kopia lustrzana https://github.com/Jean-MarcHarvengt/MCUME
412 wiersze
17 KiB
C++
Executable File
412 wiersze
17 KiB
C++
Executable File
/*
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* This file is part of the Micro Python project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2023 Scott Shawcroft for Adafruit Industries
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "hdmi_framebuffer.h"
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#include <stdio.h>
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#include <string.h>
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#include <cstdlib>
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#include "include.h"
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#include "hardware/gpio.h"
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#include "hardware/irq.h"
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#include "hardware/dma.h"
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#include "hardware/sync.h"
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#include "hardware/structs/bus_ctrl.h"
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#include "hardware/structs/hstx_ctrl.h"
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#include "hardware/structs/hstx_fifo.h"
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#include "hardware/clocks.h"
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#include "hardware/vreg.h"
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#include "hardware/pwm.h"
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#include "iopins.h"
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// ----------------------------------------------------------------------------
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// DVI constants
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#define TMDS_CTRL_00 0x354u
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#define TMDS_CTRL_01 0x0abu
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#define TMDS_CTRL_10 0x154u
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#define TMDS_CTRL_11 0x2abu
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#define SYNC_V0_H0 (TMDS_CTRL_00 | (TMDS_CTRL_00 << 10) | (TMDS_CTRL_00 << 20))
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#define SYNC_V0_H1 (TMDS_CTRL_01 | (TMDS_CTRL_00 << 10) | (TMDS_CTRL_00 << 20))
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#define SYNC_V1_H0 (TMDS_CTRL_10 | (TMDS_CTRL_00 << 10) | (TMDS_CTRL_00 << 20))
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#define SYNC_V1_H1 (TMDS_CTRL_11 | (TMDS_CTRL_00 << 10) | (TMDS_CTRL_00 << 20))
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#define MODE_H_SYNC_POLARITY 0
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#define MODE_H_FRONT_PORCH 16
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#define MODE_H_SYNC_WIDTH 96
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#define MODE_H_BACK_PORCH 48
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#define MODE_H_ACTIVE_PIXELS 640
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#define MODE_V_SYNC_POLARITY 0
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#define MODE_V_FRONT_PORCH 10
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#define MODE_V_SYNC_WIDTH 2
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#define MODE_V_BACK_PORCH 33
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#define MODE_V_ACTIVE_LINES 480
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#define MODE_H_TOTAL_PIXELS ( \
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MODE_H_FRONT_PORCH + MODE_H_SYNC_WIDTH + \
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MODE_H_BACK_PORCH + MODE_H_ACTIVE_PIXELS \
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)
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#define MODE_V_TOTAL_LINES ( \
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MODE_V_FRONT_PORCH + MODE_V_SYNC_WIDTH + \
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MODE_V_BACK_PORCH + MODE_V_ACTIVE_LINES \
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)
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#define HSTX_CMD_RAW (0x0u << 12)
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#define HSTX_CMD_RAW_REPEAT (0x1u << 12)
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#define HSTX_CMD_TMDS (0x2u << 12)
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#define HSTX_CMD_TMDS_REPEAT (0x3u << 12)
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#define HSTX_CMD_NOP (0xfu << 12)
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// ----------------------------------------------------------------------------
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// HSTX command lists
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static uint32_t vblank_line_vsync_off[] = {
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HSTX_CMD_RAW_REPEAT | MODE_H_FRONT_PORCH,
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SYNC_V1_H1,
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HSTX_CMD_RAW_REPEAT | MODE_H_SYNC_WIDTH,
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SYNC_V1_H0,
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HSTX_CMD_RAW_REPEAT | (MODE_H_BACK_PORCH + MODE_H_ACTIVE_PIXELS),
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SYNC_V1_H1
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};
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static uint32_t vblank_line_vsync_on[] = {
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HSTX_CMD_RAW_REPEAT | MODE_H_FRONT_PORCH,
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SYNC_V0_H1,
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HSTX_CMD_RAW_REPEAT | MODE_H_SYNC_WIDTH,
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SYNC_V0_H0,
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HSTX_CMD_RAW_REPEAT | (MODE_H_BACK_PORCH + MODE_H_ACTIVE_PIXELS),
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SYNC_V0_H1
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};
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static uint32_t vactive_line[] = {
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HSTX_CMD_RAW_REPEAT | MODE_H_FRONT_PORCH,
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SYNC_V1_H1,
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HSTX_CMD_NOP,
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HSTX_CMD_RAW_REPEAT | MODE_H_SYNC_WIDTH,
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SYNC_V1_H0,
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HSTX_CMD_NOP,
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HSTX_CMD_RAW_REPEAT | MODE_H_BACK_PORCH,
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SYNC_V1_H1,
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HSTX_CMD_TMDS | MODE_H_ACTIVE_PIXELS
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};
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static bool vsync=true;
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static hdmi_framebuffer_obj_t *active_picodvi = NULL;
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static void __not_in_flash_func(dma_irq_handler)(void) {
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uint ch_num = active_picodvi->dma_pixel_channel;
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dma_channel_hw_t *ch = &dma_hw->ch[ch_num];
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dma_hw->intr = 1u << ch_num;
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// Set the read_addr back to the start and trigger the first transfer (which
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// will trigger the pixel channel).
