added a recorder module

pull/16/head
Ryzerth 2020-08-18 00:56:51 +02:00
rodzic b56aab8f74
commit 649be86cb6
11 zmienionych plików z 318 dodań i 8 usunięć

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@ -0,0 +1,55 @@
cmake_minimum_required(VERSION 3.9)
project(recorder)
if (MSVC)
set(CMAKE_CXX_FLAGS "-O2 /std:c++17")
link_directories(recorder "C:/Program Files/PothosSDR/lib/")
include_directories(recorder "C:/Program Files/PothosSDR/include/volk/")
include_directories(recorder "C:/Program Files/PothosSDR/include/")
else()
set(CMAKE_CXX_FLAGS "-O3 -std=c++17 -fsanitize=address -g")
include_directories(recorder "/usr/include/volk")
link_libraries(pthread)
link_libraries(GL)
link_libraries(GLEW)
link_libraries(glfw)
link_libraries(fftw3)
link_libraries(fftw3f)
link_libraries(portaudio)
link_libraries(X11)
link_libraries(Xxf86vm)
endif (MSVC)
link_libraries(volk)
link_libraries(SoapySDR)
# Main code
include_directories(recorder "src/")
include_directories(recorder "../../src/")
include_directories(recorder "../../src/imgui")
file(GLOB SRC "src/*.cpp")
file(GLOB IMGUI "../../src/imgui/*.cpp")
add_library(recorder SHARED ${SRC} ${IMGUI})
set_target_properties(recorder PROPERTIES OUTPUT_NAME recorder)
if (MSVC)
# Glew
find_package(GLEW REQUIRED)
target_link_libraries(recorder PRIVATE GLEW::GLEW)
# GLFW3
find_package(glfw3 CONFIG REQUIRED)
target_link_libraries(recorder PRIVATE glfw)
# FFTW3
find_package(FFTW3 CONFIG REQUIRED)
target_link_libraries(recorder PRIVATE FFTW3::fftw3)
find_package(FFTW3f CONFIG REQUIRED)
target_link_libraries(recorder PRIVATE FFTW3::fftw3f)
# PortAudio
find_package(portaudio CONFIG REQUIRED)
target_link_libraries(recorder PRIVATE portaudio portaudio_static)
endif (MSVC)
# cmake .. "-DCMAKE_TOOLCHAIN_FILE=C:/Users/Alex/vcpkg/scripts/buildsystems/vcpkg.cmake" -G "Visual Studio 15 2017 Win64"

