqttPort);
|
||||
} else {
|
||||
mqtt->setServer(mqttServer, mqttPort);
|
||||
}
|
||||
mqtt->setClientId(mqttClientID);
|
||||
if (mqttUser[0] && mqttPass[0]) mqtt->setCredentials(mqttUser, mqttPass);
|
||||
|
||||
#ifndef USERMOD_SMARTNEST
|
||||
strlcpy(mqttStatusTopic, mqttDeviceTopic, 33);
|
||||
strcat_P(mqttStatusTopic, PSTR("/status"));
|
||||
mqtt->setWill(mqttStatusTopic, 0, true, "offline"); // LWT message
|
||||
#endif
|
||||
mqtt->setKeepAlive(MQTT_KEEP_ALIVE_TIME);
|
||||
mqtt->connect();
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -399,7 +399,6 @@ void checkTimers()
|
|||
&& isTodayInDateRange(((timerMonth[i] >> 4) & 0x0F), timerDay[i], timerMonth[i] & 0x0F, timerDayEnd[i])
|
||||
)
|
||||
{
|
||||
unloadPlaylist();
|
||||
applyPreset(timerMacro[i]);
|
||||
}
|
||||
}
|
||||
|
@ -413,7 +412,6 @@ void checkTimers()
|
|||
&& (timerWeekday[8] & 0x01) //timer is enabled
|
||||
&& ((timerWeekday[8] >> weekdayMondayFirst()) & 0x01)) //timer should activate at current day of week
|
||||
{
|
||||
unloadPlaylist();
|
||||
applyPreset(timerMacro[8]);
|
||||
DEBUG_PRINTF_P(PSTR("Sunrise macro %d triggered."),timerMacro[8]);
|
||||
}
|
||||
|
@ -428,7 +426,6 @@ void checkTimers()
|
|||
&& (timerWeekday[9] & 0x01) //timer is enabled
|
||||
&& ((timerWeekday[9] >> weekdayMondayFirst()) & 0x01)) //timer should activate at current day of week
|
||||
{
|
||||
unloadPlaylist();
|
||||
applyPreset(timerMacro[9]);
|
||||
DEBUG_PRINTF_P(PSTR("Sunset macro %d triggered."),timerMacro[9]);
|
||||
}
|
||||
|
|
|
@ -119,6 +119,7 @@ void initPresetsFile()
|
|||
|
||||
bool applyPreset(byte index, byte callMode)
|
||||
{
|
||||
unloadPlaylist(); // applying a preset unloads the playlist (#3827)
|
||||
DEBUG_PRINT(F("Request to apply preset: "));
|
||||
DEBUG_PRINTLN(index);
|
||||
presetToApply = index;
|
||||
|
|
|
@ -108,7 +108,6 @@ static void setOff() {
|
|||
|
||||
void presetWithFallback(uint8_t presetID, uint8_t effectID, uint8_t paletteID) {
|
||||
resetNightMode();
|
||||
unloadPlaylist();
|
||||
applyPresetWithFallback(presetID, CALL_MODE_BUTTON_PRESET, effectID, paletteID);
|
||||
}
|
||||
|
||||
|
|
|
@ -883,7 +883,6 @@ bool handleSet(AsyncWebServerRequest *request, const String& req, bool apply)
|
|||
|
||||
//apply preset
|
||||
if (updateVal(req.c_str(), "PL=", &presetCycCurr, presetCycMin, presetCycMax)) {
|
||||
unloadPlaylist();
|
||||
applyPreset(presetCycCurr);
|
||||
}
|
||||
|
||||
|
|
|
@ -21,8 +21,6 @@
|
|||
#define DYNAMIC_JSON_DOCUMENT_SIZE 16384
|
||||
#endif
|
||||
|
||||
constexpr const char* JSON_MIMETYPE = "application/json";
|
||||
|
||||
/*
|
||||
* Json Response
|
||||
* */
|
||||
|
@ -66,7 +64,7 @@ class AsyncJsonResponse: public AsyncAbstractResponse {
|
|||
|
||||
AsyncJsonResponse(JsonDocument *ref, bool isArray=false) : _jsonBuffer(1), _isValid{false} {
|
||||
_code = 200;
|
||||
_contentType = JSON_MIMETYPE;
|
||||
_contentType = FPSTR(CONTENT_TYPE_JSON);
|
||||
if(isArray)
|
||||
_root = ref->to<JsonArray>();
|
||||
else
|
||||
|
@ -75,7 +73,7 @@ class AsyncJsonResponse: public AsyncAbstractResponse {
|
|||
|
||||
AsyncJsonResponse(size_t maxJsonBufferSize = DYNAMIC_JSON_DOCUMENT_SIZE, bool isArray=false) : _jsonBuffer(maxJsonBufferSize), _isValid{false} {
