From cf48435698e884e118787ea7eea3c60291f283dd Mon Sep 17 00:00:00 2001 From: Sebastien Date: Thu, 2 Feb 2023 16:51:12 +0100 Subject: [PATCH] Remove texturing-nadir-weight texturing-nadir-weight has beef removed in 2021 https://community.opendronemap.org/t/cannot-find-parameter-texturing-nadir-weight-in-webodm/7223 --- source/tutorials.rst | 1 - 1 file changed, 1 deletion(-) diff --git a/source/tutorials.rst b/source/tutorials.rst index 0a4a6e96a..f53cf9cef 100644 --- a/source/tutorials.rst +++ b/source/tutorials.rst @@ -18,7 +18,6 @@ Without any parameter tweaks, ODM chooses a good compromise between quality, spe * ``--orthophoto-resolution`` is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result. * ``--ignore-gsd`` is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results. - * ``--texturing-nadir-weight`` should be increased to ``29-32`` in urban areas to reconstruct better edges of roofs. It should be decreased to ``0-6`` in grassy / flat areas. * ``--texturing-data-term`` should be set to `area` in forest areas. * ``--mesh-size`` should be increased to ``300000-600000`` and ``--mesh-octree-depth`` should be increased to ``10-11`` in urban areas to recreate better buildings / roofs.