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36 Commity (6c5c74d1758c8d22c59d6427d2de911188285e5c)

Autor SHA1 Wiadomość Data
David Sheldrick 987a576423
Check tsconfig "references" arrays (#2891)
Closes #2800

This PR makes it so that `check-scripts` will error out if you forget to
add a "references" entry to a tsconfig file when adding an internal
dependency in our monorepo.

If these project references are missed it can prevent TS from
building/rebuilding things when they need to be built/rebuilt.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]
2024-02-21 13:07:53 +00:00
Steve Ruiz b7d9c8684c
tldraw zero - package shuffle (#1710)
This PR moves code between our packages so that:
- @tldraw/editor is a “core” library with the engine and canvas but no
shapes, tools, or other things
- @tldraw/tldraw contains everything particular to the experience we’ve
built for tldraw

At first look, this might seem like a step away from customization and
configuration, however I believe it greatly increases the configuration
potential of the @tldraw/editor while also providing a more accurate
reflection of what configuration options actually exist for
@tldraw/tldraw.

## Library changes

@tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports
@tldraw/editor.

- users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always
only import things from @tldraw/editor.
- users of @tldraw/tldraw should almost always only import things from
@tldraw/tldraw.

- @tldraw/polyfills is merged into @tldraw/editor
- @tldraw/indices is merged into @tldraw/editor
- @tldraw/primitives is merged mostly into @tldraw/editor, partially
into @tldraw/tldraw
- @tldraw/file-format is merged into @tldraw/tldraw
- @tldraw/ui is merged into @tldraw/tldraw

Many (many) utils and other code is moved from the editor to tldraw. For
example, embeds now are entirely an feature of @tldraw/tldraw. The only
big chunk of code left in core is related to arrow handling.

## API Changes

The editor can now be used without tldraw's assets. We load them in
@tldraw/tldraw instead, so feel free to use whatever fonts or images or
whatever that you like with the editor.

All tools and shapes (except for the `Group` shape) are moved to
@tldraw/tldraw. This includes the `select` tool.

You should use the editor with at least one tool, however, so you now
also need to send in an `initialState` prop to the Editor /
<TldrawEditor> component indicating which state the editor should begin
in.

The `components` prop now also accepts `SelectionForeground`.

The complex selection component that we use for tldraw is moved to
@tldraw/tldraw. The default component is quite basic but can easily be
replaced via the `components` prop. We pass down our tldraw-flavored
SelectionFg via `components`.

Likewise with the `Scribble` component: the `DefaultScribble` no longer
uses our freehand tech and is a simple path instead. We pass down the
tldraw-flavored scribble via `components`.

The `ExternalContentManager` (`Editor.externalContentManager`) is
removed and replaced with a mapping of types to handlers.

- Register new content handlers with
`Editor.registerExternalContentHandler`.
- Register new asset creation handlers (for files and URLs) with
`Editor.registerExternalAssetHandler`

### Change Type

- [x] `major` — Breaking change

### Test Plan

- [x] Unit Tests
- [x] End to end tests

### Release Notes

- [@tldraw/editor] lots, wip
- [@tldraw/ui] gone, merged to tldraw/tldraw
- [@tldraw/polyfills] gone, merged to tldraw/editor
- [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw
- [@tldraw/indices] gone, merged to tldraw/editor
- [@tldraw/file-format] gone, merged to tldraw/tldraw

---------

Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
Steve Ruiz 0c4174c0b8
[refactor] User-facing APIs (#1478)
This PR updates our user-facing APIs for the Tldraw and TldrawEditor
components, as well as the Editor (App). It mainly incorporates surface
changes from #1450 without any changes to validators or migrators,
incorporating feedback / discussion with @SomeHats and @ds300.

