Code optimisation & cleanup.

Minor fixes.
pull/2737/head
Blaž Kristan 2022-07-29 12:15:56 +02:00
rodzic df534d30bf
commit 191db46c4f
7 zmienionych plików z 70 dodań i 86 usunięć

Wyświetl plik

@ -5615,7 +5615,7 @@ uint16_t mode_2Dcrazybees(void) {
uint8_t posX, posY, aimX, aimY, hue; uint8_t posX, posY, aimX, aimY, hue;
int8_t deltaX, deltaY, signX, signY, error; int8_t deltaX, deltaY, signX, signY, error;
void aimed(uint16_t w, uint16_t h) { void aimed(uint16_t w, uint16_t h) {
randomSeed(millis()); random16_set_seed(millis());
aimX = random8(0, w); aimX = random8(0, w);
aimY = random8(0, h); aimY = random8(0, h);
hue = random8(); hue = random8();
@ -5709,7 +5709,7 @@ uint16_t mode_2Dghostrider(void) {
SEGENV.aux0 = cols; SEGENV.aux0 = cols;
SEGENV.aux1 = rows; SEGENV.aux1 = rows;
SEGMENT.fill_solid(leds, CRGB::Black); SEGMENT.fill_solid(leds, CRGB::Black);
randomSeed(strip.now); random16_set_seed(strip.now);
lighter->angleSpeed = random8(0,20) - 10; lighter->angleSpeed = random8(0,20) - 10;
lighter->Vspeed = 5; lighter->Vspeed = 5;
lighter->gPosX = (cols/2) * 10; lighter->gPosX = (cols/2) * 10;

