List nearest bit clock frequency in kHz with each dvi_timing parameter set

two-pixels-per-word
Luke Wren 2021-01-30 16:15:17 +00:00
rodzic 3d4389ecac
commit 51e47b7874
11 zmienionych plików z 77 dodań i 76 usunięć

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@ -20,7 +20,6 @@
// DVDD 1.25V (slower silicon may need the full 1.3, or just not work)
#define FRAME_WIDTH 1280
#define FRAME_HEIGHT 720
#define BIT_CLOCK_MHZ 372
#define VREG_VSEL VREG_VOLTAGE_1_25
#define DVI_TIMING dvi_timing_1280x720p_30hz
@ -30,7 +29,7 @@ int main() {
vreg_set_voltage(VREG_VSEL);
sleep_ms(10);
// Run system at TMDS bit clock
set_sys_clock_khz(BIT_CLOCK_MHZ * 1000, true);
set_sys_clock_khz(DVI_TIMING.bit_clk_khz, true);
setup_default_uart();

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@ -21,7 +21,6 @@
// DVDD 1.2V (1.1V seems ok too)
#define FRAME_WIDTH 640
#define FRAME_HEIGHT 480
#define BIT_CLOCK_MHZ 252
#define VREG_VSEL VREG_VOLTAGE_1_20
#define DVI_TIMING dvi_timing_640x480p_60hz
@ -121,8 +120,7 @@ void core1_main() {
int main() {
vreg_set_voltage(VREG_VSEL);
sleep_ms(10);
// Run system at TMDS bit clock
set_sys_clock_khz(BIT_CLOCK_MHZ * 1000, true);
set_sys_clock_khz(DVI_TIMING.bit_clk_khz, true);
setup_default_uart();

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@ -19,7 +19,6 @@
// DVDD 1.2V (1.1V seems ok too)
#define FRAME_WIDTH 320
#define FRAME_HEIGHT 240
#define BIT_CLOCK_MHZ 252
#define VREG_VSEL VREG_VOLTAGE_1_20
#define DVI_TIMING dvi_timing_640x480p_60hz
@ -62,7 +61,7 @@ int main() {
vreg_set_voltage(VREG_VSEL);
sleep_ms(10);
// Run system at TMDS bit clock
set_sys_clock_khz(BIT_CLOCK_MHZ * 1000, true);
set_sys_clock_khz(DVI_TIMING.bit_clk_khz, true);
setup_default_uart();

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@ -17,11 +17,6 @@
// DVDD 1.2V (1.1V seems ok too)
#define FRAME_WIDTH 320
#define FRAME_HEIGHT 240
#if RUN_FROM_CRYSTAL
#define BIT_CLOCK_MHZ 12
#else
#define BIT_CLOCK_MHZ 252
#endif
#define VREG_VSEL VREG_VOLTAGE_1_20
#define DVI_TIMING dvi_timing_640x480p_60hz
@ -38,8 +33,7 @@ void core1_main() {
int main() {
vreg_set_voltage(VREG_VSEL);
sleep_ms(10);
// Run system at TMDS bit clock
set_sys_clock_khz(BIT_CLOCK_MHZ * 1000, true);
set_sys_clock_khz(DVI_TIMING.bit_clk_khz, true);
setup_default_uart();

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@ -18,7 +18,6 @@
// DVDD 1.2V (1.1V seems ok too)
#define FRAME_WIDTH 320
#define FRAME_HEIGHT 240
#define BIT_CLOCK_MHZ 252
#define VREG_VSEL VREG_VOLTAGE_1_20
#define DVI_TIMING dvi_timing_640x480p_60hz
@ -53,7 +52,7 @@ int main() {
set_sys_clock_khz(12000, true);
#else
// Run system at TMDS bit clock
set_sys_clock_khz(BIT_CLOCK_MHZ * 1000, true);
set_sys_clock_khz(DVI_TIMING.bit_clk_khz, true);
#endif

