kopia lustrzana https://github.com/OpenDroneMap/ODM
Merge pull request #702 from dakotabenjamin/bug-fixes
Bug fixes
Former-commit-id: 9438e4bea4
pull/1161/head
commit
0a3871e67b
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@ -3,7 +3,6 @@ add_subdirectory(odm_extract_utm)
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add_subdirectory(odm_georef)
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add_subdirectory(odm_meshing)
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add_subdirectory(odm_orthophoto)
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add_subdirectory(odm_texturing)
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add_subdirectory(odm_25dmeshing)
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if (ODM_BUILD_SLAM)
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add_subdirectory(odm_slam)
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@ -272,7 +272,7 @@ void Georef::parseArguments(int argc, char *argv[])
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bool imageListSpecified = false;
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bool gcpFileSpecified = false;
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bool imageLocation = false;
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bool bundleResized = false;
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// bool bundleResized = false;
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bool outputCoordSpecified = false;
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bool inputCoordSpecified = false;
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@ -435,7 +435,7 @@ void Georef::parseArguments(int argc, char *argv[])
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log_ << "Georef file output path is set to: " << georefFilename_ << "\n";
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exportGeorefSystem_ = true;
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}
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else if(argument == "-bundleResizedTo" && argIndex < argc)
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/*else if(argument == "-bundleResizedTo" && argIndex < argc)
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{
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argIndex++;
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if (argIndex >= argc)
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@ -450,7 +450,7 @@ void Georef::parseArguments(int argc, char *argv[])
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}
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log_ << "Bundle resize value is set to: " << bundleResizedTo_ << "\n";
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bundleResized = true;
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}
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}*/
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else if(argument == "-outputFile" && argIndex < argc)
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{
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argIndex++;
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@ -485,7 +485,7 @@ void Georef::parseArguments(int argc, char *argv[])
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throw GeorefException("Both output and input coordfile specified, only one of those are accepted.");
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}
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if (imageListSpecified && gcpFileSpecified && imageLocation && bundleResized)
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if (imageListSpecified && gcpFileSpecified && imageLocation ) // && bundleResized)
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{
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useGCP_ = true;
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}
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@ -550,8 +550,8 @@ void Georef::printHelp()
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log_ << "\"-imagesPath <path>\" (mandatory if using ground control points)\n";
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log_ << "Path to the folder containing full resolution images.\n\n";
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log_ << "\"-bundleResizedTo <integer>\" (mandatory if using ground control points)\n";
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log_ << "The resized resolution used in bundler.\n\n";
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// log_ << "\"-bundleResizedTo <integer>\" (mandatory if using ground control points)\n";
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// log_ << "The resized resolution used in bundler.\n\n";
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log_ << "\"-outputFile <path>\" (optional, default <inputFile>_geo)" << "\n";
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log_ << "\"Output obj file that will contain the georeferenced texture mesh.\n\n";
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@ -797,7 +797,6 @@ void Georef::performGeoreferencingWithGCP()
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cv::Mat image = cv::imread(cam.texture_file);
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cam.height = static_cast<double>(image.rows);
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cam.width = static_cast<double>(image.cols);
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cam.focal_length *= static_cast<double>(cam.width)/bundleResizedTo_;
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// The pixel position for the GCP in pcl-format in order to use pcl-functions
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pcl::PointXY gcpPos;
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@ -271,7 +271,7 @@ private:
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bool exportCoordinateFile_;
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bool exportGeorefSystem_;
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bool useGCP_; /**< Check if GCP-file is present and use this to georeference the model. **/
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double bundleResizedTo_; /**< The size used in the previous steps to calculate the camera focal_length. */
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// double bundleResizedTo_; /**< The size used in the previous steps to calculate the camera focal_length. */
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std::vector<GeorefCamera> cameras_; /**< A vector of all cameras. **/
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std::vector<GeorefGCP> gcps_; /**< A vector of all GCPs. **/
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@ -1,37 +0,0 @@
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project(odm_texturing)
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cmake_minimum_required(VERSION 2.8)
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# Set pcl dir to the input spedified with option -DPCL_DIR="path"
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set(PCL_DIR "PCL_DIR-NOTFOUND" CACHE "PCL_DIR" "Path to the pcl installation directory")
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# Set opencv dir to the input spedified with option -DOPENCV_DIR="path"
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set(OPENCV_DIR "OPENCV_DIR-NOTFOUND" CACHE "OPENCV_DIR" "Path to the opencv installation directory")
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# Add compiler options.
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add_definitions(-Wall -Wextra)
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# Find pcl at the location specified by PCL_DIR
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find_package(PCL 1.8 HINTS "${PCL_DIR}/share/pcl-1.8" REQUIRED)
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# Find OpenCV at the default location
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find_package(OpenCV HINTS "${OPENCV_DIR}" REQUIRED)
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# Only link with required opencv modules.