Wyświetl plik

@ -434,10 +434,10 @@ typedef struct Segment {
uint8_t _briT; // temporary brightness uint8_t _briT; // temporary brightness
uint8_t _cctT; // temporary CCT uint8_t _cctT; // temporary CCT
CRGBPalette16 _palT; // temporary palette CRGBPalette16 _palT; // temporary palette
uint8_t _modeP; // previous mode/effect //uint8_t _modeP; // previous mode/effect (transitioning effects is way more complex than this)
uint32_t _start; uint32_t _start;
uint16_t _dur; uint16_t _dur;
// Transition(uint16_t dur=10) : _briT(255), _cctT(127), _palT(CRGBPalette16(CRGB::Black)), _modeP(FX_MODE_STATIC), _start(millis()), _dur(dur) {} // Transition(uint16_t dur=750) : _briT(255), _cctT(127), _palT(CRGBPalette16(CRGB::Black)), _modeP(FX_MODE_STATIC), _start(millis()), _dur(dur) {}
// Transition(uint16_t d, uint8_t b, uint8_t c, const uint32_t *o) : _briT(b), _cctT(c), _palT(CRGBPalette16(CRGB::Black)), _modeP(FX_MODE_STATIC), _start(millis()), _dur(d) { // Transition(uint16_t d, uint8_t b, uint8_t c, const uint32_t *o) : _briT(b), _cctT(c), _palT(CRGBPalette16(CRGB::Black)), _modeP(FX_MODE_STATIC), _start(millis()), _dur(d) {
// for (size_t i=0; i<NUM_COLORS; i++) _colorT[i] = o[i]; // for (size_t i=0; i<NUM_COLORS; i++) _colorT[i] = o[i];
// } // }
@ -501,21 +501,21 @@ typedef struct Segment {
Segment& operator= (const Segment &orig); // copy assignment Segment& operator= (const Segment &orig); // copy assignment
Segment& operator= (Segment &&orig) noexcept; // move assignment Segment& operator= (Segment &&orig) noexcept; // move assignment
inline bool getOption(uint8_t n) { return ((options >> n) & 0x01); } inline bool getOption(uint8_t n) { return ((options >> n) & 0x01); }
inline bool isSelected() { return getOption(0); } inline bool isSelected(void) { return getOption(0); }
inline bool isActive() { return stop > start; } inline bool isActive(void) { return stop > start; }
inline uint16_t width() { return stop - start; } inline uint16_t width(void) { return stop - start; }
inline uint16_t height() { return stopY - startY; } inline uint16_t height(void) { return stopY - startY; }
inline uint16_t length() { return width(); } inline uint16_t length(void) { return width(); }
inline uint16_t groupLength() { return grouping + spacing; } inline uint16_t groupLength(void) { return grouping + spacing; }
inline uint8_t getLightCapabilities() { return _capabilities; } inline uint8_t getLightCapabilities(void) { return _capabilities; }
bool setColor(uint8_t slot, uint32_t c); //returns true if changed bool setColor(uint8_t slot, uint32_t c); //returns true if changed
void setCCT(uint16_t k); void setCCT(uint16_t k);
void setOpacity(uint8_t o); void setOpacity(uint8_t o);
void setOption(uint8_t n, bool val); void setOption(uint8_t n, bool val);
uint8_t differs(Segment& b); uint8_t differs(Segment& b);
void refreshLightCapabilities(); void refreshLightCapabilities(void);
// runtime data functions // runtime data functions
bool allocateData(uint16_t len); bool allocateData(uint16_t len);
@ -528,19 +528,19 @@ typedef struct Segment {
* Call resetIfRequired before calling the next effect function. * Call resetIfRequired before calling the next effect function.
* Safe to call from interrupts and network requests. * Safe to call from interrupts and network requests.
*/ */
inline void markForReset() { reset = true; } // setOption(SEG_OPTION_RESET, true) inline void markForReset(void) { reset = true; } // setOption(SEG_OPTION_RESET, true)
// transition functions // transition functions
void startTransition(uint16_t dur); // transition has to start before actual segment values change void startTransition(uint16_t dur); // transition has to start before actual segment values change
void handleTransition(void); void handleTransition(void);
uint16_t progress(); //transition progression between 0-65535 uint16_t progress(void); //transition progression between 0-65535
