Playlist additions

pull/2024/head
cschwinne 2021-06-10 02:52:20 +02:00
rodzic 374457df70
commit 623694ab73
7 zmienionych plików z 87 dodań i 46 usunięć

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@ -2,6 +2,18 @@
### Builds after release 0.12.0
#### Build 2106100
- Added support for multiple buttons with various types (PR #1977)
- Fixed infinite playlists (PR #2020)
- Added `r` to playlist object, allows for shuffle regardless of the `repeat` value
- Improved accuracy of NTP time sync
- Added possibility for WLED UDP sync to sync system time
- Improved UDP sync accuracy, if both sender and receiver are NTP synced
- Fixed a cache issue with restored tabs
- Cache CORS request
- Disable WiFi sleep by default on ESP32
#### Build 2105230
- No longer retain MQTT `/v` topic to alleviate storage loads on MQTT broker

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@ -192,6 +192,9 @@
#define SEG_OPTION_FREEZE 5 //Segment contents will not be refreshed
#define SEG_OPTION_TRANSITIONAL 7
//Playlist option byte
#define PL_OPTION_SHUFFLE 0x01
// WLED Error modes
#define ERR_NONE 0 // All good :)
#define ERR_EEP_COMMIT 2 // Could not commit to EEPROM (wrong flash layout?)

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@ -97,8 +97,8 @@ void handleIR();
#include "src/dependencies/json/AsyncJson-v6.h"
#include "FX.h"
void deserializeSegment(JsonObject elem, byte it);
bool deserializeState(JsonObject root);
void deserializeSegment(JsonObject elem, byte it, byte presetId = 0);
bool deserializeState(JsonObject root, byte presetId = 0);
void serializeSegment(JsonObject& root, WS2812FX::Segment& seg, byte id, bool forPreset = false, bool segmentBounds = true);
void serializeState(JsonObject root, bool forPreset = false, bool includeBri = true, bool segmentBounds = true);
void serializeInfo(JsonObject root);
@ -155,7 +155,7 @@ void _drawOverlayCronixie();
//playlist.cpp
void shufflePlaylist();
void unloadPlaylist();
void loadPlaylist(JsonObject playlistObject);
void loadPlaylist(JsonObject playlistObject, byte presetId = 0);
void handlePlaylist();
//presets.cpp

