kopia lustrzana https://github.com/AlexandreRouma/SDRPlusPlus
added a recorder module
rodzic
b56aab8f74
commit
649be86cb6
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@ -0,0 +1,55 @@
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cmake_minimum_required(VERSION 3.9)
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project(recorder)
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if (MSVC)
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set(CMAKE_CXX_FLAGS "-O2 /std:c++17")
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link_directories(recorder "C:/Program Files/PothosSDR/lib/")
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include_directories(recorder "C:/Program Files/PothosSDR/include/volk/")
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include_directories(recorder "C:/Program Files/PothosSDR/include/")
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else()
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set(CMAKE_CXX_FLAGS "-O3 -std=c++17 -fsanitize=address -g")
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include_directories(recorder "/usr/include/volk")
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link_libraries(pthread)
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link_libraries(GL)
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link_libraries(GLEW)
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link_libraries(glfw)
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link_libraries(fftw3)
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link_libraries(fftw3f)
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link_libraries(portaudio)
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link_libraries(X11)
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link_libraries(Xxf86vm)
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endif (MSVC)
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link_libraries(volk)
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link_libraries(SoapySDR)
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# Main code
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include_directories(recorder "src/")
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include_directories(recorder "../../src/")
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include_directories(recorder "../../src/imgui")
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file(GLOB SRC "src/*.cpp")
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file(GLOB IMGUI "../../src/imgui/*.cpp")
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add_library(recorder SHARED ${SRC} ${IMGUI})
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set_target_properties(recorder PROPERTIES OUTPUT_NAME recorder)
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if (MSVC)
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# Glew
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find_package(GLEW REQUIRED)
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target_link_libraries(recorder PRIVATE GLEW::GLEW)
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# GLFW3
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find_package(glfw3 CONFIG REQUIRED)
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target_link_libraries(recorder PRIVATE glfw)
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# FFTW3
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find_package(FFTW3 CONFIG REQUIRED)
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target_link_libraries(recorder PRIVATE FFTW3::fftw3)
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find_package(FFTW3f CONFIG REQUIRED)
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target_link_libraries(recorder PRIVATE FFTW3::fftw3f)
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# PortAudio
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find_package(portaudio CONFIG REQUIRED)
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target_link_libraries(recorder PRIVATE portaudio portaudio_static)
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endif (MSVC)
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# cmake .. "-DCMAKE_TOOLCHAIN_FILE=C:/Users/Alex/vcpkg/scripts/buildsystems/vcpkg.cmake" -G "Visual Studio 15 2017 Win64"
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@ -0,0 +1,138 @@
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#include <imgui.h>
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#include <module.h>
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#include <watcher.h>
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#include <wav.h>
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#include <dsp/types.h>
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#include <dsp/stream.h>
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#include <thread>
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#include <ctime>
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#define CONCAT(a, b) ((std::string(a) + b).c_str())
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mod::API_t* API;
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struct RecorderContext_t {
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std::string name;
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dsp::stream<dsp::StereoFloat_t>* stream;
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WavWriter* writer;
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std::thread workerThread;
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bool recording;
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time_t startTime;
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std::string lastNameList;
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std::string selectedStreamName;
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int selectedStreamId;
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};
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void _writeWorker(RecorderContext_t* ctx) {
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dsp::StereoFloat_t* floatBuf = new dsp::StereoFloat_t[1024];
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int16_t* sampleBuf = new int16_t[2048];
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while (true) {
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if (ctx->stream->read(floatBuf, 1024) < 0) {
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break;
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}
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for (int i = 0; i < 1024; i++) {
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sampleBuf[(i * 2) + 0] = floatBuf[i].l * 0x7FFF;
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sampleBuf[(i * 2) + 1] = floatBuf[i].r * 0x7FFF;
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}
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ctx->writer->writeSamples(sampleBuf, 2048 * sizeof(int16_t));
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}
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delete[] floatBuf;
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delete[] sampleBuf;
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}
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std::string genFileName(std::string prefix) {
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time_t now = time(0);
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tm *ltm = localtime(&now);
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char buf[1024];
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sprintf(buf, "%02d-%02d-%02d_%02d-%02d-%02d.wav", ltm->tm_hour, ltm->tm_min, ltm->tm_sec, ltm->tm_mday, ltm->tm_mon + 1, ltm->tm_year + 1900);
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return prefix + buf;
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}
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void streamRemovedHandler(void* ctx) {
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}
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void sampleRateChanged(void* ctx, float sampleRate, int blockSize) {
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}
