Added cross platform support for file and folder select widgets

pull/120/head^2
Ryzerth 2021-04-29 20:43:17 +02:00
rodzic 1738706c59
commit ab4cde9bb8
9 zmienionych plików z 1747 dodań i 127 usunięć

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@ -66,7 +66,7 @@ jobs:
- name: Prepare CMake
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DOPT_BUILD_AIRSPYHF_SOURCE=OFF -DOPT_BUILD_PLUTOSDR_SOURCE=OFF -DOPT_BUILD_SOAPY_SOURCE=OFF
run: cmake $GITHUB_WORKSPACE -DOPT_BUILD_AIRSPYHF_SOURCE=OFF -DOPT_BUILD_PLUTOSDR_SOURCE=OFF -DOPT_BUILD_SOAPY_SOURCE=OFF -DOPT_BUILD_AIRSPY_SOURCE=OFF
- name: Build
working-directory: ${{runner.workspace}}/build

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@ -25,6 +25,7 @@ namespace sdrpp_credits {
"RtAudio",
"SoapySDR (PothosWare)",
"spdlog (gabime)",
"Portable File Dialogs"
};
const char* patrons[] = {

Plik diff jest za duży Load Diff

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@ -2,17 +2,17 @@
#include <regex>
#include <options.h>
#include <filesystem>
#include <gui/file_dialogs.h>
FileSelect::FileSelect(std::string defaultPath) {
path = defaultPath;
pathValid = std::filesystem::is_regular_file(path);
strcpy(strPath, path.c_str());
FileSelect::FileSelect(std::string defaultPath, std::vector<std::string> filter) {
_filter = filter;
setPath(defaultPath);
}
bool FileSelect::render(std::string id) {
bool _pathChanged = false;
float menuColumnWidth = ImGui::GetContentRegionAvailWidth();
#ifdef _WIN32
float buttonWidth = ImGui::CalcTextSize("...").x + 20.0f;
bool lastPathValid = pathValid;
if (!lastPathValid) {
@ -37,29 +37,9 @@ bool FileSelect::render(std::string id) {
if (ImGui::Button(("..." + id + "_winselect").c_str(), ImVec2(buttonWidth - 8.0f, 0)) && !dialogOpen) {
dialogOpen = true;
if (workerThread.joinable()) { workerThread.join(); }
workerThread = std::thread(&FileSelect::windowsWorker, this);
workerThread = std::thread(&FileSelect::worker, this);
}
#else
bool lastPathValid = pathValid;
if (!lastPathValid) {
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.0f, 0.0f, 1.0f));
}
ImGui::SetNextItemWidth(menuColumnWidth);
if (ImGui::InputText(id.c_str(), strPath, 2047)) {
path = std::string(strPath);
std::string expandedPath = expandString(strPath);
if (!std::filesystem::is_regular_file(expandedPath)) {
pathValid = false;
}
else {
pathValid = true;
_pathChanged = true;
}
}
if (!lastPathValid) {
ImGui::PopStyleColor();
}
#endif
_pathChanged |= pathChanged;
pathChanged = false;
return _pathChanged;
@ -67,7 +47,8 @@ bool FileSelect::render(std::string id) {
void FileSelect::setPath(std::string path) {
this->path = path;
pathValid = std::filesystem::is_regular_file(path);
std::string expandedPath = expandString(path);
pathValid = std::filesystem::is_regular_file(expandedPath);
strcpy(strPath, path.c_str());
}
@ -80,35 +61,16 @@ bool FileSelect::pathIsValid() {
return pathValid;
}
#ifdef _WIN32
void FileSelect::worker() {
auto file = pfd::open_file("Open File", "", _filter);
std::vector<std::string> res = file.result();
void FileSelect::setWindowsFilter(COMDLG_FILTERSPEC* filt, int n) {
filter = filt;
filterCount = n;
}
void FileSelect::windowsWorker() {
IFileOpenDialog *pFileOpen;
HRESULT hr;
// Create the FileOpenDialog object.
hr = CoCreateInstance(CLSID_FileOpenDialog, NULL, CLSCTX_ALL, IID_IFileOpenDialog, reinterpret_cast<void**>(&pFileOpen));
if (filter != NULL) { pFileOpen->SetFileTypes(filterCount, filter); }
hr = pFileOpen->Show(NULL);
if (SUCCEEDED(hr)) {
PWSTR pszFilePath;
IShellItem *pItem;
hr = pFileOpen->GetResult(&pItem);
hr = pItem->GetDisplayName(SIGDN_FILESYSPATH, &pszFilePath);
wcstombs(strPath, pszFilePath, 2048);
CoTaskMemFree(pszFilePath);
path = std::string(strPath);
if (res.size() > 0) {
path = res[0];
strcpy(strPath, path.c_str());
pathChanged = true;
}
pathValid = std::filesystem::is_regular_file(path);
pathValid = std::filesystem::is_regular_file(expandString(path));
dialogOpen = false;
}
#endif
}

