kopia lustrzana https://github.com/Aircoookie/WLED
				
				
				
			Merge branch 'ledsArrayToSGPC' into integration
						commit
						44c585e8c8
					
				
							
								
								
									
										162
									
								
								wled00/FX.cpp
								
								
								
								
							
							
						
						
									
										162
									
								
								wled00/FX.cpp
								
								
								
								
							| 
						 | 
				
			
			@ -4570,10 +4570,10 @@ uint16_t mode_2DBlackHole(void) {            // By: Stepko https://editor.soulma
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  // initialize on first call
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  if (SEGENV.call == 0) {
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    SEGMENT.fill_solid(nullptr, CRGB::Black);
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    SEGMENT.fill_solid(CRGB::Black);
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  }
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  SEGMENT.fadeToBlackBy(nullptr, 16 + (SEGMENT.speed>>3)); // create fading trails
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  SEGMENT.fadeToBlackBy(16 + (SEGMENT.speed>>3)); // create fading trails
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  float t = (float)(millis())/128;              // timebase
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  // outer stars
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  for (size_t i = 0; i < 8; i++) {
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						 | 
				
			
			@ -4590,7 +4590,7 @@ uint16_t mode_2DBlackHole(void) {            // By: Stepko https://editor.soulma
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  // central white dot
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  SEGMENT.setPixelColorXY(cols/2,rows/2, CHSV(0,0,255));
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  // blur everything a bit
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  SEGMENT.blur2d(nullptr, 16);
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  SEGMENT.blur2d(16);
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  return FRAMETIME;
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} // mode_2DBlackHole()
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						 | 
				
			
			@ -4607,7 +4607,7 @@ uint16_t mode_2DColoredBursts() {              // By: ldirko   https://editor.so
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  const uint16_t rows = SEGMENT.virtualHeight();
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  if (SEGENV.call == 0) {
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    SEGMENT.fill_solid(nullptr, CRGB::Black);
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    SEGMENT.fill_solid(CRGB::Black);
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    SEGENV.aux0 = 0; // start with red hue
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  }
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						 | 
				
			
			@ -4617,7 +4617,7 @@ uint16_t mode_2DColoredBursts() {              // By: ldirko   https://editor.so
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  byte numLines = SEGMENT.intensity/16 + 1;
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  SEGENV.aux0++;  // hue
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  SEGMENT.fadeToBlackBy(nullptr, 40);
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  SEGMENT.fadeToBlackBy(40);
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  for (size_t i = 0; i < numLines; i++) {
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    byte x1 = beatsin8(2 + SEGMENT.speed/16, 0, (cols - 1));
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						 | 
				
			
			@ -4644,7 +4644,7 @@ uint16_t mode_2DColoredBursts() {              // By: ldirko   https://editor.so
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      SEGMENT.addPixelColorXY(y1, y2, CRGB::White);
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    }
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  }
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  SEGMENT.blur2d(nullptr, 4);
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  SEGMENT.blur2d(4);
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  return FRAMETIME;
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} // mode_2DColoredBursts()
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						 | 
				
			
			@ -4660,15 +4660,15 @@ uint16_t mode_2Ddna(void) {         // dna originally by by ldirko at https://pa
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  const uint16_t cols = SEGMENT.virtualWidth();
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  const uint16_t rows = SEGMENT.virtualHeight();
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  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
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  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
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  SEGMENT.fadeToBlackBy(nullptr, 64);
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  SEGMENT.fadeToBlackBy(64);
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  for(int i = 0; i < cols; i++) {
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    SEGMENT.setPixelColorXY(i, beatsin8(SEGMENT.speed/8, 0, rows-1, 0, i*4), ColorFromPalette(SEGPALETTE, i*5+millis()/17, beatsin8(5, 55, 255, 0, i*10), LINEARBLEND));
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    SEGMENT.setPixelColorXY(i, beatsin8(SEGMENT.speed/8, 0, rows-1, 0, i*4+128), ColorFromPalette(SEGPALETTE,i*5+128+millis()/17, beatsin8(5, 55, 255, 0, i*10+128), LINEARBLEND)); // 180 degrees (128) out of phase
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  }
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  SEGMENT.blur2d(nullptr, SEGMENT.intensity/8);
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  SEGMENT.blur2d(SEGMENT.intensity/8);
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  return FRAMETIME;
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} // mode_2Ddna()
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						 | 
				
			
			@ -4685,7 +4685,7 @@ uint16_t mode_2DDNASpiral() {               // By: ldirko  https://editor.soulma
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  const uint16_t rows = SEGMENT.virtualHeight();
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  if (SEGENV.call == 0) {
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    SEGMENT.fill_solid(nullptr, CRGB::Black);
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    SEGMENT.fill_solid(CRGB::Black);
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    SEGENV.aux0 = 0; // hue
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  }
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						 | 
				
			
			@ -4693,7 +4693,7 @@ uint16_t mode_2DDNASpiral() {               // By: ldirko  https://editor.soulma
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  uint8_t freq = SEGMENT.intensity/8;
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  uint32_t ms = millis() / 20;
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  SEGMENT.nscale8(nullptr, 120);
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  SEGMENT.nscale8(120);
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  for(int i = 0; i < rows; i++) {
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    uint16_t x  = beatsin8(speeds, 0, cols - 1, 0, i * freq) + beatsin8(speeds - 7, 0, cols - 1, 0, i * freq + 128);
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						 | 
				
			
			@ -4728,9 +4728,9 @@ uint16_t mode_2DDrift() {              // By: Stepko   https://editor.soulmateli
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  const uint16_t cols = SEGMENT.virtualWidth();
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  const uint16_t rows = SEGMENT.virtualHeight();
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  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
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  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
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  SEGMENT.fadeToBlackBy(nullptr, 128);
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  SEGMENT.fadeToBlackBy(128);
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  const uint16_t maxDim = MAX(cols, rows)/2;
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  unsigned long t = millis() / (32 - (SEGMENT.speed>>3));
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						 | 
				
			
			@ -4740,7 +4740,7 @@ uint16_t mode_2DDrift() {              // By: Stepko   https://editor.soulmateli
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    uint16_t myY = (rows>>1) + (uint16_t)(cos_t(angle) * i) + (rows%2);
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    SEGMENT.setPixelColorXY(myX,myY, ColorFromPalette(SEGPALETTE, (i * 20) + (t / 20), 255, LINEARBLEND));
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  }
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  SEGMENT.blur2d(nullptr, SEGMENT.intensity>>3);
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  SEGMENT.blur2d(SEGMENT.intensity>>3);
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  return FRAMETIME;
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} // mode_2DDrift()
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						 | 
				
			
			@ -4756,7 +4756,7 @@ uint16_t mode_2Dfirenoise(void) {               // firenoise2d. By Andrew Tuline
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  const uint16_t cols = SEGMENT.virtualWidth();
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  const uint16_t rows = SEGMENT.virtualHeight();
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  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
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  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
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  uint16_t xscale = SEGMENT.intensity*4;
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  uint32_t yscale = SEGMENT.speed*8;
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						 | 
				
			
			@ -4788,13 +4788,13 @@ uint16_t mode_2DFrizzles(void) {                 // By: Stepko https://editor.so
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  const uint16_t cols = SEGMENT.virtualWidth();
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  const uint16_t rows = SEGMENT.virtualHeight();
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		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
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  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
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  SEGMENT.fadeToBlackBy(nullptr, 16);
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  SEGMENT.fadeToBlackBy(16);
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  for (size_t i = 8; i > 0; i--) {
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    SEGMENT.setPixelColorXY(beatsin8(SEGMENT.speed/8 + i, 0, cols - 1), beatsin8(SEGMENT.intensity/8 - i, 0, rows - 1), ColorFromPalette(SEGPALETTE, beatsin8(12, 0, 255), 255, LINEARBLEND));
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  }
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  SEGMENT.blur2d(nullptr, 16);
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  SEGMENT.blur2d(16);
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  return FRAMETIME;
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} // mode_2DFrizzles()
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						 | 
				