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@ -6,7 +6,7 @@
* JSON API (De)serialization
*/
void deserializeSegment(JsonObject elem, byte it)
void deserializeSegment(JsonObject elem, byte it, byte presetId)
{
byte id = elem["id"] | it;
if (id < strip.getMaxSegments())
@ -95,13 +95,18 @@ void deserializeSegment(JsonObject elem, byte it)
//temporary, strip object gets updated via colorUpdated()
if (id == strip.getMainSegmentId()) {
byte effectPrev = effectCurrent;
effectCurrent = elem[F("fx")] | effectCurrent;
if (!presetId && effectCurrent != effectPrev) unloadPlaylist(); //stop playlist if active and FX changed manually
effectSpeed = elem[F("sx")] | effectSpeed;
effectIntensity = elem[F("ix")] | effectIntensity;
effectPalette = elem["pal"] | effectPalette;
} else { //permanent
byte fx = elem[F("fx")] | seg.mode;
if (fx != seg.mode && fx < strip.getModeCount()) strip.setMode(id, fx);
if (fx != seg.mode && fx < strip.getModeCount()) {
strip.setMode(id, fx);
if (!presetId) unloadPlaylist(); //stop playlist if active and FX changed manually
}
seg.speed = elem[F("sx")] | seg.speed;
seg.intensity = elem[F("ix")] | seg.intensity;
seg.palette = elem["pal"] | seg.palette;
@ -156,7 +161,7 @@ void deserializeSegment(JsonObject elem, byte it)
}
}
bool deserializeState(JsonObject root)
bool deserializeState(JsonObject root, byte presetId)
{
strip.applyToAllSelected = false;
bool stateResponse = root[F("v")] | false;
@ -168,12 +173,15 @@ bool deserializeState(JsonObject root)
if (root["on"].is<const char*>() && root["on"].as<const char*>()[0] == 't') toggleOnOff();
int tr = root[F("transition")] | -1;
if (tr >= 0)
{
transitionDelay = tr;
transitionDelay *= 100;
transitionDelayTemp = transitionDelay;
int tr = -1;
if (!presetId || currentPlaylist < 0) { //do not apply transition time from preset if playlist active, as it would override playlist transition times
tr = root[F("transition")] | -1;
if (tr >= 0)
{
transitionDelay = tr;
transitionDelay *= 100;
transitionDelayTemp = transitionDelay;
}
}
tr = root[F("tt")] | -1;
@ -245,20 +253,20 @@ bool deserializeState(JsonObject root)
{
if (lowestActive == 99) lowestActive = s;
if (sg.isSelected()) {
deserializeSegment(segVar, s);
deserializeSegment(segVar, s, presetId);
didSet = true;
}
}
}
if (!didSet && lowestActive < strip.getMaxSegments()) deserializeSegment(segVar, lowestActive);
if (!didSet && lowestActive < strip.getMaxSegments()) deserializeSegment(segVar, lowestActive, presetId);
} else { //set only the segment with the specified ID
deserializeSegment(segVar, it);
deserializeSegment(segVar, it, presetId);
}
} else {
JsonArray segs = segVar.as<JsonArray>();
for (JsonObject elem : segs)
{
deserializeSegment(elem, it);
deserializeSegment(elem, it, presetId);
it++;
}
}
@ -280,7 +288,11 @@ bool deserializeState(JsonObject root)
deletePreset(ps);
}
ps = root["ps"] | -1; //load preset (clears state request!)
if (ps >= 0) {applyPreset(ps); return stateResponse;}
if (ps >= 0) {
if (!presetId) unloadPlaylist(); //stop playlist if preset changed manually
applyPreset(ps);
return stateResponse;
}
//HTTP API commands
const char* httpwin = root["win"];
@ -293,7 +305,7 @@ bool deserializeState(JsonObject root)
JsonObject playlist = root[F("playlist")];
if (!playlist.isNull()) {
loadPlaylist(playlist);
loadPlaylist(playlist, presetId);
noNotification = true; //do not notify both for this request and the first playlist entry
}
@ -309,7 +321,7 @@ void serializeSegment(JsonObject& root, WS2812FX::Segment& seg, byte id, bool fo
root[F("start")] = seg.start;
root["stop"] = seg.stop;
}
if (!forPreset) root[F("len")] = seg.stop - seg.start;
if (!forPreset) root[F("len")] = seg.stop - seg.start;
root[F("grp")] = seg.grouping;
root[F("spc")] = seg.spacing;
root["on"] = seg.getOption(SEG_OPTION_ON);

