kopia lustrzana https://github.com/OpenDroneMap/ODM
rodzic
553f90cb37
commit
336dacd13a
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE QtCreatorProject>
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<!-- Written by QtCreator 4.7.0, 2018-10-12T10:52:19. -->
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<!-- Written by QtCreator 4.7.0, 2018-10-15T12:36:52. -->
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<qtcreator>
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<data>
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<variable>EnvironmentId</variable>
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@ -452,7 +452,7 @@
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<value type="int">13</value>
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<value type="int">14</value>
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</valuelist>
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<value type="QString" key="CMakeProjectManager.CMakeRunConfiguration.Arguments">-inputFile /data/drone/decapado3/mesh_dsm.tif -outputFile /data/drone/decapado3/mesh_dsm.ply -verbose</value>
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<value type="QString" key="CMakeProjectManager.CMakeRunConfiguration.Arguments">-inputFile /data/drone/cmparks/mesh_dsm.tif -outputFile /data/drone/cmparks/mesh_dsm.ply -verbose</value>
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<value type="QString" key="CMakeProjectManager.CMakeRunConfiguration.UserWorkingDirectory"></value>
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<value type="QString" key="CMakeProjectManager.CMakeRunConfiguration.UserWorkingDirectory.default">/data/OpenDroneMap/modules/build-odm_dem2mesh-Desktop-Default</value>
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<value type="int" key="PE.EnvironmentAspect.Base">2</value>
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@ -307,7 +307,7 @@ namespace Simplify
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// more iterations yield higher quality
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//
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void simplify_mesh(int target_count, double agressiveness=7, bool verbose=false)
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void simplify_mesh(int target_count, double max_threshold, double agressiveness=7, bool verbose=false)
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{
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// init
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// loopi(0,triangles.size())
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@ -324,24 +324,24 @@ namespace Simplify
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for (int iteration = 0; iteration < 100; iteration ++)
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{
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if(triangle_count-deleted_triangles<=target_count)break;
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//
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// All triangles with edges below the threshold will be removed
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//
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// The following numbers works well for most models.
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// If it does not, try to adjust the 3 parameters
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//
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double threshold = 0.000000001*pow(double(iteration+3),agressiveness);
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if (threshold > max_threshold) break;
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// update mesh once in a while
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if(iteration%5==0)
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{
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if(iteration%5==0)
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{
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update_mesh(iteration);
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}
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}
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// clear dirty flag
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loopi(0,triangles.size()) triangles[i].dirty=0;
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//
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// All triangles with edges below the threshold will be removed
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//
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// The following numbers works well for most models.
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// If it does not, try to adjust the 3 parameters
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//
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double threshold = 0.000000001*pow(double(iteration+3),agressiveness);
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// target number of triangles reached ? Then break
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if ((verbose) && (iteration%5==0)) {
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printf("iteration %d - triangles %d threshold %g\n",iteration,triangle_count-deleted_triangles, threshold);
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@ -404,7 +404,7 @@ namespace Simplify
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compact_mesh();
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} //simplify_mesh()
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void simplify_mesh_lossless(bool verbose=false)
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void simplify_mesh_lossless(double threshold, bool verbose=false)
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{
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// init
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// loopi(0,triangles.size()) triangles[i].deleted=0;
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@ -427,7 +427,6 @@ namespace Simplify
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// The following numbers works well for most models.