			
			@ -4837,7 +4837,8 @@ uint16_t mode_2Dgameoflife(void) { // Written by Ewoud Wijma, inspired by https:
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        SEGMENT.setPixelColorXY(x,y, SEGMENT.color_from_palette(random8(), false, PALETTE_SOLID_WRAP, 0));
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    }
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    SEGMENT.fill_solid(prevLeds, CRGB::Black);
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    for(uint16_t y = 0; y < rows; y++) for (uint16_t x = 0; x < cols; x++) prevLeds[XY(x,y)] = CRGB::Black;
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    SEGENV.aux1 = 0;
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    SEGENV.aux0 = 0xFFFF;
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						 | 
				
			
			@ -5034,7 +5035,7 @@ uint16_t mode_2DJulia(void) {                           // An animated Julia set
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    }
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    y += dy;
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  }
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//  blur2d( leds, 64);
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//  blur2d(64);
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  return FRAMETIME;
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} // mode_2DJulia()
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			@ -5078,7 +5079,7 @@ uint16_t mode_2Dmatrix(void) {                  // Matrix2D. By Jeremy Williams.
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  const uint16_t cols = SEGMENT.virtualWidth();
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  const uint16_t rows = SEGMENT.virtualHeight();
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  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
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  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
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  uint8_t fade = map(SEGMENT.custom1, 0, 255, 50, 250);    // equals trail size
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  uint8_t speed = (256-SEGMENT.speed) >> map(MIN(rows, 150), 0, 150, 0, 3);    // slower speeds for small displays
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						 | 
				
			
			@ -5225,9 +5226,9 @@ uint16_t mode_2DPlasmaball(void) {                   // By: Stepko https://edito
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  const uint16_t cols = SEGMENT.virtualWidth();
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  const uint16_t rows = SEGMENT.virtualHeight();
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  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
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  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
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  SEGMENT.fadeToBlackBy(nullptr, 64);
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  SEGMENT.fadeToBlackBy(64);
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  float t = millis() / (33 - SEGMENT.speed/8);
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  for(int i = 0; i < cols; i++) {
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    uint16_t thisVal = inoise8(i * 30, t, t);
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						 | 
				
			
			@ -5248,7 +5249,7 @@ uint16_t mode_2DPlasmaball(void) {                   // By: Stepko https://edito
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                        (rows - 1 - cy == 0)) ? ColorFromPalette(SEGPALETTE, beat8(5), thisVal, LINEARBLEND) : CRGB::Black);
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    }
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  }
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  SEGMENT.blur2d(nullptr, 4);
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  SEGMENT.blur2d(4);
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  return FRAMETIME;
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} // mode_2DPlasmaball()
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						 | 
				
			
			@ -5271,7 +5272,7 @@ uint16_t mode_2DPolarLights(void) {        // By: Kostyantyn Matviyevskyy  https
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  if (SEGENV.call == 0) {
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    SEGENV.step = 0;
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    SEGMENT.fill_solid(nullptr, CRGB::Black);
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    SEGMENT.fill_solid(CRGB::Black);
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  }
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  float adjustHeight = (float)map(rows, 8, 32, 28, 12);
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						 | 
				
			
			@ -5318,16 +5319,16 @@ uint16_t mode_2DPulser(void) {                       // By: ldirko   https://edi
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  //const uint16_t cols = SEGMENT.virtualWidth();
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  const uint16_t rows = SEGMENT.virtualHeight();
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  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
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  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
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  SEGMENT.fadeToBlackBy(nullptr, 8 - (SEGMENT.intensity>>5));
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  SEGMENT.fadeToBlackBy(8 - (SEGMENT.intensity>>5));
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		||||
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  uint16_t a = strip.now / (18 - SEGMENT.speed / 16);
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		||||
  uint16_t x = (a / 14);
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  uint16_t y = map((sin8(a * 5) + sin8(a * 4) + sin8(a * 2)), 0, 765, rows-1, 0);
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		||||
  SEGMENT.setPixelColorXY(x, y, ColorFromPalette(SEGPALETTE, map(y, 0, rows-1, 0, 255), 255, LINEARBLEND));
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  SEGMENT.blur2d(nullptr, 1 + (SEGMENT.intensity>>4));
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  SEGMENT.blur2d(1 + (SEGMENT.intensity>>4));
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		||||
  return FRAMETIME;
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		||||
} // mode_2DPulser()
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		||||
| 
						 | 
				
			
			@ -5343,9 +5344,9 @@ uint16_t mode_2DSindots(void) {                             // By: ldirko   http
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		|||
  const uint16_t cols = SEGMENT.virtualWidth();
 | 
			
		||||
  const uint16_t rows = SEGMENT.virtualHeight();
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
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		||||
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		||||
  SEGMENT.fadeToBlackBy(nullptr, 15);
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		||||
  SEGMENT.fadeToBlackBy(15);
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		||||
  byte t1 = millis() / (257 - SEGMENT.speed); // 20;
 | 
			
		||||
  byte t2 = sin8(t1) / 4 * 2;
 | 
			
		||||
  for(int i = 0; i < 13; i++) {
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		||||
| 
						 | 
				
			
			@ -5353,7 +5354,7 @@ uint16_t mode_2DSindots(void) {                             // By: ldirko   http
 | 
			
		|||
    byte y = sin8(t2 + i * SEGMENT.intensity/8)*(rows-1)/255;  //  max index now 255x15/255=15!
 | 
			
		||||
    SEGMENT.setPixelColorXY(x, y, ColorFromPalette(SEGPALETTE, i * 255 / 13, 255, LINEARBLEND));
 | 
			
		||||
  }
 | 
			
		||||
  SEGMENT.blur2d(nullptr, 16);
 | 
			
		||||
  SEGMENT.blur2d(16);
 | 
			
		||||
 | 
			
		||||
  return FRAMETIME;
 | 
			
		||||
} // mode_2DSindots()
 | 
			
		||||
| 
						 | 
				
			
			@ -5371,13 +5372,13 @@ uint16_t mode_2Dsquaredswirl(void) {            // By: Mark Kriegsman. https://g
 | 
			
		|||
  const uint16_t cols = SEGMENT.virtualWidth();
 | 
			
		||||
  const uint16_t rows = SEGMENT.virtualHeight();
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
 | 
			
		||||
  const uint8_t kBorderWidth = 2;
 | 
			
		||||
 | 
			
		||||
  SEGMENT.fadeToBlackBy(nullptr, 24);
 | 
			
		||||
  SEGMENT.fadeToBlackBy(24);
 | 
			
		||||
  uint8_t blurAmount = SEGMENT.custom3>>4;
 | 
			
		||||
  SEGMENT.blur2d(nullptr, blurAmount);
 | 
			
		||||
  SEGMENT.blur2d(blurAmount);
 | 
			
		||||
 | 
			
		||||
  // Use two out-of-sync sine waves
 | 
			
		||||
  uint8_t i = beatsin8(19, kBorderWidth, cols-kBorderWidth);
 | 
			
		||||
| 
						 | 
				
			
			@ -5410,7 +5411,7 @@ uint16_t mode_2DSunradiation(void) {                   // By: ldirko https://edi
 | 
			
		|||
  if (!SEGENV.allocateData(sizeof(byte)*(cols+2)*(rows+2))) return mode_static(); //allocation failed
 | 
			
		||||
  byte *bump = reinterpret_cast<byte*>(SEGENV.data);
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
 | 
			
		||||
  unsigned long t = millis() / 4;
 | 
			
		||||
  int index = 0;
 | 
			
		||||
| 
						 | 
				
			
			@ -5455,7 +5456,7 @@ uint16_t mode_2Dtartan(void) {          // By: Elliott Kember  https://editor.so
 | 
			
		|||
  const uint16_t cols = SEGMENT.virtualWidth();
 | 
			
		||||
  const uint16_t rows = SEGMENT.virtualHeight();
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
 | 
			
		||||
  uint8_t hue;
 | 
			
		||||
  int offsetX = beatsin16(3, -360, 360);
 | 
			
		||||
| 
						 | 
				
			
			@ -5484,7 +5485,7 @@ uint16_t mode_2Dspaceships(void) {    //// Space ships by stepko (c)05.02.21 [ht
 | 
			
		|||
  const uint16_t cols = SEGMENT.virtualWidth();
 | 
			
		||||
  const uint16_t rows = SEGMENT.virtualHeight();
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
 | 
			
		||||
  uint32_t tb = strip.now >> 12;  // every ~4s
 | 
			
		||||
  if (tb > SEGENV.step) {
 | 
			
		||||
| 
						 | 
				
			
			@ -5496,8 +5497,8 @@ uint16_t mode_2Dspaceships(void) {    //// Space ships by stepko (c)05.02.21 [ht
 | 
			
