kopia lustrzana https://github.com/ryukoposting/Signal-Android
Adjust SignalExecutors.BOUNDED config to actually use extra threads.
rodzic
3bd354289d
commit
03ad5073d2
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@ -121,7 +121,7 @@ public class ApplicationDependencyProvider implements ApplicationDependencies.Pr
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signalWebSocket,
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Optional.of(new SecurityEventListener(context)),
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provideClientZkOperations().getProfileOperations(),
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SignalExecutors.newCachedBoundedExecutor("signal-messages", 1, 16),
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SignalExecutors.newCachedBoundedExecutor("signal-messages", 1, 16, 30),
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ByteUnit.KILOBYTES.toBytes(512),
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FeatureFlags.okHttpAutomaticRetry());
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}
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@ -17,9 +17,9 @@ import java.util.concurrent.atomic.AtomicInteger;
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public final class SignalExecutors {
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public static final ExecutorService UNBOUNDED = Executors.newCachedThreadPool(new NumberedThreadFactory("signal-unbounded"));
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public static final ExecutorService BOUNDED = new ThreadPoolExecutor(4, 12, 5, TimeUnit.SECONDS, new LinkedBlockingQueue<>(), new NumberedThreadFactory("signal-bounded"));
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public static final ExecutorService BOUNDED = newCachedBoundedExecutor("signal-bounded", 4, 12, 5);
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public static final ExecutorService SERIAL = Executors.newSingleThreadExecutor(new NumberedThreadFactory("signal-serial"));
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public static final ExecutorService BOUNDED_IO = newCachedBoundedExecutor("signal-io-bounded", 1, 32);
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public static final ExecutorService BOUNDED_IO = newCachedBoundedExecutor("signal-io-bounded", 1, 32, 30);
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private SignalExecutors() {}
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@ -40,10 +40,10 @@ public final class SignalExecutors {
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* So we make a queue that will always return false if it's non-empty to ensure new threads get
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* created. Then, if a task gets rejected, we simply add it to the queue.
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*/
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public static ExecutorService newCachedBoundedExecutor(final String name, int minThreads, int maxThreads) {
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public static ExecutorService newCachedBoundedExecutor(final String name, int minThreads, int maxThreads, int timeoutSeconds) {
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ThreadPoolExecutor threadPool = new ThreadPoolExecutor(minThreads,
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maxThreads,
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30,
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timeoutSeconds,
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TimeUnit.SECONDS,
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new LinkedBlockingQueue<Runnable>() {
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@Override
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