OpenBuilds-CONTROL/app/js/ui.js

196 wiersze
7.4 KiB
JavaScript

// Toolbar with USB port/connect/disconnect
function setConnectBar(val, status) {
if (val == 0) { // Not Connected Yet
// Status Badge
$('#connectStatus').html("Port: Not Connected");
// Connect/Disconnect Button
$("#disconnectBtn").hide();
$("#connectBtn").show();
if ($('#portUSB').val() != "") {
$("#connectBtn").attr('disabled', false);
} else {
$("#connectBtn").attr('disabled', true);
}
// Port Dropdown
if ($('#portUSB').val() != "") {
$('#portUSB').parent(".select").removeClass('disabled')
} else {
$('#portUSB').parent(".select").addClass('disabled')
}
$('#portUSB').parent(".select").addClass('success')
$('#portUSB').parent(".select").removeClass('alert')
// Set Port Dropdown to Current Value
// Not applicable to Status 0 as its set by populatePortsMenu();
} else if (val == 1 || val == 2) { // Connected, but not Playing yet
// Status Badge
$('#connectStatus').html("Port: Connected");
// Connect/Disconnect Button
$("#connectBtn").hide();
$("#connectBtn").attr('disabled', false);
$("#disconnectBtn").show();
// Port Dropdown
$('#portUSB').parent(".select").addClass('disabled')
$('#portUSB').parent(".select").removeClass('success')
$('#portUSB').parent(".select").addClass('alert')
// Set Port Dropdown to Current Value
$("#portUSB").val(status.comms.interfaces.activePort);
} else if (val == 3) { // Busy Streaming GCODE
// Status Badge
$('#connectStatus').html("Port: Connected");
// Connect/Disconnect Button
$("#connectBtn").hide();
$("#connectBtn").attr('disabled', false);
$("#disconnectBtn").show();
// Port Dropdown
$('#portUSB').parent(".select").addClass('disabled')
$('#portUSB').parent(".select").removeClass('success')
$('#portUSB').parent(".select").addClass('alert')
// Set Port Dropdown to Current Value
$("#portUSB").val(status.comms.interfaces.activePort);
} else if (val == 4) { // Paused
// Status Badge
$('#connectStatus').html("Port: Connected");
// Connect/Disconnect Button
$("#connectBtn").hide();
$("#connectBtn").attr('disabled', false);
$("#disconnectBtn").show();
// Port Dropdown
$('#portUSB').parent(".select").addClass('disabled')
$('#portUSB').parent(".select").removeClass('success')
$('#portUSB').parent(".select").addClass('alert')
// Set Port Dropdown to Current Value
$("#portUSB").val(status.comms.interfaces.activePort);
} else if (val == 5) { // Alarm State
// Status Badge
$('#connectStatus').html("Port: Connected");
// Connect/Disconnect Button
$("#connectBtn").hide();
$("#connectBtn").attr('disabled', false);
$("#disconnectBtn").show();
// Port Dropdown
$('#portUSB').parent(".select").addClass('disabled')
$('#portUSB').parent(".select").removeClass('success')
$('#portUSB').parent(".select").addClass('alert')
// Set Port Dropdown to Current Value
$("#portUSB").val(status.comms.interfaces.activePort);
}
}
// Toolbar with play/pause/stop
function setControlBar(val, status) {
if (val == 0) { // Not Connected Yet
$('#runBtn').hide().attr('disabled', true);
$('#resumeBtn').hide().attr('disabled', true);
$('#pauseBtn').hide().attr('disabled', true);
$('#stopBtn').hide().attr('disabled', true);
$('#toolBtn').hide().attr('disabled', true);
$('#homeBtn').hide().attr('disabled', true);
} else if (val == 0 || val == 2) { // Connected, but not Playing yet
$('#runBtn').show().attr('disabled', editor.session.getLength() < 2);
$('#resumeBtn').hide().attr('disabled', true);
$('#pauseBtn').hide().attr('disabled', true);