|
||||
_code = 200;
|
||||
_contentType = JSON_MIMETYPE;
|
||||
_contentType = FPSTR(CONTENT_TYPE_JSON);
|
||||
if(isArray)
|
||||
_root = _jsonBuffer.createNestedArray();
|
||||
else
|
||||
|
|
|
@ -209,6 +209,10 @@
|
|||
#include "../usermods/stairway_wipe_basic/stairway-wipe-usermod-v2.h"
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_TETRISAI
|
||||
#include "../usermods/TetrisAI_v2/usermod_v2_tetrisai.h"
|
||||
#endif
|
||||
|
||||
void registerUsermods()
|
||||
{
|
||||
/*
|
||||
|
@ -405,4 +409,8 @@ void registerUsermods()
|
|||
#ifdef USERMOD_STAIRCASE_WIPE
|
||||
usermods.add(new StairwayWipeUsermod());
|
||||
#endif
|
||||
|
||||
#ifdef USERMOD_TETRISAI
|
||||
usermods.add(new TetrisAIUsermod());
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -269,6 +269,7 @@ void WLED::loop()
|
|||
maxLoopMillis = 0;
|
||||
maxUsermodMillis = 0;
|
||||
maxStripMillis = 0;
|
||||
avgLoopMillis = 0;
|
||||
avgUsermodMillis = 0;
|
||||
avgStripMillis = 0;
|
||||
debugTime = millis();
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
*/
|
||||
|
||||
// version code in format yymmddb (b = daily build)
|
||||
#define VERSION 2403100
|
||||
#define VERSION 2403190
|
||||
|
||||
//uncomment this if you have a "my_config.h" file you'd like to use
|
||||
//#define WLED_USE_MY_CONFIG
|
||||
|
@ -705,7 +705,6 @@ WLED_GLOBAL byte optionType;
|
|||
|
||||
WLED_GLOBAL bool doSerializeConfig _INIT(false); // flag to initiate saving of config
|
||||
WLED_GLOBAL bool doReboot _INIT(false); // flag to initiate reboot from async handlers
|
||||
WLED_GLOBAL bool doPublishMqtt _INIT(false);
|
||||
|
||||
// status led
|
||||
#if defined(STATUSLED)
|
||||
|
|
|
@ -18,36 +18,6 @@ static const char s_unlock_ota [] PROGMEM = "Please unlock OTA in security setti
|
|||
static const char s_unlock_cfg [] PROGMEM = "Please unlock settings using PIN code!";
|
||||
static const char s_notimplemented[] PROGMEM = "Not implemented";
|
||||
static const char s_accessdenied[] PROGMEM = "Access Denied";
|
||||
static const char s_javascript[] PROGMEM = "application/javascript";
|
||||
static const char s_json[] = "application/json"; // AsyncJson-v6.h
|
||||
static const char s_html[] PROGMEM = "text/html";
|
||||
static const char s_plain[] = "text/plain"; // Espalexa.h
|
||||
static const char s_css[] PROGMEM = "text/css";
|
||||
static const char s_png[] PROGMEM = "image/png";
|
||||
static const char s_gif[] PROGMEM = "image/gif";
|
||||
static const char s_jpg[] PROGMEM = "image/jpeg";
|
||||
static const char s_ico[] PROGMEM = "image/x-icon";
|
||||
//static const char s_xml[] PROGMEM = "text/xml";
|
||||
//static const char s_pdf[] PROGMEM = "application/x-pdf";
|
||||
//static const char s_zip[] PROGMEM = "application/x-zip";
|
||||
//static const char s_gz[] PROGMEM = "application/x-gzip";
|
||||
|
||||
String getFileContentType(String &filename) {
|
||||
if (filename.endsWith(F(".htm"))) return FPSTR(s_html);
|
||||
else if (filename.endsWith(F(".html"))) return FPSTR(s_html);
|
||||
else if (filename.endsWith(F(".css"))) return FPSTR(s_css);
|
||||
else if (filename.endsWith(F(".js"))) return FPSTR(s_javascript);
|
||||
else if (filename.endsWith(F(".json"))) return s_json;
|
||||
