From b5bf3214cc5930fa343cd4be03f4b7bca55c9ad3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Patrick=20Jos=C3=A9=20Pereira?= Date: Thu, 24 Aug 2017 18:40:41 -0300 Subject: [PATCH] potree: Solve some typos MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Patrick José Pereira --- app/static/app/js/vendor/potree/js/jquery-ui.js | 4 ++-- app/static/app/js/vendor/potree/js/three.js | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/app/static/app/js/vendor/potree/js/jquery-ui.js b/app/static/app/js/vendor/potree/js/jquery-ui.js index f88c81b9..294e859b 100644 --- a/app/static/app/js/vendor/potree/js/jquery-ui.js +++ b/app/static/app/js/vendor/potree/js/jquery-ui.js @@ -1749,7 +1749,7 @@ var widgetsMouse = $.widget( "ui.mouse", { return this.mouseDelayMet; }, - // These are placeholder methods, to be overriden by extending plugin + // These are placeholder methods, to be overridden by extending plugin _mouseStart: function( /* event */ ) {}, _mouseDrag: function( /* event */ ) {}, _mouseStop: function( /* event */ ) {}, @@ -5058,7 +5058,7 @@ var widgetsSelectmenu = $.widget( "ui.selectmenu", [ $.ui.formResetMixin, { focus: function( event, ui ) { var item = ui.item.data( "ui-selectmenu-item" ); - // Prevent inital focus from firing and check if its a newly focused item + // Prevent initial focus from firing and check if its a newly focused item if ( that.focusIndex != null && item.index !== that.focusIndex ) { that._trigger( "focus", event, { item: item } ); if ( !that.isOpen ) { diff --git a/app/static/app/js/vendor/potree/js/three.js b/app/static/app/js/vendor/potree/js/three.js index b7d66127..a561abcd 100644 --- a/app/static/app/js/vendor/potree/js/three.js +++ b/app/static/app/js/vendor/potree/js/three.js @@ -30593,7 +30593,7 @@ /** * - * Interpolant that evaluates to the sample value at the position preceeding + * Interpolant that evaluates to the sample value at the position preceding * the parameter. * * @author tschw @@ -32828,7 +32828,7 @@ // parse implicit morph animations if ( geometry.morphTargets ) { - // TODO: Figure out what an appropraite FPS is for morph target animations -- defaulting to 10, but really it is completely arbitrary. + // TODO: Figure out what an appropriate FPS is for morph target animations -- defaulting to 10, but really it is completely arbitrary. var morphAnimationClips = AnimationClip.CreateClipsFromMorphTargetSequences( geometry.morphTargets, 10 ); outputAnimations = outputAnimations.concat( morphAnimationClips );