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@ -3,16 +3,11 @@
#include <imgui_internal.h>
#include <stdint.h>
#include <string>
#ifdef _WIN32
#include <Windows.h>
#include <thread>
#include <ShlObj.h>
#endif
class FileSelect {
public:
FileSelect(std::string defaultPath);
FileSelect(std::string defaultPath, std::vector<std::string> filter = {"All Files", "*"});
bool render(std::string id);
void setPath(std::string path);
bool pathIsValid();
@ -20,20 +15,13 @@ public:
std::string expandString(std::string input);
std::string path = "";
#ifdef _WIN32
void setWindowsFilter(COMDLG_FILTERSPEC* filt, int n);
#endif
private:
#ifdef _WIN32
void windowsWorker();
void worker();
std::thread workerThread;
COMDLG_FILTERSPEC* filter = NULL;
int filterCount = 0;
#endif
std::vector<std::string> _filter;
char _filter[2048];
bool pathValid = false;
bool dialogOpen = false;
char strPath[2048];

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@ -2,6 +2,7 @@
#include <regex>
#include <options.h>
#include <filesystem>
#include <gui/file_dialogs.h>
FolderSelect::FolderSelect(std::string defaultPath) {
setPath(defaultPath);
@ -10,7 +11,7 @@ FolderSelect::FolderSelect(std::string defaultPath) {
bool FolderSelect::render(std::string id) {
bool _pathChanged = false;
float menuColumnWidth = ImGui::GetContentRegionAvailWidth();
#ifdef _WIN32
float buttonWidth = ImGui::CalcTextSize("...").x + 20.0f;
bool lastPathValid = pathValid;
if (!lastPathValid) {
@ -35,29 +36,9 @@ bool FolderSelect::render(std::string id) {
if (ImGui::Button(("..." + id + "_winselect").c_str(), ImVec2(buttonWidth - 8.0f, 0)) && !dialogOpen) {
dialogOpen = true;
if (workerThread.joinable()) { workerThread.join(); }
workerThread = std::thread(&FolderSelect::windowsWorker, this);
workerThread = std::thread(&FolderSelect::worker, this);
}
#else
bool lastPathValid = pathValid;
if (!lastPathValid) {
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.0f, 0.0f, 1.0f));
}
ImGui::SetNextItemWidth(menuColumnWidth);
if (ImGui::InputText(id.c_str(), strPath, 2047)) {
path = std::string(strPath);
std::string expandedPath = expandString(strPath);
if (!std::filesystem::is_directory(expandedPath)) {
pathValid = false;
}
else {
pathValid = true;
_pathChanged = true;
}
}
if (!lastPathValid) {
ImGui::PopStyleColor();
}
#endif
_pathChanged |= pathChanged;
pathChanged = false;
return _pathChanged;
@ -79,31 +60,16 @@ bool FolderSelect::pathIsValid() {
return pathValid;
}
#ifdef _WIN32
void FolderSelect::windowsWorker() {
IFileOpenDialog *pFileOpen;
HRESULT hr;
void FolderSelect::worker() {
auto fold = pfd::select_folder("Select Folder");
std::string res = fold.result();
// Create the FileOpenDialog object.
hr = CoCreateInstance(CLSID_FileOpenDialog, NULL, CLSCTX_ALL, IID_IFileOpenDialog, reinterpret_cast<void**>(&pFileOpen));
DWORD options;
pFileOpen->GetOptions(&options);
pFileOpen->SetOptions(options | FOS_PICKFOLDERS);
hr = pFileOpen->Show(NULL);
if (SUCCEEDED(hr)) {
PWSTR pszFilePath;
IShellItem *pItem;
hr = pFileOpen->GetResult(&pItem);
hr = pItem->GetDisplayName(SIGDN_FILESYSPATH, &pszFilePath);
wcstombs(strPath, pszFilePath, 2048);
CoTaskMemFree(pszFilePath);
path = std::string(strPath);
if (res != "") {
path = res;
strcpy(strPath, path.c_str());
pathChanged = true;
}
pathValid = std::filesystem::is_directory(path);
pathValid = std::filesystem::is_directory(expandString(path));
dialogOpen = false;
}
#endif
}

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@ -3,12 +3,7 @@
#include <imgui_internal.h>
#include <stdint.h>
#include <string>
#ifdef _WIN32
#include <Windows.h>
#include <ShlObj.h>
#include <thread>
#endif
class FolderSelect {
public:
@ -23,10 +18,8 @@ public:
private:
#ifdef _WIN32
void windowsWorker();
void worker();
std::thread workerThread;
#endif
bool pathValid = false;
bool dialogOpen = false;

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@ -20,7 +20,7 @@ SDRPP_MOD_INFO {
class FileSourceModule : public ModuleManager::Instance {
public:
FileSourceModule(std::string name) : fileSelect("") {
FileSourceModule(std::string name) : fileSelect("", {"Wav IQ Files (*.wav)", "*.wav", "All Files", "*"}) {
this->name = name;
handler.ctx = this;

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@ -263,3 +263,4 @@ I will soon publish a contributing.md listing the code style to use.
* [spdlog (gabime)](https://github.com/gabime/spdlog)
* [json (nlohmann)](https://github.com/nlohmann/json)
* [rtaudio](http://www.portaudio.com/)
* [Portable File Dialogs](https://github.com/samhocevar/portable-file-dialogs)