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1. Download [Blender](https://www.blender.org/download/) and unzip to `$PATH_TO_BLENDER`. We used Blender 3.3.0.
2. Clone `https://github.com/HTDerekLiu/BlenderToolbox` under `$BLENDER_PATH`
3. In `blender_script.py`, set `BLENDER_PATH` accordingly. Also set `mesh_folder_path` and `output_path` to the source mesh folder path and the desired output path.
3. In c, set `BLENDER_PATH` accordingly. Also set `mesh_folder_path` and `output_path` to the source mesh folder path and the desired output path.
4. Change the scale and orientation of the mesh to render in `blender_script.py` if necessary
5. Run `$PATH_TO_BLENDER/blender --background --python ./blender_script.py`
5. Optionally, change the number of samples `num_samples`) in `blender_viz` to balance between speed and quality
6. Run `$PATH_TO_BLENDER/blender --background --python ./blender_script.py`
## Acknowledgement