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set(OpenCV_LIBS opencv_core opencv_imgproc opencv_highgui)
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# Add the PCL, Eigen and OpenCV include dirs.
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# Necessary since the PCL_INCLUDE_DIR variable set by find_package is broken.)
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include_directories(${PCL_ROOT}/include/pcl-${PCL_VERSION_MAJOR}.${PCL_VERSION_MINOR})
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include_directories(${EIGEN_ROOT})
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include_directories(${OpenCV_INCLUDE_DIRS})
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#library_directories(${OpenCV_LIBRARY_DIRS})
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# Add source directory
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aux_source_directory("./src" SRC_LIST)
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# Add exectuteable
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add_executable(${PROJECT_NAME} ${SRC_LIST})
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target_link_libraries(odm_texturing ${PCL_COMMON_LIBRARIES} ${PCL_IO_LIBRARIES} ${PCL_SURFACE_LIBRARIES} ${OpenCV_LIBS})
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@ -1,203 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE QtCreatorProject>
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<!-- Written by Qt Creator 2.4.1, 2015-02-09T16:23:25. -->
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|
@ -1,31 +0,0 @@
|
|||
#include "Logger.hpp"
|
||||
|
||||
|
||||
Logger::Logger(bool isPrintingInCout) : isPrintingInCout_(isPrintingInCout)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
Logger::~Logger()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Logger::printToFile(std::string filePath)
|
||||
{
|
||||
std::ofstream file(filePath.c_str(), std::ios::binary);
|
||||
file << logStream_.str();
|
||||
file.close();
|
||||
}
|
||||
|
||||
bool Logger::isPrintingInCout() const
|
||||
{
|
||||
return isPrintingInCout_;
|
||||
}
|
||||
|
||||
void Logger::setIsPrintingInCout(bool isPrintingInCout)
|
||||
{
|
||||
isPrintingInCout_ = isPrintingInCout;
|
||||
}
|
||||
|
||||
|
|
@ -1,68 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
// STL
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
/*!
|
||||
* \brief The Logger class is used to store program messages in a log file.
|
||||
* \details By using the << operator while printInCout is set, the class writes both to
|
||||
* cout and to file, if the flag is not set, output is written to file only.
|
||||
*/
|
||||
class Logger
|
||||
{
|
||||
public:
|
||||
/*!
|
||||
* \brief Logger Contains functionality for printing and displaying log information.
|
||||
* \param printInCout Flag toggling if operator << also writes to cout.
|
||||
*/
|
||||
Logger(bool isPrintingInCout = true);
|
||||
|
||||
/*!
|
||||
* \brief Destructor.
|
||||
*/
|
||||
~Logger();
|
||||
|
||||
/*!
|
||||
* \brief print Prints the contents of the log to file.
|
||||
* \param filePath Path specifying where to write the log.
|
||||
*/
|
||||
void printToFile(std::string filePath);
|
||||
|
||||
/*!
|
||||
* \brief isPrintingInCout Check if console printing flag is set.
|
||||
* \return Console printing flag.
|
||||
*/
|
||||
bool isPrintingInCout() const;
|
||||
|
||||
/*!
|
||||
* \brief setIsPrintingInCout Set console printing flag.
|
||||
* \param isPrintingInCout Value, if true, messages added to the log are also printed in cout.
|
||||
*/
|
||||
void setIsPrintingInCout(bool isPrintingInCout);
|
||||
|
||||
/*!
|
||||
* Operator for printing messages to log and in the standard output stream if desired.
|
||||
*/
|
||||
template<class T>
|
||||
friend Logger& operator<< (Logger &log, T t)
|
||||
{
|
||||
// If console printing is enabled.
|
||||
if (log.isPrintingInCout_)
|
||||
{
|
||||
std::cout << t;
|
||||
std::cout.flush();
|
||||
}
|
||||
// Write to log.
|
||||
log.logStream_ << t;
|
||||
|
||||
return log;
|
||||
}
|
||||
|
||||
private:
|
||||
bool isPrintingInCout_; /*!< If flag is set, log is printed in cout and written to the log. */
|
||||
|
||||
std::stringstream logStream_; /*!< Stream for storing the log. */
|
||||
};
|
Plik diff jest za duży
Load Diff
|
@ -1,211 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
// STL
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
|
||||
// PCL
|
||||
#include <pcl/point_types.h>
|
||||
#include <pcl/search/kdtree.h>
|
||||
#include <pcl/surface/texture_mapping.h>
|
||||
|
||||
// OpenCV
|
||||
#include <opencv2/imgproc/imgproc.hpp>
|
||||
#include <opencv2/highgui/highgui.hpp>
|
||||
|
||||
// Modified PCL functions
|
||||
#include "modifiedPclFunctions.hpp"
|
||||
|
||||
// Logging
|
||||
#include "Logger.hpp"
|
||||
|
||||
/*!