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MOD_EXPORT void* _INIT_(mod::API_t* _API, ImGuiContext* imctx, std::string _name) {
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API = _API;
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RecorderContext_t* ctx = new RecorderContext_t;
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ctx->recording = false;
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ImGui::SetCurrentContext(imctx);
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return ctx;
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}
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MOD_EXPORT void _NEW_FRAME_(RecorderContext_t* ctx) {
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}
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MOD_EXPORT void _DRAW_MENU_(RecorderContext_t* ctx) {
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float menuColumnWidth = ImGui::GetContentRegionAvailWidth();
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std::vector<std::string> streamNames = API->getStreamNameList();
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std::string nameList;
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for (std::string name : streamNames) {
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nameList += name;
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nameList += '\0';
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}
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if (ctx->lastNameList != nameList) {
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ctx->lastNameList = nameList;
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}
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ImGui::PushItemWidth(menuColumnWidth);
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if (!ctx->recording) {
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ImGui::Combo(CONCAT("##_strea_select_", ctx->name), &ctx->selectedStreamId, nameList.c_str());
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}
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else {
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ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
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ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.44f, 0.44f, 0.44f, 0.15f));
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ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.20f, 0.21f, 0.22f, 0.30f));
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.00f, 1.00f, 1.00f, 0.65f));
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ImGui::Combo(CONCAT("##_strea_select_", ctx->name), &ctx->selectedStreamId, nameList.c_str());
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ImGui::PopItemFlag();
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ImGui::PopStyleColor(3);
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}
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if (!ctx->recording) {
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if (ImGui::Button("Record", ImVec2(menuColumnWidth, 0))) {
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ctx->writer = new WavWriter("recordings/" + genFileName("audio_"), 16, 2, 48000);
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ctx->stream = API->bindToStreamStereo("Radio", streamRemovedHandler, sampleRateChanged, ctx);
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ctx->workerThread = std::thread(_writeWorker, ctx);
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ctx->recording = true;
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ctx->startTime = time(0);
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}
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ImGui::TextColored(ImGui::GetStyleColorVec4(ImGuiCol_Text), "Idle --:--:--");
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}
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else {
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if (ImGui::Button("Stop", ImVec2(menuColumnWidth, 0))) {
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ctx->stream->stopReader();
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ctx->workerThread.join();
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ctx->stream->clearReadStop();
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API->unbindFromStreamStereo("Radio", ctx->stream);
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ctx->writer->close();
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delete ctx->writer;
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ctx->recording = false;
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}
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time_t diff = time(0) - ctx->startTime;
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tm *dtm = gmtime(&diff);
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ImGui::TextColored(ImVec4(1.0f, 0.0f, 0.0f, 1.0f), "Recording %02d:%02d:%02d", dtm->tm_hour, dtm->tm_min, dtm->tm_sec);
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}
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}
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MOD_EXPORT void _HANDLE_EVENT_(RecorderContext_t* ctx, int eventId) {
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// INSTEAD OF EVENTS, REGISTER HANDLER WHEN CREATING VFO
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if (eventId == mod::EVENT_STREAM_PARAM_CHANGED) {
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}
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else if (eventId == mod::EVENT_SELECTED_VFO_CHANGED) {
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}
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}
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MOD_EXPORT void _STOP_(RecorderContext_t* ctx) {
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}
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@ -0,0 +1,62 @@
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#pragma once
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#include <stdint.h>
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#include <fstream>
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#define WAV_SIGNATURE "RIFF"
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#define WAV_TYPE "WAVE"
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#define WAV_FORMAT_MARK "fmt "
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#define WAV_DATA_MARK "data"
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#define WAV_SAMPLE_TYPE_PCM 1
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class WavWriter {
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public:
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WavWriter(std::string path, uint16_t bitDepth, uint16_t channelCount, uint32_t sampleRate) {
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file = std::ofstream(path.c_str(), std::ios::binary);
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memcpy(hdr.signature, WAV_SIGNATURE, 4);
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memcpy(hdr.fileType, WAV_TYPE, 4);
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memcpy(hdr.formatMarker, WAV_FORMAT_MARK, 4);
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memcpy(hdr.dataMarker, WAV_DATA_MARK, 4);
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hdr.formatHeaderLength = 16;
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hdr.sampleType = WAV_SAMPLE_TYPE_PCM;
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hdr.channelCount = channelCount;
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hdr.sampleRate = sampleRate;
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hdr.bytesPerSecond = (bitDepth / 8) * channelCount * sampleRate;
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hdr.bytesPerSample = (bitDepth / 8) * channelCount;
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hdr.bitDepth = bitDepth;
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file.write((char*)&hdr, sizeof(WavHeader_t));
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}
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void writeSamples(void* data, size_t size) {
