MCUME/MCUME_teensy41/teensymsx/emucfg.h

124 wiersze
3.4 KiB
C

#ifndef EMUCFG_H
#define EMUCFG_H
#include "wrapemu.h"
// Title: < >
#define TITLE " MSX Emulator "
#define ROMSDIR "/msx"
#define emu_Init(ROM) {msx_Init(); msx_Start(ROM);}
#define emu_Step(x) {msx_Step();}
#define emu_Input(x) {msx_Input(x);}
#define MAX_FILENAME_PATH 64
#define NB_FILE_HANDLER 4
#define PALETTE_SIZE 256
#define VID_FRAME_SKIP 0x0
#define TFT_VBUFFER_YCROP 0
#define SINGLELINE_RENDERING 1
#define CUSTOM_SND 1
//#define TIMER_REND 1
//#define EXTPAD 1
#define EXTRA_HEAP 0x30000
#define FILEBROWSER 1
#ifdef KEYMAP_PRESENT
/*
const unsigned short key_map1[]={
1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
31, 32, 33, 34, 35, 36, 37, 38, 39, 40 };
*/
#define keylables_map0_0 (char *)"qwertyuiop\x1a"
#define keylables_map0_1 (char *)" asdfghjkl\x19"
#define keylables_map0_2 (char *)" zxcvbnm,.;/"
#define keylables_map0_3 (char *)" +\x10-"
const unsigned short key_map0[] = {
'q','w','e','r','t','y','u','i','o','p',0x7F,
0,'a','s','d','f','g','h','j','k','l',0x0A,
0,'z','x','c','v','b','n','m',',','.',';','/',
0,0,0,0,
0,'+',' ','-'
};
#define keylables_map1_0 (char *)"1234567890 "
#define keylables_map1_1 (char *)" "
#define keylables_map1_2 (char *)" "
#define keylables_map1_3 (char *)" "
const unsigned short key_map1[] = {
'1','2','3','4','5','6','7','8','9','0',0, // digit keys
0x09, 0,0,0,0,0,0,0,0,0,0,
0, 0,0,0,0,0,0,0,0,0,0,0,
0x99,0x97,0x96,0x98, //U L R D
0,'+',' ','-'
};
#define keylables_map2_0 (char *)"!\"#$%^&*()@"
#define keylables_map2_1 (char *)" "
#define keylables_map2_2 (char *)" <>:?"
#define keylables_map2_3 (char *)" =\x10_"
const unsigned short key_map2[] = {
'!','"','#','$','%','^','&','*','(',')','@', // shiftothers
0, 0,0,0,0,0,0,0,0,0,0,
0, 0,0,0,0,0,0,0,'<','>',':','?',
0x99,0x97,0x96,0x98, //U L R D
0,'=',' ','_'
};
#define keylables_map3_0 (char *)"\x11\x12\x13\x14\x15\x16\x17\x18 "
#define keylables_map3_1 (char *)" "
#define keylables_map3_2 (char *)" "
#define keylables_map3_3 (char *)" "
const unsigned short key_map3[] = {
0x81, 0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x8A,0x8B,0,
0, 0,0,0,0,0,0,0,0,0,0,
0, 0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,
0,0,0,0
};
#define keylables_map4_0 (char *)"QWERTYUIOP@"
#define keylables_map4_1 (char *)" ASDFGHJKL\x19"
#define keylables_map4_2 (char *)" ZXCVBNM<>:?"
#define keylables_map4_3 (char *)" =\x10_"
const unsigned short key_map4[] = {
0, 0,0,0,0,0,0,0,0,0,0,
0, 0,0,0,0,0,0,0,0,0,0,
0, 0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,
0,0,0,0
};
#define keylables_map5_0 (char *)" "
#define keylables_map5_1 (char *)" "
#define keylables_map5_2 (char *)" "
#define keylables_map5_3 (char *)" "
const unsigned short key_map5[] = {
0, 0,0,0,0,0,0,0,0,0,0,
0, 0,0,0,0,0,0,0,0,0,0,
0, 0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,
0,0,0,0
};
const unsigned short matkeys[] = {
0x004,0x008,0x108,0x104,0x208,0x204,0x308,0x304,0x408,0x404,0x410, // row 1
0x502,0x002,0x020,0x102,0x120,0x202,0x220,0x302,0x320,0x402,0x420, // row 2
0x508,0x001,0x040,0x101,0x140,0x201,0x240,0x210,0x340,0x301,0x401,0x440, // row 3
0x504,0x520,0x540,0x501, // UP LEFT RIGHT DOWN
0x510,0x010,0x110,0x310, // row 4
};
#endif
#endif