uint8_t currentBri(uint8_t briNew, bool useCct = false); uint8_t currentBri(uint8_t briNew, bool useCct = false);
uint32_t currentColor(uint8_t slot, uint32_t colorNew) { return getOption(SEG_OPTION_TRANSITIONAL) /*&& !_t*/ ? color_blend(/*_t->*/_colorT[slot], colorNew, progress(), true) : colorNew; } uint32_t currentColor(uint8_t slot, uint32_t colorNew) { return getOption(SEG_OPTION_TRANSITIONAL) /*&& !_t*/ ? color_blend(/*_t->*/_colorT[slot], colorNew, progress(), true) : colorNew; }
CRGBPalette16 loadPalette(uint8_t pal); CRGBPalette16 &loadPalette(CRGBPalette16 &tgt, uint8_t pal);
CRGBPalette16 currentPalette(uint8_t pal); CRGBPalette16 &currentPalette(CRGBPalette16 &tgt, uint8_t paletteID);
// 1D strip // 1D strip
uint16_t virtualLength(); uint16_t virtualLength(void);
void setPixelColor(int n, uint32_t c); // set relative pixel within segment with color void setPixelColor(int n, uint32_t c); // set relative pixel within segment with color
void setPixelColor(int n, byte r, byte g, byte b, byte w = 0) { setPixelColor(n, RGBW32(r,g,b,w)); } // automatically inline void setPixelColor(int n, byte r, byte g, byte b, byte w = 0) { setPixelColor(n, RGBW32(r,g,b,w)); } // automatically inline
void setPixelColor(int n, CRGB c) { setPixelColor(n, c.red, c.green, c.blue); } // automatically inline void setPixelColor(int n, CRGB c) { setPixelColor(n, c.red, c.green, c.blue); } // automatically inline
@ -560,8 +560,8 @@ typedef struct Segment {
uint32_t color_wheel(uint8_t pos); uint32_t color_wheel(uint8_t pos);
// 2D matrix // 2D matrix
uint16_t virtualWidth(); uint16_t virtualWidth(void);
uint16_t virtualHeight(); uint16_t virtualHeight(void);
uint16_t XY(uint16_t x, uint16_t y); // support function to get relative index within segment (for leds[]) uint16_t XY(uint16_t x, uint16_t y); // support function to get relative index within segment (for leds[])
void setPixelColorXY(int x, int y, uint32_t c); // set relative pixel within segment with color void setPixelColorXY(int x, int y, uint32_t c); // set relative pixel within segment with color
void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColorXY(x, y, RGBW32(r,g,b,w)); } // automatically inline void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColorXY(x, y, RGBW32(r,g,b,w)); } // automatically inline
@ -599,9 +599,10 @@ class WS2812FX { // 96 bytes
typedef uint16_t (*mode_ptr)(void); // pointer to mode function typedef uint16_t (*mode_ptr)(void); // pointer to mode function
typedef void (*show_callback)(void); // pre show callback typedef void (*show_callback)(void); // pre show callback
typedef struct ModeData { typedef struct ModeData {
uint8_t _id; // mode (effect) id
mode_ptr _fcn; // mode (effect) function mode_ptr _fcn; // mode (effect) function
const char *_data; // mode (effect) name and its slider control data array const char *_data; // mode (effect) name and its UI control data
ModeData(uint16_t (*fcn)(void), const char *data) : _fcn(fcn), _data(data) {} ModeData(uint8_t id, uint16_t (*fcn)(void), const char *data) : _id(id), _fcn(fcn), _data(data) {}
} mode_data_t; } mode_data_t;
static WS2812FX* instance; static WS2812FX* instance;
@ -630,12 +631,13 @@ class WS2812FX { // 96 bytes
matrix{0,0,0,0}, matrix{0,0,0,0},
panel{{0,0,0,0}}, panel{{0,0,0,0}},
#endif #endif
// semi-private (just obscured) used in effect functions through macros
_currentPalette(CRGBPalette16(CRGB::Black)), _currentPalette(CRGBPalette16(CRGB::Black)),
_bri_t(0), _bri_t(0),
_colors_t{0,0,0}, _colors_t{0,0,0},
_virtualSegmentLength(0), _virtualSegmentLength(0),
// true private variables
_length(DEFAULT_LED_COUNT), _length(DEFAULT_LED_COUNT),
_rand16seed(0),
_brightness(DEFAULT_BRIGHTNESS), _brightness(DEFAULT_BRIGHTNESS),
_usedSegmentData(0), _usedSegmentData(0),
_transitionDur(750), _transitionDur(750),
@ -652,29 +654,21 @@ class WS2812FX { // 96 bytes
customMappingSize(0), customMappingSize(0),
_lastShow(0), _lastShow(0),
