MCUME/MCUME_teensy41/teensydoom/hu_stuff.c

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12 KiB
C

//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// DESCRIPTION: Heads-up displays
//
#include <ctype.h>
#include "doomdef.h"
#include "doomkeys.h"
#include "z_zone.h"
#include "deh_main.h"
#include "i_swap.h"
#include "i_video.h"
#include "hu_stuff.h"
#include "hu_lib.h"
#include "m_controls.h"
#include "m_misc.h"
#include "w_wad.h"
#include "s_sound.h"
#include "doomstat.h"
// Data.
#include "dstrings.h"
#include "sounds.h"
//
// Locally used constants, shortcuts.
//
#define HU_TITLE (mapnames[(gameepisode-1)*9+gamemap-1])
#define HU_TITLE2 (mapnames_commercial[gamemap-1])
#define HU_TITLEP (mapnames_commercial[gamemap-1 + 32])
#define HU_TITLET (mapnames_commercial[gamemap-1 + 64])
#define HU_TITLE_CHEX (mapnames[gamemap - 1])
#define HU_TITLEHEIGHT 1
#define HU_TITLEX 0
#define HU_TITLEY (167 - SHORT(hu_font[0]->height))
#define HU_INPUTTOGGLE 't'
#define HU_INPUTX HU_MSGX
#define HU_INPUTY (HU_MSGY + HU_MSGHEIGHT*(SHORT(hu_font[0]->height) +1))
#define HU_INPUTWIDTH 64
#define HU_INPUTHEIGHT 1
char *chat_macros[10] =
{
HUSTR_CHATMACRO0,
HUSTR_CHATMACRO1,
HUSTR_CHATMACRO2,
HUSTR_CHATMACRO3,
HUSTR_CHATMACRO4,
HUSTR_CHATMACRO5,
HUSTR_CHATMACRO6,
HUSTR_CHATMACRO7,
HUSTR_CHATMACRO8,
HUSTR_CHATMACRO9
};
char* player_names[] =
{
HUSTR_PLRGREEN,
HUSTR_PLRINDIGO,
HUSTR_PLRBROWN,
HUSTR_PLRRED
};
char chat_char; // remove later.
static player_t* plr;
patch_t* hu_font[HU_FONTSIZE];
static hu_textline_t w_title;
boolean chat_on;
static hu_itext_t w_chat;
static boolean always_off = false;
static char chat_dest[MAXPLAYERS];
static hu_itext_t w_inputbuffer[MAXPLAYERS];
static boolean message_on;
boolean message_dontfuckwithme;
static boolean message_nottobefuckedwith;
static hu_stext_t w_message;
static int message_counter;
extern int showMessages;
static boolean headsupactive = false;
//
// Builtin map names.
// The actual names can be found in DStrings.h.
//
char* mapnames[] = // DOOM shareware/registered/retail (Ultimate) names.
{
HUSTR_E1M1,
HUSTR_E1M2,
HUSTR_E1M3,
HUSTR_E1M4,
HUSTR_E1M5,
HUSTR_E1M6,
HUSTR_E1M7,
HUSTR_E1M8,
HUSTR_E1M9,
HUSTR_E2M1,
HUSTR_E2M2,
HUSTR_E2M3,
HUSTR_E2M4,
HUSTR_E2M5,
HUSTR_E2M6,
HUSTR_E2M7,
HUSTR_E2M8,
HUSTR_E2M9,
HUSTR_E3M1,
HUSTR_E3M2,
HUSTR_E3M3,
HUSTR_E3M4,
HUSTR_E3M5,
HUSTR_E3M6,
HUSTR_E3M7,
HUSTR_E3M8,
HUSTR_E3M9,
HUSTR_E4M1,
HUSTR_E4M2,
HUSTR_E4M3,
HUSTR_E4M4,
HUSTR_E4M5,
HUSTR_E4M6,
HUSTR_E4M7,
HUSTR_E4M8,
HUSTR_E4M9,
"NEWLEVEL",
"NEWLEVEL",
"NEWLEVEL",
"NEWLEVEL",
"NEWLEVEL",
"NEWLEVEL",
"NEWLEVEL",
"NEWLEVEL",
"NEWLEVEL"
};
// List of names for levels in commercial IWADs
// (doom2.wad, plutonia.wad, tnt.wad). These are stored in a
// single large array; WADs like pl2.wad have a MAP33, and rely on
// the layout in the Vanilla executable, where it is possible to
// overflow the end of one array into the next.
char *mapnames_commercial[] =
{
// DOOM 2 map names.
HUSTR_1,
HUSTR_2,
HUSTR_3,
HUSTR_4,
HUSTR_5,
HUSTR_6,
HUSTR_7,
HUSTR_8,
HUSTR_9,
HUSTR_10,
HUSTR_11,
HUSTR_12,
HUSTR_13,
HUSTR_14,
HUSTR_15,
HUSTR_16,
HUSTR_17,
HUSTR_18,
HUSTR_19,
HUSTR_20,
HUSTR_21,
HUSTR_22,
HUSTR_23,
HUSTR_24,
HUSTR_25,
HUSTR_26,
HUSTR_27,
HUSTR_28,
HUSTR_29,
HUSTR_30,
HUSTR_31,
HUSTR_32,
// Plutonia WAD map names.
