kopia lustrzana https://github.com/mobilinkd/NucleoTNC
582 wiersze
20 KiB
C
582 wiersze
20 KiB
C
/* ----------------------------------------------------------------------
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* Copyright (C) 2010-2014 ARM Limited. All rights reserved.
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*
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* $Date: 19. March 2015
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* $Revision: V.1.4.5
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*
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* Project: CMSIS DSP Library
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* Title: arm_fir_interpolate_f32.c
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*
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* Description: FIR interpolation for floating-point sequences.
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*
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* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* - Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* - Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* - Neither the name of ARM LIMITED nor the names of its contributors
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* may be used to endorse or promote products derived from this
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* software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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* -------------------------------------------------------------------- */
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#include "arm_math.h"
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/**
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* @defgroup FIR_Interpolate Finite Impulse Response (FIR) Interpolator
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*
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* These functions combine an upsampler (zero stuffer) and an FIR filter.
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* They are used in multirate systems for increasing the sample rate of a signal without introducing high frequency images.
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* Conceptually, the functions are equivalent to the block diagram below:
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* \image html FIRInterpolator.gif "Components included in the FIR Interpolator functions"
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* After upsampling by a factor of <code>L</code>, the signal should be filtered by a lowpass filter with a normalized
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* cutoff frequency of <code>1/L</code> in order to eliminate high frequency copies of the spectrum.
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* The user of the function is responsible for providing the filter coefficients.
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*
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* The FIR interpolator functions provided in the CMSIS DSP Library combine the upsampler and FIR filter in an efficient manner.
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* The upsampler inserts <code>L-1</code> zeros between each sample.
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* Instead of multiplying by these zero values, the FIR filter is designed to skip them.
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* This leads to an efficient implementation without any wasted effort.
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* The functions operate on blocks of input and output data.
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* <code>pSrc</code> points to an array of <code>blockSize</code> input values and
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* <code>pDst</code> points to an array of <code>blockSize*L</code> output values.
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*
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* The library provides separate functions for Q15, Q31, and floating-point data types.
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*
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* \par Algorithm:
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* The functions use a polyphase filter structure:
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* <pre>
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* y[n] = b[0] * x[n] + b[L] * x[n-1] + ... + b[L*(phaseLength-1)] * x[n-phaseLength+1]
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* y[n+1] = b[1] * x[n] + b[L+1] * x[n-1] + ... + b[L*(phaseLength-1)+1] * x[n-phaseLength+1]
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* ...
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* y[n+(L-1)] = b[L-1] * x[n] + b[2*L-1] * x[n-1] + ....+ b[L*(phaseLength-1)+(L-1)] * x[n-phaseLength+1]
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* </pre>
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* This approach is more efficient than straightforward upsample-then-filter algorithms.
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* With this method the computation is reduced by a factor of <code>1/L</code> when compared to using a standard FIR filter.
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* \par
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* <code>pCoeffs</code> points to a coefficient array of size <code>numTaps</code>.
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* <code>numTaps</code> must be a multiple of the interpolation factor <code>L</code> and this is checked by the
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* initialization functions.
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* Internally, the function divides the FIR filter's impulse response into shorter filters of length
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* <code>phaseLength=numTaps/L</code>.
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* Coefficients are stored in time reversed order.
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* \par
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* <pre>
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* {b[numTaps-1], b[numTaps-2], b[N-2], ..., b[1], b[0]}
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* </pre>
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* \par
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* <code>pState</code> points to a state array of size <code>blockSize + phaseLength - 1</code>.
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* Samples in the state buffer are stored in the order:
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* \par
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* <pre>
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* {x[n-phaseLength+1], x[n-phaseLength], x[n-phaseLength-1], x[n-phaseLength-2]....x[0], x[1], ..., x[blockSize-1]}
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* </pre>
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* The state variables are updated after each block of data is processed, the coefficients are untouched.
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*
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* \par Instance Structure
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* The coefficients and state variables for a filter are stored together in an instance data structure.
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* A separate instance structure must be defined for each filter.
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* Coefficient arrays may be shared among several instances while state variable array should be allocated separately.
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* There are separate instance structure declarations for each of the 3 supported data types.
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*
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* \par Initialization Functions
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* There is also an associated initialization function for each data type.
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* The initialization function performs the following operations:
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* - Sets the values of the internal structure fields.
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* - Zeros out the values in the state buffer.
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* - Checks to make sure that the length of the filter is a multiple of the interpolation factor.
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* To do this manually without calling the init function, assign the follow subfields of the instance structure:
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* L (interpolation factor), pCoeffs, phaseLength (numTaps / L), pState. Also set all of the values in pState to zero.
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*
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* \par
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* Use of the initialization function is optional.
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* However, if the initialization function is used, then the instance structure cannot be placed into a const data section.
