kopia lustrzana https://github.com/hoglet67/RGBtoHDMI
Update rgb_to_fb.S
rodzic
a824d89ed1
commit
7227d44b56
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@ -366,10 +366,10 @@ process_chars_7_advanced\@:
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push {r1, r2, r5 ,r11, r14} // need scratch registers
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ldr r11, param_fb_height
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tst r3, #BIT_FIELD_TYPE // test odd or even field
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mla r11, r11, r2 , r12 // offset to second buffer used for comparison not for display
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// now absolute address of pixel group in comparison buffer
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tst r3, #BIT_FIELD_TYPE // test odd or even field
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rsbeq r2, r2,#0 // negate R2 offset if odd field to write to line above (restored to original value on exit)
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process_chars_loop_7\@:
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@ -923,14 +923,13 @@ skip_line_loop:
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b skip_line_loop
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skip_line_loop_exit:
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CLEAR_VSYNC
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ldr r5, param_v_offset
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CLEAR_VSYNC
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add r5, r5, #1
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mod10:
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subs r5, r5, #10
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bpl mod10
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add r5,r5, #10
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add r5, r5, #10
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str r5, charline
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// Process active lines
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ldr r5, param_nlines
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@ -970,9 +969,8 @@ skip_psync_loop:
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cmp r6, #0
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orreq r3, r3, #BIT_PSYNC
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beq skip_psync_loop_exit
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sub r6, r6, #1
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WAIT_FOR_PSYNC_1 // Skip a 0->1 edge of psync
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cmp r6, #0
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subs r6, r6, #1
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biceq r3, r3, #BIT_PSYNC
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beq skip_psync_loop_exit
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sub r6, r6, #1
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@ -1210,30 +1208,28 @@ measure_vsync:
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// Set bit 31 of result if frame was interlaced
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orreq r0, r0, #INTERLACED_FLAG
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pop {r4-r12, lr}
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mov pc, lr
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pop {r4-r12, pc}
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clear_screen:
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ldr r5, param_fb_height
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ldr r6, param_fb_pitch
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ldr r11, param_framebuffer0
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ldr r8, =0x88888888
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ldr r5, param_fb_height
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mul r6, r5, r6
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#ifdef MULTI_BUFFER
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mov r6, #NBUFFERS
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mul r5, r5, r6
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#endif
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clear_loop1:
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ldr r6, param_fb_pitch
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clear_loop2:
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ldr r7, [r11]
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subs r6, r6, #4
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and r7, r8
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str r7, [r11], #4
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subs r6, r6, #4
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bne clear_loop2
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subs r5, r5, #1
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bne clear_loop1
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mov pc, lr
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// Insert the current literal pool, otherwise constants are to far away and you get a build error
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.ltorg
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