		|||
    SEGENV.step = tb + random8(4);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  SEGMENT.fadeToBlackBy(nullptr, map(SEGMENT.speed, 0, 255, 248, 16));
 | 
			
		||||
  SEGMENT.move(SEGENV.aux0, 1, nullptr);
 | 
			
		||||
  SEGMENT.fadeToBlackBy(map(SEGMENT.speed, 0, 255, 248, 16));
 | 
			
		||||
  SEGMENT.move(SEGENV.aux0, 1);
 | 
			
		||||
  for (size_t i = 0; i < 8; i++) {
 | 
			
		||||
    byte x = beatsin8(12 + i, 2, cols - 3);
 | 
			
		||||
    byte y = beatsin8(15 + i, 2, rows - 3);
 | 
			
		||||
| 
						 | 
				
			
			@ -5510,7 +5511,7 @@ uint16_t mode_2Dspaceships(void) {    //// Space ships by stepko (c)05.02.21 [ht
 | 
			
		|||
      SEGMENT.addPixelColorXY(x, y - 1, color);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  SEGMENT.blur2d(nullptr, SEGMENT.intensity>>3);
 | 
			
		||||
  SEGMENT.blur2d(SEGMENT.intensity>>3);
 | 
			
		||||
 | 
			
		||||
  return FRAMETIME;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -5550,7 +5551,7 @@ uint16_t mode_2Dcrazybees(void) {
 | 
			
		|||
  bee_t *bee = reinterpret_cast<bee_t*>(SEGENV.data);
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) {
 | 
			
		||||
    SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
    SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
    for (size_t i = 0; i < n; i++) {
 | 
			
		||||
      bee[i].posX = random8(0, cols);
 | 
			
		||||
      bee[i].posY = random8(0, rows);
 | 
			
		||||
| 
						 | 
				
			
			@ -5561,7 +5562,7 @@ uint16_t mode_2Dcrazybees(void) {
 | 
			
		|||
  if (millis() > SEGENV.step) {
 | 
			
		||||
    SEGENV.step = millis() + (FRAMETIME * 8 / ((SEGMENT.speed>>5)+1));
 | 
			
		||||
 | 
			
		||||
    SEGMENT.fadeToBlackBy(nullptr, 32);
 | 
			
		||||
    SEGMENT.fadeToBlackBy(32);
 | 
			
		||||
  
 | 
			
		||||
    for (size_t i = 0; i < n; i++) {
 | 
			
		||||
      SEGMENT.addPixelColorXY(bee[i].aimX + 1, bee[i].aimY, CHSV(bee[i].hue, 255, 255));
 | 
			
		||||
| 
						 | 
				
			
			@ -5583,7 +5584,7 @@ uint16_t mode_2Dcrazybees(void) {
 | 
			
		|||
        bee[i].aimed(cols, rows);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    SEGMENT.blur2d(nullptr, SEGMENT.intensity>>4);
 | 
			
		||||
    SEGMENT.blur2d(SEGMENT.intensity>>4);
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
  return FRAMETIME;
 | 
			
		||||
| 
						 | 
				
			
			@ -5623,7 +5624,7 @@ uint16_t mode_2Dghostrider(void) {
 | 
			
		|||
  if (SEGENV.call == 0 || SEGENV.aux0 != cols || SEGENV.aux1 != rows) {
 | 
			
		||||
    SEGENV.aux0 = cols;
 | 
			
		||||
    SEGENV.aux1 = rows;
 | 
			
		||||
    SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
    SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
    random16_set_seed(strip.now);
 | 
			
		||||
    lighter->angleSpeed = random8(0,20) - 10;
 | 
			
		||||
    lighter->Vspeed = 5;
 | 
			
		||||
| 
						 | 
				
			
			@ -5639,10 +5640,10 @@ uint16_t mode_2Dghostrider(void) {
 | 
			
		|||
  if (millis() > SEGENV.step) {
 | 
			
		||||
    SEGENV.step = millis() + 1024 / (cols+rows);
 | 
			
		||||
 | 
			
		||||
    SEGMENT.fadeToBlackBy(nullptr, (SEGMENT.speed>>2)+64);
 | 
			
		||||
    SEGMENT.fadeToBlackBy((SEGMENT.speed>>2)+64);
 | 
			
		||||
 | 
			
		||||
    CRGB color = CRGB::White;
 | 
			
		||||
    SEGMENT.wu_pixel(nullptr, lighter->gPosX * 256 / 10, lighter->gPosY * 256 / 10, color);
 | 
			
		||||
    SEGMENT.wu_pixel(lighter->gPosX * 256 / 10, lighter->gPosY * 256 / 10, color);
 | 
			
		||||
 | 
			
		||||
    lighter->gPosX += lighter->Vspeed * sin_t(radians(lighter->gAngle));
 | 
			
		||||
    lighter->gPosY += lighter->Vspeed * cos_t(radians(lighter->gAngle));
 | 
			
		||||
| 
						 | 
				
			
			@ -5670,9 +5671,9 @@ uint16_t mode_2Dghostrider(void) {
 | 
			
		|||
        lighter->lightersPosX[i] += -7 * sin_t(radians(lighter->Angle[i]));
 | 
			
		||||
        lighter->lightersPosY[i] += -7 * cos_t(radians(lighter->Angle[i]));
 | 
			
		||||
      }
 | 
			
		||||
      SEGMENT.wu_pixel(nullptr, lighter->lightersPosX[i] * 256 / 10, lighter->lightersPosY[i] * 256 / 10, ColorFromPalette(SEGPALETTE, (256 - lighter->time[i])));
 | 
			
		||||
      SEGMENT.wu_pixel(lighter->lightersPosX[i] * 256 / 10, lighter->lightersPosY[i] * 256 / 10, ColorFromPalette(SEGPALETTE, (256 - lighter->time[i])));
 | 
			
		||||
    }
 | 
			
		||||
    SEGMENT.blur2d(nullptr, SEGMENT.intensity>>3);
 | 
			
		||||
    SEGMENT.blur2d(SEGMENT.intensity>>3);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  return FRAMETIME;
 | 
			
		||||
| 
						 | 
				
			
			@ -5707,7 +5708,7 @@ uint16_t mode_2Dfloatingblobs(void) {
 | 
			
		|||
  if (SEGENV.call == 0 || SEGENV.aux0 != cols || SEGENV.aux1 != rows) {
 | 
			
		||||
    SEGENV.aux0 = cols;
 | 
			
		||||
    SEGENV.aux1 = rows;
 | 
			
		||||
    SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
    SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
    for (size_t i = 0; i < MAX_BLOBS; i++) {
 | 
			
		||||
      blob->r[i]  = cols>15 ? random8(1, cols/8.f) : 1;
 | 
			
		||||
      blob->sX[i] = (float) random8(3, cols) / (float)(256 - SEGMENT.speed); // speed x
 | 
			
		||||
| 
						 | 
				
			
			@ -5721,7 +5722,7 @@ uint16_t mode_2Dfloatingblobs(void) {
 | 
			
		|||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  SEGMENT.fadeToBlackBy(nullptr, 20);
 | 
			
		||||
  SEGMENT.fadeToBlackBy(20);
 | 
			
		||||
 | 
			
		||||
  // Bounce balls around
 | 
			
		||||
  for (size_t i = 0; i < Amount; i++) {
 | 
			
		||||
| 
						 | 
				
			
			@ -5742,7 +5743,7 @@ uint16_t mode_2Dfloatingblobs(void) {
 | 
			
		|||
    }
 | 
			
		||||
    CRGB c = ColorFromPalette(SEGPALETTE, blob->color[i]);
 | 
			
		||||
    //if (!SEGMENT.palette) c = SEGCOLOR(0);
 | 
			
		||||
    if (blob->r[i] > 1.f) SEGMENT.fill_circle(nullptr, blob->y[i], blob->x[i], blob->r[i], c);
 | 
			
		||||
    if (blob->r[i] > 1.f) SEGMENT.fill_circle(blob->y[i], blob->x[i], blob->r[i], c);
 | 
			
		||||
    else                  SEGMENT.addPixelColorXY(blob->y[i], blob->x[i], c);
 | 
			