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@ -0,0 +1,138 @@
#include <imgui.h>
#include <module.h>
#include <watcher.h>
#include <wav.h>
#include <dsp/types.h>
#include <dsp/stream.h>
#include <thread>
#include <ctime>
#define CONCAT(a, b) ((std::string(a) + b).c_str())
mod::API_t* API;
struct RecorderContext_t {
std::string name;
dsp::stream<dsp::StereoFloat_t>* stream;
WavWriter* writer;
std::thread workerThread;
bool recording;
time_t startTime;
std::string lastNameList;
std::string selectedStreamName;
int selectedStreamId;
};
void _writeWorker(RecorderContext_t* ctx) {
dsp::StereoFloat_t* floatBuf = new dsp::StereoFloat_t[1024];
int16_t* sampleBuf = new int16_t[2048];
while (true) {
if (ctx->stream->read(floatBuf, 1024) < 0) {
break;
}
for (int i = 0; i < 1024; i++) {
sampleBuf[(i * 2) + 0] = floatBuf[i].l * 0x7FFF;
sampleBuf[(i * 2) + 1] = floatBuf[i].r * 0x7FFF;
}
ctx->writer->writeSamples(sampleBuf, 2048 * sizeof(int16_t));
}
delete[] floatBuf;
delete[] sampleBuf;
}
std::string genFileName(std::string prefix) {
time_t now = time(0);
tm *ltm = localtime(&now);
char buf[1024];
sprintf(buf, "%02d-%02d-%02d_%02d-%02d-%02d.wav", ltm->tm_hour, ltm->tm_min, ltm->tm_sec, ltm->tm_mday, ltm->tm_mon + 1, ltm->tm_year + 1900);
return prefix + buf;
}
void streamRemovedHandler(void* ctx) {
}
void sampleRateChanged(void* ctx, float sampleRate, int blockSize) {
}
MOD_EXPORT void* _INIT_(mod::API_t* _API, ImGuiContext* imctx, std::string _name) {
API = _API;
RecorderContext_t* ctx = new RecorderContext_t;
ctx->recording = false;
ImGui::SetCurrentContext(imctx);
return ctx;
}
MOD_EXPORT void _NEW_FRAME_(RecorderContext_t* ctx) {
}
MOD_EXPORT void _DRAW_MENU_(RecorderContext_t* ctx) {
float menuColumnWidth = ImGui::GetContentRegionAvailWidth();
std::vector<std::string> streamNames = API->getStreamNameList();
std::string nameList;
for (std::string name : streamNames) {
nameList += name;
nameList += '\0';
}
if (ctx->lastNameList != nameList) {
ctx->lastNameList = nameList;
}
ImGui::PushItemWidth(menuColumnWidth);
if (!ctx->recording) {
ImGui::Combo(CONCAT("##_strea_select_", ctx->name), &ctx->selectedStreamId, nameList.c_str());
}
else {
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.44f, 0.44f, 0.44f, 0.15f));
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.20f, 0.21f, 0.22f, 0.30f));
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.00f, 1.00f, 1.00f, 0.65f));
ImGui::Combo(CONCAT("##_strea_select_", ctx->name), &ctx->selectedStreamId, nameList.c_str());
ImGui::PopItemFlag();
ImGui::PopStyleColor(3);
}
if (!ctx->recording) {
if (ImGui::Button("Record", ImVec2(menuColumnWidth, 0))) {
ctx->writer = new WavWriter("recordings/" + genFileName("audio_"), 16, 2, 48000);
ctx->stream = API->bindToStreamStereo("Radio", streamRemovedHandler, sampleRateChanged, ctx);
ctx->workerThread = std::thread(_writeWorker, ctx);
ctx->recording = true;
ctx->startTime = time(0);
}
ImGui::TextColored(ImGui::GetStyleColorVec4(ImGuiCol_Text), "Idle --:--:--");
}
else {
if (ImGui::Button("Stop", ImVec2(menuColumnWidth, 0))) {
ctx->stream->stopReader();
ctx->workerThread.join();
ctx->stream->clearReadStop();
API->unbindFromStreamStereo("Radio", ctx->stream);
ctx->writer->close();
delete ctx->writer;
ctx->recording = false;
}
time_t diff = time(0) - ctx->startTime;
tm *dtm = gmtime(&diff);
ImGui::TextColored(ImVec4(1.0f, 0.0f, 0.0f, 1.0f), "Recording %02d:%02d:%02d", dtm->tm_hour, dtm->tm_min, dtm->tm_sec);
}
}
MOD_EXPORT void _HANDLE_EVENT_(RecorderContext_t* ctx, int eventId) {
// INSTEAD OF EVENTS, REGISTER HANDLER WHEN CREATING VFO
if (eventId == mod::EVENT_STREAM_PARAM_CHANGED) {
}
else if (eventId == mod::EVENT_SELECTED_VFO_CHANGED) {
}
}
MOD_EXPORT void _STOP_(RecorderContext_t* ctx) {
}