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ch = &dma_hw->ch[active_picodvi->dma_command_channel];
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ch->al3_read_addr_trig = (uintptr_t)active_picodvi->dma_commands;
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vsync = (vsync==true)?false:true;
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}
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void hdmi_framebuffer(hdmi_framebuffer_obj_t *self, uint16_t width, uint16_t height, uint16_t color_depth) {
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bool pixel_doubled = width == 320 && height == 240;
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self->width = width;
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self->height = height;
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self->pitch = (self->width * color_depth) / 8;
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self->color_depth = color_depth;
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// Align each row to words.
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if (self->pitch % sizeof(uint32_t) != 0) {
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self->pitch += sizeof(uint32_t) - (self->pitch % sizeof(uint32_t));
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}
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self->pitch /= sizeof(uint32_t);
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size_t framebuffer_size = self->pitch * self->height;
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// We check that allocations aren't in PSRAM because we haven't added XIP
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// streaming support.
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if (self->framebuffer == NULL)
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self->framebuffer = (uint32_t *)malloc(framebuffer_size * sizeof(uint32_t));
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if (self->framebuffer == NULL || ((size_t)self->framebuffer & 0xf0000000) == 0x10000000) {
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return;
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}
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// We compute all DMA transfers needed for a single frame. This ensure we don't have any super
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// quick interrupts that we need to respond to. Each transfer takes two words, trans_count and
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// read_addr. Active pixel lines need two transfers due to different read addresses. When pixel
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// doubling, then we must also set transfer size.
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size_t dma_command_size = 2;
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if (pixel_doubled) {
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dma_command_size = 4;
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}
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self->dma_commands_len = (MODE_V_FRONT_PORCH + MODE_V_SYNC_WIDTH + MODE_V_BACK_PORCH + 2 * MODE_V_ACTIVE_LINES + 1) * dma_command_size;
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self->dma_commands = (uint32_t *)malloc(self->dma_commands_len * sizeof(uint32_t));
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if (self->dma_commands == NULL || ((size_t)self->framebuffer & 0xf0000000) == 0x10000000) {
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free(self->framebuffer);
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return;
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}
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int dma_pixel_channel_maybe = VGA_DMA_CHANNEL; //dma_claim_unused_channel(false);
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//if (dma_pixel_channel_maybe < 0) {
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// return;
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//}
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int dma_command_channel_maybe = VGA_DMA_CHANNEL+1; //dma_claim_unused_channel(false);
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//if (dma_command_channel_maybe < 0) {
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// dma_channel_unclaim((uint)dma_pixel_channel_maybe);
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// return;
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//}
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self->dma_pixel_channel = dma_pixel_channel_maybe;
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self->dma_command_channel = dma_command_channel_maybe;
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size_t words_per_line;
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if (self->color_depth > 8) {
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words_per_line = (self->width * (self->color_depth / 8)) / sizeof(uint32_t);
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} else {
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words_per_line = (self->width / (8 / self->color_depth)) / sizeof(uint32_t);
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}
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size_t command_word = 0;
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size_t frontporch_start = MODE_V_TOTAL_LINES - MODE_V_FRONT_PORCH;
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size_t frontporch_end = frontporch_start + MODE_V_FRONT_PORCH;
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size_t vsync_start = 0;
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size_t vsync_end = vsync_start + MODE_V_SYNC_WIDTH;
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size_t backporch_start = vsync_end;
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size_t backporch_end = backporch_start + MODE_V_BACK_PORCH;
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size_t active_start = backporch_end;
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uint32_t dma_ctrl = self->dma_command_channel << DMA_CH0_CTRL_TRIG_CHAIN_TO_LSB |
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DREQ_HSTX << DMA_CH0_CTRL_TRIG_TREQ_SEL_LSB |
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DMA_CH0_CTRL_TRIG_IRQ_QUIET_BITS |
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DMA_CH0_CTRL_TRIG_INCR_READ_BITS |
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DMA_CH0_CTRL_TRIG_EN_BITS;
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uint32_t dma_pixel_ctrl;
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if (pixel_doubled) {
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// We do color_depth size transfers when pixel doubling. The memory bus will
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// duplicate the 16 bits to produce 32 bits for the HSTX.