_segment_index(0), _segment_index(0),
_segment_index_palette_last(99),
_mainSegment(0) _mainSegment(0)
{ {
WS2812FX::instance = this; WS2812FX::instance = this;
_mode.reserve(_modeCount); _mode.reserve(_modeCount); // allocate memory to prevent initial fragmentation
_modeData.reserve(_modeCount); _modeData.reserve(_modeCount); // allocate memory to prevent initial fragmentation
if (_mode.capacity() <= 1 || _modeData.capacity() <= 1) _modeCount = 1; if (_mode.capacity() <= 1 || _modeData.capacity() <= 1) _modeCount = 1;
else setupEffectData(); else setupEffectData();
/*
_mode = new mode_ptr[_modeCount];
_modeData = new const char*[_modeCount];
if (_mode && _modeData) setupEffectData();
else _modeCount = 1; // only Solid will work
*/
} }
~WS2812FX() { ~WS2812FX() {
if (customMappingTable) delete[] customMappingTable; if (customMappingTable) delete[] customMappingTable;
//delete[] _mode;
//delete[] _modeData;
_mode.clear(); _mode.clear();
_modeData.clear(); _modeData.clear();
_segments.clear(); _segments.clear();
customPalettes.clear();
} }
static WS2812FX* getInstance(void) { return instance; } static WS2812FX* getInstance(void) { return instance; }
@ -823,9 +817,9 @@ class WS2812FX { // 96 bytes
// end 2D support // end 2D support
void loadCustomPalettes(); // loads custom palettes from JSON void loadCustomPalettes(void); // loads custom palettes from JSON
CRGBPalette16 _currentPalette; // palette used for current effect (includes transition) CRGBPalette16 _currentPalette; // palette used for current effect (includes transition)
std::vector<CRGBPalette16> customPalettes; std::vector<CRGBPalette16> customPalettes; // TODO: move custom palettes out of WS2812FX class
// using public variables to reduce code size increase due to inline function getSegment() (with bounds checking) // using public variables to reduce code size increase due to inline function getSegment() (with bounds checking)
// and color transitions // and color transitions
@ -833,20 +827,16 @@ class WS2812FX { // 96 bytes
uint32_t _colors_t[3]; // color used for effect (includes transition) uint32_t _colors_t[3]; // color used for effect (includes transition)
uint16_t _virtualSegmentLength; uint16_t _virtualSegmentLength;
//segment _segments[MAX_NUM_SEGMENTS]; // SRAM footprint: 88 bytes per element std::vector<segment> _segments;
std::vector<segment> _segments; // deleting a segment while effects play crashes ESP
friend class Segment; friend class Segment;
//size_t segSize = sizeof(Segment);
//size_t segsSize = sizeof(_segments);
private: private:
uint16_t _length; uint16_t _length;
uint16_t _rand16seed; uint8_t _brightness;
uint8_t _brightness;
uint16_t _usedSegmentData; uint16_t _usedSegmentData;
uint16_t _transitionDur; uint16_t _transitionDur;
uint8_t _targetFps; uint8_t _targetFps;
uint16_t _frametime; uint16_t _frametime;
uint16_t _cumulativeFps; uint16_t _cumulativeFps;
@ -857,15 +847,8 @@ class WS2812FX { // 96 bytes
bool _hasWhiteChannel : 1; bool _hasWhiteChannel : 1;
bool _triggered : 1; bool _triggered : 1;
}; };
// bool
// _isServicing,
// _isOffRefreshRequired, //periodic refresh is required for the strip to remain off.
// _hasWhiteChannel,
// _triggered;
uint8_t _modeCount; uint8_t _modeCount;
//mode_ptr *_mode; // SRAM footprint: 4 bytes per element
//const char **_modeData; // mode (effect) name and its slider control data array
std::vector<mode_ptr> _mode; // SRAM footprint: 4 bytes per element std::vector<mode_ptr> _mode; // SRAM footprint: 4 bytes per element
std::vector<const char*> _modeData; // mode (effect) name and its slider control data array std::vector<const char*> _modeData; // mode (effect) name and its slider control data array
@ -877,7 +860,6 @@ class WS2812FX { // 96 bytes
uint32_t _lastShow; uint32_t _lastShow;
uint8_t _segment_index; uint8_t _segment_index;
uint8_t _segment_index_palette_last;
uint8_t _mainSegment; uint8_t _mainSegment;
void void