		||||
    // move x
 | 
			
		||||
    if (blob->x[i] + blob->r[i] >= cols - 1) blob->x[i] += (blob->sX[i] * ((cols - 1 - blob->x[i]) / blob->r[i] + 0.005f));
 | 
			
		||||
| 
						 | 
				
			
			@ -5771,7 +5772,7 @@ uint16_t mode_2Dfloatingblobs(void) {
 | 
			
		|||
      blob->y[i]  = rows - 1.01f;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  SEGMENT.blur2d(nullptr, cols+rows);
 | 
			
		||||
  SEGMENT.blur2d(cols+rows);
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.step < millis()) SEGENV.step = millis() + 2000; // change colors every 2 seconds
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -5846,16 +5847,16 @@ uint16_t mode_2Ddriftrose(void) {
 | 
			
		|||
  const float L = min(cols, rows) / 2.f;
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) {
 | 
			
		||||
    SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
    SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  SEGMENT.fadeToBlackBy(nullptr, 32+(SEGMENT.speed>>3));
 | 
			
		||||
  SEGMENT.fadeToBlackBy(32+(SEGMENT.speed>>3));
 | 
			
		||||
  for (size_t i = 1; i < 37; i++) {
 | 
			
		||||
    uint32_t x = (CX + (sin_t(radians(i * 10)) * (beatsin8(i, 0, L*2)-L))) * 255.f;
 | 
			
		||||
    uint32_t y = (CY + (cos_t(radians(i * 10)) * (beatsin8(i, 0, L*2)-L))) * 255.f;
 | 
			
		||||
    SEGMENT.wu_pixel(nullptr, x, y, CHSV(i * 10, 255, 255));
 | 
			
		||||
    SEGMENT.wu_pixel(x, y, CHSV(i * 10, 255, 255));
 | 
			
		||||
  }
 | 
			
		||||
  SEGMENT.blur2d(nullptr, (SEGMENT.intensity>>4)+1);
 | 
			
		||||
  SEGMENT.blur2d((SEGMENT.intensity>>4)+1);
 | 
			
		||||
 | 
			
		||||
  return FRAMETIME;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -5888,7 +5889,6 @@ static const char *_data_FX_MODE_2DDRIFTROSE PROGMEM = "2D Drift Rose@Fade,Blur;
 | 
			
		|||
    binNum        =  (uint8_t*) um_data->u_data[7];  // requires UI element (SEGMENT.customX?), changes source element
 | 
			
		||||
    fftBin        =  (float*)   um_data->u_data[8];
 | 
			
		||||
  } else {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
*/
 | 
			
		||||
| 
						 | 
				
			
			@ -5908,7 +5908,6 @@ uint16_t mode_ripplepeak(void) {                // * Ripple peak. By Andrew Tuli
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  uint8_t samplePeak    = *(uint8_t*)um_data->u_data[3];
 | 
			
		||||
| 
						 | 
				
			
			@ -5982,11 +5981,11 @@ uint16_t mode_2DSwirl(void) {
 | 
			
		|||
  const uint16_t cols = SEGMENT.virtualWidth();
 | 
			
		||||
  const uint16_t rows = SEGMENT.virtualHeight();
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
  if (SEGENV.call == 0) SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
 | 
			
		||||
  const uint8_t borderWidth = 2;
 | 
			
		||||
 | 
			
		||||
  SEGMENT.blur2d(nullptr, SEGMENT.custom1);
 | 
			
		||||
  SEGMENT.blur2d(SEGMENT.custom1);
 | 
			
		||||
 | 
			
		||||
  uint8_t  i = beatsin8( 27*SEGMENT.speed/255, borderWidth, cols - borderWidth);
 | 
			
		||||
  uint8_t  j = beatsin8( 41*SEGMENT.speed/255, borderWidth, rows - borderWidth);
 | 
			
		||||
| 
						 | 
				
			
			@ -5996,7 +5995,6 @@ uint16_t mode_2DSwirl(void) {
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth  = *(float*)   um_data->u_data[0]; //ewowi: use instead of sampleAvg???
 | 
			
		||||
| 
						 | 
				
			
			@ -6027,17 +6025,16 @@ uint16_t mode_2DWaverly(void) {
 | 
			
		|||
  const uint16_t rows = SEGMENT.virtualHeight();
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) {
 | 
			
		||||
    SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
    SEGMENT.fill_solid(CRGB::Black);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth  = *(float*)   um_data->u_data[0];
 | 
			
		||||
 | 
			
		||||
  SEGMENT.fadeToBlackBy(nullptr, SEGMENT.speed);
 | 
			
		||||
  SEGMENT.fadeToBlackBy(SEGMENT.speed);
 | 
			
		||||
 | 
			
		||||
  long t = millis() / 2;
 | 
			
		||||
  for (int i = 0; i < cols; i++) {
 | 
			
		||||
| 
						 | 
				
			
			@ -6054,7 +6051,7 @@ uint16_t mode_2DWaverly(void) {
 | 
			
		|||
      SEGMENT.addPixelColorXY((cols - 1) - i, (rows - 1) - j, ColorFromPalette(SEGPALETTE, map(j, 0, thisMax, 250, 0), 255, LINEARBLEND));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  SEGMENT.blur2d(nullptr, 16);
 | 
			
		||||
  SEGMENT.blur2d(16);
 | 
			
		||||
 | 
			
		||||
  return FRAMETIME;
 | 
			
		||||
} // mode_2DWaverly()
 | 
			
		||||
| 
						 | 
				
			
			@ -6084,7 +6081,6 @@ uint16_t mode_gravcenter(void) {                // Gravcenter. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth  = *(float*)  um_data->u_data[0];
 | 
			
		||||
| 
						 | 
				
			
			@ -6131,7 +6127,6 @@ uint16_t mode_gravcentric(void) {                     // Gravcentric. By Andrew
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth  = *(float*)  um_data->u_data[0];
 | 
			
		||||
| 
						 | 
				
			
			@ -6181,7 +6176,6 @@ uint16_t mode_gravimeter(void) {                // Gravmeter. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth  = *(float*)  um_data->u_data[0];
 | 
			
		||||
| 
						 | 
				
			
			@ -6221,7 +6215,6 @@ static const char *_data_FX_MODE_GRAVIMETER PROGMEM = "Gravimeter ♪@Rate of fa
 | 
			
		|||
uint16_t mode_juggles(void) {                   // Juggles. By Andrew Tuline.
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth   = *(float*)  um_data->u_data[0];
 | 
			
		||||
| 
						 | 
				
			
			@ -6246,7 +6239,6 @@ uint16_t mode_matripix(void) {                  // Matripix. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  int16_t volumeRaw    = *(int16_t*)um_data->u_data[1];
 | 
			
		||||
| 
						 | 
				
			
			@ -6275,7 +6267,6 @@ uint16_t mode_midnoise(void) {                  // Midnoise. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth   = *(float*)  um_data->u_data[0];
 | 
			
		||||
| 
						 | 
				
			
			@ -6314,7 +6305,6 @@ uint16_t mode_noisefire(void) {                 // Noisefire. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth   = *(float*)  um_data->u_data[0];
 | 
			
		||||
| 
						 | 
				
			
			@ -6342,7 +6332,6 @@ uint16_t mode_noisemeter(void) {                // Noisemeter. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth   = *(float*)  um_data->u_data[0];
 | 
			
		||||
| 
						 | 
				
			
			@ -6381,7 +6370,6 @@ uint16_t mode_pixelwave(void) {                 // Pixelwave. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  int16_t volumeRaw    = *(int16_t*)um_data->u_data[1];
 | 
			
		||||
| 
						 | 
				
			
			@ -6417,7 +6405,6 @@ uint16_t mode_plasmoid(void) {                  // Plasmoid. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   volumeSmth   = *(float*)  um_data->u_data[0];
 | 
			
		||||
| 
						 | 
				
			
			@ -6455,7 +6442,6 @@ uint16_t mode_puddlepeak(void) {                // Puddlepeak. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  uint8_t samplePeak = *(uint8_t*)um_data->u_data[3];
 | 
			
		||||
| 
						 | 
				
			
			@ -6499,7 +6485,6 @@ uint16_t mode_puddles(void) {                   // Puddles. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  int16_t volumeRaw    = *(int16_t*)um_data->u_data[1];
 | 
			