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@ -22,7 +22,6 @@
// DVDD 1.2V (1.1V seems ok too)
#define FRAME_WIDTH 640
#define FRAME_HEIGHT 480
#define BIT_CLOCK_MHZ 252
#define VREG_VSEL VREG_VOLTAGE_1_20
#define DVI_TIMING dvi_timing_640x480p_60hz
#include "moon_1bpp_640x480.h"
@ -31,7 +30,6 @@
#elif defined(MODE_1280x720_30Hz)
#define FRAME_WIDTH 1280
#define FRAME_HEIGHT 720
#define BIT_CLOCK_MHZ 372
#define VREG_VSEL VREG_VOLTAGE_1_25
#define DVI_TIMING dvi_timing_1280x720p_30hz
#include "moon_1bpp_1280x720.h"
@ -46,7 +44,7 @@ struct dvi_inst dvi0;
int main() {
vreg_set_voltage(VREG_VSEL);
sleep_ms(10);
set_sys_clock_khz(BIT_CLOCK_MHZ * 1000, true);
set_sys_clock_khz(DVI_TIMING.bit_clk_khz, true);
setup_default_uart();
dvi0.timing = &DVI_TIMING;
@ -55,6 +53,8 @@ int main() {
dvi_register_irqs_this_core(&dvi0, DMA_IRQ_0);
// Set up extra SM, and DMA channels, to offload TMDS encode if necessary
// (note there are two build targets for this app, called `moon` and
// `moon_pio_encode`, so a simple `make all` will get you both binaries)
#ifdef USE_PIO_TMDS_ENCODE
PIO encode_pio = dvi0.ser_cfg.pio;
uint encode_sm = pio_claim_unused_sm(encode_pio, true);

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@ -28,14 +28,12 @@
// DVDD 1.2V (1.1V seems ok too)
#define FRAME_WIDTH 320
#define FRAME_HEIGHT 240
#define BIT_CLOCK_MHZ 252
#define VREG_VSEL VREG_VOLTAGE_1_20
#define DVI_TIMING dvi_timing_640x480p_60hz
#elif defined(MODE_800x480_60Hz)
#define FRAME_WIDTH 400
#define FRAME_HEIGHT 240
#define BIT_CLOCK_MHZ 296
#define VREG_VSEL VREG_VOLTAGE_1_20
#define DVI_TIMING dvi_timing_800x480p_60hz
@ -43,7 +41,6 @@
// DVDD 1.3V, going downhill with a tailwind
#define FRAME_WIDTH 400
#define FRAME_HEIGHT 300
#define BIT_CLOCK_MHZ 400
#define VREG_VSEL VREG_VOLTAGE_1_30
#define DVI_TIMING dvi_timing_800x600p_60hz
@ -52,7 +49,6 @@
// Frame resolution is almost the same as a PSP :)
#define FRAME_WIDTH 480
#define FRAME_HEIGHT 270
#define BIT_CLOCK_MHZ 372
#define VREG_VSEL VREG_VOLTAGE_1_25
#define DVI_TIMING dvi_timing_960x540p_60hz
@ -61,7 +57,6 @@
// DVDD 1.25V (slower silicon may need the full 1.3, or just not work)
#define FRAME_WIDTH 640
#define FRAME_HEIGHT 360
#define BIT_CLOCK_MHZ 372
#define VREG_VSEL VREG_VOLTAGE_1_25
#define DVI_TIMING dvi_timing_1280x720p_30hz
@ -156,7 +151,7 @@ int main() {
set_sys_clock_khz(12000, true);
#else
// Run system at TMDS bit clock
set_sys_clock_khz(BIT_CLOCK_MHZ * 1000, true);
set_sys_clock_khz(DVI_TIMING.bit_clk_khz, true);
#endif
setup_default_uart();

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@ -34,7 +34,6 @@
// DVDD 1.2V (1.1V seems ok too)
#define FRAME_WIDTH 640
#define FRAME_HEIGHT 480
#define BIT_CLOCK_MHZ 252
#define VREG_VSEL VREG_VOLTAGE_1_20
#define DVI_TIMING dvi_timing_640x480p_60hz
@ -42,7 +41,6 @@
// DVDD 1.3V, going downhill with a tailwind
#define FRAME_WIDTH 800
#define FRAME_HEIGHT 600
#define BIT_CLOCK_MHZ 400
#define VREG_VSEL VREG_VOLTAGE_1_30
#define DVI_TIMING dvi_timing_800x600p_60hz
@ -51,7 +49,6 @@
// DVDD 1.25V (slower silicon may need the full 1.3, or just not work)
#define FRAME_WIDTH 960
#define FRAME_HEIGHT 540
#define BIT_CLOCK_MHZ 372
#define VREG_VSEL VREG_VOLTAGE_1_25
#define DVI_TIMING dvi_timing_960x540p_60hz
@ -60,7 +57,6 @@
// DVDD 1.25V (slower silicon may need the full 1.3, or just not work)
#define FRAME_WIDTH 1280
#define FRAME_HEIGHT 720
#define BIT_CLOCK_MHZ 372
#define VREG_VSEL VREG_VOLTAGE_1_25
#define DVI_TIMING dvi_timing_1280x720p_30hz
@ -115,7 +111,7 @@ int __not_in_flash("main") main() {
set_sys_clock_khz(12000, true);
#else
// Run system at TMDS bit clock
set_sys_clock_khz(BIT_CLOCK_MHZ * 1000, true);
set_sys_clock_khz(DVI_TIMING.bit_clk_khz, true);
#endif
setup_default_uart();

