MCUME/MCUME_pico/pico64/AudioPlaySystem.h

27 wiersze
491 B
C++

#ifndef audioplaysystem_h_
#define audioplaysystem_h_
#ifdef HAS_SND
#include "platform_config.h"
class AudioPlaySystem
{
public:
AudioPlaySystem(void) { };
void begin(void);
void setSampleParameters(float clockfreq, float samplerate);
void reset(void);
void start(void);
void stop(void);
bool isPlaying(void);
void sound(int C, int F, int V);
void buzz(int size, int val);
void step(void);
static void snd_Mixer(short * stream, int len );
};
#endif
#endif