import React from 'react' import { PointerInfo } from 'types' import { isDarwin } from 'utils/utils' class Inputs { activePointerId?: number points: Record = {} touchStart(e: TouchEvent | React.TouchEvent, target: string) { const { shiftKey, ctrlKey, metaKey, altKey } = e const touch = e.changedTouches[0] const info = { target, pointerId: touch.identifier, origin: [touch.clientX, touch.clientY], point: [touch.clientX, touch.clientY], shiftKey, ctrlKey, metaKey: isDarwin() ? metaKey : ctrlKey, altKey, } this.points[touch.identifier] = info this.activePointerId = touch.identifier return info } touchMove(e: TouchEvent | React.TouchEvent) { const { shiftKey, ctrlKey, metaKey, altKey } = e const touch = e.changedTouches[0] const prev = this.points[touch.identifier] const info = { ...prev, pointerId: touch.identifier, point: [touch.clientX, touch.clientY], shiftKey, ctrlKey, metaKey: isDarwin() ? metaKey : ctrlKey, altKey, } if (this.points[touch.identifier]) { this.points[touch.identifier] = info } return info } pointerDown(e: PointerEvent | React.PointerEvent, target: string) { const { shiftKey, ctrlKey, metaKey, altKey } = e const info = { target, pointerId: e.pointerId, origin: [e.clientX, e.clientY], point: [e.clientX, e.clientY], shiftKey, ctrlKey, metaKey: isDarwin() ? metaKey : ctrlKey, altKey, } this.points[e.pointerId] = info this.activePointerId = e.pointerId return info } pointerEnter(e: PointerEvent | React.PointerEvent, target: string) { const { shiftKey, ctrlKey, metaKey, altKey } = e const info = { target, pointerId: e.pointerId, origin: [e.clientX, e.clientY], point: [e.clientX, e.clientY], shiftKey, ctrlKey, metaKey: isDarwin() ? metaKey : ctrlKey, altKey, } return info } pointerMove(e: PointerEvent | React.PointerEvent) { const { shiftKey, ctrlKey, metaKey, altKey } = e const prev = this.points[e.pointerId] const info = { ...prev, pointerId: e.pointerId, point: [e.clientX, e.clientY], shiftKey, ctrlKey, metaKey: isDarwin() ? metaKey : ctrlKey, altKey, } if (this.points[e.pointerId]) { this.points[e.pointerId] = info } return info } pointerUp(e: PointerEvent | React.PointerEvent) { const { shiftKey, ctrlKey, metaKey, altKey } = e const prev = this.points[e.pointerId] const info = { ...prev, origin: prev?.origin || [e.clientX, e.clientY], point: [e.clientX, e.clientY], shiftKey, ctrlKey, metaKey: isDarwin() ? metaKey : ctrlKey, altKey, } delete this.points[e.pointerId] delete this.activePointerId return info } wheel(e: WheelEvent) { const { shiftKey, ctrlKey, metaKey, altKey } = e return { point: [e.clientX, e.clientY], shiftKey, ctrlKey, metaKey, altKey } } canAccept(pointerId: PointerEvent['pointerId']) { return ( this.activePointerId === undefined || this.activePointerId === pointerId ) } get pointer() { return this.points[Object.keys(this.points)[0]] } } export default new Inputs()