else if (filename.endsWith(F(".png"))) return FPSTR(s_png);
|
||||
else if (filename.endsWith(F(".gif"))) return FPSTR(s_gif);
|
||||
else if (filename.endsWith(F(".jpg"))) return FPSTR(s_jpg);
|
||||
else if (filename.endsWith(F(".ico"))) return FPSTR(s_ico);
|
||||
// else if (filename.endsWith(F(".xml"))) return FPSTR(s_xml);
|
||||
// else if (filename.endsWith(F(".pdf"))) return FPSTR(s_pdf);
|
||||
// else if (filename.endsWith(F(".zip"))) return FPSTR(s_zip);
|
||||
// else if (filename.endsWith(F(".gz"))) return FPSTR(s_gz);
|
||||
return s_plain;
|
||||
}
|
||||
|
||||
//Is this an IP?
|
||||
static bool isIp(String str) {
|
||||
|
@ -183,7 +153,7 @@ static String msgProcessor(const String& var)
|
|||
|
||||
static void handleUpload(AsyncWebServerRequest *request, const String& filename, size_t index, uint8_t *data, size_t len, bool final) {
|
||||
if (!correctPIN) {
|
||||
if (final) request->send(401, FPSTR(s_plain), FPSTR(s_unlock_cfg));
|
||||
if (final) request->send(401, FPSTR(CONTENT_TYPE_PLAIN), FPSTR(s_unlock_cfg));
|
||||
return;
|
||||
}
|
||||
if (!index) {
|
||||
|
@ -204,10 +174,10 @@ static void handleUpload(AsyncWebServerRequest *request, const String& filename,
|
|||
request->_tempFile.close();
|
||||
if (filename.indexOf(F("cfg.json")) >= 0) { // check for filename with or without slash
|
||||
doReboot = true;
|
||||
request->send(200, FPSTR(s_plain), F("Configuration restore successful.\nRebooting..."));
|
||||
request->send(200, FPSTR(CONTENT_TYPE_PLAIN), F("Configuration restore successful.\nRebooting..."));
|
||||
} else {
|
||||
if (filename.indexOf(F("palette")) >= 0 && filename.indexOf(F(".json")) >= 0) strip.loadCustomPalettes();
|
||||
request->send(200, FPSTR(s_plain), F("File Uploaded!"));
|
||||
request->send(200, FPSTR(CONTENT_TYPE_PLAIN), F("File Uploaded!"));
|
||||
}
|
||||
cacheInvalidate++;
|
||||
}
|
||||
|
@ -259,24 +229,24 @@ void initServer()
|
|||
|
||||
#ifdef WLED_ENABLE_WEBSOCKETS
|
||||
#ifndef WLED_DISABLE_2D
|
||||
server.on(SET_F("/liveview2D"), HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
handleStaticContent(request, "", 200, FPSTR(s_html), PAGE_liveviewws2D, PAGE_liveviewws2D_length);
|
||||
server.on(F("/liveview2D"), HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
handleStaticContent(request, "", 200, FPSTR(CONTENT_TYPE_HTML), PAGE_liveviewws2D, PAGE_liveviewws2D_length);
|
||||
});
|
||||
#endif
|
||||
#endif
|
||||
server.on(SET_F("/liveview"), HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
handleStaticContent(request, "", 200, FPSTR(s_html), PAGE_liveview, PAGE_liveview_length);
|
||||
server.on(F("/liveview"), HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
handleStaticContent(request, "", 200, FPSTR(CONTENT_TYPE_HTML), PAGE_liveview, PAGE_liveview_length);
|
||||
});
|
||||
|
||||
//settings page
|
||||
server.on(SET_F("/settings"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
server.on(F("/settings"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
serveSettings(request);
|
||||
});
|
||||
|
||||
// "/settings/settings.js&p=x" request also handled by serveSettings()
|
||||
static const char _style_css[] PROGMEM = "/style.css";
|
||||
server.on(_style_css, HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