|
||||
* \brief The Coords struct Coordinate class used in recursiveFindCoordinates for OdmTexturing::sortPatches().
|
||||
*/
|
||||
struct Coords
|
||||
{
|
||||
// Coordinates for row and column
|
||||
float r_, c_;
|
||||
|
||||
// If coordinates have been placed
|
||||
bool success_;
|
||||
|
||||
Coords()
|
||||
{
|
||||
r_ = 0.0;
|
||||
c_ = 0.0;
|
||||
success_ = false;
|
||||
}
|
||||
};
|
||||
|
||||
/*!
|
||||
* \brief The Patch struct Struct to hold all faces connected and with the same optimal camera.
|
||||
*/
|
||||
struct Patch
|
||||
{
|
||||
std::vector<size_t> faces_;
|
||||
float minu_, minv_, maxu_, maxv_;
|
||||
Coords c_;
|
||||
bool placed_;
|
||||
int materialIndex_;
|
||||
int optimalCameraIndex_;
|
||||
|
||||
Patch()
|
||||
{
|
||||
placed_ = false;
|
||||
faces_ = std::vector<size_t>(0);
|
||||
minu_ = std::numeric_limits<double>::infinity();
|
||||
minv_ = std::numeric_limits<double>::infinity();
|
||||
maxu_ = 0.0;
|
||||
maxv_ = 0.0;
|
||||
optimalCameraIndex_ = -1;
|
||||
materialIndex_ = 0;
|
||||
}
|
||||
};
|
||||
|
||||
/*!
|
||||
* \brief The Node struct Node class for acceleration structure in OdmTexturing::sortPatches().
|
||||
*/
|
||||
struct Node
|
||||
{
|
||||
float r_, c_, width_, height_;
|
||||
bool used_;
|
||||
Node* rgt_;
|
||||
Node* lft_;
|
||||
|
||||
Node()
|
||||
{
|
||||
r_ = 0.0;
|
||||
c_ = 0.0;
|
||||
width_ = 1.0;
|
||||
height_ = 1.0;
|
||||
used_ = false;
|
||||
rgt_ = NULL;
|
||||
lft_ = NULL;
|
||||
}
|
||||
|
||||
Node(const Node &n)
|
||||
{
|
||||
r_ = n.r_;
|
||||
c_ = n.c_;
|
||||
used_ = n.used_;
|
||||
width_ = n.width_;
|
||||
height_ = n.height_;
|
||||
rgt_ = n.rgt_;
|
||||
lft_ = n.lft_;
|
||||
}
|
||||
};
|
||||
|
||||
/*!
|
||||
* \brief The OdmTexturing class is used to create textures to a welded ply-mesh using the camera
|
||||
* positions from pmvs as input. The result is stored in an obj-file with corresponding
|
||||
* mtl-file and the textures saved as jpg.
|
||||
*/
|
||||
class OdmTexturing
|
||||
{
|
||||
public:
|
||||
OdmTexturing();
|
||||
~OdmTexturing();
|
||||
|
||||
|
||||
/*!
|
||||
* \brief run Runs the texturing functionality using the provided input arguments.
|
||||
* For a list of the accepted arguments, please see the main page documentation or
|
||||
* call the program with parameter "-help".
|
||||
* \param argc Application argument count.
|
||||
* \param argv Argument values.
|
||||
* \return 0 if successful.
|
||||
*/
|
||||
int run(int argc, char **argv);
|
||||
|
||||
private:
|
||||
|
||||
/*!
|
||||
* \brief parseArguments Parses command line arguments.
|
||||
* \param argc Application argument count.
|
||||
* \param argv Argument values.
|
||||
*/
|
||||
void parseArguments(int argc, char** argv);
|
||||
|
||||
/*!
|
||||
* \brief loadMesh Loads a PLY-file containing vertices and faces.
|
||||
*/
|
||||
void loadMesh();
|
||||
|
||||
/*!
|
||||
* \brief loadCameras Loads cameras from a bundle.out file with corresponding image list file.
|
||||
*/
|
||||
void loadCameras();
|
||||
|
||||
/*!
|
||||
* \brief triangleToImageAssignment Assigns optimal camera to faces for the faces that are visible.
|
||||
*/
|
||||
void triangleToImageAssignment();
|
||||
|
||||
/*!
|
||||
* \brief calculatePatches Arrange faces into patches as a prestep to arranging UV-mapping.
|
||||
*/
|
||||
void calculatePatches();
|
||||
|
||||
/*!
|
||||
* \brief recursiveFindCoords Recursive function used in sortPatches() to find free area to place patch.
|
||||
* \param n The container in which to check for free space in.
|
||||
* \param w The width of the box to place.
|
||||
* \param h The height of the box to place.
|
||||
* \return The coordinates where the patch has been placed.
|
||||
*/
|
||||
Coords recursiveFindCoords(Node &n, float w, float h);
|
||||
|
||||
/*!