$('#stopBtn').show().attr('disabled', true);
$('#toolBtn').show().attr('disabled', false);
$('#homeBtn').show().attr('disabled', false);
} else if (val == 3) { // Busy Streaming GCODE
$('#runBtn').hide().attr('disabled', true);
$('#resumeBtn').hide().attr('disabled', true);
$('#pauseBtn').show().attr('disabled', false);
$('#stopBtn').show().attr('disabled', false);
$('#toolBtn').show().attr('disabled', false);
$('#homeBtn').show().attr('disabled', true);
} else if (val == 4) { // Paused
$('#runBtn').hide().attr('disabled', true);
$('#resumeBtn').show().attr('disabled', false);
$('#pauseBtn').hide().attr('disabled', true);
$('#stopBtn').show().attr('disabled', false);
$('#toolBtn').show().attr('disabled', false);
$('#homeBtn').show().attr('disabled', true);
} else if (val == 5) { // Alarm State
$('#runBtn').show().attr('disabled', true);
$('#resumeBtn').hide().attr('disabled', true);
$('#pauseBtn').hide().attr('disabled', true);
$('#stopBtn').show().attr('disabled', false);
$('#toolBtn').show().attr('disabled', true);
$('#homeBtn').show().attr('disabled', true);
}
}
function setJogPanel(val, status) {
if (val == 0) { // Not Connected Yet
// Show panel and resize editor
$("#jogcontrols").slideUp("fast");
$("#editor").css('height', 'calc(' + 100 + 'vh - ' + 210 + 'px)');
editor.resize()
$('.jogbtn').attr('disabled', true);
if ($('#jograte').attr('disabled')) {
$('#jograte').attr('disabled', false);
}
} else if (val == 0 || val == 2) { // Connected, but not Playing yet
// Show panel and resize editor
$("#jogcontrols").slideDown("fast");
$("#editor").css('height', 'calc(' + 100 + 'vh - ' + 405 + 'px)');
editor.resize()
$('.jogbtn').attr('disabled', false);
if ($('#jograte').attr('disabled')) {
$('#jograte').attr('disabled', false);
}
} else if (val == 3) { // Busy Streaming GCODE
// Show panel and resize editor
$("#editor").css('height', 'calc(' + 100 + 'vh - ' + 405 + 'px)');
editor.resize()
$("#jogcontrols").slideDown("fast");
$('.jogbtn').attr('disabled', true);
if (!$('#jograte').attr('disabled')) {
$('#jograte').attr('disabled', true);
}
} else if (val == 4) { // Paused
// Show panel and resize editor
$("#jogcontrols").slideDown("fast");
$("#editor").css('height', 'calc(' + 100 + 'vh - ' + 405 + 'px)');
editor.resize()
$('.jogbtn').attr('disabled', true);
if (!$('#jograte').attr('disabled')) {
$('#jograte').attr('disabled', true);
}
} else if (val == 5) { // Alarm State
// Show panel and resize editor
$("#jogcontrols").slideUp("fast");
$("#editor").css('height', 'calc(' + 100 + 'vh - ' + 210 + 'px)');
editor.resize()
$('.jogbtn').attr('disabled', true);
if (!$('#jograte').attr('disabled')) {
$('#jograte').attr('disabled', true);
}
}
}
function setConsole(val, status) {
if (val == 0) { // Not Connected Yet
if (!$('#command').attr('disabled')) {
$('#command').attr('disabled', true);
}
$("#sendCommand").prop('disabled', true);
} else if (val == 0 || val == 2) { // Connected, but not Playing yet
$("#command").attr('disabled', false);
$("#sendCommand").prop('disabled', false);
} else if (val == 3) { // Busy Streaming GCODE
if (!$('#command').attr('disabled')) {
$('#command').attr('disabled', true);
}
$("#sendCommand").prop('disabled', true);
} else if (val == 4) { // Paused
if (!$('#command').attr('disabled')) {
$('#command').attr('disabled', true);
}
$("#sendCommand").prop('disabled', false);
} else if (val == 5) { // Alarm State
$("#command").attr('disabled', false);
$("#sendCommand").prop('disabled', false);
}
}