handleStaticContent(request, FPSTR(_style_css), 200, FPSTR(s_css), PAGE_settingsCss, PAGE_settingsCss_length);
|
||||
handleStaticContent(request, FPSTR(_style_css), 200, FPSTR(CONTENT_TYPE_CSS), PAGE_settingsCss, PAGE_settingsCss_length);
|
||||
});
|
||||
|
||||
static const char _favicon_ico[] PROGMEM = "/favicon.ico";
|
||||
|
@ -287,28 +257,29 @@ void initServer()
|
|||
static const char _skin_css[] PROGMEM = "/skin.css";
|
||||
server.on(_skin_css, HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
if (handleFileRead(request, FPSTR(_skin_css))) return;
|
||||
AsyncWebServerResponse *response = request->beginResponse(200, FPSTR(s_css));
|
||||
AsyncWebServerResponse *response = request->beginResponse(200, FPSTR(CONTENT_TYPE_CSS));
|
||||
request->send(response);
|
||||
});
|
||||
|
||||
server.on(SET_F("/welcome"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
server.on(F("/welcome"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
serveSettings(request);
|
||||
});
|
||||
|
||||
server.on(SET_F("/reset"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
server.on(F("/reset"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
serveMessage(request, 200,F("Rebooting now..."),F("Please wait ~10 seconds..."),129);
|
||||
doReboot = true;
|
||||
});
|
||||
|
||||
server.on(SET_F("/settings"), HTTP_POST, [](AsyncWebServerRequest *request){
|
||||
server.on(F("/settings"), HTTP_POST, [](AsyncWebServerRequest *request){
|
||||
serveSettings(request, true);
|
||||
});
|
||||
|
||||
server.on(SET_F("/json"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
const static char _json[] PROGMEM = "/json";
|
||||
server.on(FPSTR(_json), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
serveJson(request);
|
||||
});
|
||||
|
||||
AsyncCallbackJsonWebHandler* handler = new AsyncCallbackJsonWebHandler(F("/json"), [](AsyncWebServerRequest *request) {
|
||||
AsyncCallbackJsonWebHandler* handler = new AsyncCallbackJsonWebHandler(FPSTR(_json), [](AsyncWebServerRequest *request) {
|
||||
bool verboseResponse = false;
|
||||
bool isConfig = false;
|
||||
|
||||
|
@ -356,33 +327,33 @@ void initServer()
|
|||
doSerializeConfig = true; //serializeConfig(); //Save new settings to FS
|
||||
}
|
||||
}
|
||||
request->send(200, s_json, F("{\"success\":true}"));
|
||||
request->send(200, CONTENT_TYPE_JSON, F("{\"success\":true}"));
|
||||
}, JSON_BUFFER_SIZE);
|
||||
server.addHandler(handler);
|
||||
|
||||
server.on(SET_F("/version"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
request->send(200, FPSTR(s_plain), (String)VERSION);
|
||||
server.on(F("/version"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
request->send(200, FPSTR(CONTENT_TYPE_PLAIN), (String)VERSION);
|
||||
});
|
||||
|
||||
server.on(SET_F("/uptime"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
request->send(200, FPSTR(s_plain), (String)millis());
|
||||
server.on(F("/uptime"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
request->send(200, FPSTR(CONTENT_TYPE_PLAIN), (String)millis());
|
||||
});
|
||||
|
||||
server.on(SET_F("/freeheap"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
request->send(200, FPSTR(s_plain), (String)ESP.getFreeHeap());
|