		||||
| 
						 | 
				
			
			@ -6642,11 +6627,9 @@ uint16_t mode_blurz(void) {                    // Blurz. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  uint8_t *fftResult = (uint8_t*)um_data->u_data[2];
 | 
			
		||||
  if (!fftResult) return mode_static();
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) {
 | 
			
		||||
    SEGMENT.fill_solid(nullptr, CRGB::Black);
 | 
			
		||||
| 
						 | 
				
			
			@ -6680,11 +6663,9 @@ uint16_t mode_DJLight(void) {                   // Written by ??? Adapted by Wil
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  uint8_t *fftResult = (uint8_t*)um_data->u_data[2];
 | 
			
		||||
  if (!fftResult) return mode_static();
 | 
			
		||||
 | 
			
		||||
  uint8_t secondHand = micros()/(256-SEGMENT.speed)/500+1 % 64;
 | 
			
		||||
  if (SEGENV.aux0 != secondHand) {                        // Triggered millis timing.
 | 
			
		||||
| 
						 | 
				
			
			@ -6712,7 +6693,6 @@ uint16_t mode_freqmap(void) {                   // Map FFT_MajorPeak to SEGLEN.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   FFT_MajorPeak = *(float*)  um_data->u_data[4];
 | 
			
		||||
| 
						 | 
				
			
			@ -6741,7 +6721,6 @@ uint16_t mode_freqmatrix(void) {                // Freqmatrix. By Andreas Plesch
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float FFT_MajorPeak = *(float*)um_data->u_data[4];
 | 
			
		||||
| 
						 | 
				
			
			@ -6782,7 +6761,7 @@ uint16_t mode_freqmatrix(void) {                // Freqmatrix. By Andreas Plesch
 | 
			
		|||
 | 
			
		||||
  return FRAMETIME;
 | 
			
		||||
} // mode_freqmatrix()
 | 
			
		||||
static const char *_data_FX_MODE_FREQMATRIX PROGMEM = "Freqmatrix ♫@Time delay,Sound effect,Low bin,High bin,Sensivity;;;mp12=2,ssim=0"; // Circle, Beatsin
 | 
			
		||||
static const char *_data_FX_MODE_FREQMATRIX PROGMEM = "Freqmatrix ♫@Time delay,Sound effect,Low bin,High bin,Sensivity;;;mp12=1,ssim=0"; // Circel, Beatsin
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//////////////////////
 | 
			
		||||
| 
						 | 
				
			
			@ -6795,7 +6774,6 @@ static const char *_data_FX_MODE_FREQMATRIX PROGMEM = "Freqmatrix ♫@Time delay
 | 
			
		|||
uint16_t mode_freqpixels(void) {                // Freqpixel. By Andrew Tuline.
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   FFT_MajorPeak = *(float*)  um_data->u_data[4];
 | 
			
		||||
| 
						 | 
				
			
			@ -6835,7 +6813,6 @@ uint16_t mode_freqwave(void) {                  // Freqwave. By Andreas Pleschun
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   FFT_MajorPeak = *(float*)  um_data->u_data[4];
 | 
			
		||||
| 
						 | 
				
			
			@ -6897,7 +6874,6 @@ uint16_t mode_gravfreq(void) {                  // Gravfreq. By Andrew Tuline.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   FFT_MajorPeak = *(float*)  um_data->u_data[4];
 | 
			
		||||
| 
						 | 
				
			
			@ -6942,11 +6918,9 @@ static const char *_data_FX_MODE_GRAVFREQ PROGMEM = "Gravfreq ♫@Rate of fall,S
 | 
			
		|||
uint16_t mode_noisemove(void) {                 // Noisemove.    By: Andrew Tuline
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  uint8_t *fftResult = (uint8_t*)um_data->u_data[2];
 | 
			
		||||
  if (!fftResult) return mode_static();
 | 
			
		||||
 | 
			
		||||
  SEGMENT.fade_out(224);                                          // Just in case something doesn't get faded.
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -6970,7 +6944,6 @@ uint16_t mode_rocktaves(void) {                 // Rocktaves. Same note from eac
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  float   FFT_MajorPeak = *(float*)  um_data->u_data[4];
 | 
			
		||||
| 
						 | 
				
			
			@ -6992,7 +6965,7 @@ uint16_t mode_rocktaves(void) {                 // Rocktaves. Same note from eac
 | 
			
		|||
  frTemp -=132;                                           // This should give us a base musical note of C3
 | 
			
		||||
  frTemp = fabs(frTemp * 2.1);                            // Fudge factors to compress octave range starting at 0 and going to 255;
 | 
			
		||||
 | 
			
		||||
//  SEGMENT.addPixelColor(beatsin8(8+octCount*4,0,SEGLEN-1,0,octCount*8), CHSV((uint8_t)frTemp,255,volTemp));                 // Back and forth with different frequencies and phase shift depending on current octave.
 | 
			
		||||
//  SEGMENT.setPixelColor(beatsin8(8+octCount*4,0,SEGLEN-1,0,octCount*8), CHSV((uint8_t)frTemp,255,volTemp));                 // Back and forth with different frequencies and phase shift depending on current octave.
 | 
			
		||||
  uint16_t i = map(beatsin8(8+octCount*4, 0, 255, 0, octCount*8), 0, 255, 0, SEGLEN-1);
 | 
			
		||||
  SEGMENT.addPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette((uint8_t)frTemp, false, PALETTE_SOLID_WRAP, 0), volTemp));
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -7010,7 +6983,6 @@ uint16_t mode_waterfall(void) {                   // Waterfall. By: Andrew Tulin
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  uint8_t samplePeak    = *(uint8_t*)um_data->u_data[3];
 | 
			
		||||
| 
						 | 
				
			
			@ -7063,11 +7035,9 @@ uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma.
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  uint8_t *fftResult = (uint8_t*)um_data->u_data[2];
 | 
			
		||||
  if (!fftResult) return mode_static();
 | 
			
		||||
 | 
			
		||||
  if (SEGENV.call == 0) for (int i=0; i<cols; i++) previousBarHeight[i] = 0;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -7124,11 +7094,9 @@ uint16_t mode_2DFunkyPlank(void) {              // Written by ??? Adapted by Wil
 | 
			
		|||
 | 
			
		||||
  um_data_t *um_data;
 | 
			
		||||
  if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
 | 
			
		||||
    // add support for no audio data
 | 
			
		||||
    um_data = simulateSound(SEGMENT.soundSim);
 | 
			
		||||
  }
 | 
			
		||||
  uint8_t *fftResult = (uint8_t*)um_data->u_data[2];
 | 
			
		||||
  if (!fftResult) return mode_static();
 | 
			
		||||
 | 
			
		||||
  uint8_t secondHand = micros()/(256-SEGMENT.speed)/500+1 % 64;
 | 
			
		||||
  if (SEGENV.aux0 != secondHand) {                        // Triggered millis timing.
 | 
			
		||||
| 
						 | 
				
			
			@ -7148,7 +7116,7 @@ uint16_t mode_2DFunkyPlank(void) {              // Written by ??? Adapted by Wil
 | 
			
		|||
    // Update the display:
 | 
			
		||||
    for (int i = (rows - 1); i > 0; i--) {
 | 
			
		||||
      for (int j = (cols - 1); j >= 0; j--) {
 | 
			
		||||
        SEGMENT.setPixelColorXY(j, i-1, SEGMENT.getPixelColorXY(j, i));
 | 
			
		||||
        SEGMENT.setPixelColorXY(j, i, SEGMENT.getPixelColorXY(j, i-1));
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										32
									
								
								wled00/FX.h
								
								
								
								
							
							
						
						
									
