/*************************************************************************** * Copyright (C) 2020 by Federico Amedeo Izzo IU2NUO, * * Niccolò Izzo IU2KIN, * * Silvano Seva IU2KWO * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, see * ***************************************************************************/ #ifndef UI_H #define UI_H #include #include #include #include #include #define MENU_NUM 6 #define MENU_LEN 10 enum uiScreen { MAIN_VFO = 0, MAIN_MEM, MENU_TOP, MENU_ZONE, MENU_CHANNEL, MENU_CONTACTS, MENU_SMS, MENU_GPS, MENU_SETTINGS }; /** * This function initialises the User Interface, starting the * Finite State Machine describing the user interaction. */ void ui_init(); /** * This function writes the OpenRTX splash screen image into the framebuffer. */ void ui_drawSplashScreen(); /** * This function advances the User Interface FSM, basing on the * current radio state and the keys pressed. * @param last_state: A local copy of the previous radio state * @param event: An event from other threads */ void ui_updateFSM(event_t event); /** * This function redraws the GUI based on the last radio state. * @param last_state: A local copy of the previous radio state * @return true if a screen refresh is needed after the update */ bool ui_updateGUI(state_t last_state); /** * This function terminates the User Interface. */ void ui_terminate(); #endif /* UI_H */