|
||||
* \brief sortPatches Sorts patches into UV-containers to be used in createTextures() using a rectangle packer approach.
|
||||
*/
|
||||
void sortPatches();
|
||||
|
||||
/*!
|
||||
* \brief createTextures Creates textures to the mesh.
|
||||
*/
|
||||
void createTextures();
|
||||
|
||||
/*!
|
||||
* \brief writeObjFile Writes the textured mesh to file on the OBJ format.
|
||||
*/
|
||||
void writeObjFile();
|
||||
|
||||
/*!
|
||||
* \brief printHelp Prints help, explaining usage. Can be shown by calling the program with arguments: "-help".
|
||||
*/
|
||||
void printHelp();
|
||||
|
||||
Logger log_; /**< Logging object. */
|
||||
std::string logFilePath_; /**< Path to store the log file. */
|
||||
|
||||
std::string bundlePath_; /**< Path to the bundle.out file. */
|
||||
std::string imagesPath_; /**< Path to the folder with all images in the image list. */
|
||||
std::string imagesListPath_; /**< Path to the image list. */
|
||||
std::string inputModelPath_; /**< Path to the ply-file containing the mesh to be textured. */
|
||||
std::string outputFolder_; /**< Path to the folder to store the output mesh and textures. */
|
||||
|
||||
double bundleResizedTo_; /**< The size used in the previous steps to calculate the camera focal_length. */
|
||||
double textureWithSize_; /**< The desired size of the images to texture with. */
|
||||
double textureResolution_; /**< The resolution of each texture. */
|
||||
double padding_; /**< A padding used to handle edge cases. */
|
||||
int nrTextures_; /**< The number of textures created. */
|
||||
|
||||
pcl::TextureMesh::Ptr mesh_; /**< PCL Texture Mesh */
|
||||
std::vector<Patch> patches_; /**< The vector containing all patches */
|
||||
pcl::texture_mapping::CameraVector cameras_; /**< The vector containing all cameras. */
|
||||
std::vector<int> tTIA_; /**< The vector containing the optimal cameras for all faces. */
|
||||
};
|
||||
|
||||
class OdmTexturingException : public std::exception
|
||||
{
|
||||
|
||||
public:
|
||||
OdmTexturingException() : message("Error in OdmTexturing") {}
|
||||
OdmTexturingException(std::string msgInit) : message("Error in OdmTexturing:\n" + msgInit) {}
|
||||
~OdmTexturingException() throw() {}
|
||||
virtual const char* what() const throw() {return message.c_str(); }
|
||||
|
||||
private:
|
||||
std::string message; /**< The error message. */
|
||||
};
|
|
@ -1,15 +0,0 @@
|
|||
// Include texturing source code
|
||||
#include "OdmTexturing.hpp"
|
||||
|
||||
/*!
|
||||
* \mainpage main OpenDroneMap Texturing Module
|
||||
*
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
int main (int argc, char** argv)
|
||||
{
|
||||
OdmTexturing textureCreator;
|
||||
return textureCreator.run(argc, argv);
|
||||
}
|
|
@ -1,336 +0,0 @@
|
|||
/*
|
||||
* Software License Agreement (BSD License)
|
||||
*
|
||||
* Point Cloud Library (PCL) - www.pointclouds.org
|
||||
* Copyright (c) 2012-, Open Perception, Inc.
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above
|
||||
* copyright notice, this list of conditions and the following
|
||||
* disclaimer in the documentation and/or other materials provided
|
||||
* with the distribution.
