MCUME/MCUME_pico/pico81/emuapi.h

136 wiersze
4.0 KiB
C

#ifndef EMUAPI_H
#define EMUAPI_H
#include "platform_config.h"
//#define TIMER_REND 1
#define EXTRA_HEAP 0x10
// Title: < >
#define TITLE " ZX81/ZX80 Emulator"
#define ROMSDIR "z81"
#define emu_Init(ROM) {z81_Start(ROM); z81_Init(); }
#define emu_Step(x) {z81_Step();}
#define emu_Input(x) {}
#define PALETTE_SIZE 2
#define VID_FRAME_SKIP 0x3
#define TFT_VBUFFER_YCROP 0
#define SINGLELINE_RENDERING 1
#define ACTION_NONE 0
#define ACTION_MAXKBDVAL 225
#define ACTION_EXITKBD 128
#define ACTION_RUNTFT 129
#define ACTION_RUNVGA 130
#ifdef KEYMAP_PRESENT
#ifdef PICOMPUTER
/*
const unsigned short key_map1[] = {
30,31,32,33,34,35,36,37,38,39,
20,26, 8,21,23,28,25,12,18,19,
4, 9, 7,22, 4,11,13,14,15,40,
25, 6,27,29,224,5,17,16,225,44
};
*/
const unsigned short key_map1[] = {
20,26,8,21,23,28,25,12,18,19,'0',
0, 4, 9, 7,22, 4,11,13,14,15,40,
0,6,27,29,224,5,17,16,225,44,
0,0,0,0
};
const unsigned short key_map2[] = {
30,31,32,33,34,35,36,37,38,39,0,
0,0,0,0,0,0,0,0,0,0,0,
0, 0,0,0,0,0,0,0,0,0,
0,0,0,0
};
const unsigned short matkeys[] = {
0x020,0x120,0x220,0x320,0x420,0x408,0x308,0x208,0x108,0x008,0x520, // row 1
0x510,0x010,0x110,0x210,0x310,0x410,0x401,0x301,0x201,0x101,0x001, // row 2
/*0x002*/ 0xfff,0x102,0x202,0x302,0x402,0x404,0x304,0x204,0x104,0x004, // row 3
0x508,0x501,0x502,0x504 }; // cursor keys
#endif
#endif
#define MASK_JOY2_RIGHT 0x0001
#define MASK_JOY2_LEFT 0x0002
#define MASK_JOY2_UP 0x0004
#define MASK_JOY2_DOWN 0x0008
#define MASK_JOY2_BTN 0x0010
#define MASK_KEY_USER1 0x0020
#define MASK_KEY_USER2 0x0040
#define MASK_KEY_USER3 0x0080
#define MASK_JOY1_RIGHT 0x0100
#define MASK_JOY1_LEFT 0x0200
#define MASK_JOY1_UP 0x0400
#define MASK_JOY1_DOWN 0x0800
#define MASK_JOY1_BTN 0x1000
#define MASK_KEY_USER4 0x2000
extern void emu_init(void);
extern void emu_start(void);
extern void emu_resetSD(void);
extern void emu_printf(char * text);
extern void emu_printi(int val);
extern void * emu_Malloc(int size);
extern void emu_Free(void * pt);
extern int emu_FileOpen(char * filename);
extern int emu_FileRead(char * buf, int size);
extern unsigned char emu_FileGetc(void);
extern int emu_FileSeek(int seek);
extern void emu_FileClose(void);
extern int emu_FileSize(char * filename);
extern int emu_LoadFile(char * filename, char * buf, int size);
extern int emu_LoadFileSeek(char * filename, char * buf, int size, int seek);
extern void emu_FileTempInit(void);
extern void emu_FileTempRead(int addr, unsigned char * val, int n);
extern void emu_FileTempWrite(int addr, unsigned char val);
extern void emu_SetPaletteEntry(unsigned char r, unsigned char g, unsigned char b, int index);
extern void emu_DrawScreen(unsigned char * VBuf, int width, int height, int stride);
extern void emu_DrawLine(unsigned char * VBuf, int width, int height, int line);
extern void emu_DrawLine8(unsigned char * VBuf, int width, int height, int line);
extern void emu_DrawLine16(unsigned short * VBuf, int width, int height, int line);
extern void emu_DrawVsync(void);
extern int emu_FrameSkip(void);
extern void * emu_LineBuffer(int line);
extern void emu_InitJoysticks(void);
extern int emu_SwapJoysticks(int statusOnly);
extern unsigned short emu_DebounceLocalKeys(void);
extern int emu_ReadKeys(void);
extern int emu_GetPad(void);
extern int emu_ReadAnalogJoyX(int min, int max);
extern int emu_ReadAnalogJoyY(int min, int max);
extern int emu_ReadI2CKeyboard(void);
extern void emu_KeyboardOnUp(int keymodifer, int key);
extern void emu_KeyboardOnDown(int keymodifer, int key);
extern void emu_sndPlaySound(int chan, int volume, int freq);
extern void emu_sndPlayBuzz(int size, int val);
extern void emu_sndInit();
extern void emu_resetus(void);
extern int emu_us(void);
extern int emu_setKeymap(int index);
extern void emu_FileTempInit(void);
extern void emu_FileTempRead(int addr, unsigned char * val, int n);
extern void emu_FileTempWrite(int addr, unsigned char val);
extern void emu_printh(int val);
#endif