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* To place an instance structure into a const data section, the instance structure must be manually initialized.
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* The code below statically initializes each of the 3 different data type filter instance structures
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* <pre>
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* arm_fir_interpolate_instance_f32 S = {L, phaseLength, pCoeffs, pState};
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* arm_fir_interpolate_instance_q31 S = {L, phaseLength, pCoeffs, pState};
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* arm_fir_interpolate_instance_q15 S = {L, phaseLength, pCoeffs, pState};
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* </pre>
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* where <code>L</code> is the interpolation factor; <code>phaseLength=numTaps/L</code> is the
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* length of each of the shorter FIR filters used internally,
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* <code>pCoeffs</code> is the address of the coefficient buffer;
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* <code>pState</code> is the address of the state buffer.
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* Be sure to set the values in the state buffer to zeros when doing static initialization.
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*
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* \par Fixed-Point Behavior
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* Care must be taken when using the fixed-point versions of the FIR interpolate filter functions.
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* In particular, the overflow and saturation behavior of the accumulator used in each function must be considered.
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* Refer to the function specific documentation below for usage guidelines.
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*/
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/**
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* @addtogroup FIR_Interpolate
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* @{
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*/
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/**
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* @brief Processing function for the floating-point FIR interpolator.
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* @param[in] *S points to an instance of the floating-point FIR interpolator structure.
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* @param[in] *pSrc points to the block of input data.
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* @param[out] *pDst points to the block of output data.
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* @param[in] blockSize number of input samples to process per call.
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* @return none.
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*/
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#ifndef ARM_MATH_CM0_FAMILY
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/* Run the below code for Cortex-M4 and Cortex-M3 */
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void arm_fir_interpolate_f32(
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const arm_fir_interpolate_instance_f32 * S,
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float32_t * pSrc,
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float32_t * pDst,
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uint32_t blockSize)
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{
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float32_t *pState = S->pState; /* State pointer */
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float32_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */
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float32_t *pStateCurnt; /* Points to the current sample of the state */
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float32_t *ptr1, *ptr2; /* Temporary pointers for state and coefficient buffers */
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float32_t sum0; /* Accumulators */
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float32_t x0, c0; /* Temporary variables to hold state and coefficient values */
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uint32_t i, blkCnt, j; /* Loop counters */
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uint16_t phaseLen = S->phaseLength, tapCnt; /* Length of each polyphase filter component */
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float32_t acc0, acc1, acc2, acc3;
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float32_t x1, x2, x3;
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uint32_t blkCntN4;
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float32_t c1, c2, c3;
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/* S->pState buffer contains previous frame (phaseLen - 1) samples */
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/* pStateCurnt points to the location where the new input data should be written */
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pStateCurnt = S->pState + (phaseLen - 1u);
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/* Initialise blkCnt */
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blkCnt = blockSize / 4;
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blkCntN4 = blockSize - (4 * blkCnt);
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/* Samples loop unrolled by 4 */
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while(blkCnt > 0u)
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{
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/* Copy new input sample into the state buffer */
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*pStateCurnt++ = *pSrc++;
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*pStateCurnt++ = *pSrc++;
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*pStateCurnt++ = *pSrc++;
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*pStateCurnt++ = *pSrc++;
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/* Address modifier index of coefficient buffer */
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j = 1u;
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/* Loop over the Interpolation factor. */
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i = (S->L);
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while(i > 0u)
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{
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/* Set accumulator to zero */
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acc0 = 0.0f;
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acc1 = 0.0f;
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acc2 = 0.0f;
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acc3 = 0.0f;
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/* Initialize state pointer */
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ptr1 = pState;
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/* Initialize coefficient pointer */
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ptr2 = pCoeffs + (S->L - j);
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/* Loop over the polyPhase length. Unroll by a factor of 4.
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** Repeat until we've computed numTaps-(4*S->L) coefficients. */
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tapCnt = phaseLen >> 2u;
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x0 = *(ptr1++);
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x1 = *(ptr1++);
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x2 = *(ptr1++);
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while(tapCnt > 0u)
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{
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/* Read the input sample */
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x3 = *(ptr1++);
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/* Read the coefficient */
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c0 = *(ptr2);
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/* Perform the multiply-accumulate */
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acc0 += x0 * c0;
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acc1 += x1 * c0;
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acc2 += x2 * c0;
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acc3 += x3 * c0;
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/* Read the coefficient */
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c1 = *(ptr2 + S->L);
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/* Read the input sample */
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x0 = *(ptr1++);
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/* Perform the multiply-accumulate */
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acc0 += x1 * c1;
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acc1 += x2 * c1;
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acc2 += x3 * c1;
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acc3 += x0 * c1;
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/* Read the coefficient */
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c2 = *(ptr2 + S->L * 2);
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/* Read the input sample */
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x1 = *(ptr1++);
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/* Perform the multiply-accumulate */
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acc0 += x2 * c2;
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acc1 += x3 * c2;
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acc2 += x0 * c2;
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acc3 += x1 * c2;
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/* Read the coefficient */
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c3 = *(ptr2 + S->L * 3);
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/* Read the input sample */
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x2 = *(ptr1++);
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/* Perform the multiply-accumulate */
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acc0 += x3 * c3;
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acc1 += x0 * c3;
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acc2 += x1 * c3;
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acc3 += x2 * c3;
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/* Upsampling is done by stuffing L-1 zeros between each sample.
