import { Bounds } from "types" import * as vec from "./vec" /** * Get whether a point is inside of a bounds. * @param A * @param b * @returns */ export function pointInBounds(A: number[], b: Bounds) { return !(A[0] < b.minX || A[0] > b.maxX || A[1] < b.minY || A[1] > b.maxY) } /** * Get whether a point is inside of a circle. * @param A * @param b * @returns */ export function pointInCircle(A: number[], C: number[], r: number) { return vec.dist(A, C) <= r } /** * Get whether a point is inside of an ellipse. * @param point * @param center * @param rx * @param ry * @param rotation * @returns */ export function pointInEllipse( A: number[], C: number[], rx: number, ry: number, rotation = 0 ) { rotation = rotation || 0 const cos = Math.cos(rotation) const sin = Math.sin(rotation) const delta = vec.sub(A, C) const tdx = cos * delta[0] + sin * delta[1] const tdy = sin * delta[0] - cos * delta[1] return (tdx * tdx) / (rx * rx) + (tdy * tdy) / (ry * ry) <= 1 }