||||
server.on(F("/freeheap"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
request->send(200, FPSTR(CONTENT_TYPE_PLAIN), (String)ESP.getFreeHeap());
|
||||
});
|
||||
|
||||
#ifdef WLED_ENABLE_USERMOD_PAGE
|
||||
server.on("/u", HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
handleStaticContent(request, "", 200, FPSTR(s_html), PAGE_usermod, PAGE_usermod_length);
|
||||
handleStaticContent(request, "", 200, FPSTR(CONTENT_TYPE_HTML), PAGE_usermod, PAGE_usermod_length);
|
||||
});
|
||||
#endif
|
||||
|
||||
server.on(SET_F("/teapot"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
server.on(F("/teapot"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
serveMessage(request, 418, F("418. I'm a teapot."), F("(Tangible Embedded Advanced Project Of Twinkling)"), 254);
|
||||
});
|
||||
|
||||
server.on(SET_F("/upload"), HTTP_POST, [](AsyncWebServerRequest *request) {},
|
||||
server.on(F("/upload"), HTTP_POST, [](AsyncWebServerRequest *request) {},
|
||||
[](AsyncWebServerRequest *request, const String& filename, size_t index, uint8_t *data,
|
||||
size_t len, bool final) {handleUpload(request, filename, index, data, len, final);}
|
||||
);
|
||||
|
@ -453,7 +424,7 @@ void initServer()
|
|||
|
||||
#ifdef WLED_ENABLE_DMX
|
||||
server.on(SET_F("/dmxmap"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
request->send_P(200, FPSTR(s_html), PAGE_dmxmap , dmxProcessor);
|
||||
request->send_P(200, FPSTR(CONTENT_TYPE_HTML), PAGE_dmxmap , dmxProcessor);
|
||||
});
|
||||
#else
|
||||
server.on(SET_F("/dmxmap"), HTTP_GET, [](AsyncWebServerRequest *request){
|
||||
|
@ -464,7 +435,7 @@ void initServer()
|
|||
server.on("/", HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
if (captivePortal(request)) return;
|
||||
if (!showWelcomePage || request->hasArg(F("sliders"))) {
|
||||
handleStaticContent(request, F("/index.htm"), 200, FPSTR(s_html), PAGE_index, PAGE_index_L);
|
||||
handleStaticContent(request, F("/index.htm"), 200, FPSTR(CONTENT_TYPE_HTML), PAGE_index, PAGE_index_L);
|
||||
} else {
|
||||
serveSettings(request);
|
||||
}
|
||||
|
@ -473,20 +444,20 @@ void initServer()
|
|||
#ifdef WLED_ENABLE_PIXART
|
||||
static const char _pixart_htm[] PROGMEM = "/pixart.htm";
|
||||
server.on(_pixart_htm, HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
handleStaticContent(request, FPSTR(_pixart_htm), 200, FPSTR(s_html), PAGE_pixart, PAGE_pixart_L);
|
||||
handleStaticContent(request, FPSTR(_pixart_htm), 200, FPSTR(CONTENT_TYPE_HTML), PAGE_pixart, PAGE_pixart_L);
|
||||
});
|
||||
#endif
|
||||
|
||||
#ifndef WLED_DISABLE_PXMAGIC
|
||||
static const char _pxmagic_htm[] PROGMEM = "/pxmagic.htm";
|
||||
server.on(_pxmagic_htm, HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
handleStaticContent(request, FPSTR(_pxmagic_htm), 200, FPSTR(s_html), PAGE_pxmagic, PAGE_pxmagic_L);
|
||||
handleStaticContent(request, FPSTR(_pxmagic_htm), 200, FPSTR(CONTENT_TYPE_HTML), PAGE_pxmagic, PAGE_pxmagic_L);
|
||||
});
|
||||
#endif
|
||||
|
||||
static const char _cpal_htm[] PROGMEM = "/cpal.htm";
|
||||
server.on(_cpal_htm, HTTP_GET, [](AsyncWebServerRequest *request) {
|
||||
handleStaticContent(request, FPSTR(_cpal_htm), 200, FPSTR(s_html), PAGE_cpal, PAGE_cpal_L);
|
||||
