MCUME/MCUME_teensy41/teensysnes/cpu.cpp

433 wiersze
9.9 KiB
C++

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#include "snes9x.h"
#include "memory.h"
#include "dma.h"
#include "apu.h"
//#include "snapshot.h"
#include "cpuops.h"
#ifdef DEBUGGER
#include "debug.h"
#endif
struct SCPUState CPU;
struct SICPU ICPU;
struct SRegisters Registers;
IRAM_ATTR void S9xMainLoop (void)
{
uint32 loops = 0;
// uint32 slow = 0;
uint32 Op = 0;
CPU.Flags &= ~SCAN_KEYS_FLAG;
#define CHECK_FOR_IRQ_CHANGE() \
if (CPU.IRQFlagChanging) \
{ \
if (CPU.IRQFlagChanging & IRQ_TRIGGER_NMI) \
{ \
CPU.NMIPending = TRUE; \
CPU.NMITriggerPos = CPU.Cycles + 6; \
} \
if (CPU.IRQFlagChanging & IRQ_CLEAR_FLAG) \
ClearIRQ(); \
else if (CPU.IRQFlagChanging & IRQ_SET_FLAG) \
SetIRQ(); \
CPU.IRQFlagChanging = IRQ_NONE; \
}
for (;;)
{
#if (RETRO_LESS_ACCURATE_CPU || RETRO_LESS_ACCURATE_MEM)
// Only check for interrupts every 15 loops. More than that breaks too many games
// This is temporary until we improve speed elsewhere...
if (loops--)
goto run_opcode;
else
loops = 20;
if (CPU.Cycles >= CPU.NextEvent)
S9xDoHEventProcessing();
#endif
if (CPU.NMIPending)
{
#ifdef DEBUGGER
if (Settings.TraceHCEvent)
S9xTraceFormattedMessage ("Comparing %d to %d\n", CPU.NMITriggerPos, CPU.Cycles);
#endif
if (CPU.NMITriggerPos <= CPU.Cycles)
{
CPU.NMIPending = FALSE;
CPU.NMITriggerPos = 0xffff;
if (CPU.WaitingForInterrupt)
{
CPU.WaitingForInterrupt = FALSE;
Registers.PCw++;
CPU.Cycles += TWO_CYCLES + ONE_DOT_CYCLE / 2;
if (CPU.Cycles >= CPU.NextEvent)
S9xDoHEventProcessing();
}
CHECK_FOR_IRQ_CHANGE();
S9xOpcode_NMI();
}
}
if (CPU.Cycles >= CPU.NextIRQTimer)
{
#ifdef DEBUGGER
S9xTraceMessage ("Timer triggered\n");
#endif
S9xUpdateIRQPositions(false);
CPU.IRQLine = TRUE;
}
if (CPU.IRQLine)
{
if (CPU.WaitingForInterrupt)
{
CPU.WaitingForInterrupt = FALSE;
Registers.PCw++;
CPU.Cycles += TWO_CYCLES + ONE_DOT_CYCLE / 2;
if (CPU.Cycles >= CPU.NextEvent)
S9xDoHEventProcessing();
}
if (!CheckFlag(IRQ))
{
/* The flag pushed onto the stack is the new value */
CHECK_FOR_IRQ_CHANGE();
S9xOpcode_IRQ();
}
}
/* Change IRQ flag for instructions that set it only on last cycle */
CHECK_FOR_IRQ_CHANGE();
#ifdef DEBUGGER
if ((CPU.Flags & BREAK_FLAG) && !(CPU.Flags & SINGLE_STEP_FLAG))
{
for (int Break = 0; Break != 6; Break++)
{
if (S9xBreakpoint[Break].Enabled &&
S9xBreakpoint[Break].Bank == Registers.PB &&
S9xBreakpoint[Break].Address == Registers.PCw)
{
if (S9xBreakpoint[Break].Enabled == 2)
S9xBreakpoint[Break].Enabled = TRUE;
else
CPU.Flags |= DEBUG_MODE_FLAG;
}
}
}
if (CPU.Flags & DEBUG_MODE_FLAG)
break;
if (CPU.Flags & TRACE_FLAG)
S9xTrace();
if (CPU.Flags & SINGLE_STEP_FLAG)
{
CPU.Flags &= ~SINGLE_STEP_FLAG;
CPU.Flags |= DEBUG_MODE_FLAG;
}
#endif
if (CPU.Flags & SCAN_KEYS_FLAG)
{
#ifdef DEBUGGER
if (!(CPU.Flags & FRAME_ADVANCE_FLAG))
#endif
{
// S9xSyncSpeed();
}
break;
}
run_opcode:
// If we're crossing a page or PCBase isn't set then we must use the slow route!