|
||||
* * Neither the name of the copyright holder(s) nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "modifiedPclFunctions.hpp"
|
||||
|
||||
int saveOBJFile(const std::string &file_name, const pcl::TextureMesh &tex_mesh, unsigned precision)
|
||||
{
|
||||
if (tex_mesh.cloud.data.empty ())
|
||||
{
|
||||
PCL_ERROR ("[pcl::io::saveOBJFile] Input point cloud has no data!\n");
|
||||
return (-1);
|
||||
}
|
||||
|
||||
// Open file
|
||||
std::ofstream fs;
|
||||
fs.precision (precision);
|
||||
fs.open (file_name.c_str ());
|
||||
|
||||
// Define material file
|
||||
std::string mtl_file_name = file_name.substr (0, file_name.find_last_of (".")) + ".mtl";
|
||||
// Strip path for "mtllib" command
|
||||
std::string mtl_file_name_nopath = mtl_file_name;
|
||||
//std::cout << mtl_file_name_nopath << std::endl;
|
||||
mtl_file_name_nopath.erase (0, mtl_file_name.find_last_of ('/') + 1);
|
||||
|
||||
/* Write 3D information */
|
||||
// number of points
|
||||
int nr_points = tex_mesh.cloud.width * tex_mesh.cloud.height;
|
||||
int point_size = tex_mesh.cloud.data.size () / nr_points;
|
||||
|
||||
// mesh size
|
||||
int nr_meshes = tex_mesh.tex_polygons.size ();
|
||||
// number of faces for header
|
||||
int nr_faces = 0;
|
||||
for (int m = 0; m < nr_meshes; ++m)
|
||||
nr_faces += tex_mesh.tex_polygons[m].size ();
|
||||
|
||||
// Write the header information
|
||||
fs << "####" << std::endl;
|
||||
fs << "# OBJ dataFile simple version. File name: " << file_name << std::endl;
|
||||
fs << "# Vertices: " << nr_points << std::endl;
|
||||
fs << "# Faces: " <<nr_faces << std::endl;
|
||||
fs << "# Material information:" << std::endl;
|
||||
fs << "mtllib " << mtl_file_name_nopath << std::endl;
|
||||
fs << "####" << std::endl;
|
||||
|
||||
// Write vertex coordinates
|
||||
fs << "# Vertices" << std::endl;
|
||||
for (int i = 0; i < nr_points; ++i)
|
||||
{
|
||||
int xyz = 0;
|
||||
// "v" just be written one
|
||||
bool v_written = false;
|
||||
for (size_t d = 0; d < tex_mesh.cloud.fields.size (); ++d)
|
||||
{
|
||||
int count = tex_mesh.cloud.fields[d].count;
|
||||
if (count == 0)
|
||||
count = 1; // we simply cannot tolerate 0 counts (coming from older converter code)
|
||||
int c = 0;
|
||||
// adding vertex
|
||||
if ((tex_mesh.cloud.fields[d].datatype == pcl::PCLPointField::FLOAT32) /*sensor_msgs::PointField::FLOAT32)*/ && (
|
||||
tex_mesh.cloud.fields[d].name == "x" ||
|
||||
tex_mesh.cloud.fields[d].name == "y" ||
|
||||
tex_mesh.cloud.fields[d].name == "z"))
|
||||
{
|
||||
if (!v_written)
|
||||
{
|
||||
// write vertices beginning with v
|
||||
fs << "v ";
|
||||
v_written = true;
|
||||
}
|
||||
float value;
|
||||
memcpy (&value, &tex_mesh.cloud.data[i * point_size + tex_mesh.cloud.fields[d].offset + c * sizeof (float)], sizeof (float));
|
||||
fs << value;
|
||||
if (++xyz == 3)
|
||||
break;
|
||||
fs << " ";
|
||||
}
|
||||
}
|
||||
if (xyz != 3)
|
||||
{
|
||||
PCL_ERROR ("[pcl::io::saveOBJFile] Input point cloud has no XYZ data!\n");
|
||||
return (-2);
|
||||
}
|
||||
fs << std::endl;
|
||||
}
|
||||
fs << "# "<< nr_points <<" vertices" << std::endl;
|
||||
|
||||
// // Write vertex normals
|
||||
// for (int i = 0; i < nr_points; ++i)
|
||||
// {
|
||||
// int xyz = 0;
|
||||
// // "vn" just be written one
|
||||
// bool v_written = false;
|
||||
// for (size_t d = 0; d < tex_mesh.cloud.fields.size (); ++d)
|
||||
// {
|
||||
// int count = tex_mesh.cloud.fields[d].count;
|
||||
// if (count == 0)
|
||||
// count = 1; // we simply cannot tolerate 0 counts (coming from older converter code)
|
||||
// int c = 0;
|
||||
// // adding vertex
|
||||
// if ((tex_mesh.cloud.fields[d].datatype == pcl::PCLPointField::FLOAT32) && (
|
||||
// tex_mesh.cloud.fields[d].name == "normal_x" ||
|
||||
// tex_mesh.cloud.fields[d].name == "normal_y" ||
|
||||
// tex_mesh.cloud.fields[d].name == "normal_z"))
|
||||
// {
|
||||
// if (!v_written)
|
||||
// {
|
||||
// // write vertices beginning with vn
|
||||
// fs << "vn ";
|
||||
// v_written = true;
|
||||
// }
|
||||
// float value;
|
||||
