kopia lustrzana https://github.com/AlexandreRouma/SDRPlusPlus
114 wiersze
2.8 KiB
C++
114 wiersze
2.8 KiB
C++
![]() |
#include <imgui.h>
|
||
|
#include <spdlog/spdlog.h>
|
||
|
#include <module.h>
|
||
|
#include <gui/gui.h>
|
||
|
#include <gui/style.h>
|
||
|
#include <core.h>
|
||
![]() |
#include <discord_rpc.h>
|
||
![]() |
#include <thread>
|
||
![]() |
|
||
![]() |
SDRPP_MOD_INFO {
|
||
![]() |
/* Name: */ "discord-integration",
|
||
![]() |
/* Description: */ "Discord Rich Presence module for SDR++",
|
||
![]() |
/* Author: */ "Starman0620 & Ryzerth",
|
||
![]() |
/* Version: */ 0, 0, 2,
|
||
![]() |
/* Max instances */ 1
|
||
![]() |
};
|
||
|
|
||
![]() |
DiscordRichPresence presence;
|
||
|
uint64_t lastFreq;
|
||
|
char* freq = new char[24];
|
||
|
|
||
|
// Threading
|
||
|
int workerCounter = 0;
|
||
|
std::thread workerThread;
|
||
|
bool workerRunning;
|
||
![]() |
|
||
![]() |
class PresenceModule : public ModuleManager::Instance {
|
||
|
public:
|
||
|
PresenceModule(std::string name) {
|
||
|
this->name = name;
|
||
![]() |
|
||
![]() |
workerRunning = true;
|
||
|
workerThread = std::thread(&PresenceModule::worker, this);
|
||
|
|
||
![]() |
startPresence();
|
||
![]() |
}
|
||
|
|
||
|
~PresenceModule() {
|
||
![]() |
workerRunning = false;
|
||
|
if (workerThread.joinable()) { workerThread.join(); }
|
||
![]() |
}
|
||
|
|
||
|
void enable() {
|
||
![]() |
workerRunning = true;
|
||
![]() |
enabled = true;
|
||
|
}
|
||
|
|
||
|
void disable() {
|
||
![]() |
workerRunning = false;
|
||
![]() |
enabled = false;
|
||
![]() |
Discord_ClearPresence();
|
||
![]() |
}
|
||
|
|
||
|
bool isEnabled() {
|
||
|
return enabled;
|
||
|
}
|
||
|
|
||
|
private:
|
||
![]() |
|
||
|
// Main thread
|
||
|
void worker() {
|
||
|
while (workerRunning) {
|
||
|
workerCounter++;
|
||
|
if(workerCounter >= 1000) {
|
||
|
workerCounter = 0;
|
||
|
updatePresence();
|
||
|
}
|
||
|
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||
|
}
|
||
|
}
|
||
|
|
||
![]() |
static void updatePresence() {
|
||
![]() |
if (gui::freqSelect.frequency != lastFreq) {
|
||
|
presence.details = "Listening"; // This really doesn't need to be re-set each time but it'll remain since it will be used once proper status can be displayed
|
||
|
sprintf(freq, "%.2fMHz", (float)gui::freqSelect.frequency/1000000);
|
||
|
presence.state = freq;
|
||
|
Discord_UpdatePresence(&presence);
|
||
|
lastFreq = gui::freqSelect.frequency;
|
||
|
}
|
||
![]() |
}
|
||
|
|
||
|
static void startPresence() {
|
||
|
// Discord initialization
|
||
|
DiscordEventHandlers handlers;
|
||
|
memset(&handlers, 0, sizeof(handlers));
|
||
|
memset(&presence, 0, sizeof(presence));
|
||
|
Discord_Initialize("833485588954742864", &handlers, 1, "");
|
||
|
|
||
|
// Set the first presence
|
||
|
presence.details = "Initializing rich presence...";
|
||
|
presence.startTimestamp = time(0);
|
||
|
presence.largeImageKey = "image_large";
|
||
|
Discord_UpdatePresence(&presence);
|
||
|
}
|
||
|
|
||
![]() |
std::string name;
|
||
|
bool enabled = true;
|
||
|
};
|
||
|
|
||
|
MOD_EXPORT void _INIT_() {
|
||
|
|
||
|
}
|
||
|
|
||
|
MOD_EXPORT ModuleManager::Instance* _CREATE_INSTANCE_(std::string name) {
|
||
|
return new PresenceModule(name);
|
||
|
}
|
||
|
|
||
|
MOD_EXPORT void _DELETE_INSTANCE_(void* instance) {
|
||
|
delete (PresenceModule*)instance;
|
||
|
}
|
||
|
|
||
|
MOD_EXPORT void _END_() {
|
||
|
|
||
|
}
|