if (CPU.PCBase == NULL || (Registers.PCw & MEMMAP_MASK) + 4 >= MEMMAP_BLOCK_SIZE)
{
Op = S9xGetByte(Registers.PBPC);
OpenBus = Op;
Registers.PCw++;
(S9xOpcodesSlow[Op])();
// slow++;
}
else
{
Op = CPU.PCBase[Registers.PCw];
CPU.Cycles += CPU.MemSpeed;
Registers.PCw++;
(ICPU.S9xOpcodes[Op])();
}
}
// printf("fast: %d / slow: %d\n", loops - slow, slow);
}
IRAM_ATTR void S9xDoHEventProcessing (void)
{
#ifdef DEBUGGER
const char eventname[7][32] =
{
"",
"HC_HBLANK_START_EVENT",
"HC_HDMA_START_EVENT ",
"HC_HCOUNTER_MAX_EVENT",
"HC_HDMA_INIT_EVENT ",
"HC_RENDER_EVENT ",
"HC_WRAM_REFRESH_EVENT"
};
#endif
do
{
#ifdef DEBUGGER
if (Settings.TraceHCEvent)
S9xTraceFormattedMessage("--- HC event processing (%s) expected HC:%04d executed HC:%04d VC:%04d",
eventname[CPU.WhichEvent], CPU.NextEvent, CPU.Cycles, CPU.V_Counter);
#endif
switch (CPU.WhichEvent)
{
case HC_HBLANK_START_EVENT:
CPU.WhichEvent = HC_HDMA_START_EVENT;
CPU.NextEvent = SNES_HDMA_START_HC;
break;
case HC_HDMA_START_EVENT:
CPU.WhichEvent = HC_HCOUNTER_MAX_EVENT;
CPU.NextEvent = SNES_CYCLES_PER_SCANLINE;
if (PPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
{
#ifdef DEBUGGER
S9xTraceFormattedMessage("*** HDMA Transfer HC:%04d, Channel:%02x", CPU.Cycles, PPU.HDMA);
#endif
PPU.HDMA = S9xDoHDMA(PPU.HDMA);
}
break;
case HC_HCOUNTER_MAX_EVENT:
S9xAPUEndScanline();
CPU.Cycles -= SNES_CYCLES_PER_SCANLINE;
if (CPU.NMITriggerPos != 0xffff)
CPU.NMITriggerPos -= SNES_CYCLES_PER_SCANLINE;
if (CPU.NextIRQTimer != 0x0fffffff)
CPU.NextIRQTimer -= SNES_CYCLES_PER_SCANLINE;
S9xAPUSetReferenceTime(CPU.Cycles);
CPU.V_Counter++;
if (CPU.V_Counter >= SNES_MAX_VCOUNTER) // V ranges from 0 to MAX_VCOUNTER - 1
{
CPU.V_Counter = 0;
Memory.PPU_IO[0x13F] ^= 0x80;
PPU.RangeTimeOver = 0;
// FIXME: reading $4210 will wait 2 cycles, then perform reading, then wait 4 more cycles.
Memory.CPU_IO[0x210] = 2;
ICPU.Frame++;
PPU.HVBeamCounterLatched = 0;
}
if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE) // VBlank starts from V=225(240).
{
S9xEndScreenRefresh();
CPU.Flags |= SCAN_KEYS_FLAG;
PPU.HDMA = 0;
// Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
IPPU.MaxBrightness = PPU.Brightness;
PPU.ForcedBlanking = (Memory.PPU_IO[0x100] >> 7) & 1;
if (!PPU.ForcedBlanking)
{
PPU.OAMAddr = PPU.SavedOAMAddr;
uint8 tmp = 0;
if (PPU.OAMPriorityRotation)
tmp = (PPU.OAMAddr & 0xFE) >> 1;
if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp)
{
PPU.FirstSprite = tmp;
IPPU.OBJChanged = TRUE;
}
PPU.OAMFlip = 0;
}
// FIXME: writing to $4210 will wait 6 cycles.
Memory.CPU_IO[0x210] = 0x80 | 2;
if (Memory.CPU_IO[0x200] & 0x80)
{
#ifdef DEBUGGER
if (Settings.TraceHCEvent)
S9xTraceFormattedMessage ("NMI Scheduled for next scanline.");
#endif
// FIXME: triggered at HC=6, checked just before the final CPU cycle,
// then, when to call S9xOpcode_NMI()?