Wyświetl plik

@ -188,12 +188,12 @@ void Segment::startTransition(uint16_t dur) {
// starting a transition has to occur before change so we get current values 1st // starting a transition has to occur before change so we get current values 1st
/*uint8_t*/ _briT = currentBri(getOption(SEG_OPTION_ON) ? opacity : 0); // comment out uint8_t if not using Transition struct /*uint8_t*/ _briT = currentBri(getOption(SEG_OPTION_ON) ? opacity : 0); // comment out uint8_t if not using Transition struct
/*uint8_t*/ _cctT = currentBri(cct, true); // comment out uint8_t if not using Transition struct /*uint8_t*/ _cctT = currentBri(cct, true); // comment out uint8_t if not using Transition struct
/*CRGBPalette16*/ _palT = loadPalette(palette); /*CRGBPalette16 _palT;*/ loadPalette(_palT, palette);
/*uint8_t*/ _modeP = mode; // comment out uint8_t if not using Transition struct ///*uint8_t*/ _modeP = mode; // comment out uint8_t if not using Transition struct
//uint32_t _colorT[NUM_COLORS]; // comment out if not using Transition struct //uint32_t _colorT[NUM_COLORS]; // comment out if not using Transition struct
for (size_t i=0; i<NUM_COLORS; i++) _colorT[i] = currentColor(i, colors[i]); for (size_t i=0; i<NUM_COLORS; i++) _colorT[i] = currentColor(i, colors[i]);
// comment out if not using Transition struct // using transition struct
//if (!_t) _t = new Transition(dur); // no previous transition running //if (!_t) _t = new Transition(dur); // no previous transition running
//if (!_t) return; // failed to allocat data //if (!_t) return; // failed to allocat data
//_t->_briT = _briT; //_t->_briT = _briT;
@ -201,6 +201,9 @@ void Segment::startTransition(uint16_t dur) {
//_t->_palT = _palT; //_t->_palT = _palT;
//_t->_modeT = _modeP; //_t->_modeT = _modeP;
//for (size_t i=0; i<NUM_COLORS; i++) _t->_colorT[i] = _colorT[i]; //for (size_t i=0; i<NUM_COLORS; i++) _t->_colorT[i] = _colorT[i];
// comment out if using transition struct as it is done in constructor
_dur = dur;
_start = millis();
setOption(SEG_OPTION_TRANSITIONAL, true); setOption(SEG_OPTION_TRANSITIONAL, true);
} }
@ -223,11 +226,11 @@ uint8_t Segment::currentBri(uint8_t briNew, bool useCct) {
} }
} }
CRGBPalette16 Segment::loadPalette(uint8_t pal) { CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) {
static unsigned long _lastPaletteChange = 0; // perhaps it should be per segment static unsigned long _lastPaletteChange = 0; // perhaps it should be per segment
byte tcp[72]; byte tcp[72];
CRGBPalette16 targetPalette; if (pal < 245 && pal > GRADIENT_PALETTE_COUNT+13) pal = 0;
if (pal>245 && (strip.customPalettes.size() == 0 || 255-pal > strip.customPalettes.size()-1)) pal = 0; if (pal > 245 && (strip.customPalettes.size() == 0 || 255-pal > strip.customPalettes.size()-1)) pal = 0;
//default palette. Differs depending on effect //default palette. Differs depending on effect
if (pal == 0) switch (mode) { if (pal == 0) switch (mode) {
case FX_MODE_FIRE_2012 : pal = 35; break; // heat palette case FX_MODE_FIRE_2012 : pal = 35; break; // heat palette
@ -301,17 +304,16 @@ CRGBPalette16 Segment::loadPalette(uint8_t pal) {
return targetPalette; return targetPalette;
} }
CRGBPalette16 Segment::currentPalette(uint8_t pal) { CRGBPalette16 &Segment::currentPalette(CRGBPalette16 &targetPalette, uint8_t pal) {
pal = (!getOption(SEG_OPTION_TRANSITIONAL) || progress() == 0xFFFFU) ? palette : constrain(pal, 0, GRADIENT_PALETTE_COUNT-1); loadPalette(targetPalette, pal);
CRGBPalette16 targetPalette = loadPalette(pal);
//if (_t && progress() < 0xFFFFU) { //if (_t && progress() < 0xFFFFU) {
if (getOption(SEG_OPTION_TRANSITIONAL) && progress() < 0xFFFFU) { if (paletteFade && getOption(SEG_OPTION_TRANSITIONAL) && progress() < 0xFFFFU) {
// blend palettes // blend palettes
nblendPaletteTowardPalette(/*_t->*/_palT, targetPalette, 48); uint8_t blends = map(_dur, 0, 0xFFFF, 48, 1); // do not blend palettes too quickly (0-65.5s)
return /*_t->*/_palT; nblendPaletteTowardPalette(/*_t->*/_palT, targetPalette, blends);
} else { targetPalette = /*_t->*/_palT; // copy transitioning/temporary palette
return targetPalette;
} }
return targetPalette;
} }