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@ -23,7 +23,6 @@
// DVDD 1.2V (1.1V seems ok too)
#define FRAME_WIDTH 320
#define FRAME_HEIGHT 240
#define BIT_CLOCK_MHZ 252
#define VREG_VSEL VREG_VOLTAGE_1_15
#define DVI_TIMING dvi_timing_640x480p_60hz
@ -136,8 +135,7 @@ uint8_t img_buf[2][2 * IMAGE_SCANLINE_SIZE];
int __not_in_flash("main") main() {
vreg_set_voltage(VREG_VSEL);
sleep_ms(10);
// Run system at TMDS bit clock
set_sys_clock_khz(BIT_CLOCK_MHZ * 1000, true);
set_sys_clock_khz(DVI_TIMING.bit_clk_khz, true);
setup_default_uart();

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@ -2,7 +2,10 @@
#include "dvi_timing.h"
#include "hardware/dma.h"
#include <string.h>
// This file contains:
// - Timing parameters for DVI modes (horizontal + vertical counts, best
// achievable bit clock from 12 MHz crystal)
// - Helper functions for generating DMA lists based on these timings
// Pull into RAM but apply unique section suffix to allow linker GC
#define __dvi_func(x) __not_in_flash_func(x)
@ -20,7 +23,9 @@ const struct dvi_timing __dvi_const(dvi_timing_640x480p_60hz) = {
.v_front_porch = 10,
.v_sync_width = 2,
.v_back_porch = 33,
.v_active_lines = 480
.v_active_lines = 480,
.bit_clk_khz = 252000
};
// SVGA -- completely by-the-book but requires 400 MHz clk_sys
@ -35,7 +40,9 @@ const struct dvi_timing __dvi_const(dvi_timing_800x600p_60hz) = {
.v_front_porch = 1,
.v_sync_width = 4,
.v_back_porch = 23,
.v_active_lines = 600
.v_active_lines = 600,
.bit_clk_khz = 400000
};
// 800x480p 60 Hz (note this doesn't seem to be a CEA mode, I just used the
@ -51,7 +58,9 @@ const struct dvi_timing __dvi_const(dvi_timing_800x480p_60hz) = {
.v_front_porch = 3,
.v_sync_width = 10,
.v_back_porch = 7,
.v_active_lines = 480
.v_active_lines = 480,
.bit_clk_khz = 295200
};
// SVGA reduced blanking (355 MHz bit clock) -- valid CVT mode, less common
@ -67,7 +76,9 @@ const struct dvi_timing __dvi_const(dvi_timing_800x600p_reduced_60hz) = {
.v_front_porch = 3,
.v_sync_width = 4,
.v_back_porch = 11,
.v_active_lines = 600
.v_active_lines = 600,
.bit_clk_khz = 354000
};
// Also known as qHD, bit uncommon, but it's a nice modest-resolution 16:9
@ -83,7 +94,9 @@ const struct dvi_timing __dvi_const(dvi_timing_960x540p_60hz) = {
.v_front_porch = 2,
.v_sync_width = 6,
.v_back_porch = 15,
.v_active_lines = 540
.v_active_lines = 540,
.bit_clk_khz = 372000
};
// Note this is NOT the correct 720p30 CEA mode, but rather 720p60 run at half
@ -101,7 +114,9 @@ const struct dvi_timing __dvi_const(dvi_timing_1280x720p_30hz) = {
.v_front_porch = 5,
.v_sync_width = 5,
.v_back_porch = 20,
.v_active_lines = 720
.v_active_lines = 720,
.bit_clk_khz = 372000
};
// Reduced-blanking (CVT) 720p. You aren't supposed to use reduced blanking
@ -118,11 +133,14 @@ const struct dvi_timing __dvi_const(dvi_timing_1280x720p_reduced_30hz) = {
.v_front_porch = 3,
.v_sync_width = 5,
.v_back_porch = 13,
.v_active_lines = 720
.v_active_lines = 720,
.bit_clk_khz = 319200
};
// This requires a spicy 488 MHz system clock and is illegal in most countries
// (you need to have a very lucky piece of silicon to run this at 1.3 V)
// (you need to have a very lucky piece of silicon to run this at 1.3 V, or
// connect an external supply and give it a bit more juice)
const struct dvi_timing __dvi_const(dvi_timing_1600x900p_reduced_30hz) = {
.h_sync_polarity = true,
.h_front_porch = 48,
@ -134,9 +152,44 @@ const struct dvi_timing __dvi_const(dvi_timing_1600x900p_reduced_30hz) = {
.v_front_porch = 3,
.v_sync_width = 5,
.v_back_porch = 13,
.v_active_lines = 720
.v_active_lines = 720,
.bit_clk_khz = 488000
};
// ----------------------------------------------------------------------------