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@ -0,0 +1,62 @@
#pragma once
#include <stdint.h>
#include <fstream>
#define WAV_SIGNATURE "RIFF"
#define WAV_TYPE "WAVE"
#define WAV_FORMAT_MARK "fmt "
#define WAV_DATA_MARK "data"
#define WAV_SAMPLE_TYPE_PCM 1
class WavWriter {
public:
WavWriter(std::string path, uint16_t bitDepth, uint16_t channelCount, uint32_t sampleRate) {
file = std::ofstream(path.c_str(), std::ios::binary);
memcpy(hdr.signature, WAV_SIGNATURE, 4);
memcpy(hdr.fileType, WAV_TYPE, 4);
memcpy(hdr.formatMarker, WAV_FORMAT_MARK, 4);
memcpy(hdr.dataMarker, WAV_DATA_MARK, 4);
hdr.formatHeaderLength = 16;
hdr.sampleType = WAV_SAMPLE_TYPE_PCM;
hdr.channelCount = channelCount;
hdr.sampleRate = sampleRate;
hdr.bytesPerSecond = (bitDepth / 8) * channelCount * sampleRate;
hdr.bytesPerSample = (bitDepth / 8) * channelCount;
hdr.bitDepth = bitDepth;
file.write((char*)&hdr, sizeof(WavHeader_t));
}
void writeSamples(void* data, size_t size) {
file.write((char*)data, size);
bytesWritten += size;
}
void close() {
hdr.fileSize = bytesWritten + sizeof(WavHeader_t) - 8;
hdr.dataSize = bytesWritten;
file.seekp(0);
file.write((char*)&hdr, sizeof(WavHeader_t));
file.close();
}
private:
struct WavHeader_t {
char signature[4]; // "RIFF"
uint32_t fileSize; // data bytes + sizeof(WavHeader_t) - 8
char fileType[4]; // "WAVE"
char formatMarker[4]; // "fmt "
uint32_t formatHeaderLength; // Always 16
uint16_t sampleType; // PCM (1)
uint16_t channelCount;
uint32_t sampleRate;
uint32_t bytesPerSecond;
uint16_t bytesPerSample;
uint16_t bitDepth;
char dataMarker[4]; // "data"
uint32_t dataSize;
};
std::ofstream file;
size_t bytesWritten = 0;
WavHeader_t hdr;
};

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@ -108,14 +108,24 @@ namespace audio {
bstr.sampleRateChangeHandler = sampleRateChangeHandler;
if (astr->type == STREAM_TYPE_MONO) {
bstr.monoStream = new dsp::stream<float>(astr->blockSize * 2);
astr->monoDynSplit->stop();
astr->monoDynSplit->bind(bstr.monoStream);
if (astr->running) {
astr->monoDynSplit->start();
}
astr->boundStreams.push_back(bstr);
return bstr.monoStream;
}
bstr.stereoStream = new dsp::stream<dsp::StereoFloat_t>(astr->blockSize * 2);
bstr.s2m = new dsp::StereoToMono(bstr.stereoStream, astr->blockSize * 2);
bstr.monoStream = &bstr.s2m->output;
astr->stereoDynSplit->stop();
astr->stereoDynSplit->bind(bstr.stereoStream);
if (astr->running) {
astr->stereoDynSplit->start();
}
bstr.s2m->start();
astr->boundStreams.push_back(bstr);
return bstr.monoStream;
}
@ -128,14 +138,24 @@ namespace audio {
bstr.sampleRateChangeHandler = sampleRateChangeHandler;
if (astr->type == STREAM_TYPE_STEREO) {
bstr.stereoStream = new dsp::stream<dsp::StereoFloat_t>(astr->blockSize * 2);
astr->stereoDynSplit->stop();
astr->stereoDynSplit->bind(bstr.stereoStream);
if (astr->running) {
astr->stereoDynSplit->start();
}
astr->boundStreams.push_back(bstr);
return bstr.stereoStream;
}
bstr.monoStream = new dsp::stream<float>(astr->blockSize * 2);
bstr.m2s = new dsp::MonoToStereo(bstr.monoStream, astr->blockSize * 2);
bstr.stereoStream = &bstr.m2s->output;
astr->monoDynSplit->stop();
astr->monoDynSplit->bind(bstr.monoStream);
if (astr->running) {
astr->monoDynSplit->start();
}
bstr.m2s->start();
astr->boundStreams.push_back(bstr);
return bstr.stereoStream;
}
@ -179,8 +199,19 @@ namespace audio {
continue;
}
if (astr->type == STREAM_TYPE_STEREO) {
astr->stereoDynSplit->stop();
astr->stereoDynSplit->unbind(bstr.stereoStream);
if (astr->running) {
astr->stereoDynSplit->start();
}
bstr.s2m->stop();
delete bstr.s2m;
return;
}
astr->monoDynSplit->stop();
astr->monoDynSplit->unbind(bstr.monoStream);
if (astr->running) {
astr->monoDynSplit->start();
}
delete stream;
return;
@ -195,8 +226,19 @@ namespace audio {
continue;
}
if (astr->type == STREAM_TYPE_MONO) {
bstr.s2m->stop();
astr->monoDynSplit->stop();
astr->monoDynSplit->unbind(bstr.monoStream);
if (astr->running) {
astr->monoDynSplit->start();
}
bstr.m2s->stop();
delete bstr.m2s;
return;
}
astr->stereoDynSplit->stop();
astr->stereoDynSplit->unbind(bstr.stereoStream);
if (astr->running) {
astr->stereoDynSplit->start();
}
delete stream;
return;
@ -259,5 +301,13 @@ namespace audio {
astr->audio->setDevice(deviceId);
setSampleRate(name, sampleRate);
}
std::vector<std::string> getStreamNameList() {
std::vector<std::string> list;
for (auto [name, stream] : streams) {
list.push_back(name);
}
return list;
}
};