void Segment::handleTransition() { void Segment::handleTransition() {
@ -326,7 +328,7 @@ void Segment::handleTransition() {
bool Segment::setColor(uint8_t slot, uint32_t c) { //returns true if changed bool Segment::setColor(uint8_t slot, uint32_t c) { //returns true if changed
if (slot >= NUM_COLORS || c == colors[slot]) return false; if (slot >= NUM_COLORS || c == colors[slot]) return false;
startTransition(strip.getTransition()); // start transition prior to change if (fadeTransition) startTransition(strip.getTransition()); // start transition prior to change
colors[slot] = c; colors[slot] = c;
return true; return true;
} }
@ -338,19 +340,19 @@ void Segment::setCCT(uint16_t k) {
k = (k - 1900) >> 5; k = (k - 1900) >> 5;
} }
if (cct == k) return; if (cct == k) return;
startTransition(strip.getTransition()); // start transition prior to change if (fadeTransition) startTransition(strip.getTransition()); // start transition prior to change
cct = k; cct = k;
} }
void Segment::setOpacity(uint8_t o) { void Segment::setOpacity(uint8_t o) {
if (opacity == o) return; if (opacity == o) return;
startTransition(strip.getTransition()); // start transition prior to change if (fadeTransition) startTransition(strip.getTransition()); // start transition prior to change
opacity = o; opacity = o;
} }
void Segment::setOption(uint8_t n, bool val) { void Segment::setOption(uint8_t n, bool val) {
bool prevOn = getOption(SEG_OPTION_ON); bool prevOn = getOption(SEG_OPTION_ON);
if (n == SEG_OPTION_ON && val != prevOn) startTransition(strip.getTransition()); // start transition prior to change if (fadeTransition && n == SEG_OPTION_ON && val != prevOn) startTransition(strip.getTransition()); // start transition prior to change
if (val) options |= 0x01 << n; if (val) options |= 0x01 << n;
else options &= ~(0x01 << n); else options &= ~(0x01 << n);
} }
@ -845,7 +847,7 @@ void WS2812FX::service() {
_colors_t[0] = seg.currentColor(0, seg.colors[0]); _colors_t[0] = seg.currentColor(0, seg.colors[0]);
_colors_t[1] = seg.currentColor(1, seg.colors[1]); _colors_t[1] = seg.currentColor(1, seg.colors[1]);
_colors_t[2] = seg.currentColor(2, seg.colors[2]); _colors_t[2] = seg.currentColor(2, seg.colors[2]);
_currentPalette = seg.currentPalette(seg.palette); seg.currentPalette(_currentPalette, seg.palette);
seg.handleTransition(); seg.handleTransition();
@ -854,7 +856,8 @@ void WS2812FX::service() {
_colors_t[c] = gamma32(_colors_t[c]); _colors_t[c] = gamma32(_colors_t[c]);
} }
//effect blending (execute previous effect) // effect blending (execute previous effect)
// actual code may be a bit more involved as effects have runtime data including allocated memory
//if (getOption(SEG_OPTION_TRANSITIONAL) && seg._modeP) (*_mode[seg._modeP])(progress()); //if (getOption(SEG_OPTION_TRANSITIONAL) && seg._modeP) (*_mode[seg._modeP])(progress());
delay = (*_mode[seg.mode])(); delay = (*_mode[seg.mode])();
if (seg.mode != FX_MODE_HALLOWEEN_EYES) seg.call++; if (seg.mode != FX_MODE_HALLOWEEN_EYES) seg.call++;
@ -1071,7 +1074,7 @@ void WS2812FX::setMode(uint8_t segid, uint8_t m) {
if (m >= getModeCount()) m = getModeCount() - 1; if (m >= getModeCount()) m = getModeCount() - 1;
if (_segments[segid].mode != m) { if (_segments[segid].mode != m) {
//_segments[segid].startTransition(strip.getTransition()); // set effect transitions //_segments[segid].startTransition(_transitionDur); // set effect transitions
_segments[segid].markForReset(); _segments[segid].markForReset();
_segments[segid].mode = m; _segments[segid].mode = m;
} }
@ -1457,10 +1460,10 @@ void WS2812FX::setRange(uint16_t i, uint16_t i2, uint32_t col)
void WS2812FX::setTransitionMode(bool t) void WS2812FX::setTransitionMode(bool t)
{ {
for (segment &seg : _segments) seg.startTransition(t ? getTransition() : 0); for (segment &seg : _segments) seg.startTransition(t ? _transitionDur : 0);
// for (uint8_t i = 0; i < getMaxSegments(); i++) { // for (uint8_t i = 0; i < getMaxSegments(); i++) {
// Segment &seg = getSegment(i); // Segment &seg = getSegment(i);
// seg.startTransition(t ? getTransition() : 0); // seg.startTransition(t ? _transitionDur : 0);
// } // }
} }