handleStaticContent(request, FPSTR(_cpal_htm), 200, FPSTR(CONTENT_TYPE_HTML), PAGE_cpal, PAGE_cpal_L);
|
||||
});
|
||||
|
||||
#ifdef WLED_ENABLE_WEBSOCKETS
|
||||
|
@ -511,7 +482,7 @@ void initServer()
|
|||
#ifndef WLED_DISABLE_ALEXA
|
||||
if(espalexa.handleAlexaApiCall(request)) return;
|
||||
#endif
|
||||
handleStaticContent(request, request->url(), 404, FPSTR(s_html), PAGE_404, PAGE_404_length);
|
||||
handleStaticContent(request, request->url(), 404, FPSTR(CONTENT_TYPE_HTML), PAGE_404, PAGE_404_length);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -522,7 +493,7 @@ void serveMessage(AsyncWebServerRequest* request, uint16_t code, const String& h
|
|||
messageSub = subl;
|
||||
optionType = optionT;
|
||||
|
||||
request->send_P(code, FPSTR(s_html), PAGE_msg, msgProcessor);
|
||||
request->send_P(code, FPSTR(CONTENT_TYPE_HTML), PAGE_msg, msgProcessor);
|
||||
}
|
||||
|
||||
|
||||
|
@ -530,7 +501,7 @@ void serveJsonError(AsyncWebServerRequest* request, uint16_t code, uint16_t erro
|
|||
{
|
||||
AsyncJsonResponse *response = new AsyncJsonResponse(64);
|
||||
if (error < ERR_NOT_IMPL) response->addHeader(F("Retry-After"), F("1"));
|
||||
response->setContentType(s_json);
|
||||
response->setContentType(CONTENT_TYPE_JSON);
|
||||
response->setCode(code);
|
||||
JsonObject obj = response->getRoot();
|
||||
obj[F("error")] = error;
|
||||
|
@ -546,12 +517,12 @@ void serveSettingsJS(AsyncWebServerRequest* request)
|
|||
byte subPage = request->arg(F("p")).toInt();
|
||||
if (subPage > 10) {
|
||||
strcpy_P(buf, PSTR("alert('Settings for this request are not implemented.');"));
|
||||
request->send(501, FPSTR(s_javascript), buf);
|
||||
request->send(501, FPSTR(CONTENT_TYPE_JAVASCRIPT), buf);
|
||||
return;
|
||||
}
|
||||
if (subPage > 0 && !correctPIN && strlen(settingsPIN)>0) {
|
||||
strcpy_P(buf, PSTR("alert('PIN incorrect.');"));
|
||||
request->send(401, FPSTR(s_javascript), buf);
|
||||
request->send(401, FPSTR(CONTENT_TYPE_JAVASCRIPT), buf);
|
||||
return;
|
||||
}
|
||||
strcat_P(buf,PSTR("function GetV(){var d=document;"));
|
||||
|
@ -559,7 +530,7 @@ void serveSettingsJS(AsyncWebServerRequest* request)
|
|||
strcat_P(buf,PSTR("}"));
|
||||
|
||||
AsyncWebServerResponse *response;
|
||||
response = request->beginResponse(200, FPSTR(s_javascript), buf);
|
||||
response = request->beginResponse(200, FPSTR(CONTENT_TYPE_JAVASCRIPT), buf);
|
||||
response->addHeader(F("Cache-Control"), F("no-store"));
|
||||
response->addHeader(F("Expires"), F("0"));
|
||||
request->send(response);
|
||||
|
@ -640,7 +611,7 @@ void serveSettings(AsyncWebServerRequest* request, bool post) {
|
|||
}
|
||||
|
||||
int code = 200;
|
||||
String contentType = FPSTR(s_html);
|
||||
String contentType = FPSTR(CONTENT_TYPE_HTML);
|
||||
const uint8_t* content;
|
||||
size_t len;
|
||||
|
||||
|
@ -666,7 +637,7 @@ void serveSettings(AsyncWebServerRequest* request, bool post) {
|
|||
return;
|
||||
}
|
||||
case SUBPAGE_PINREQ : content = PAGE_settings_pin; len = PAGE_settings_pin_length; code = 401; break;
|
||||
case SUBPAGE_CSS : content = PAGE_settingsCss; len = PAGE_settingsCss_length; contentType = FPSTR(s_css); break;
|
||||