Here we:
- remove the TldrawEditorConfig
- bring back a loose version of shape definitions
- make a separation between "core" shapes and "default" shapes
- do not allow custom shapes, migrators or validators to overwrite core
shapes
- but _do_ allow new shapes

## `<Tldraw>` component

In this PR, the `Tldraw` component wraps both the `TldrawEditor`
component and our `TldrawUi` component. It accepts a union of props for
both components. Previously, this component also added local syncing via
a `useLocalSyncClient` hook call, however that has been pushed down to
the `TldrawEditor` component.

## `<TldrawEditor>` component

The `TldrawEditor` component now more neatly wraps up the different ways
that the editor can be configured.

## The store prop (`TldrawEditorProps.store`)

There are three main ways for the `TldrawEditor` component to be run:
1. with an externally defined store
2. with an externally defined syncing store (local or remote)
3. with an internally defined store
4. with an internally defined locally syncing store

The `store` prop allows for these configurations.

If the `store` prop is defined, it may be defined either as a `TLStore`
or as a `SyncedStore`. If the store is a `TLStore`, then the Editor will
assume that the store is ready to go; if it is defined as a SyncedStore,
then the component will display the loading / error screens as needed,
or the final editor once the store's status is "synced".

When the store is left undefined, then the `TldrawEditor` will create
its own internal store using the optional `instanceId`, `initialData`,
or `shapes` props to define the store / store schema.

If the `persistenceKey` prop is left undefined, then the store will not
be synced. If the `persistenceKey` is defined, then the store will be
synced locally. In the future, we may also here accept the API key /
roomId / etc for creating a remotely synced store.

The `SyncedStore` type has been expanded to also include types used for
remote syncing, e.g. with `ConnectionStatus`.

## Tools

By default, the App has two "baked-in" tools: the select tool and the
zoom tool. These cannot (for now) be replaced or removed. The default
tools are used by default, but may be replaced by other tools if
provided.

## Shapes

By default, the App has a set of "core" shapes:
- group
- embed
- bookmark
- image
- video
- text

That cannot by overwritten because they're created by the app at
different moments, such as when double clicking on the canvas or via a
copy and paste event. In follow up PRs, we'll split these out so that
users can replace parts of the code where these shapes are created.

### Change Type

- [x] `major` — Breaking Change

### Test Plan

- [x] Unit Tests
2023-06-01 15:47:34 +00:00
alex 29ed921c67 transfer-out: transfer out 2023-04-25 12:01:25 +01:00
alex ec84f64e63 lite: delete all 2023-04-21 16:53:31 +01:00
with-heart 82f9278976
chore: remove typedoc and docs scripts (#864) 2022-07-29 15:22:08 +01:00
Judicael d919bd273e
feat: add translation (#704)
* feat: add translation

* modal, left menu translation

* primary tools translation

* render with intl provider for testing

restore file

* french translation done

* context menu translation and test

* added italian

* Add menu to select language

* translation for the word language

* bump dev deps

Bump react on www

* Fix types

* update dependencies

* pre-release

* Delete lask.config.json

Co-authored-by: Enrico <franciscono.enry@gmail.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-06-09 15:33:35 +01:00
Steve Ruiz c54c800675
[improvement] local copy and export for images (#669)
* local images

use assets for local copy

add menu options

* clean up packages

* cleanup unused content, move file handling into app.paste

* Add tldraw-assets.json to other files.

* add path to editor

* Update build.mjs

* add export to server example with link to gist

* Fix onAssetCreate and onAssetDelete APIs

* Update yarn.lock

* fix bugs on paste, adjust api for getting images, fix readonly on cut, copy, paste

* re-enable swc

* paste svg strings as svg images

* cleanup

* fix string case for tldraw json
2022-05-11 14:25:08 +01:00
Steve Ruiz e1fb9a8250
[improvement] Improve monorepo (lask + turbo) (#566)
* add lask for packages

* Add turbo

* remove custom scripts

* update turbo scripts

* Improve scripts, update changelogs

* update action to use turbo

* Update .gitignore

* Update main.yml

* Update main.yml

* Update main.yml

* Add docs

* add clean
2022-02-08 11:05:56 +00:00
Christian Petersen e2814943e9
[feature] Add grids (#344)
* [feature] grids

* Shows relative grids at different zoom levels

* Update colors

* Restores vec and intersect to monorepo, changes vec.round to vec.toFixed, adds vec.snap

* Snapping in translate and transforms, fix shortcut

* fix bugs in build

* use grid size for nudge too

* update scripts

* Update grid.tsx

* Update grid.tsx

* Fixed!