										32
									
								
								wled00/FX.h
								
								
								
								
							| 
						 | 
				
			
			@ -576,22 +576,22 @@ typedef struct Segment {
 | 
			
		|||
    void addPixelColorXY(uint16_t x, uint16_t y, uint32_t color);
 | 
			
		||||
    void addPixelColorXY(uint16_t x, uint16_t y, byte r, byte g, byte b, byte w = 0) { addPixelColorXY(x, y, RGBW32(r,g,b,w)); } // automatically inline
 | 
			
		||||
    void addPixelColorXY(uint16_t x, uint16_t y, CRGB c)                             { addPixelColorXY(x, y, c.red, c.green, c.blue); } // automatically inline
 | 
			
		||||
    void blur1d(CRGB* leds, fract8 blur_amount);
 | 
			
		||||
    void blur1d(uint16_t i, bool vertical, fract8 blur_amount, CRGB* leds=nullptr); // 1D box blur (with weight)
 | 
			
		||||
    void blur2d(CRGB* leds, fract8 blur_amount);
 | 
			
		||||
    void blurRow(uint16_t row, fract8 blur_amount, CRGB* leds=nullptr);
 | 
			
		||||
    void blurCol(uint16_t col, fract8 blur_amount, CRGB* leds=nullptr);
 | 
			
		||||
    void moveX(CRGB *leds, int8_t delta);
 | 
			
		||||
    void moveY(CRGB *leds, int8_t delta);
 | 
			
		||||
    void move(uint8_t dir, uint8_t delta, CRGB *leds=nullptr);
 | 
			
		||||
    void fill_solid(CRGB* leds, CRGB c);
 | 
			
		||||
    void fill_circle(CRGB* leds, uint16_t cx, uint16_t cy, uint8_t radius, CRGB c);
 | 
			
		||||
    void fadeToBlackBy(CRGB* leds, uint8_t fadeBy);
 | 
			
		||||
    void nscale8(CRGB* leds, uint8_t scale);
 | 
			
		||||
    void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c, CRGB *leds = nullptr);
 | 
			
		||||
    void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color, CRGB *leds = nullptr);
 | 
			
		||||
    void wu_pixel(CRGB *leds, uint32_t x, uint32_t y, CRGB c);
 | 
			
		||||
    inline void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c) { drawLine(x0, y0, x1, y1, CRGB(byte(c>>16), byte(c>>8), byte(c))); }
 | 
			
		||||
    void blur1d(fract8 blur_amount);
 | 
			
		||||
    void blur1d(uint16_t i, bool vertical, fract8 blur_amount); // 1D box blur (with weight)
 | 
			
		||||
    void blur2d(fract8 blur_amount);
 | 
			
		||||
    void blurRow(uint16_t row, fract8 blur_amount);
 | 
			
		||||
    void blurCol(uint16_t col, fract8 blur_amount);
 | 
			
		||||
    void moveX(int8_t delta);
 | 
			
		||||
    void moveY(int8_t delta);
 | 
			
		||||
    void move(uint8_t dir, uint8_t delta);
 | 
			
		||||
    void fill_solid(CRGB c);
 | 
			
		||||
    void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c);
 | 
			
		||||
    void fadeToBlackByOld(uint8_t fadeBy);
 | 
			
		||||
    void nscale8(uint8_t scale);
 | 
			
		||||
    // void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c, CRGB *leds = nullptr);
 | 
			
		||||
    void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color);
 | 
			
		||||
    void wu_pixel(uint32_t x, uint32_t y, CRGB c);
 | 
			
		||||
    // inline void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c) { drawLine(x0, y0, x1, y1, CRGB(byte(c>>16), byte(c>>8), byte(c))); }
 | 
			
		||||
    inline void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t c) { drawCharacter(chr, x, y, w, h, CRGB(byte(c>>16), byte(c>>8), byte(c))); }
 | 
			
		||||
} segment;
 | 
			
		||||
//static int i = sizeof(Segment);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -279,7 +279,7 @@ void Segment::addPixelColorXY(uint16_t x, uint16_t y, uint32_t color) {
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
// blurRow: perform a blur on a row of a rectangular matrix
 | 
			
		||||
void Segment::blurRow(uint16_t row, fract8 blur_amount, CRGB* leds) {
 | 
			
		||||
void Segment::blurRow(uint16_t row, fract8 blur_amount) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
| 
						 | 
				
			
			@ -290,25 +290,23 @@ void Segment::blurRow(uint16_t row, fract8 blur_amount, CRGB* leds) {
 | 
			
		|||
  uint8_t seep = blur_amount >> 1;
 | 
			
		||||
  CRGB carryover = CRGB::Black;
 | 
			
		||||
  for (uint16_t x = 0; x < cols; x++) {
 | 
			
		||||
    CRGB cur = leds ? leds[XY(x,row)] : CRGB(getPixelColorXY(x, row));
 | 
			
		||||
    CRGB cur = CRGB(getPixelColorXY(x, row));
 | 
			
		||||
    CRGB part = cur;
 | 
			
		||||
    part.nscale8(seep);
 | 
			
		||||
    cur.nscale8(keep);
 | 
			
		||||
    cur += carryover;
 | 
			
		||||
    if (x) {
 | 
			
		||||
      CRGB prev = (leds ? leds[XY(x-1,row)] : CRGB(getPixelColorXY(x-1, row))) + part;
 | 
			
		||||
      if (leds) leds[XY(x-1,row)] = prev;
 | 
			
		||||
      else      setPixelColorXY(x-1, row, prev);
 | 
			
		||||
      CRGB prev = CRGB(getPixelColorXY(x-1, row)) + part;
 | 
			
		||||
      setPixelColorXY(x-1, row, prev);
 | 
			
		||||
    }
 | 
			
		||||
    if (leds) leds[XY(x,row)] = cur;
 | 
			
		||||
    else      setPixelColorXY(x, row, cur);
 | 
			
		||||
    setPixelColorXY(x, row, cur);
 | 
			
		||||
    carryover = part;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// blurCol: perform a blur on a column of a rectangular matrix
 | 
			
		||||
void Segment::blurCol(uint16_t col, fract8 blur_amount, CRGB* leds) {
 | 
			
		||||
void Segment::blurCol(uint16_t col, fract8 blur_amount) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
| 
						 | 
				
			
			@ -319,18 +317,16 @@ void Segment::blurCol(uint16_t col, fract8 blur_amount, CRGB* leds) {
 | 
			
		|||
  uint8_t seep = blur_amount >> 1;
 | 
			
		||||
  CRGB carryover = CRGB::Black;
 | 
			
		||||
  for (uint16_t i = 0; i < rows; i++) {
 | 
			
		||||
    CRGB cur = leds ? leds[XY(col,i)] : CRGB(getPixelColorXY(col, i));
 | 
			
		||||
    CRGB cur = CRGB(getPixelColorXY(col, i));
 | 
			
		||||
    CRGB part = cur;
 | 
			
		||||
    part.nscale8(seep);
 | 
			
		||||
    cur.nscale8(keep);
 | 
			
		||||
    cur += carryover;
 | 
			
		||||
    if (i) {
 | 
			
		||||
      CRGB prev = (leds ? leds[XY(col,i-1)] : CRGB(getPixelColorXY(col, i-1))) + part;
 | 
			
		||||
      if (leds) leds[XY(col,i-1)] = prev;
 | 
			
		||||
      else      setPixelColorXY(col, i-1, prev);
 | 
			
		||||
      CRGB prev = CRGB(getPixelColorXY(col, i-1)) + part;
 | 
			
		||||
      setPixelColorXY(col, i-1, prev);
 | 
			
		||||
    }
 | 
			
		||||
    if (leds) leds[XY(col,i)] = cur;
 | 
			
		||||
    else      setPixelColorXY(col, i, cur);
 | 
			
		||||
    setPixelColorXY(col, i, cur);
 | 
			
		||||
    carryover = part;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			@ -350,15 +346,15 @@ void Segment::blurCol(uint16_t col, fract8 blur_amount, CRGB* leds) {
 | 
			
		|||
//         eventually all the way to black; this is by design so that
 | 
			
		||||
//         it can be used to (slowly) clear the LEDs to black.
 | 
			
		||||
 | 
			
		||||
void Segment::blur1d(CRGB* leds, fract8 blur_amount) {
 | 
			
		||||
void Segment::blur1d(fract8 blur_amount) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
  for (uint16_t y = 0; y < rows; y++) blurRow(y, blur_amount, leds);
 | 
			
		||||
  for (uint16_t y = 0; y < rows; y++) blurRow(y, blur_amount);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// 1D Box blur (with added weight - blur_amount: [0=no blur, 255=max blur])
 | 
			
		||||
void Segment::blur1d(uint16_t i, bool vertical, fract8 blur_amount, CRGB* leds) {
 | 
			
		||||
void Segment::blur1d(uint16_t i, bool vertical, fract8 blur_amount) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
| 
						 | 
				
