Fixed waterfall being cleared for no reason

pull/801/head
AlexandreRouma 2022-07-08 16:02:50 +02:00
rodzic 96f5b37f76
commit 3ab8badb6a
2 zmienionych plików z 4 dodań i 4 usunięć

Wyświetl plik

@ -178,7 +178,7 @@ void IQFrontEnd::removeVFO(std::string name) {
void IQFrontEnd::setFFTSize(int size) {
_fftSize = size;
updateFFTPath();
updateFFTPath(true);
}
void IQFrontEnd::setFFTRate(double rate) {
@ -260,7 +260,7 @@ void IQFrontEnd::handler(dsp::complex_t* data, int count, void* ctx) {
_this->_releaseFFTBuffer(_this->_fftCtx);
}
void IQFrontEnd::updateFFTPath() {
void IQFrontEnd::updateFFTPath(bool updateWaterfall) {
// Temp stop branch
reshape.tempStop();
fftSink.tempStop();
@ -295,7 +295,7 @@ void IQFrontEnd::updateFFTPath() {
dsp::buffer::clear(fftInBuf, _fftSize - _nzFFTSize, _nzFFTSize);
// Update waterfall (TODO: This is annoying, it makes this module non testable and will constantly clear the waterfall for any reason)
gui::waterfall.setRawFFTSize(_fftSize);
if (updateWaterfall) { gui::waterfall.setRawFFTSize(_fftSize); }
// Restart branch
reshape.tempStart();

Wyświetl plik

@ -48,7 +48,7 @@ public:
protected:
static void handler(dsp::complex_t* data, int count, void* ctx);
void updateFFTPath();
void updateFFTPath(bool updateWaterfall = false);
static inline double genDCBlockRate(double sampleRate) {
return 50.0 / sampleRate;