* Update grid.tsx

* Fix package imports

* Update Editor.tsx

* Improve tsconfigs, imports

* Fix tiny arrow bugs, snap starting points to grid

* Update tsconfig.base.json

* Update shape-styles.ts

* Fix example tsconfig

* Fix translate type error

* Fix types, paths

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-11-26 15:14:10 +00:00
Steve Ruiz adb680f8cf
[fix] brush selection on groups (#335)
* select groups rather than grouped shapes

* Adds test
2021-11-21 12:40:17 +00:00
Steve Ruiz 25cd388ff3 fixes migration bug? 2021-11-05 06:52:28 +00:00
Steve Ruiz b68a4681e1
[improvement] repo shuffle (#214)
* move folders out of packages

* Remove custom yarn stuff, remove duplicate readme

* Remove stitches config

* Add README script.

* bump deps

* Fix script

* Update package.json
2021-11-02 11:46:25 +00:00
Steve Ruiz 0d564c1501 Remove libraries 2021-11-01 15:26:44 +00:00
Steve Ruiz b6f2e2940f Remove references to core, fix core example 2021-10-29 15:00:55 +01:00
Steve Ruiz 599e6032a9 Removes core (off to its own repo) 2021-10-27 18:52:02 +01:00
Steve Ruiz fc9b9fa3e3
expand arrow bounds based on interpolated points (#90) 2021-09-13 22:32:17 +01:00
Steve Ruiz 2f4a1f97a2 big refactor 2021-09-13 16:38:42 +01:00
Steve Ruiz f7971d5c6f Cleans up packages, tsconfigs, fixes for docs 2021-09-12 14:00:31 +01:00
Steve Ruiz 7f0cfd2c5a Splits vectors and intersections into new packages
esbuild isn't currently tree shaking intersections, but that's a file where we could save some room
2021-09-12 13:21:44 +01:00
Steve Ruiz fb2c5088a9 Remove id property 2021-09-08 11:46:28 +01:00
Steve Ruiz 7d37cf34c1 Adds references 2021-09-06 12:44:14 +01:00
Steve Ruiz 9f2148eab9 Fixes import issue 2021-09-06 12:33:30 +01:00
Steve Ruiz c6764b870e update ignore 2021-09-05 11:13:26 +01:00
Steve Ruiz 9955ca87af remove typedoc options 2021-09-05 11:11:29 +01:00
Steve Ruiz 3f89af61b5 Adds ungroup 2021-09-05 10:51:21 +01:00
Steve Ruiz 9e12f96904 Slight changes to tsconfigs to fix bug with `yarn docs` 2021-09-04 22:32:05 +01:00
Steve Ruiz c619ef0ec1 cleans up package.json, scripts 2021-08-30 19:10:30 +01:00
Steve Ruiz b8f410b752 Adds react tests, build tsconfigs 2021-08-14 16:46:21 +01:00
Steve Ruiz bd938c995b cleans up tsconfigs 2021-08-13 13:48:08 +01:00
Steve Ruiz ccb8876d8b All tests passing 2021-08-13 11:49:35 +01:00
Steve Ruiz 8c02e0df84 Improves types and imports! 2021-08-13 10:28:09 +01:00
Steve Ruiz edc29dfbcf Fixes types 2021-08-12 14:45:47 +01:00
Steve Ruiz c92eba9c4e Fix build errors 2021-08-11 22:11:23 +01:00
Steve Ruiz 4ac1b93f96 Adds dev server 2021-08-10 18:19:30 +01:00
Steve Ruiz 5998879e24 Replace 2021-08-10 17:12:55 +01:00