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// If it does not, try to adjust the 3 parameters
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//
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double threshold = DBL_EPSILON; //1.0E-3 EPS;
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if (verbose) {
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printf("lossless iteration %d\n", iteration);
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}
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@ -92,6 +92,114 @@ BoundingBox getExtent(GDALDataset *dataset){
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return BoundingBox(geoLoc(0, dataset->GetRasterYSize(), affine), geoLoc(dataset->GetRasterXSize(), 0, affine));
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}
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void writePly(const std::string &filename){
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// Start writing ply file
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std::ofstream f (filename);
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f << "ply" << std::endl;
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if (IS_BIG_ENDIAN){
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f << "format binary_big_endian 1.0" << std::endl;
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}else{
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f << "format binary_little_endian 1.0" << std::endl;
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}
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f << "element vertex " << Simplify::vertices.size() << std::endl
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<< "property float x" << std::endl
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<< "property float y" << std::endl
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<< "property float z" << std::endl
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<< "element face " << Simplify::triangles.size() << std::endl
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<< "property list uint8 uint32 vertex_indices" << std::endl
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<< "end_header" << std::endl;
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for(Simplify::Vertex &v : Simplify::vertices){
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p.x = static_cast<float>(v.p.x);
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p.y = static_cast<float>(v.p.y);
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p.z = static_cast<float>(v.p.z);
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f.write(reinterpret_cast<char *>(&p), psize);
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}
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uint8_t three = 3;
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for(Simplify::Triangle &t : Simplify::triangles){
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face.p1 = static_cast<uint32_t>(t.v[0]);
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face.p2 = static_cast<uint32_t>(t.v[1]);
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face.p3 = static_cast<uint32_t>(t.v[2]);
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f.write(reinterpret_cast<char *>(&three), sizeof(three));
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f.write(reinterpret_cast<char *>(&face), fsize);
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}
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f.close();
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}
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void writeBin(const std::string &filename){
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std::ofstream f (filename, std::ios::binary);
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unsigned long vsize = Simplify::vertices.size();
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unsigned long tsize = Simplify::triangles.size();
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f.write(reinterpret_cast<char *>(&vsize), sizeof(vsize));
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f.write(reinterpret_cast<char *>(&tsize), sizeof(tsize));
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for(Simplify::Vertex &v : Simplify::vertices){
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p.x = static_cast<float>(v.p.x);
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p.y = static_cast<float>(v.p.y);
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p.z = static_cast<float>(v.p.z);
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f.write(reinterpret_cast<char *>(&p), psize);
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}
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for(Simplify::Triangle &t : Simplify::triangles){
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face.p1 = static_cast<uint32_t>(t.v[0]);
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face.p2 = static_cast<uint32_t>(t.v[1]);
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face.p3 = static_cast<uint32_t>(t.v[2]);
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f.write(reinterpret_cast<char *>(&face), fsize);
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}
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f.close();
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}
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void readBin(const std::string &filename){
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std::ifstream f (filename, std::ios::binary);
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unsigned long vcount, tcount;
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unsigned long voffset = Simplify::vertices.size();
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float vertices[3];
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uint32_t triangles[3];
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f.read(reinterpret_cast<char *>(&vcount), sizeof(vcount));
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f.read(reinterpret_cast<char *>(&tcount), sizeof(tcount));
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for (unsigned long i = 0; i < vcount; i++){
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f.read(reinterpret_cast<char *>(&vertices), sizeof(float) * 3);
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Simplify::Vertex v;
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v.p.x = vertices[0];
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v.p.y = vertices[1];
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v.p.z = vertices[2];
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Simplify::vertices.push_back(v);
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}
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for (unsigned long i = 0; i < tcount; i++){
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f.read(reinterpret_cast<char *>(&triangles), sizeof(uint32_t) * 3);
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Simplify::Triangle t;
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t.v[0] = triangles[0] + voffset;
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t.v[1] = triangles[1] + voffset;
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t.v[2] = triangles[2] + voffset;
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Simplify::triangles.push_back(t);
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}
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}
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void simplify(int target_count){
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unsigned long start_size = Simplify::triangles.size();
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const double AGRESSIVENESS = 5.0;
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const double MAX_THRESHOLD = 0.10;
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Simplify::simplify_mesh(target_count, MAX_THRESHOLD, AGRESSIVENESS, Verbose.set);
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if ( Simplify::triangles.size() >= start_size) {
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std::cerr << "Unable to reduce mesh.\n";
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exit(1);
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}
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}
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int main(int argc, char **argv) {
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cmdLineParse( argc-1 , &argv[1] , params );
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if( !InputFile.set || !OutputFile.set ) help(argv[0]);
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@ -119,16 +227,13 @@ int main(int argc, char **argv) {
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unsigned long long int vertex_count = static_cast<unsigned long long int>(arr_height) *
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static_cast<unsigned long long int>(arr_width);
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// TODO:
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// 2. Figure out bad_alloc in cmparks dataset
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logWriter("Reading raster...\n");
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// If the DSM is really large, we only sample a subset of it
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// to remain within INT_MAX vertices. This does not happen often,
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// but it's a safeguard to make sure we'll get an output and not
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// overflow.
