kopia lustrzana https://github.com/JOSM/MapWithAI
122 wiersze
4.7 KiB
Java
122 wiersze
4.7 KiB
Java
// License: GPL. For details, see LICENSE file.
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package org.openstreetmap.josm.plugins.mapwithai.backend;
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import java.util.stream.IntStream;
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import java.util.stream.Stream;
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import org.openstreetmap.josm.data.Bounds;
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/**
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* Create a tile
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*
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* @param x The x coordinate of the tile
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* @param y The y coordinate of the tile
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* @param z The zoom level
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*/
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record TileXYZ(int x, int y, int z) {
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/**
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* Checks to see if the given bounds are functionally equal to this tile
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*
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* @param left left
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* @param bottom bottom
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* @param right right
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* @param top top
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*/
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boolean checkBounds(double left, double bottom, double right, double top) {
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final var thisLeft = xToLongitude(this.x, this.z);
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final var thisRight = xToLongitude(this.x + 1, this.z);
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final var thisBottom = yToLatitude(this.y + 1, this.z);
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final var thisTop = yToLatitude(this.y, this.z);
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return equalsEpsilon(thisLeft, left, this.z) && equalsEpsilon(thisRight, right, this.z)
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&& equalsEpsilon(thisBottom, bottom, this.z) && equalsEpsilon(thisTop, top, this.z);
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}
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private static boolean equalsEpsilon(double first, double second, int z) {
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// 0.1% of tile size is considered to be "equal"
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final var maxDiff = (360 / Math.pow(2, z)) / 1000;
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final var diff = Math.abs(first - second);
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return diff <= maxDiff;
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}
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private static double xToLongitude(int x, int z) {
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return (x / Math.pow(2, z)) * 360 - 180;
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}
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private static double yToLatitude(int y, int z) {
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var t = Math.PI - 2 * Math.PI * y / Math.pow(2, z);
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return 180 / Math.PI * Math.atan((Math.exp(t) - Math.exp(-t)) / 2);
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}
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/**
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* Convert bounds to tiles
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*
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* @param zoom The zoom level to use
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* @param bounds The bounds to convert to tiles
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* @return A stream of tiles for the bounds at the given zoom level
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*/
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static Stream<TileXYZ> tilesFromBBox(int zoom, Bounds bounds) {
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final var left = bounds.getMinLon();
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final var bottom = bounds.getMinLat();
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final var right = bounds.getMaxLon();
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final var top = bounds.getMaxLat();
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final var tile1 = tileFromLatLonZoom(left, bottom, zoom);
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final var tile2 = tileFromLatLonZoom(right, top, zoom);
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return IntStream.rangeClosed(tile1.x, tile2.x)
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.mapToObj(x -> IntStream.rangeClosed(tile2.y, tile1.y).mapToObj(y -> new TileXYZ(x, y, zoom)))
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.flatMap(stream -> stream);
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}
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/**
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* Checks to see if the given bounds are functionally equal to this tile
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*
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* @param left left lon
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* @param bottom bottom lat
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* @param right right lon
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* @param top top lat
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*/
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static TileXYZ tileFromBBox(double left, double bottom, double right, double top) {
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var zoom = 18;
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while (zoom > 0) {
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final var tile1 = tileFromLatLonZoom(left, bottom, zoom);
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final var tile2 = tileFromLatLonZoom(right, top, zoom);
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if (tile1.equals(tile2)) {
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return tile1;
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} else if (tile1.checkBounds(left, bottom, right, top)) {
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return tile1;
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} else if (tile2.checkBounds(left, bottom, right, top)) {
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return tile2;
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// Just in case the coordinates are _barely_ in other tiles and not the "common"
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// tile
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} else if (Math.abs(tile1.x() - tile2.x()) <= 2 && Math.abs(tile1.y() - tile2.y()) <= 2) {
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final var tileT = new TileXYZ((tile1.x() + tile2.x()) / 2, (tile1.y() + tile2.y()) / 2, zoom);
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if (tileT.checkBounds(left, bottom, right, top)) {
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return tileT;
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}
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}
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zoom--;
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}
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return new TileXYZ(0, 0, 0);
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}
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static TileXYZ tileFromLatLonZoom(double lon, double lat, int zoom) {
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var xCoordinate = Math.toIntExact(Math.round(Math.floor(Math.pow(2, zoom) * (180 + lon) / 360)));
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var yCoordinate = Math.toIntExact(Math.round(Math.floor(Math.pow(2, zoom)
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* (1 - (Math.log(Math.tan(Math.toRadians(lat)) + 1 / Math.cos(Math.toRadians(lat))) / Math.PI)) / 2)));
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return new TileXYZ(xCoordinate, yCoordinate, zoom);
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}
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/**
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* Extends a bounds object to contain this tile
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*
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* @param currentBounds The bounds to extend
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*/
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void expandBounds(Bounds currentBounds) {
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final var thisLeft = xToLongitude(this.x, this.z);
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final var thisRight = xToLongitude(this.x + 1, this.z);
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final var thisBottom = yToLatitude(this.y + 1, this.z);
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final var thisTop = yToLatitude(this.y, this.z);
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currentBounds.extend(thisBottom, thisLeft);
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currentBounds.extend(thisTop, thisRight);
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}
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}
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