			
			@ -376,9 +372,9 @@ void Segment::blur1d(uint16_t i, bool vertical, fract8 blur_amount, CRGB* leds)
 | 
			
		|||
    uint16_t yp = vertical ? y-1 : y;
 | 
			
		||||
    uint16_t xn = vertical ? x : x+1;
 | 
			
		||||
    uint16_t yn = vertical ? y+1 : y;
 | 
			
		||||
    CRGB curr = leds ? leds[XY(x,y)] : CRGB(getPixelColorXY(x,y));
 | 
			
		||||
    CRGB prev = (xp<0 || yp<0) ? CRGB::Black : (leds ? leds[XY(xp,yp)] : CRGB(getPixelColorXY(xp,yp)));
 | 
			
		||||
    CRGB next = ((vertical && yn>=dim1) || (!vertical && xn>=dim1)) ? CRGB::Black : (leds ? leds[XY(xn,yn)] : CRGB(getPixelColorXY(xn,yn)));
 | 
			
		||||
    CRGB curr = CRGB(getPixelColorXY(x,y));
 | 
			
		||||
    CRGB prev = (xp<0 || yp<0) ? CRGB::Black : CRGB(getPixelColorXY(xp,yp));
 | 
			
		||||
    CRGB next = ((vertical && yn>=dim1) || (!vertical && xn>=dim1)) ? CRGB::Black : CRGB(getPixelColorXY(xn,yn));
 | 
			
		||||
    uint16_t r, g, b;
 | 
			
		||||
    r = (curr.r*keep + (prev.r + next.r)*seep) / 3;
 | 
			
		||||
    g = (curr.g*keep + (prev.g + next.g)*seep) / 3;
 | 
			
		||||
| 
						 | 
				
			
			@ -388,22 +384,21 @@ void Segment::blur1d(uint16_t i, bool vertical, fract8 blur_amount, CRGB* leds)
 | 
			
		|||
  for (uint16_t j = 0; j < dim1; j++) {
 | 
			
		||||
    uint16_t x = vertical ? i : j;
 | 
			
		||||
    uint16_t y = vertical ? j : i;
 | 
			
		||||
    if (leds) leds[XY(x,y)] = tmp[j];
 | 
			
		||||
    else      setPixelColorXY(x, y, tmp[j]);
 | 
			
		||||
    setPixelColorXY(x, y, tmp[j]);
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Segment::blur2d(CRGB* leds, fract8 blur_amount) {
 | 
			
		||||
void Segment::blur2d(fract8 blur_amount) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
  for (uint16_t i = 0; i < rows; i++) blurRow(i, blur_amount, leds); // blur all rows
 | 
			
		||||
  for (uint16_t k = 0; k < cols; k++) blurCol(k, blur_amount, leds); // blur all columns
 | 
			
		||||
  for (uint16_t i = 0; i < rows; i++) blurRow(i, blur_amount); // blur all rows
 | 
			
		||||
  for (uint16_t k = 0; k < cols; k++) blurCol(k, blur_amount); // blur all columns
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Segment::moveX(CRGB *leds, int8_t delta) {
 | 
			
		||||
void Segment::moveX(int8_t delta) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
| 
						 | 
				
			
			@ -411,20 +406,18 @@ void Segment::moveX(CRGB *leds, int8_t delta) {
 | 
			
		|||
  if (delta > 0) {
 | 
			
		||||
    for (uint8_t y = 0; y < rows; y++) for (uint8_t x = 0; x < cols-1; x++) {
 | 
			
		||||
      if (x + delta >= cols) break;
 | 
			
		||||
      if (leds) leds[XY(x, y)] = leds[XY((x + delta)%cols, y)];
 | 
			
		||||
      else      setPixelColorXY(x, y, getPixelColorXY((x + delta)%cols, y));
 | 
			
		||||
      setPixelColorXY(x, y, getPixelColorXY((x + delta)%cols, y));
 | 
			
		||||
    }
 | 
			
		||||
  } else {
 | 
			
		||||
    for (uint8_t y = 0; y < rows; y++) for (int16_t x = cols-1; x >= 0; x--) {
 | 
			
		||||
      if (x + delta < 0) break;
 | 
			
		||||
      if (leds) leds[XY(x, y)] = leds[XY(x + delta, y)];
 | 
			
		||||
      else      setPixelColorXY(x, y, getPixelColorXY(x + delta, y));
 | 
			
		||||
      setPixelColorXY(x, y, getPixelColorXY(x + delta, y));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Segment::moveY(CRGB *leds, int8_t delta) {
 | 
			
		||||
void Segment::moveY(int8_t delta) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
| 
						 | 
				
			
			@ -432,14 +425,12 @@ void Segment::moveY(CRGB *leds, int8_t delta) {
 | 
			
		|||
  if (delta > 0) {
 | 
			
		||||
    for (uint8_t x = 0; x < cols; x++) for (uint8_t y = 0; y < rows-1; y++) {
 | 
			
		||||
      if (y + delta >= rows) break;
 | 
			
		||||
      if (leds) leds[XY(x, y)] = leds[XY(x, (y + delta))];
 | 
			
		||||
      else      setPixelColorXY(x, y, getPixelColorXY(x, (y + delta)));
 | 
			
		||||
      setPixelColorXY(x, y, getPixelColorXY(x, (y + delta)));
 | 
			
		||||
    }
 | 
			
		||||
  } else {
 | 
			
		||||
    for (uint8_t x = 0; x < cols; x++) for (int16_t y = rows-1; y >= 0; y--) {
 | 
			
		||||
      if (y + delta < 0) break;
 | 
			
		||||
      if (leds) leds[XY(x, y)] = leds[XY(x, y + delta)];
 | 
			
		||||
      else      setPixelColorXY(x, y, getPixelColorXY(x, y + delta));
 | 
			
		||||
      setPixelColorXY(x, y, getPixelColorXY(x, y + delta));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			@ -448,33 +439,33 @@ void Segment::moveY(CRGB *leds, int8_t delta) {
 | 
			
		|||
// move() - move all pixels in desired direction delta number of pixels
 | 
			
		||||
// @param dir direction: 0=left, 1=left-up, 2=up, 3=right-up, 4=right, 5=right-down, 6=down, 7=left-down
 | 
			
		||||
// @param delta number of pixels to move
 | 
			
		||||
void Segment::move(uint8_t dir, uint8_t delta, CRGB *leds) {
 | 
			
		||||
void Segment::move(uint8_t dir, uint8_t delta) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  if (delta==0) return;
 | 
			
		||||
  switch (dir) {
 | 
			
		||||
    case 0: moveX(leds, delta);                     break;
 | 
			
		||||
    case 1: moveX(leds, delta); moveY(leds, delta); break;
 | 
			
		||||
    case 2:                     moveY(leds, delta); break;
 | 
			
		||||
    case 3: moveX(leds,-delta); moveY(leds, delta); break;
 | 
			
		||||
    case 4: moveX(leds,-delta);                     break;
 | 
			
		||||
    case 5: moveX(leds,-delta); moveY(leds,-delta); break;
 | 
			
		||||
    case 6:                     moveY(leds,-delta); break;
 | 
			
		||||
    case 7: moveX(leds, delta); moveY(leds,-delta); break;
 | 
			
		||||
    case 0: moveX(delta);                     break;
 | 
			
		||||
    case 1: moveX(delta); moveY(delta); break;
 | 
			
		||||
    case 2:                     moveY(delta); break;
 | 
			
		||||
    case 3: moveX(-delta); moveY(delta); break;
 | 
			
		||||
    case 4: moveX(-delta);                     break;
 | 
			
		||||
    case 5: moveX(-delta); moveY(-delta); break;
 | 
			
		||||
    case 6:                     moveY(-delta); break;
 | 
			
		||||
    case 7: moveX(delta); moveY(-delta); break;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Segment::fill_solid(CRGB* leds, CRGB color) {
 | 
			
		||||
  const uint16_t cols = is2D() ? virtualWidth() : virtualLength();
 | 
			
		||||
void Segment::fill_solid(CRGB color) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
  for(uint16_t y = 0; y < rows; y++) for (uint16_t x = 0; x < cols; x++) {
 | 
			
		||||
    if (leds) leds[XY(x,y)] = color;
 | 
			
		||||
    else setPixelColorXY(x, y, color);
 | 
			
		||||
    setPixelColorXY(x, y, color);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// by stepko, taken from https://editor.soulmatelights.com/gallery/573-blobs
 | 
			
		||||
void Segment::fill_circle(CRGB* leds, uint16_t cx, uint16_t cy, uint8_t radius, CRGB col) {
 | 
			
		||||
void Segment::fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB col) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
| 
						 | 
				