PHUSTR_1,
PHUSTR_2,
PHUSTR_3,
PHUSTR_4,
PHUSTR_5,
PHUSTR_6,
PHUSTR_7,
PHUSTR_8,
PHUSTR_9,
PHUSTR_10,
PHUSTR_11,
PHUSTR_12,
PHUSTR_13,
PHUSTR_14,
PHUSTR_15,
PHUSTR_16,
PHUSTR_17,
PHUSTR_18,
PHUSTR_19,
PHUSTR_20,
PHUSTR_21,
PHUSTR_22,
PHUSTR_23,
PHUSTR_24,
PHUSTR_25,
PHUSTR_26,
PHUSTR_27,
PHUSTR_28,
PHUSTR_29,
PHUSTR_30,
PHUSTR_31,
PHUSTR_32,
// TNT WAD map names.
THUSTR_1,
THUSTR_2,
THUSTR_3,
THUSTR_4,
THUSTR_5,
THUSTR_6,
THUSTR_7,
THUSTR_8,
THUSTR_9,
THUSTR_10,
THUSTR_11,
THUSTR_12,
THUSTR_13,
THUSTR_14,
THUSTR_15,
THUSTR_16,
THUSTR_17,
THUSTR_18,
THUSTR_19,
THUSTR_20,
THUSTR_21,
THUSTR_22,
THUSTR_23,
THUSTR_24,
THUSTR_25,
THUSTR_26,
THUSTR_27,
THUSTR_28,
THUSTR_29,
THUSTR_30,
THUSTR_31,
THUSTR_32
};
void HU_Init(void)
{
int i;
int j;
char buffer[9];
// load the heads-up font
j = HU_FONTSTART;
for (i=0;i<HU_FONTSIZE;i++)
{
DEH_snprintf(buffer, 9, "STCFN%.3d", j++);
hu_font[i] = (patch_t *) W_CacheLumpName(buffer, PU_STATIC);
}
}
void HU_Stop(void)
{
headsupactive = false;
}
void HU_Start(void)
{
int i;
char* s;
if (headsupactive)
HU_Stop();
plr = &players[consoleplayer];
message_on = false;
message_dontfuckwithme = false;
message_nottobefuckedwith = false;
chat_on = false;
// create the message widget
HUlib_initSText(&w_message,
HU_MSGX, HU_MSGY, HU_MSGHEIGHT,
hu_font,
HU_FONTSTART, &message_on);
// create the map title widget
HUlib_initTextLine(&w_title,
HU_TITLEX, HU_TITLEY,
hu_font,
HU_FONTSTART);
switch ( logical_gamemission )
{
case doom:
s = HU_TITLE;
break;
case doom2:
s = HU_TITLE2;
break;
case pack_plut:
s = HU_TITLEP;
break;
case pack_tnt:
s = HU_TITLET;
break;
default:
s = "Unknown level";
break;
}
// Chex.exe always uses the episode 1 level title
// eg. E2M1 gives the title for E1M1
if (gameversion == exe_chex)
{
s = HU_TITLE_CHEX;
}
// dehacked substitution to get modified level name
s = DEH_String(s);
while (*s)
HUlib_addCharToTextLine(&w_title, *(s++));
// create the chat widget
HUlib_initIText(&w_chat,
HU_INPUTX, HU_INPUTY,
hu_font,
HU_FONTSTART, &chat_on);
// create the inputbuffer widgets
for (i=0 ; i<MAXPLAYERS ; i++)
HUlib_initIText(&w_inputbuffer[i], 0, 0, 0, 0, &always_off);
headsupactive = true;
}
void HU_Drawer(void)
{
HUlib_drawSText(&w_message);
HUlib_drawIText(&w_chat);
if (automapactive)
HUlib_drawTextLine(&w_title, false);
}
void HU_Erase(void)
{
HUlib_eraseSText(&w_message);
HUlib_eraseIText(&w_chat);
HUlib_eraseTextLine(&w_title);
}
void HU_Ticker(void)
{
int i, rc;
char c;
// tick down message counter if message is up
if (message_counter && !--message_counter)
{
message_on = false;
message_nottobefuckedwith = false;
}
if (showMessages || message_dontfuckwithme)
{
// display message if necessary
if ((plr->message && !message_nottobefuckedwith)
|| (plr->message && message_dontfuckwithme))
{
HUlib_addMessageToSText(&w_message, 0, plr->message);
plr->message = 0;
message_on = true;
message_counter = HU_MSGTIMEOUT;
message_nottobefuckedwith = message_dontfuckwithme;
message_dontfuckwithme = 0;
}
} // else message_on = false;
// check for incoming chat characters
if (netgame)
{
for (i=0 ; i<MAXPLAYERS; i++)
{
if (!playeringame[i])
continue;
if (i != consoleplayer
&& (c = players[i].cmd.chatchar))
{
if (c <= HU_BROADCAST)
chat_dest[i] = c;
else
{
rc = HUlib_keyInIText(&w_inputbuffer[i], c);