// The DMA scheme is:
//
// - One channel transferring data to each of the three PIO state machines
// performing TMDS serialisation
//
// - One channel programming the registers of each of these data channels,
// triggered (CHAIN_TO) each time the corresponding data channel completes
//
// - Lanes 1 and 2 have one block for blanking and one for video data
//
// - Lane 0 has one block for each horizontal region (front porch, hsync, back
// porch, active)
//
// - The IRQ_QUIET flag is used to select which data block on the sync lane is
// allowed to generate an IRQ upon completion. This is the block immediately
// before the horizontal active region. The IRQ is entered at ~the same time
// as the last data transfer starts
//
// - The IRQ points the control channels at new blocklists for next scanline.
// The DMA starts the new list automatically at end-of-scanline, via
// CHAIN_TO.
//
// The horizontal active region is the longest continuous transfer, so this
// gives the most time to handle the IRQ and load new blocklists.
//
// Note a null trigger IRQ is not suitable because we get that *after* the
// last data transfer finishes, and the FIFOs bottom out very shortly
// afterward. For pure DVI (four blocks per scanline), it works ok to take
// four regular IRQs per scanline and return early from 3 of them, but this
// breaks down when you have very short scanline sections like guard bands.
// Note we particularly want these to be in memory because these addresses get
// a LOT of DMA traffic!
const uint32_t __dvi_const(dvi_ctrl_syms)[4] = {
@ -171,41 +224,9 @@ void __dvi_func(dvi_timing_state_advance)(const struct dvi_timing *t, struct dvi
}
void dvi_scanline_dma_list_init(struct dvi_scanline_dma_list *dma_list) {
// This used to be more interesting
memset(dma_list, 0, sizeof(struct dvi_scanline_dma_list));
*dma_list = (struct dvi_scanline_dma_list){};
}
// The DMA scheme is:
//
// - One channel transferring data to each of the three PIO state machines
// performing TMDS serialisation
//
// - One channel programming the registers of each of these data channels,
// triggered (CHAIN_TO) each time the corresponding data channel completes
//
// - Lanes 1 and 2 have one block for blanking and one for video data
//
// - Lane 0 has one block for each horizontal region (front porch, hsync, back
// porch, active)
//
// - The IRQ_QUIET flag is used to select which data block on the sync lane is
// allowed to generate an IRQ upon completion. This is the block immediately
// before the horizontal active region. The IRQ is entered at ~the same time
// as the last data transfer starts
//
// - The IRQ points the control channels at new blocklists for next scanline.
// The DMA starts the new list automatically at end-of-scanline, via
// CHAIN_TO.
//
// The horizontal active region is the longest continuous transfer, so this
// gives the most time to handle the IRQ and load new blocklists.
//
// Note a null trigger IRQ is not suitable because we get that *after* the
// last data transfer finishes, and the FIFOs bottom out very shortly
// afterward. For pure DVI (four blocks per scanline), it works ok to take
// four regular IRQs per scanline and return early from 3 of them, but this
// breaks down when you have very short scanline sections like guard bands.
static const uint32_t *get_ctrl_sym(bool vsync, bool hsync) {
return &dvi_ctrl_syms[!!vsync << 1 | !!hsync];
}

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@ -18,6 +18,8 @@ struct dvi_timing {
uint v_sync_width;
uint v_back_porch;
uint v_active_lines;
uint bit_clk_khz;
};
enum dvi_line_state {