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file.write((char*)data, size);
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bytesWritten += size;
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}
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void close() {
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hdr.fileSize = bytesWritten + sizeof(WavHeader_t) - 8;
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hdr.dataSize = bytesWritten;
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file.seekp(0);
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file.write((char*)&hdr, sizeof(WavHeader_t));
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file.close();
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}
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private:
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struct WavHeader_t {
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char signature[4]; // "RIFF"
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uint32_t fileSize; // data bytes + sizeof(WavHeader_t) - 8
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char fileType[4]; // "WAVE"
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char formatMarker[4]; // "fmt "
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uint32_t formatHeaderLength; // Always 16
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uint16_t sampleType; // PCM (1)
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uint16_t channelCount;
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uint32_t sampleRate;
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uint32_t bytesPerSecond;
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uint16_t bytesPerSample;
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uint16_t bitDepth;
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char dataMarker[4]; // "data"
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uint32_t dataSize;
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};
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std::ofstream file;
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size_t bytesWritten = 0;
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WavHeader_t hdr;
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};
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@ -108,14 +108,24 @@ namespace audio {
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bstr.sampleRateChangeHandler = sampleRateChangeHandler;
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if (astr->type == STREAM_TYPE_MONO) {
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bstr.monoStream = new dsp::stream<float>(astr->blockSize * 2);
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astr->monoDynSplit->stop();
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astr->monoDynSplit->bind(bstr.monoStream);
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if (astr->running) {
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astr->monoDynSplit->start();
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}
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astr->boundStreams.push_back(bstr);
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return bstr.monoStream;
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}
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bstr.stereoStream = new dsp::stream<dsp::StereoFloat_t>(astr->blockSize * 2);
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bstr.s2m = new dsp::StereoToMono(bstr.stereoStream, astr->blockSize * 2);
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bstr.monoStream = &bstr.s2m->output;
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astr->stereoDynSplit->stop();
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astr->stereoDynSplit->bind(bstr.stereoStream);
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if (astr->running) {
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astr->stereoDynSplit->start();
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}
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bstr.s2m->start();
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astr->boundStreams.push_back(bstr);
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return bstr.monoStream;
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}
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@ -128,14 +138,24 @@ namespace audio {
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bstr.sampleRateChangeHandler = sampleRateChangeHandler;
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if (astr->type == STREAM_TYPE_STEREO) {
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bstr.stereoStream = new dsp::stream<dsp::StereoFloat_t>(astr->blockSize * 2);
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astr->stereoDynSplit->stop();
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astr->stereoDynSplit->bind(bstr.stereoStream);
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if (astr->running) {
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astr->stereoDynSplit->start();
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}
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astr->boundStreams.push_back(bstr);
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return bstr.stereoStream;
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}
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bstr.monoStream = new dsp::stream<float>(astr->blockSize * 2);
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bstr.m2s = new dsp::MonoToStereo(bstr.monoStream, astr->blockSize * 2);
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bstr.stereoStream = &bstr.m2s->output;
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astr->monoDynSplit->stop();
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astr->monoDynSplit->bind(bstr.monoStream);
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if (astr->running) {
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astr->monoDynSplit->start();
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}
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bstr.m2s->start();
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astr->boundStreams.push_back(bstr);
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return bstr.stereoStream;
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}
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@ -179,8 +199,19 @@ namespace audio {
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continue;
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}
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if (astr->type == STREAM_TYPE_STEREO) {
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astr->stereoDynSplit->stop();
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astr->stereoDynSplit->unbind(bstr.stereoStream);
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if (astr->running) {
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astr->stereoDynSplit->start();
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}
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bstr.s2m->stop();
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delete bstr.s2m;
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return;
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}
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astr->monoDynSplit->stop();
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astr->monoDynSplit->unbind(bstr.monoStream);
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if (astr->running) {
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astr->monoDynSplit->start();
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}
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delete stream;
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return;
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@ -195,8 +226,19 @@ namespace audio {
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continue;
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}
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if (astr->type == STREAM_TYPE_MONO) {
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bstr.s2m->stop();
