Reenforcements
8757312f59
Fixed a bug in writing color change indices
2018-12-06 12:12:58 -05:00
Reenforcements
d0a925f8a9
Added outline feature
2018-12-04 21:46:47 -05:00
Reenforcements
b298351214
Output directly working on machine!
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It turns out everything was being cut off by the bounds. I temporarily set the width and height to absurd values to make sure it works. I'll have a proper fix in the next commit.
2018-12-04 16:53:49 -05:00
Reenforcements
7647a197ea
Machine recognizes exported PES
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It turns out I wasn't writing as many icons as I should've been.
2018-12-04 12:46:12 -05:00
Reenforcements
52f15ff85c
Almost there
2018-12-01 15:47:13 -05:00
Reenforcements
7395eaef44
Snapshot before I redo things
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Some things need to be redone to accommodate when to jump from one region to another. I'm going to try a levelization approach.
2018-11-30 08:20:26 -05:00
Reenforcements
e5173dd065
More debug lines and better intersections
2018-11-23 13:14:26 -05:00
Reenforcements
ec27f221a5
Color matching works
2018-11-22 15:52:37 -05:00
Reenforcements
5a06828d97
Progress
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Default color set
Reading color from file
2018-11-22 15:40:42 -05:00
Reenforcements
584610e943
Got intersection math working
2018-11-22 11:20:46 -05:00
Reenforcements
92048a6fc7
Making a PEC stitch renderer
2018-11-17 18:02:30 -05:00
Reenforcements
28e9f96c60
Updates
2018-11-17 13:06:26 -05:00
Reenforcements
3126b25985
Working with lots of lines
2018-11-06 21:53:24 -05:00
Reenforcements
944db60d86
Creating stubs and starting on code
2018-11-06 14:35:27 -05:00