import { MutableRefObject, useCallback } from 'react' import state from 'state' import inputs from 'state/inputs' export default function useHandleEvents( id: string, rGroup: MutableRefObject ) { const handlePointerDown = useCallback( (e: React.PointerEvent) => { if (!inputs.canAccept(e.pointerId)) return e.stopPropagation() rGroup.current.setPointerCapture(e.pointerId) state.send('POINTED_HANDLE', inputs.pointerDown(e, id)) }, [id] ) const handlePointerUp = useCallback( (e: React.PointerEvent) => { if (!inputs.canAccept(e.pointerId)) return e.stopPropagation() rGroup.current.releasePointerCapture(e.pointerId) state.send('STOPPED_POINTING', inputs.pointerUp(e)) }, [id] ) const handlePointerEnter = useCallback( (e: React.PointerEvent) => { if (!inputs.canAccept(e.pointerId)) return state.send('HOVERED_HANDLE', inputs.pointerEnter(e, id)) }, [id] ) const handlePointerMove = useCallback( (e: React.PointerEvent) => { if (!inputs.canAccept(e.pointerId)) return state.send('MOVED_OVER_HANDLE', inputs.pointerEnter(e, id)) }, [id] ) const handlePointerLeave = useCallback( (e: React.PointerEvent) => { if (!inputs.canAccept(e.pointerId)) return state.send('UNHOVERED_HANDLE', { target: id }) }, [id] ) return { onPointerDown: handlePointerDown, onPointerUp: handlePointerUp, onPointerEnter: handlePointerEnter, onPointerMove: handlePointerMove, onPointerLeave: handlePointerLeave, } }