CPU.NMIPending = TRUE;
CPU.NMITriggerPos = 6 + 6;
}
}
if (CPU.V_Counter == PPU.ScreenHeight + 3) // FIXME: not true
{
if (Memory.CPU_IO[0x200] & 1)
S9xDoAutoJoypad();
}
if (CPU.V_Counter == FIRST_VISIBLE_LINE) // V=1
S9xStartScreenRefresh();
CPU.WhichEvent = HC_HDMA_INIT_EVENT;
CPU.NextEvent = SNES_HDMA_INIT_HC;
break;
case HC_HDMA_INIT_EVENT:
CPU.WhichEvent = HC_RENDER_EVENT;
CPU.NextEvent = SNES_RENDER_START_HC;
if (CPU.V_Counter == 0)
{
#ifdef DEBUGGER
S9xTraceFormattedMessage("*** HDMA Init HC:%04d, Channel:%02x", CPU.Cycles, PPU.HDMA);
#endif
S9xStartHDMA();
}
break;
case HC_RENDER_EVENT:
if (CPU.V_Counter >= FIRST_VISIBLE_LINE && CPU.V_Counter <= PPU.ScreenHeight)
S9xRenderLine((uint8) (CPU.V_Counter - FIRST_VISIBLE_LINE));
CPU.WhichEvent = HC_WRAM_REFRESH_EVENT;
CPU.NextEvent = SNES_WRAM_REFRESH_HC;
break;
case HC_WRAM_REFRESH_EVENT:
#ifdef DEBUGGER
S9xTraceFormattedMessage("*** WRAM Refresh HC:%04d", CPU.Cycles);
#endif
CPU.Cycles += SNES_WRAM_REFRESH_CYCLES;
CPU.WhichEvent = HC_HBLANK_START_EVENT;
CPU.NextEvent = SNES_HBLANK_START_HC;
break;
}
#ifdef DEBUGGER
if (Settings.TraceHCEvent)
S9xTraceFormattedMessage("--- HC event rescheduled (%s) expected HC:%04d current HC:%04d",
eventname[CPU.WhichEvent], CPU.NextEvent, CPU.Cycles);
#endif
} while (CPU.Cycles >= CPU.NextEvent);
}
static void S9xSoftResetCPU (void)
{
CPU.Cycles = 182; // Or 188. This is the cycle count just after the jump to the Reset Vector.
CPU.V_Counter = 0;
CPU.Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
CPU.PCBase = NULL;
CPU.NMIPending = FALSE;
CPU.IRQLine = FALSE;
CPU.MemSpeed = SLOW_ONE_CYCLE;
CPU.MemSpeedx2 = SLOW_ONE_CYCLE * 2;
CPU.FastROMSpeed = SLOW_ONE_CYCLE;
CPU.InDMA = FALSE;
CPU.InHDMA = FALSE;
CPU.InDMAorHDMA = FALSE;
CPU.InWRAMDMAorHDMA = FALSE;
CPU.HDMARanInDMA = 0;
CPU.CurrentDMAorHDMAChannel = -1;
CPU.WhichEvent = HC_RENDER_EVENT;
CPU.NextEvent = SNES_RENDER_START_HC;
CPU.WaitingForInterrupt = FALSE;
CPU.AutoSaveTimer = 0;
CPU.SRAMModified = FALSE;
Registers.PBPC = 0;
Registers.PB = 0;
Registers.PCw = S9xGetWord(0xfffc);
OpenBus = Registers.PCh;
Registers.D.W = 0;
Registers.DB = 0;
Registers.SH = 1;
Registers.SL -= 3;
Registers.XH = 0;
Registers.YH = 0;
ICPU.ShiftedPB = 0;
ICPU.ShiftedDB = 0;
SetFlags(MemoryFlag | IndexFlag | IRQ | Emulation);
ClearFlags(Decimal);
CPU.NMITriggerPos = 0xffff;
CPU.NextIRQTimer = 0x0fffffff;
CPU.IRQFlagChanging = IRQ_NONE;
S9xSetPCBase(Registers.PBPC);
S9xFixCycles();
}
static void S9xResetCPU (void)
{
S9xSoftResetCPU();
Registers.SL = 0xff;
Registers.P.W = 0;
Registers.A.W = 0;
Registers.X.W = 0;
Registers.Y.W = 0;
SetFlags(MemoryFlag | IndexFlag | IRQ | Emulation);
ClearFlags(Decimal);
}
void S9xReset (void)
{
memset(Memory.RAM, 0x55, 0x20000);
memset(Memory.VRAM, 0x00, 0x10000);
memset(Memory.CPU_IO, 0, 0x400);
S9xResetCPU();
S9xResetPPU();
S9xResetDMA();
S9xResetAPU();
if (Settings.DSP)
S9xResetDSP();
}
void S9xSoftReset (void)
{
memset(Memory.CPU_IO, 0, 0x400);
S9xSoftResetCPU();
S9xSoftResetPPU();
S9xResetDMA();
S9xSoftResetAPU();
if (Settings.DSP)
S9xResetDSP();
}