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* So instead of multiplying zeros with coefficients,
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* Increment the coefficient pointer by interpolation factor times. */
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ptr2 += 4 * S->L;
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/* Decrement the loop counter */
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tapCnt--;
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}
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/* If the polyPhase length is not a multiple of 4, compute the remaining filter taps */
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tapCnt = phaseLen % 0x4u;
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while(tapCnt > 0u)
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{
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/* Read the input sample */
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x3 = *(ptr1++);
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/* Read the coefficient */
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c0 = *(ptr2);
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/* Perform the multiply-accumulate */
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acc0 += x0 * c0;
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acc1 += x1 * c0;
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acc2 += x2 * c0;
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acc3 += x3 * c0;
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/* Increment the coefficient pointer by interpolation factor times. */
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ptr2 += S->L;
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/* update states for next sample processing */
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x0 = x1;
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x1 = x2;
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x2 = x3;
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/* Decrement the loop counter */
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tapCnt--;
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}
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/* The result is in the accumulator, store in the destination buffer. */
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*pDst = acc0;
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*(pDst + S->L) = acc1;
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*(pDst + 2 * S->L) = acc2;
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*(pDst + 3 * S->L) = acc3;
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pDst++;
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/* Increment the address modifier index of coefficient buffer */
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j++;
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/* Decrement the loop counter */
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i--;
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}
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/* Advance the state pointer by 1
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* to process the next group of interpolation factor number samples */
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pState = pState + 4;
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pDst += S->L * 3;
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/* Decrement the loop counter */
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blkCnt--;
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}
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/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
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** No loop unrolling is used. */
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while(blkCntN4 > 0u)
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{
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/* Copy new input sample into the state buffer */
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*pStateCurnt++ = *pSrc++;
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/* Address modifier index of coefficient buffer */
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j = 1u;
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/* Loop over the Interpolation factor. */
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i = S->L;
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while(i > 0u)
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{
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/* Set accumulator to zero */
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sum0 = 0.0f;
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/* Initialize state pointer */
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ptr1 = pState;
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/* Initialize coefficient pointer */
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ptr2 = pCoeffs + (S->L - j);
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/* Loop over the polyPhase length. Unroll by a factor of 4.
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** Repeat until we've computed numTaps-(4*S->L) coefficients. */
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tapCnt = phaseLen >> 2u;
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while(tapCnt > 0u)
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{
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/* Read the coefficient */
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c0 = *(ptr2);
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/* Upsampling is done by stuffing L-1 zeros between each sample.
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* So instead of multiplying zeros with coefficients,
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* Increment the coefficient pointer by interpolation factor times. */
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ptr2 += S->L;
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/* Read the input sample */
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x0 = *(ptr1++);
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/* Perform the multiply-accumulate */
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sum0 += x0 * c0;
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/* Read the coefficient */
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c0 = *(ptr2);
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/* Increment the coefficient pointer by interpolation factor times. */
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ptr2 += S->L;
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/* Read the input sample */
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x0 = *(ptr1++);
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/* Perform the multiply-accumulate */
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sum0 += x0 * c0;
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/* Read the coefficient */
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c0 = *(ptr2);
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/* Increment the coefficient pointer by interpolation factor times. */
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ptr2 += S->L;
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/* Read the input sample */
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x0 = *(ptr1++);
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/* Perform the multiply-accumulate */
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sum0 += x0 * c0;
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/* Read the coefficient */
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c0 = *(ptr2);
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/* Increment the coefficient pointer by interpolation factor times. */
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ptr2 += S->L;
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/* Read the input sample */
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x0 = *(ptr1++);
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/* Perform the multiply-accumulate */
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sum0 += x0 * c0;
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/* Decrement the loop counter */
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tapCnt--;
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}
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/* If the polyPhase length is not a multiple of 4, compute the remaining filter taps */
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tapCnt = phaseLen % 0x4u;
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while(tapCnt > 0u)
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{
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/* Perform the multiply-accumulate */
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sum0 += *(ptr1++) * (*ptr2);
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/* Increment the coefficient pointer by interpolation factor times. */
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ptr2 += S->L;
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/* Decrement the loop counter */
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tapCnt--;
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}
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/* The result is in the accumulator, store in the destination buffer. */
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*pDst++ = sum0;
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/* Increment the address modifier index of coefficient buffer */
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j++;
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/* Decrement the loop counter */
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i--;
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}
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/* Advance the state pointer by 1
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* to process the next group of interpolation factor number samples */
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pState = pState + 1;
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/* Decrement the loop counter */
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blkCntN4--;
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}
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/* Processing is complete.