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astr->monoDynSplit->stop();
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astr->monoDynSplit->unbind(bstr.monoStream);
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if (astr->running) {
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astr->monoDynSplit->start();
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}
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bstr.m2s->stop();
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delete bstr.m2s;
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return;
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}
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astr->stereoDynSplit->stop();
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astr->stereoDynSplit->unbind(bstr.stereoStream);
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if (astr->running) {
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astr->stereoDynSplit->start();
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}
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delete stream;
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return;
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@ -259,5 +301,13 @@ namespace audio {
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astr->audio->setDevice(deviceId);
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setSampleRate(name, sampleRate);
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}
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std::vector<std::string> getStreamNameList() {
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std::vector<std::string> list;
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for (auto [name, stream] : streams) {
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list.push_back(name);
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}
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return list;
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}
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};
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@ -59,5 +59,6 @@ namespace audio {
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std::string getNameFromVFO(std::string vfoName);
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void setSampleRate(std::string name, float sampleRate);
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void setAudioDevice(std::string name, int deviceId, float sampleRate);
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std::vector<std::string> getStreamNameList();
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};
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@ -3,6 +3,7 @@
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#include <dsp/stream.h>
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#include <dsp/types.h>
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#include <vector>
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#include <spdlog/spdlog.h>
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namespace dsp {
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class Splitter {
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@ -144,7 +145,7 @@ namespace dsp {
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for (int i = 0; i < outputCount; i++) {
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if (outputs[i] == stream) {
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outputs.erase(outputs.begin() + i);
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break;
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return;
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}
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}
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}
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@ -179,11 +180,13 @@ namespace dsp {
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MonoToStereo(stream<float>* input, int bufferSize) {
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_in = input;
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_bufferSize = bufferSize;
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output.init(bufferSize * 2);
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}
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void init(stream<float>* input, int bufferSize) {
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_in = input;
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_bufferSize = bufferSize;
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output.init(bufferSize * 2);
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}
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void start() {
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@ -123,6 +123,9 @@ int main() {
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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int wwidth, wheight;
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glfwGetWindowSize(window, &wwidth, &wheight);
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ImGui::SetNextWindowPos(ImVec2(0, 0));
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@ -204,10 +204,10 @@ void windowInit() {
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// DSB / CW and RAW modes;
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// Write a recorder
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// Adjustable "snap to grid" for each VFO
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// Bring VFO to a visible plane when changing sample rate if it's smaller
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// Fix invalid values on the min/max sliders
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// Bring VFO to a visible place when changing sample rate if it's smaller
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// Possibility to resize waterfall and menu
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// Have a proper root directory
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// Switch to double for all frequecies and bandwidth
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// Update UI settings
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fftMin = config::config["min"];
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@ -672,10 +672,6 @@ void drawWindow() {
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ImGui::Spacing();
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}
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if (ImGui::CollapsingHeader("Recording")) {
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ImGui::Spacing();
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}
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if(ImGui::CollapsingHeader("Debug")) {
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ImGui::Text("Frame time: %.3f ms/frame", 1000.0f / ImGui::GetIO().Framerate);
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ImGui::Text("Framerate: %.1f FPS", ImGui::GetIO().Framerate);
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@ -42,6 +42,7 @@ namespace mod {
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API.setBlockSize = audio::setBlockSize;
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API.unbindFromStreamMono = audio::unbindFromStreamMono;
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API.unbindFromStreamStereo = audio::unbindFromStreamStereo;
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API.getStreamNameList = audio::getStreamNameList;
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}
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void loadModule(std::string path, std::string name) {
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|
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@ -44,6 +44,7 @@ namespace mod {
|
|||
void (*setBlockSize)(std::string name, int blockSize);
|
||||
void (*unbindFromStreamMono)(std::string name, dsp::stream<float>* stream);
|
||||
void (*unbindFromStreamStereo)(std::string name, dsp::stream<dsp::StereoFloat_t>* stream);
|
||||
std::vector<std::string> (*getStreamNameList)(void);
|
||||
|
||||
enum {
|
||||
REF_LOWER,
|
||||
|
|
Ładowanie…
Reference in New Issue