Wyświetl plik

@ -322,6 +322,7 @@ bool deserializeState(JsonObject root, byte callMode, byte presetId)
} }
} }
// temporary transition (applies only once)
tr = root[F("tt")] | -1; tr = root[F("tt")] | -1;
if (tr >= 0) if (tr >= 0)
{ {
@ -514,7 +515,6 @@ void serializeState(JsonObject root, bool forPreset, bool includeBri, bool segme
root["on"] = (bri > 0); root["on"] = (bri > 0);
root["bri"] = briLast; root["bri"] = briLast;
root[F("transition")] = transitionDelay/100; //in 100ms root[F("transition")] = transitionDelay/100; //in 100ms
//root[F("tdd")] = transitionDelayDefault/100; //in 100ms
} }
if (!forPreset) { if (!forPreset) {

Wyświetl plik

@ -130,7 +130,7 @@ void stateUpdated(byte callMode) {
if (fadeTransition) { if (fadeTransition) {
//set correct delay if not using notification delay //set correct delay if not using notification delay
if (callMode != CALL_MODE_NOTIFICATION && !jsonTransitionOnce) transitionDelayTemp = transitionDelay; if (callMode != CALL_MODE_NOTIFICATION && !jsonTransitionOnce) transitionDelayTemp = transitionDelay; // load actual transition duration
jsonTransitionOnce = false; jsonTransitionOnce = false;
strip.setTransition(transitionDelayTemp); strip.setTransition(transitionDelayTemp);
if (transitionDelayTemp == 0) { if (transitionDelayTemp == 0) {
@ -143,7 +143,7 @@ void stateUpdated(byte callMode) {
briOld = briT; briOld = briT;
tperLast = 0; tperLast = 0;
} }
strip.setTransitionMode(true); strip.setTransitionMode(true); // force all segments to transition mode
transitionActive = true; transitionActive = true;
transitionStartTime = millis(); transitionStartTime = millis();
} else { } else {

Wyświetl plik

@ -188,8 +188,7 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage)
fadeTransition = request->hasArg(F("TF")); fadeTransition = request->hasArg(F("TF"));
t = request->arg(F("TD")).toInt(); t = request->arg(F("TD")).toInt();
if (t >= 0) transitionDelay = t; if (t >= 0) transitionDelayDefault = t;
transitionDelayDefault = t;
strip.paletteFade = request->hasArg(F("PF")); strip.paletteFade = request->hasArg(F("PF"));
nightlightTargetBri = request->arg(F("TB")).toInt(); nightlightTargetBri = request->arg(F("TB")).toInt();

Wyświetl plik

@ -8,7 +8,7 @@
*/ */
// version code in format yymmddb (b = daily build) // version code in format yymmddb (b = daily build)
#define VERSION 2207271 #define VERSION 2207291
//uncomment this if you have a "my_config.h" file you'd like to use //uncomment this if you have a "my_config.h" file you'd like to use
//#define WLED_USE_MY_CONFIG //#define WLED_USE_MY_CONFIG
@ -458,12 +458,12 @@ WLED_GLOBAL bool wasConnected _INIT(false);
WLED_GLOBAL byte lastRandomIndex _INIT(0); // used to save last random color so the new one is not the same WLED_GLOBAL byte lastRandomIndex _INIT(0); // used to save last random color so the new one is not the same
// transitions // transitions
WLED_GLOBAL bool transitionActive _INIT(false); WLED_GLOBAL bool transitionActive _INIT(false);
WLED_GLOBAL uint16_t transitionDelayDefault _INIT(transitionDelay); WLED_GLOBAL uint16_t transitionDelayDefault _INIT(transitionDelay); // default transition time (storec in cfg.json)
WLED_GLOBAL uint16_t transitionDelayTemp _INIT(transitionDelay); WLED_GLOBAL uint16_t transitionDelayTemp _INIT(transitionDelay); // actual transition duration (overrides transitionDelay in certain cases)
WLED_GLOBAL unsigned long transitionStartTime; WLED_GLOBAL unsigned long transitionStartTime;
WLED_GLOBAL float tperLast _INIT(0); // crossfade transition progress, 0.0f - 1.0f WLED_GLOBAL float tperLast _INIT(0.0f); // crossfade transition progress, 0.0f - 1.0f
WLED_GLOBAL bool jsonTransitionOnce _INIT(false); WLED_GLOBAL bool jsonTransitionOnce _INIT(false); // flag to override transitionDelay (playlist, JSON API: "live" & "seg":{"i"} & "tt")
// nightlight // nightlight
WLED_GLOBAL bool nightlightActive _INIT(false); WLED_GLOBAL bool nightlightActive _INIT(false);