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** Now copy the last phaseLen - 1 samples to the satrt of the state buffer.
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** This prepares the state buffer for the next function call. */
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/* Points to the start of the state buffer */
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pStateCurnt = S->pState;
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tapCnt = (phaseLen - 1u) >> 2u;
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/* copy data */
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while(tapCnt > 0u)
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{
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*pStateCurnt++ = *pState++;
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*pStateCurnt++ = *pState++;
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*pStateCurnt++ = *pState++;
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*pStateCurnt++ = *pState++;
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/* Decrement the loop counter */
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tapCnt--;
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}
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tapCnt = (phaseLen - 1u) % 0x04u;
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/* copy data */
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while(tapCnt > 0u)
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{
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*pStateCurnt++ = *pState++;
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/* Decrement the loop counter */
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tapCnt--;
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}
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}
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#else
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/* Run the below code for Cortex-M0 */
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void arm_fir_interpolate_f32(
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const arm_fir_interpolate_instance_f32 * S,
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float32_t * pSrc,
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float32_t * pDst,
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uint32_t blockSize)
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{
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float32_t *pState = S->pState; /* State pointer */
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float32_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */
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float32_t *pStateCurnt; /* Points to the current sample of the state */
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float32_t *ptr1, *ptr2; /* Temporary pointers for state and coefficient buffers */
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float32_t sum; /* Accumulator */
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uint32_t i, blkCnt; /* Loop counters */
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uint16_t phaseLen = S->phaseLength, tapCnt; /* Length of each polyphase filter component */
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/* S->pState buffer contains previous frame (phaseLen - 1) samples */
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/* pStateCurnt points to the location where the new input data should be written */
|
|
pStateCurnt = S->pState + (phaseLen - 1u);
|
|
|
|
/* Total number of intput samples */
|
|
blkCnt = blockSize;
|
|
|
|
/* Loop over the blockSize. */
|
|
while(blkCnt > 0u)
|
|
{
|
|
/* Copy new input sample into the state buffer */
|
|
*pStateCurnt++ = *pSrc++;
|
|
|
|
/* Loop over the Interpolation factor. */
|
|
i = S->L;
|
|
|
|
while(i > 0u)
|
|
{
|
|
/* Set accumulator to zero */
|
|
sum = 0.0f;
|
|
|
|
/* Initialize state pointer */
|
|
ptr1 = pState;
|
|
|
|
/* Initialize coefficient pointer */
|
|
ptr2 = pCoeffs + (i - 1u);
|
|
|
|
/* Loop over the polyPhase length */
|
|
tapCnt = phaseLen;
|
|
|
|
while(tapCnt > 0u)
|
|
{
|
|
/* Perform the multiply-accumulate */
|
|
sum += *ptr1++ * *ptr2;
|
|
|
|
/* Increment the coefficient pointer by interpolation factor times. */
|
|
ptr2 += S->L;
|
|
|
|
/* Decrement the loop counter */
|
|
tapCnt--;
|
|
}
|
|
|
|
/* The result is in the accumulator, store in the destination buffer. */
|
|
*pDst++ = sum;
|
|
|
|
/* Decrement the loop counter */
|
|
i--;
|
|
}
|
|
|
|
/* Advance the state pointer by 1
|
|
* to process the next group of interpolation factor number samples */
|
|
pState = pState + 1;
|
|
|
|
/* Decrement the loop counter */
|
|
blkCnt--;
|
|
}
|
|
|
|
/* Processing is complete.
|
|
** Now copy the last phaseLen - 1 samples to the start of the state buffer.
|
|
** This prepares the state buffer for the next function call. */
|
|
|
|
/* Points to the start of the state buffer */
|
|
pStateCurnt = S->pState;
|
|
|
|
tapCnt = phaseLen - 1u;
|
|
|
|
while(tapCnt > 0u)
|
|
{
|
|
*pStateCurnt++ = *pState++;
|
|
|
|
/* Decrement the loop counter */
|
|
tapCnt--;
|
|
}
|
|
|
|
}
|
|
|
|
#endif /* #ifndef ARM_MATH_CM0_FAMILY */
|
|
|
|
|
|
|
|
/**
|
|
* @} end of FIR_Interpolate group
|
|
*/
|