			
			@ -483,50 +474,47 @@ void Segment::fill_circle(CRGB* leds, uint16_t cx, uint16_t cy, uint8_t radius,
 | 
			
		|||
      if (x * x + y * y <= radius * radius &&
 | 
			
		||||
          int16_t(cx)+x>=0 && int16_t(cy)+y>=0 &&
 | 
			
		||||
          int16_t(cx)+x<cols && int16_t(cy)+y<rows) {
 | 
			
		||||
        if (leds) leds[XY(cx + x, cy + y)] += col;
 | 
			
		||||
        else addPixelColorXY(cx + x, cy + y, col);
 | 
			
		||||
        addPixelColorXY(cx + x, cy + y, col);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Segment::fadeToBlackBy(CRGB* leds, uint8_t fadeBy) {
 | 
			
		||||
void Segment::fadeToBlackByOld(uint8_t fadeBy) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  nscale8(leds, 255 - fadeBy);
 | 
			
		||||
  nscale8(255 - fadeBy);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Segment::nscale8(CRGB* leds, uint8_t scale) {
 | 
			
		||||
void Segment::nscale8(uint8_t scale) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
  for(uint16_t y = 0; y < rows; y++) for (uint16_t x = 0; x < cols; x++) {
 | 
			
		||||
    if (leds) leds[XY(x,y)].nscale8(scale);
 | 
			
		||||
    else setPixelColorXY(x, y, CRGB(getPixelColorXY(x, y)).nscale8(scale));
 | 
			
		||||
  }
 | 
			
		||||
  for(uint16_t y = 0; y < rows; y++) for (uint16_t x = 0; x < cols; x++)
 | 
			
		||||
    setPixelColorXY(x, y, CRGB(getPixelColorXY(x, y)).nscale8(scale));
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//line function
 | 
			
		||||
void Segment::drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c, CRGB *leds) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
  if (x0 >= cols || x1 >= cols || y0 >= rows || y1 >= rows) return;
 | 
			
		||||
  const int16_t dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
 | 
			
		||||
  const int16_t dy = abs(y1-y0), sy = y0<y1 ? 1 : -1; 
 | 
			
		||||
  int16_t err = (dx>dy ? dx : -dy)/2, e2;
 | 
			
		||||
  for (;;) {
 | 
			
		||||
    if (leds == nullptr) setPixelColorXY(x0,y0,c);
 | 
			
		||||
    else                 leds[XY(x0,y0)] = c;
 | 
			
		||||
    if (x0==x1 && y0==y1) break;
 | 
			
		||||
    e2 = err;
 | 
			
		||||
    if (e2 >-dx) { err -= dy; x0 += sx; }
 | 
			
		||||
    if (e2 < dy) { err += dx; y0 += sy; }
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
// void Segment::drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c, CRGB *leds) {
 | 
			
		||||
// #ifndef WLED_DISABLE_2D
 | 
			
		||||
//   const uint16_t cols = virtualWidth();
 | 
			
		||||
//   const uint16_t rows = virtualHeight();
 | 
			
		||||
//   if (x0 >= cols || x1 >= cols || y0 >= rows || y1 >= rows) return;
 | 
			
		||||
//   const int16_t dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
 | 
			
		||||
//   const int16_t dy = abs(y1-y0), sy = y0<y1 ? 1 : -1; 
 | 
			
		||||
//   int16_t err = (dx>dy ? dx : -dy)/2, e2;
 | 
			
		||||
//   for (;;) {
 | 
			
		||||
//     if (leds == nullptr) setPixelColorXY(x0,y0,c);
 | 
			
		||||
//     else                 leds[XY(x0,y0)] = c;
 | 
			
		||||
//     if (x0==x1 && y0==y1) break;
 | 
			
		||||
//     e2 = err;
 | 
			
		||||
//     if (e2 >-dx) { err -= dy; x0 += sx; }
 | 
			
		||||
//     if (e2 < dy) { err += dx; y0 += sy; }
 | 
			
		||||
//   }
 | 
			
		||||
// #endif
 | 
			
		||||
// }
 | 
			
		||||
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
// font curtesy of https://github.com/idispatch/raster-fonts
 | 
			
		||||
| 
						 | 
				
			
			@ -6683,7 +6671,7 @@ static const unsigned char console_font_5x8[] PROGMEM = {
 | 
			
		|||
 | 
			
		||||
// draws a raster font character on canvas
 | 
			
		||||
// only supports 5x8 and 6x8 fonts ATM
 | 
			
		||||
void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color, CRGB *leds) {
 | 
			
		||||
void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color) {
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  const uint16_t cols = virtualWidth();
 | 
			
		||||
  const uint16_t rows = virtualHeight();
 | 
			
		||||
| 
						 | 
				
			
			@ -6701,8 +6689,7 @@ void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w,
 | 
			
		|||
    for (uint8_t j = 0; j<w; j++) { // character width
 | 
			
		||||
      int16_t x0 = x + (w-1) - j;
 | 
			
		||||
      if ((x0 >= 0 || x0 < cols) && ((bits>>(j+(8-w))) & 0x01)) { // bit set & drawing on-screen
 | 
			
		||||
        if (leds) leds[XY(x0,y0)] = color;
 | 
			
		||||
        else      setPixelColorXY(x0, y0, color);
 | 
			
		||||
        setPixelColorXY(x0, y0, color);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
| 
						 | 
				
			
			@ -6710,7 +6697,7 @@ void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w,
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
#define WU_WEIGHT(a,b) ((uint8_t) (((a)*(b)+(a)+(b))>>8))
 | 
			
		||||
void Segment::wu_pixel(CRGB *leds, uint32_t x, uint32_t y, CRGB c) {      //awesome wu_pixel procedure by reddit u/sutaburosu
 | 
			
		||||
void Segment::wu_pixel(uint32_t x, uint32_t y, CRGB c) {      //awesome wu_pixel procedure by reddit u/sutaburosu
 | 
			
		||||
#ifndef WLED_DISABLE_2D
 | 
			
		||||
  // extract the fractional parts and derive their inverses
 | 
			
		||||
  uint8_t xx = x & 0xff, yy = y & 0xff, ix = 255 - xx, iy = 255 - yy;
 | 
			
		||||
| 
						 | 
				
			
			@ -6721,21 +6708,12 @@ void Segment::wu_pixel(CRGB *leds, uint32_t x, uint32_t y, CRGB c) {      //awes
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  for (uint8_t i = 0; i < 4; i++) {
 | 
			
		||||
    uint16_t xx = (x >> 8) + (i & 1);
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    uint16_t yy = (y >> 8) + ((i >> 1) & 1);
 | 
			
		||||
    uint16_t xy = XY(xx, yy);
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    CRGB color;
 | 
			
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    if (leds) { 
 | 
			
		||||
      color.r = qadd8(leds[xy].r, c.r * wu[i] >> 8);
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		||||
      color.g = qadd8(leds[xy].g, c.g * wu[i] >> 8);
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      color.b = qadd8(leds[xy].b, c.b * wu[i] >> 8);
 | 
			
		||||
      leds[xy] = color;
 | 
			
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    }
 | 
			
		||||
    else {
 | 
			
		||||
      CRGB oColor = getPixelColorXY(xx, yy);
 | 
			
		||||
      color.r = qadd8(oColor.r, c.r * wu[i] >> 8);
 | 
			
		||||
      color.g = qadd8(oColor.g, c.g * wu[i] >> 8);
 | 
			
		||||
      color.b = qadd8(oColor.b, c.b * wu[i] >> 8);
 | 
			
		||||
      setPixelColorXY(xx, yy, color);
 | 
			
		||||
    } 
 | 
			
		||||
    CRGB oColor = getPixelColorXY(xx, yy);
 | 
			
		||||
    color.r = qadd8(oColor.r, c.r * wu[i] >> 8);
 | 
			
		||||
    color.g = qadd8(oColor.g, c.g * wu[i] >> 8);
 | 
			
		||||
    color.b = qadd8(oColor.b, c.b * wu[i] >> 8);
 | 
			
		||||
    setPixelColorXY(xx, yy, color);
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
| 
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