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@ -5,18 +5,24 @@
*/
typedef struct PlaylistEntry {
uint8_t preset;
uint16_t dur;
uint16_t tr;
uint8_t preset; //ID of the preset to apply
uint16_t dur; //Duration of the entry (in tenths of seconds)
uint16_t tr; //Duration of the transition TO this entry (in tenths of seconds)
} ple;
bool playlistEndless = false;
int8_t playlistRepeat = 1;
byte playlistEndPreset = 0;
byte playlistRepeat = 1; //how many times to repeat the playlist (0 = infinitely)
byte playlistEndPreset = 0; //what preset to apply after playlist end (0 = stay on last preset)
byte playlistOptions = 0; //bit 0: shuffle playlist after each iteration. bits 1-7 TBD
PlaylistEntry *playlistEntries = nullptr;
byte playlistLen;
byte playlistLen; //number of playlist entries
int8_t playlistIndex = -1;
uint16_t playlistEntryDur = 0;
uint16_t playlistEntryDur = 0; //duration of the current entry in tenths of seconds
//values we need to keep about the parent playlist while inside sub-playlist
//int8_t parentPlaylistIndex = -1;
//byte parentPlaylistRepeat = 0;
//byte parentPlaylistPresetId = 0; //for re-loading
void shufflePlaylist() {
@ -42,12 +48,12 @@ void unloadPlaylist() {
playlistEntries = nullptr;
}
currentPlaylist = playlistIndex = -1;
playlistLen = playlistEntryDur = 0;
playlistLen = playlistEntryDur = playlistOptions = 0;
DEBUG_PRINTLN(F("Playlist unloaded."));
}
void loadPlaylist(JsonObject playlistObj) {
void loadPlaylist(JsonObject playlistObj, byte presetId) {
unloadPlaylist();
JsonArray presets = playlistObj["ps"];
@ -68,12 +74,12 @@ void loadPlaylist(JsonObject playlistObj) {
it = 0;
JsonArray durations = playlistObj["dur"];
if (durations.isNull()) {
playlistEntries[0].dur = playlistObj["dur"] | 100;
playlistEntries[0].dur = playlistObj["dur"] | 100; //10 seconds as fallback
it = 1;
} else {
for (int dur : durations) {
if (it >= playlistLen) break;
playlistEntries[it].dur = (dur > 0) ? dur : presetCycleTime;
playlistEntries[it].dur = (dur > 1) ? dur : 100;
it++;
}
}
@ -93,12 +99,19 @@ void loadPlaylist(JsonObject playlistObj) {
}
for (int i = it; i < playlistLen; i++) playlistEntries[i].tr = playlistEntries[it -1].tr;
playlistRepeat = playlistObj[F("repeat")] | 0;
int rep = playlistObj[F("repeat")];
bool shuffle = false;
if (rep < 0) { //support negative values as infinite + shuffle
rep = 0; shuffle = true;
}
playlistRepeat = rep;
if (playlistRepeat > 0) playlistRepeat++; //add one extra repetition immediately since it will be deducted on first start
playlistEndPreset = playlistObj[F("end")] | 0;
shuffle = shuffle || playlistObj["r"];
if (shuffle) playlistOptions += PL_OPTION_SHUFFLE;
if (playlistRepeat <= 0) playlistRepeat--; // make it endless (-2 == endless & random)
currentPlaylist = 0; //TODO here we need the preset ID where the playlist is saved
currentPlaylist = presetId;
DEBUG_PRINTLN(F("Playlist loaded."));
}
@ -112,16 +125,16 @@ void handlePlaylist() {
++playlistIndex %= playlistLen; // -1 at 1st run (limit to playlistLen)
if (!playlistRepeat && !playlistIndex) { //stop if repeat == 0 and restart of playlist
unloadPlaylist();
if (playlistEndPreset) applyPreset(playlistEndPreset);
return;
}
// playlist roll-over
if (!playlistIndex) {
// playlistRepeat < 0 => endless loop
if (playlistRepeat > 0) playlistRepeat--; // decrease repeat count on each index reset if not an endless playlist
if (playlistRepeat < -1) shufflePlaylist(); // shuffle playlist and start over
if (playlistRepeat == 1) { //stop if all repetitions are done
unloadPlaylist();
if (playlistEndPreset) applyPreset(playlistEndPreset);
return;
}
if (playlistRepeat > 1) playlistRepeat--; // decrease repeat count on each index reset if not an endless playlist
// playlistRepeat == 0: endless loop
if (playlistOptions & PL_OPTION_SHUFFLE) shufflePlaylist(); // shuffle playlist and start over
}
jsonTransitionOnce = true;

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@ -14,7 +14,7 @@ bool applyPreset(byte index)
#ifdef WLED_DEBUG_FS
serializeJson(*fileDoc, Serial);
#endif
deserializeState(fdo);
deserializeState(fdo, index);
} else {
DEBUGFS_PRINTLN(F("Make read buf"));
DynamicJsonDocument fDoc(JSON_BUFFER_SIZE);
@ -24,7 +24,7 @@ bool applyPreset(byte index)
#ifdef WLED_DEBUG_FS
serializeJson(fDoc, Serial);
#endif
deserializeState(fdo);
deserializeState(fdo, index);
}
if (!errorFlag) {
@ -35,6 +35,7 @@ bool applyPreset(byte index)
return false;
}
//persist=false is not currently honored
void savePreset(byte index, bool persist, const char* pname, JsonObject saveobj)
{
if (index == 0 || index > 250) return;

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@ -8,7 +8,7 @@
*/
// version code in format yymmddb (b = daily build)
#define VERSION 2106070
#define VERSION 2106100
//uncomment this if you have a "my_config.h" file you'd like to use
//#define WLED_USE_MY_CONFIG