import { StateNode } from '../StateNode' import { TLStyleType } from '@tldraw/tlschema' import { Idle } from './children/Idle' import { Pointing } from './children/Pointing' export class GeoShapeTool extends StateNode { static override id = 'geo' static initial = 'idle' static children = () => [Idle, Pointing] styles = [ 'color', 'dash', 'fill', 'size', 'geo', 'font', 'align', 'verticalAlign', ] as TLStyleType[] shapeType = 'geo' }