// memcpy (&value, &tex_mesh.cloud.data[i * point_size + tex_mesh.cloud.fields[d].offset + c * sizeof (float)], sizeof (float));
|
||||
// fs << value;
|
||||
// if (++xyz == 3)
|
||||
// break;
|
||||
// fs << " ";
|
||||
// }
|
||||
// }
|
||||
// if (xyz != 3)
|
||||
// {
|
||||
// //PCL_ERROR ("[pcl::io::saveOBJFile] Input point cloud has no normals!\n");
|
||||
// //return (-2);
|
||||
// }
|
||||
// fs << std::endl;
|
||||
// }
|
||||
// Write vertex texture with "vt" (adding latter)
|
||||
|
||||
for (int m = 0; m < nr_meshes; ++m)
|
||||
{
|
||||
if(tex_mesh.tex_coordinates.size() == 0)
|
||||
continue;
|
||||
|
||||
//PCL_INFO ("%d vertex textures in submesh %d\n", tex_mesh.tex_coordinates[m].size (), m);
|
||||
fs << "# " << tex_mesh.tex_coordinates[m].size() << " vertex textures in submesh " << m << std::endl;
|
||||
for (size_t i = 0; i < tex_mesh.tex_coordinates[m].size (); ++i)
|
||||
{
|
||||
fs << "vt ";
|
||||
fs << tex_mesh.tex_coordinates[m][i][0] << " " << tex_mesh.tex_coordinates[m][i][1] << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
int f_idx = 0;
|
||||
|
||||
// int idx_vt =0;
|
||||
//PCL_INFO ("Writting faces...\n");
|
||||
for (int m = 0; m < nr_meshes; ++m)
|
||||
{
|
||||
if (m > 0)
|
||||
f_idx += tex_mesh.tex_polygons[m-1].size ();
|
||||
|
||||
if(tex_mesh.tex_materials.size() !=0)
|
||||
{
|
||||
fs << "# The material will be used for mesh " << m << std::endl;
|
||||
//TODO pbl here with multi texture and unseen faces
|
||||
fs << "usemtl " << tex_mesh.tex_materials[m].tex_name << std::endl;
|
||||
fs << "# Faces" << std::endl;
|
||||
}
|
||||
for (size_t i = 0; i < tex_mesh.tex_polygons[m].size(); ++i)
|
||||
{
|
||||
// Write faces with "f"
|
||||
fs << "f";
|
||||
size_t j = 0;
|
||||
// There's one UV per vertex per face, i.e., the same vertex can have
|
||||
// different UV depending on the face.
|
||||
for (j = 0; j < tex_mesh.tex_polygons[m][i].vertices.size (); ++j)
|
||||
{
|
||||
unsigned int idx = tex_mesh.tex_polygons[m][i].vertices[j] + 1;
|
||||
fs << " " << idx
|
||||
<< "/" << 3*(i+f_idx) +j+1;
|
||||
//<< "/" << idx; // vertex index in obj file format starting with 1
|
||||
}
|
||||
fs << std::endl;
|
||||
}
|
||||
//PCL_INFO ("%d faces in mesh %d \n", tex_mesh.tex_polygons[m].size () , m);
|
||||
fs << "# "<< tex_mesh.tex_polygons[m].size() << " faces in mesh " << m << std::endl;
|
||||
}
|
||||
fs << "# End of File";
|
||||
|
||||
// Close obj file
|
||||
//PCL_INFO ("Closing obj file\n");
|
||||
fs.close ();
|
||||
|
||||
/* Write material defination for OBJ file*/
|
||||
// Open file
|
||||
//PCL_INFO ("Writing material files\n");
|
||||
//dont do it if no material to write
|
||||
if(tex_mesh.tex_materials.size() ==0)
|
||||
return (0);
|
||||
|
||||
std::ofstream m_fs;
|
||||
m_fs.precision (precision);
|
||||
m_fs.open (mtl_file_name.c_str ());
|
||||
//std::cout << "MTL file is located at_ " << mtl_file_name << std::endl;
|
||||
// default
|
||||
m_fs << "#" << std::endl;
|
||||
m_fs << "# Wavefront material file" << std::endl;
|
||||
m_fs << "#" << std::endl;
|
||||
for(int m = 0; m < nr_meshes; ++m)
|
||||
{
|
||||
m_fs << "newmtl " << tex_mesh.tex_materials[m].tex_name << std::endl;
|
||||
m_fs << "Ka "<< tex_mesh.tex_materials[m].tex_Ka.r << " " << tex_mesh.tex_materials[m].tex_Ka.g << " " << tex_mesh.tex_materials[m].tex_Ka.b << std::endl; // defines the ambient color of the material to be (r,g,b).
|
||||
m_fs << "Kd "<< tex_mesh.tex_materials[m].tex_Kd.r << " " << tex_mesh.tex_materials[m].tex_Kd.g << " " << tex_mesh.tex_materials[m].tex_Kd.b << std::endl; // defines the diffuse color of the material to be (r,g,b).
|
||||
m_fs << "Ks "<< tex_mesh.tex_materials[m].tex_Ks.r << " " << tex_mesh.tex_materials[m].tex_Ks.g << " " << tex_mesh.tex_materials[m].tex_Ks.b << std::endl; // defines the specular color of the material to be (r,g,b). This color shows up in highlights.
|
||||
m_fs << "d " << tex_mesh.tex_materials[m].tex_d << std::endl; // defines the transparency of the material to be alpha.
|
||||
m_fs << "Ns "<< tex_mesh.tex_materials[m].tex_Ns << std::endl; // defines the shininess of the material to be s.