case SUBPAGE_CSS : content = PAGE_settingsCss; len = PAGE_settingsCss_length; contentType = FPSTR(CONTENT_TYPE_CSS); break;
|
||||
case SUBPAGE_JS : serveSettingsJS(request); return;
|
||||
case SUBPAGE_WELCOME : content = PAGE_welcome; len = PAGE_welcome_length; break;
|
||||
default: content = PAGE_settings; len = PAGE_settings_length; break;
|
||||
|
|
|
@ -102,7 +102,6 @@ void wsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventTyp
|
|||
void sendDataWs(AsyncWebSocketClient * client)
|
||||
{
|
||||
if (!ws.count()) return;
|
||||
AsyncWebSocketMessageBuffer * buffer;
|
||||
|
||||
if (!requestJSONBufferLock(12)) {
|
||||
if (client) {
|
||||
|
@ -129,7 +128,7 @@ void sendDataWs(AsyncWebSocketClient * client)
|
|||
return;
|
||||
}
|
||||
#endif
|
||||
buffer = ws.makeBuffer(len); // will not allocate correct memory sometimes on ESP8266
|
||||
AsyncWebSocketBuffer buffer(len);
|
||||
#ifdef ESP8266
|
||||
size_t heap2 = ESP.getFreeHeap();
|
||||
DEBUG_PRINT(F("heap ")); DEBUG_PRINTLN(ESP.getFreeHeap());
|
||||
|
@ -141,23 +140,18 @@ void sendDataWs(AsyncWebSocketClient * client)
|
|||
DEBUG_PRINTLN(F("WS buffer allocation failed."));
|
||||
ws.closeAll(1013); //code 1013 = temporary overload, try again later
|
||||
ws.cleanupClients(0); //disconnect all clients to release memory
|
||||
ws._cleanBuffers();
|
||||
return; //out of memory
|
||||
}
|
||||
|
||||
buffer->lock();
|
||||
serializeJson(*pDoc, (char *)buffer->get(), len);
|
||||
serializeJson(*pDoc, (char *)buffer.data(), len);
|
||||
|
||||
DEBUG_PRINT(F("Sending WS data "));
|
||||
if (client) {
|
||||
client->text(buffer);
|
||||
client->text(std::move(buffer));
|
||||
DEBUG_PRINTLN(F("to a single client."));
|
||||
} else {
|
||||
ws.textAll(buffer);
|
||||
ws.textAll(std::move(buffer));
|
||||
DEBUG_PRINTLN(F("to multiple clients."));
|
||||
}
|
||||
buffer->unlock();
|
||||
ws._cleanBuffers();
|
||||
|
||||
releaseJSONBufferLock();
|
||||
}
|
||||
|
@ -187,11 +181,10 @@ bool sendLiveLedsWs(uint32_t wsClient)
|
|||
#endif
|
||||
size_t bufSize = pos + (used/n)*3;
|
||||
|
||||
AsyncWebSocketMessageBuffer * wsBuf = ws.makeBuffer(bufSize);
|
||||
AsyncWebSocketBuffer wsBuf(bufSize);
|
||||
if (!wsBuf) return false; //out of memory
|
||||
uint8_t* buffer = wsBuf->get();
|
||||
uint8_t* buffer = reinterpret_cast<uint8_t*>(wsBuf.data());
|
||||
if (!buffer) return false; //out of memory
|
||||
wsBuf->lock(); // protect buffer from being cleaned by another WS instance
|
||||
buffer[0] = 'L';
|
||||
buffer[1] = 1; //version
|
||||
|
||||
|
@ -218,9 +211,7 @@ bool sendLiveLedsWs(uint32_t wsClient)
|
|||
buffer[pos++] = scale8(qadd8(w, b), strip.getBrightness()); //B
|
||||
}
|
||||
|
||||
wsc->binary(wsBuf);
|
||||
wsBuf->unlock(); // un-protect buffer
|
||||
ws._cleanBuffers();
|
||||
wsc->binary(std::move(wsBuf));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -471,8 +471,10 @@ void getSettingsJS(byte subPage, char* dest)
|
|||
}
|
||||
sappend('c',SET_F("IP"),disablePullUp);
|
||||
sappend('v',SET_F("TT"),touchThreshold);
|
||||
#ifndef WLED_DISABLE_INFRARED
|
||||
sappend('v',SET_F("IR"),irPin);
|
||||
sappend('v',SET_F("IT"),irEnabled);
|
||||
#endif
|
||||
sappend('c',SET_F("MSO"),!irApplyToAllSelected);
|
||||
}
|
||||
|
||||
|
|
Ładowanie…
Reference in New Issue