MCUME/MCUME_pico2/picosms/emu.cpp

190 wiersze
3.7 KiB
C++

#include <string.h>
#include "emuapi.h"
#include "iopins.h"
extern "C" {
#include "shared.h"
}
static int rom_offset = 0;
#ifdef HAS_PSRAM
#include "psram_t.h"
PSRAM_T psram = PSRAM_T(PSRAM_CS, PSRAM_MOSI, PSRAM_SCLK, PSRAM_MISO);
extern "C" uint8 read_rom(int address) {
return (psram.psread(address+rom_offset));
}
extern "C" void write_rom(int address, uint8 val) {
psram.pswrite(address,val);
}
#else
#include "flash_t.h"
extern "C" uint8 read_rom(int address) {
return flash_start[address+rom_offset];
}
#endif
void sms_Init(void)
{
emu_printf("Allocating MEM");
#ifdef HAS_PSRAM
psram.begin();
#endif
mem_init();
emu_printf("Allocating MEM done");
}
static int k = 0;
static int ihk = 0;
static int iusbhk; // USB keyboard key
void emu_KeyboardOnDown(int keymodifer, int key) {
if (key <= 0x7f) iusbhk = key;
//else if (key == KBD_KEY_UP) iusbhk = 0xD7;
//else if (key == KBD_KEY_LEFT) iusbhk = 0xD8;
//else if (key == KBD_KEY_RIGHT) iusbhk = 0xD9;
//else if (key == KBD_KEY_DOWN) iusbhk = 0xDA;
//else if (key == KBD_KEY_BS) iusbhk = 0x7F;
else
iusbhk = 0;
}
void emu_KeyboardOnUp(int keymodifer, int key) {
iusbhk = 0;
}
void sms_Input(int click) {
ihk = emu_ReadI2CKeyboard();
k = emu_ReadKeys();
}
void sms_Start(char * filename)
{
emu_printf("load and init");
#ifdef HAS_PSRAM
int size = 0;
int pos = 0;
int n;
int i;
char * buf = (char*)cache;
int f = emu_FileOpen(filename,"r+b");
if (f) {
while ( (n = emu_FileRead(buf,CACHE_SIZE,f) ) ) {
size += n;
for (int i=0; i<n; i++) {
write_rom(pos++,buf[i]);
}
emu_printi(pos);
//emu_printi(n);
}
emu_FileClose(f);
}
#else
int size = flash_load(filename);
#endif
if((size / 512) & 1)
{
size -= 512;
rom_offset += 512;
}
cart.pages = (size / 0x4000);
int namelen = strlen(filename);
emu_printf(&filename[namelen-4]);
if (namelen > 4) {
if ( (!strcmp(&filename[namelen-4],".sms")) || (!strcmp(&filename[namelen-4],".SMS")) ) {
emu_printf("Master system");
cart.type = TYPE_SMS;
}
else {
emu_printf("Game Gear");
cart.type = TYPE_GG;
}
}
#ifdef HAS_SND
system_init(22050);
emu_sndInit();
sms.use_fm = true;
#else
system_init(0);
#endif
emu_printf("init done");
}
void sms_Step(void)
{
int hk = ihk;
if (iusbhk) hk = iusbhk;
switch(hk) {
case '1':
k = MASK_KEY_USER1;
break;
default:
break;
};
input.pad[0]=0;
if (( k & MASK_JOY1_RIGHT) || ( k & MASK_JOY2_RIGHT)) {
input.pad[0] |= INPUT_LEFT;
}
if (( k & MASK_JOY1_LEFT) || ( k & MASK_JOY2_LEFT)) {
input.pad[0] |= INPUT_RIGHT;
}
if (( k & MASK_JOY1_UP) || ( k & MASK_JOY2_UP)) {
input.pad[0] |= INPUT_UP;
}
if (( k & MASK_JOY1_DOWN) || ( k & MASK_JOY2_DOWN)) {
input.pad[0] |= INPUT_DOWN;
}
if ( k & MASK_JOY2_BTN) {
input.pad[0] |= INPUT_BUTTON1;
}
if (k & MASK_KEY_USER3) {
input.pad[0] |= INPUT_BUTTON2;
}
//if (k & MASK_KEY_USER4) input.system |= INPUT_HARD_RESET;
//if (k & MASK_KEY_USER1) input.system |= (IS_GG) ? INPUT_HARD_RESET : INPUT_SOFT_RESET;
if (k & MASK_KEY_USER1) input.pad[0] |= INPUT_BUTTON2;
//if (k & MASK_KEY_USER2) input.system |= (IS_GG) ? INPUT_START : INPUT_PAUSE;
sms_frame(0);
emu_DrawVsync();
}
#ifdef HAS_SND
static int16 sndl[512];
static int16 sndr[512];
#endif
void SND_Process(void *stream, int len) {
#ifdef HAS_SND
audio_sample * snd_buf = (audio_sample *)stream;
audio_play_sample(&sndl[0], &sndr[0], len);
for (int i = 0; i< len; i++ )
*snd_buf++ = ((sndl[i]>>8)+(sndr[i]>>8))/2+128;
#endif
}