|
||||
m_fs << "illum "<< tex_mesh.tex_materials[m].tex_illum << std::endl; // denotes the illumination model used by the material.
|
||||
// illum = 1 indicates a flat material with no specular highlights, so the value of Ks is not used.
|
||||
// illum = 2 denotes the presence of specular highlights, and so a specification for Ks is required.
|
||||
m_fs << "map_Kd " << tex_mesh.tex_materials[m].tex_file << std::endl;
|
||||
m_fs << "###" << std::endl;
|
||||
}
|
||||
m_fs.close ();
|
||||
return (0);
|
||||
}
|
||||
|
||||
bool getPixelCoordinates(const pcl::PointXYZ &pt, const pcl::TextureMapping<pcl::PointXYZ>::Camera &cam, pcl::PointXY &UV_coordinates)
|
||||
{
|
||||
if (pt.z > 0)
|
||||
{
|
||||
// compute image center and dimension
|
||||
double sizeX = cam.width;
|
||||
double sizeY = cam.height;
|
||||
double cx, cy;
|
||||
if (cam.center_w > 0)
|
||||
cx = cam.center_w;
|
||||
else
|
||||
cx = sizeX / 2.0;
|
||||
if (cam.center_h > 0)
|
||||
cy = cam.center_h;
|
||||
else
|
||||
cy = sizeY / 2.0;
|
||||
|
||||
double focal_x, focal_y;
|
||||
if (cam.focal_length_w > 0)
|
||||
focal_x = cam.focal_length_w;
|
||||
else
|
||||
focal_x = cam.focal_length;
|
||||
if (cam.focal_length_h > 0)
|
||||
focal_y = cam.focal_length_h;
|
||||
else
|
||||
focal_y = cam.focal_length;
|
||||
|
||||
// project point on camera's image plane
|
||||
UV_coordinates.x = static_cast<float> ((focal_x * (pt.x / pt.z) + cx)); //horizontal
|
||||
UV_coordinates.y = static_cast<float> ((focal_y * (pt.y / pt.z) + cy)); //vertical
|
||||
|
||||
// point is visible!
|
||||
if (UV_coordinates.x >= 15.0 && UV_coordinates.x <= (sizeX - 15.0) && UV_coordinates.y >= 15.0 && UV_coordinates.y <= (sizeY - 15.0))
|
||||
{
|
||||
return (true); // point was visible by the camera
|
||||
}
|
||||
}
|
||||
|
||||
// point is NOT visible by the camera
|
||||
UV_coordinates.x = -1.0f;
|
||||
UV_coordinates.y = -1.0f;
|
||||
return (false); // point was not visible by the camera
|
||||
}
|
||||
|
||||
bool isFaceProjected (const pcl::TextureMapping<pcl::PointXYZ>::Camera &camera, const pcl::PointXYZ &p1, const pcl::PointXYZ &p2, const pcl::PointXYZ &p3, pcl::PointXY &proj1, pcl::PointXY &proj2, pcl::PointXY &proj3)
|
||||
{
|
||||
return (getPixelCoordinates(p1, camera, proj1) && getPixelCoordinates(p2, camera, proj2) && getPixelCoordinates(p3, camera, proj3));
|
||||
}
|
||||
|
||||
void getTriangleCircumscribedCircleCentroid( const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, pcl::PointXY &circumcenter, double &radius)
|
||||
{
|
||||
// compute centroid's coordinates (translate back to original coordinates)
|
||||
circumcenter.x = static_cast<float> (p1.x + p2.x + p3.x ) / 3;
|
||||
circumcenter.y = static_cast<float> (p1.y + p2.y + p3.y ) / 3;
|
||||
double r1 = (circumcenter.x - p1.x) * (circumcenter.x - p1.x) + (circumcenter.y - p1.y) * (circumcenter.y - p1.y) ;
|
||||
double r2 = (circumcenter.x - p2.x) * (circumcenter.x - p2.x) + (circumcenter.y - p2.y) * (circumcenter.y - p2.y) ;
|
||||
double r3 = (circumcenter.x - p3.x) * (circumcenter.x - p3.x) + (circumcenter.y - p3.y) * (circumcenter.y - p3.y) ;
|
||||
|
||||
// radius
|
||||
radius = std::sqrt( std::max( r1, std::max( r2, r3) )) ;
|
||||
}
|
||||
|
||||
bool checkPointInsideTriangle(const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, const pcl::PointXY &pt)
|
||||
{
|
||||
// Compute vectors
|
||||
Eigen::Vector2d v0, v1, v2;
|
||||
v0(0) = p3.x - p1.x; v0(1) = p3.y - p1.y; // v0= C - A
|
||||
v1(0) = p2.x - p1.x; v1(1) = p2.y - p1.y; // v1= B - A
|
||||
v2(0) = pt.x - p1.x; v2(1) = pt.y - p1.y; // v2= P - A
|
||||
|
||||
// Compute dot products
