kopia lustrzana https://github.com/lzzcd001/MeshDiffusion
Update README.md
rodzic
935a015e9e
commit
d8ec7838a3
|
@ -2,9 +2,10 @@
|
|||
|
||||
1. Download [Blender](https://www.blender.org/download/) and unzip to `$PATH_TO_BLENDER`. We used Blender 3.3.0.
|
||||
2. Clone `https://github.com/HTDerekLiu/BlenderToolbox` under `$BLENDER_PATH`
|
||||
3. In `blender_script.py`, set `BLENDER_PATH` accordingly. Also set `mesh_folder_path` and `output_path` to the source mesh folder path and the desired output path.
|
||||
3. In c, set `BLENDER_PATH` accordingly. Also set `mesh_folder_path` and `output_path` to the source mesh folder path and the desired output path.
|
||||
4. Change the scale and orientation of the mesh to render in `blender_script.py` if necessary
|
||||
5. Run `$PATH_TO_BLENDER/blender --background --python ./blender_script.py`
|
||||
5. Optionally, change the number of samples (`num_samples`) in `blender_viz` to balance between speed and quality
|
||||
6. Run `$PATH_TO_BLENDER/blender --background --python ./blender_script.py`
|
||||
|
||||
|
||||
## Acknowledgement
|
||||
|
|
Ładowanie…
Reference in New Issue