if (rc && c == KEY_ENTER)
{
if (w_inputbuffer[i].l.len
&& (chat_dest[i] == consoleplayer+1
|| chat_dest[i] == HU_BROADCAST))
{
HUlib_addMessageToSText(&w_message,
DEH_String(player_names[i]),
w_inputbuffer[i].l.l);
message_nottobefuckedwith = true;
message_on = true;
message_counter = HU_MSGTIMEOUT;
if ( gamemode == commercial )
S_StartSound(0, sfx_radio);
else
S_StartSound(0, sfx_tink);
}
HUlib_resetIText(&w_inputbuffer[i]);
}
}
players[i].cmd.chatchar = 0;
}
}
}
}
#define QUEUESIZE 128
static char chatchars[QUEUESIZE];
static int head = 0;
static int tail = 0;
void HU_queueChatChar(char c)
{
if (((head + 1) & (QUEUESIZE-1)) == tail)
{
plr->message = DEH_String(HUSTR_MSGU);
}
else
{
chatchars[head] = c;
head = (head + 1) & (QUEUESIZE-1);
}
}
char HU_dequeueChatChar(void)
{
char c;
if (head != tail)
{
c = chatchars[tail];
tail = (tail + 1) & (QUEUESIZE-1);
}
else
{
c = 0;
}
return c;
}
boolean HU_Responder(event_t *ev)
{
static char lastmessage[HU_MAXLINELENGTH+1];
char* macromessage;
boolean eatkey = false;
static boolean altdown = false;
unsigned char c;
int i;
int numplayers;
static int num_nobrainers = 0;
numplayers = 0;
for (i=0 ; i<MAXPLAYERS ; i++)
numplayers += playeringame[i];
if (ev->data1 == KEY_RSHIFT)
{
return false;
}
else if (ev->data1 == KEY_RALT || ev->data1 == KEY_LALT)
{
altdown = ev->type == ev_keydown;
return false;
}
if (ev->type != ev_keydown)
return false;
if (!chat_on)
{
if (ev->data1 == key_message_refresh)
{
message_on = true;
message_counter = HU_MSGTIMEOUT;
eatkey = true;
}
else if (netgame && ev->data2 == key_multi_msg)
{
eatkey = chat_on = true;
HUlib_resetIText(&w_chat);
HU_queueChatChar(HU_BROADCAST);
}
else if (netgame && numplayers > 2)
{
for (i=0; i<MAXPLAYERS ; i++)
{
if (ev->data2 == key_multi_msgplayer[i])
{
if (playeringame[i] && i!=consoleplayer)
{
eatkey = chat_on = true;
HUlib_resetIText(&w_chat);
HU_queueChatChar(i+1);
break;
}
else if (i == consoleplayer)
{
num_nobrainers++;
if (num_nobrainers < 3)
plr->message = DEH_String(HUSTR_TALKTOSELF1);
else if (num_nobrainers < 6)
plr->message = DEH_String(HUSTR_TALKTOSELF2);
else if (num_nobrainers < 9)
plr->message = DEH_String(HUSTR_TALKTOSELF3);
else if (num_nobrainers < 32)
plr->message = DEH_String(HUSTR_TALKTOSELF4);
else
plr->message = DEH_String(HUSTR_TALKTOSELF5);
}
}
}
}
}
else
{
// send a macro
if (altdown)
{
c = ev->data1 - '0';
if (c > 9)
return false;
// fprintf(stderr, "got here\n");
macromessage = chat_macros[c];
// kill last message with a '\n'
HU_queueChatChar(KEY_ENTER); // DEBUG!!!
// send the macro message
while (*macromessage)
HU_queueChatChar(*macromessage++);
HU_queueChatChar(KEY_ENTER);
// leave chat mode and notify that it was sent
chat_on = false;
M_StringCopy(lastmessage, chat_macros[c], sizeof(lastmessage));
plr->message = lastmessage;
eatkey = true;
}
else
{
c = ev->data2;
eatkey = HUlib_keyInIText(&w_chat, c);
if (eatkey)
{
// static unsigned char buf[20]; // DEBUG
HU_queueChatChar(c);
// M_snprintf(buf, sizeof(buf), "KEY: %d => %d", ev->data1, c);
// plr->message = buf;
}
if (c == KEY_ENTER)
{
chat_on = false;
if (w_chat.l.len)
{
M_StringCopy(lastmessage, w_chat.l.l, sizeof(lastmessage));
plr->message = lastmessage;
}
}
else if (c == KEY_ESCAPE)
chat_on = false;
}
}
return eatkey;
}