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@ -59,5 +59,6 @@ namespace audio {
std::string getNameFromVFO(std::string vfoName);
void setSampleRate(std::string name, float sampleRate);
void setAudioDevice(std::string name, int deviceId, float sampleRate);
std::vector<std::string> getStreamNameList();
};

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@ -3,6 +3,7 @@
#include <dsp/stream.h>
#include <dsp/types.h>
#include <vector>
#include <spdlog/spdlog.h>
namespace dsp {
class Splitter {
@ -144,7 +145,7 @@ namespace dsp {
for (int i = 0; i < outputCount; i++) {
if (outputs[i] == stream) {
outputs.erase(outputs.begin() + i);
break;
return;
}
}
}
@ -179,11 +180,13 @@ namespace dsp {
MonoToStereo(stream<float>* input, int bufferSize) {
_in = input;
_bufferSize = bufferSize;
output.init(bufferSize * 2);
}
void init(stream<float>* input, int bufferSize) {
_in = input;
_bufferSize = bufferSize;
output.init(bufferSize * 2);
}
void start() {

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@ -123,6 +123,9 @@ int main() {
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
int wwidth, wheight;
glfwGetWindowSize(window, &wwidth, &wheight);
ImGui::SetNextWindowPos(ImVec2(0, 0));

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@ -204,10 +204,10 @@ void windowInit() {
// DSB / CW and RAW modes;
// Write a recorder
// Adjustable "snap to grid" for each VFO
// Bring VFO to a visible plane when changing sample rate if it's smaller
// Fix invalid values on the min/max sliders
// Bring VFO to a visible place when changing sample rate if it's smaller
// Possibility to resize waterfall and menu
// Have a proper root directory
// Switch to double for all frequecies and bandwidth
// Update UI settings
fftMin = config::config["min"];
@ -672,10 +672,6 @@ void drawWindow() {
ImGui::Spacing();
}
if (ImGui::CollapsingHeader("Recording")) {
ImGui::Spacing();
}
if(ImGui::CollapsingHeader("Debug")) {
ImGui::Text("Frame time: %.3f ms/frame", 1000.0f / ImGui::GetIO().Framerate);
ImGui::Text("Framerate: %.1f FPS", ImGui::GetIO().Framerate);

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@ -42,6 +42,7 @@ namespace mod {
API.setBlockSize = audio::setBlockSize;
API.unbindFromStreamMono = audio::unbindFromStreamMono;
API.unbindFromStreamStereo = audio::unbindFromStreamStereo;
API.getStreamNameList = audio::getStreamNameList;
}
void loadModule(std::string path, std::string name) {

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@ -44,6 +44,7 @@ namespace mod {
void (*setBlockSize)(std::string name, int blockSize);
void (*unbindFromStreamMono)(std::string name, dsp::stream<float>* stream);
void (*unbindFromStreamStereo)(std::string name, dsp::stream<dsp::StereoFloat_t>* stream);
std::vector<std::string> (*getStreamNameList)(void);
enum {
REF_LOWER,