|
||||
double dot00 = v0.dot(v0); // dot00 = dot(v0, v0)
|
||||
double dot01 = v0.dot(v1); // dot01 = dot(v0, v1)
|
||||
double dot02 = v0.dot(v2); // dot02 = dot(v0, v2)
|
||||
double dot11 = v1.dot(v1); // dot11 = dot(v1, v1)
|
||||
double dot12 = v1.dot(v2); // dot12 = dot(v1, v2)
|
||||
|
||||
// Compute barycentric coordinates
|
||||
double invDenom = 1.0 / (dot00*dot11 - dot01*dot01);
|
||||
double u = (dot11*dot02 - dot01*dot12) * invDenom;
|
||||
double v = (dot00*dot12 - dot01*dot02) * invDenom;
|
||||
|
||||
// Check if point is in triangle
|
||||
return ((u >= 0) && (v >= 0) && (u + v < 1));
|
||||
}
|
|
@ -1,20 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
// STL
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
|
||||
// PCL
|
||||
#include <pcl/point_types.h>
|
||||
#include <pcl/surface/texture_mapping.h>
|
||||
#include <pcl/io/ply_io.h>
|
||||
|
||||
int saveOBJFile(const std::string &file_name, const pcl::TextureMesh &tex_mesh, unsigned precision);
|
||||
|
||||
bool getPixelCoordinates(const pcl::PointXYZ &pt, const pcl::TextureMapping<pcl::PointXYZ>::Camera &cam, pcl::PointXY &UV_coordinates);
|
||||
|
||||
bool isFaceProjected (const pcl::TextureMapping<pcl::PointXYZ>::Camera &camera, const pcl::PointXYZ &p1, const pcl::PointXYZ &p2, const pcl::PointXYZ &p3, pcl::PointXY &proj1, pcl::PointXY &proj2, pcl::PointXY &proj3);
|
||||
|
||||
void getTriangleCircumscribedCircleCentroid(const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, pcl::PointXY &circumcenter, double &radius);
|
||||
|
||||
bool checkPointInsideTriangle(const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, const pcl::PointXY &pt);
|
|
@ -69,8 +69,7 @@ class ODMApp(ecto.BlackBox):
|
|||
skip_hole_fill=p.args.texturing_skip_hole_filling,
|
||||
keep_unseen_faces=p.args.texturing_keep_unseen_faces,
|
||||
tone_mapping=p.args.texturing_tone_mapping),
|
||||
'georeferencing': ODMGeoreferencingCell(img_size=p.args.resize_to,
|
||||
gcp_file=p.args.gcp,
|
||||
'georeferencing': ODMGeoreferencingCell(gcp_file=p.args.gcp,
|
||||
use_exif=p.args.use_exif,
|
||||
verbose=p.args.verbose),
|
||||
'dem': ODMDEMCell(verbose=p.args.verbose),
|
||||
|
|
|
@ -15,7 +15,6 @@ class ODMGeoreferencingCell(ecto.Cell):
|
|||
'points used for georeferencing.The file needs to '
|
||||
'be on the following line format: \neasting '
|
||||
'northing height pixelrow pixelcol imagename', 'gcp_list.txt')
|
||||
params.declare("img_size", 'image size used in calibration', 2400)
|
||||
params.declare("use_exif", 'use exif', False)
|
||||
params.declare("verbose", 'print additional messages to console', False)
|
||||
|
||||
|
@ -122,7 +121,6 @@ class ODMGeoreferencingCell(ecto.Cell):
|
|||
'pc_geo': odm_georeferencing_model_ply_geo,
|
||||
'geo_sys': os.path.join(r['georeferencing_dir'], tree.odm_georeferencing_model_txt_geo),
|
||||
'model_geo': odm_georeferencing_model_obj_geo,
|
||||
'size': self.params.img_size,
|
||||
'gcp': gcpfile,
|
||||
'verbose': verbose
|
||||
|
||||
|
@ -138,7 +136,7 @@ class ODMGeoreferencingCell(ecto.Cell):
|
|||
log.ODM_INFO('Found %s' % gcpfile)
|
||||
try:
|
||||
system.run('{bin}/odm_georef -bundleFile {bundle} -imagesPath {imgs} -imagesListPath {imgs_list} '
|
||||
'-bundleResizedTo {size} -inputFile {model} -outputFile {model_geo} '
|
||||
'-inputFile {model} -outputFile {model_geo} '
|
||||
'-inputPointCloudFile {pc} -outputPointCloudFile {pc_geo} {verbose} '
|
||||
'-logFile {log} -outputTransformFile {transform_file} -georefFileOutputPath {geo_sys} -gcpFile {gcp} '
|
||||
'-outputCoordFile {coords}'.format(**kwargs))
|
||||
|
|
Ładowanie…
Reference in New Issue