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int stride = 1;
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int stride = 8;
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while (vertex_count > INT_MAX){
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stride *= 2;
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vertex_count = static_cast<int>(std::ceil((arr_height / static_cast<double>(stride))) *
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GDALRasterBand *band = dataset->GetRasterBand(1);
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int subdivisions = 2;
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int numBlocks = (int)pow(2, subdivisions);
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int qtreeLevels = 0;
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int subdivisions = (int)pow(2, qtreeLevels);
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int numBlocks = subdivisions * subdivisions;
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int blockSizeX = arr_width / subdivisions;
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int blockSizeY = arr_height / subdivisions;
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int blockXPad = 0; // Blocks > 0 need to re-add a column for seamless meshing
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t1.v[0] = cols * (y + 1) + x;
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t1.v[1] = cols * y + x + 1;
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t1.v[2] = cols * y + x;
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/*if (y == 0 || x == 0 || y == rows - 1 || x == cols -1) t1.deleted = -1; // freeze
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else */t1.deleted = 0;
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if (y == 0 || x == 0 || y == rows - 2 || x == cols - 2) t1.deleted = -1; // freeze
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else t1.deleted = 0;
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Simplify::triangles.push_back(t1);
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t2.v[0] = cols * (y + 1) + x;
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t2.v[1] = cols * (y + 1) + x + 1;
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t2.v[2] = cols * y + x + 1;
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/*if (y == 0 || x == 0 || y == rows - 1 || x == cols -1) t2.deleted = -1; // freeze
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else */t1.deleted = 0;
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if (y == 0 || x == 0 || y == rows - 2 || x == cols - 2) t2.deleted = -1; // freeze
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else t2.deleted = 0;
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Simplify::triangles.push_back(t2);
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}
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}
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double agressiveness = 7.0;
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int target_count = std::min((MaxVertexCount.value * 2) / numBlocks, static_cast<int>(Simplify::triangles.size()));
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int trianglesPerBlock = (MaxVertexCount.value * 2) / numBlocks;
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// If we have a merge step,
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// overshoot the triangle count requirement
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// since we'll simplify the final mesh anyway.
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// This leads to more uniform meshes.
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if (qtreeLevels > 0) trianglesPerBlock = trianglesPerBlock * 3 / 2;
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int target_count = std::min(trianglesPerBlock, static_cast<int>(Simplify::triangles.size()));
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logWriter("Sampled %d faces, target is %d\n", static_cast<int>(Simplify::triangles.size()), target_count);
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logWriter("Simplifying...\n");
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unsigned long start_size = Simplify::triangles.size();
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Simplify::simplify_mesh(target_count, agressiveness, true);
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if ( Simplify::triangles.size() >= start_size) {
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std::cerr << "Unable to reduce mesh.\n";
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exit(1);
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}
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simplify(target_count);
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logWriter("Writing to file...");
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// Start writing ply file
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std::stringstream ss;
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ss << OutputFile.value << "." << blockX << "-" << blockY << ".ply";
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std::ofstream f (ss.str());
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f << "ply" << std::endl;
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if (IS_BIG_ENDIAN){
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f << "format binary_big_endian 1.0" << std::endl;
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if (qtreeLevels == 0){
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logWriter("Single quad tree level, saving to PLY\n");
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logWriter("Writing to file...");
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writePly(OutputFile.value);
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}else{
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f << "format binary_little_endian 1.0" << std::endl;
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}
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f << "element vertex " << Simplify::vertices.size() << std::endl
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<< "property float x" << std::endl
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<< "property float y" << std::endl
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<< "property float z" << std::endl
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<< "element face " << Simplify::triangles.size() << std::endl
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<< "property list uint8 uint32 vertex_indices" << std::endl
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<< "end_header" << std::endl;
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for(Simplify::Vertex &v : Simplify::vertices){
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p.x = static_cast<float>(v.p.x);
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p.y = static_cast<float>(v.p.y);
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p.z = static_cast<float>(v.p.z);
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f.write(reinterpret_cast<char *>(&p), psize);
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}
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uint8_t three = 3;
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for(Simplify::Triangle &t : Simplify::triangles){
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face.p1 = static_cast<uint32_t>(t.v[0]);
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face.p2 = static_cast<uint32_t>(t.v[1]);
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face.p3 = static_cast<uint32_t>(t.v[2]);
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f.write(reinterpret_cast<char *>(&three), sizeof(three));
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f.write(reinterpret_cast<char *>(&face), fsize);
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logWriter("Writing to binary file...");
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std::stringstream ss;
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ss << OutputFile.value << "." << blockX << "-" << blockY << ".bin";
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writeBin(ss.str());
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}
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logWriter(" done!\n");
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f.close();
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blockYPad = stride;
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}
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blockYPad = 0;
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blockXPad = stride;
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blockXPad = 1;
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}
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delete[] rasterData;
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GDALClose(dataset);
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if (qtreeLevels > 0){
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// Merge
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logWriter("Merge step...\n");
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Simplify::vertices.clear();
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Simplify::triangles.clear();
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for (int blockX = 0; blockX < subdivisions; blockX++){
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for (int blockY = 0; blockY < subdivisions; blockY++){
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std::stringstream ss;
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ss << OutputFile.value << "." << blockX << "-" << blockY << ".bin";
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logWriter("Reading %s\n", ss.str().c_str());
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readBin(ss.str());
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}
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}
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logWriter("Simplifying final mesh...\n");
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int target_count = std::min(MaxVertexCount.value * 2, static_cast<int>(Simplify::triangles.size()));
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simplify(target_count);
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logWriter("Writing to file... ");
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writePly(OutputFile.value);
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logWriter(" done!\n");
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}
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}else{
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std::cerr << "Cannot open " << InputFile.value << std::endl;
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}
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