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if (color_depth == 16) {
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dma_pixel_ctrl = dma_ctrl | DMA_SIZE_16 << DMA_CH0_CTRL_TRIG_DATA_SIZE_LSB;
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} else {
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dma_pixel_ctrl = dma_ctrl | DMA_SIZE_8 << DMA_CH0_CTRL_TRIG_DATA_SIZE_LSB;
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}
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} else {
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dma_pixel_ctrl = dma_ctrl | DMA_SIZE_32 << DMA_CH0_CTRL_TRIG_DATA_SIZE_LSB;
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}
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if (self->color_depth == 16) {
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dma_pixel_ctrl |= DMA_CH0_CTRL_TRIG_BSWAP_BITS;
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}
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dma_ctrl |= DMA_SIZE_32 << DMA_CH0_CTRL_TRIG_DATA_SIZE_LSB;
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uint32_t dma_write_addr = (uint32_t)&hstx_fifo_hw->fifo;
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// Write ctrl and write_addr once when not pixel doubling because they don't
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// change. (write_addr doesn't change when pixel doubling either but we need
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// to rewrite it because it is after the ctrl register.)
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if (!pixel_doubled) {
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dma_channel_hw_addr(self->dma_pixel_channel)->al1_ctrl = dma_ctrl;
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dma_channel_hw_addr(self->dma_pixel_channel)->al1_write_addr = dma_write_addr;
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}
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for (size_t v_scanline = 0; v_scanline < MODE_V_TOTAL_LINES; v_scanline++) {
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if (pixel_doubled) {
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self->dma_commands[command_word++] = dma_ctrl;
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self->dma_commands[command_word++] = dma_write_addr;
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}
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if (vsync_start <= v_scanline && v_scanline < vsync_end) {
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self->dma_commands[command_word++] = count_of(vblank_line_vsync_on);
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self->dma_commands[command_word++] = (uintptr_t)vblank_line_vsync_on;
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} else if (backporch_start <= v_scanline && v_scanline < backporch_end) {
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self->dma_commands[command_word++] = count_of(vblank_line_vsync_off);
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self->dma_commands[command_word++] = (uintptr_t)vblank_line_vsync_off;
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} else if (frontporch_start <= v_scanline && v_scanline < frontporch_end) {
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self->dma_commands[command_word++] = count_of(vblank_line_vsync_off);
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self->dma_commands[command_word++] = (uintptr_t)vblank_line_vsync_off;
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} else {
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self->dma_commands[command_word++] = count_of(vactive_line);
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self->dma_commands[command_word++] = (uintptr_t)vactive_line;
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size_t row = v_scanline - active_start;
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size_t transfer_count = words_per_line;
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if (pixel_doubled) {
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self->dma_commands[command_word++] = dma_pixel_ctrl;
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self->dma_commands[command_word++] = dma_write_addr;
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row /= 2;
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// When pixel doubling, we do one transfer per pixel and it gets
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// mirrored into the rest of the word.
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transfer_count = self->width;
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}
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self->dma_commands[command_word++] = transfer_count;
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uint32_t *row_start = &self->framebuffer[row * self->pitch];
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self->dma_commands[command_word++] = (uintptr_t)row_start;
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}
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}
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// Last command is NULL which will trigger an IRQ.
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if (pixel_doubled) {
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self->dma_commands[command_word++] = DMA_CH0_CTRL_TRIG_IRQ_QUIET_BITS |
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DMA_CH0_CTRL_TRIG_EN_BITS;
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self->dma_commands[command_word++] = 0;
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}
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self->dma_commands[command_word++] = 0;
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self->dma_commands[command_word++] = 0;
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if (color_depth == 16) {
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// Configure HSTX's TMDS encoder for RGB565
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hstx_ctrl_hw->expand_tmds =
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4 << HSTX_CTRL_EXPAND_TMDS_L2_NBITS_LSB |
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0 << HSTX_CTRL_EXPAND_TMDS_L2_ROT_LSB |
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5 << HSTX_CTRL_EXPAND_TMDS_L1_NBITS_LSB |
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27 << HSTX_CTRL_EXPAND_TMDS_L1_ROT_LSB |
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4 << HSTX_CTRL_EXPAND_TMDS_L0_NBITS_LSB |
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21 << HSTX_CTRL_EXPAND_TMDS_L0_ROT_LSB;
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} else if (color_depth == 8) {
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// Configure HSTX's TMDS encoder for RGB332
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hstx_ctrl_hw->expand_tmds =
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2 << HSTX_CTRL_EXPAND_TMDS_L2_NBITS_LSB |
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0 << HSTX_CTRL_EXPAND_TMDS_L2_ROT_LSB |
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2 << HSTX_CTRL_EXPAND_TMDS_L1_NBITS_LSB |
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29 << HSTX_CTRL_EXPAND_TMDS_L1_ROT_LSB |
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1 << HSTX_CTRL_EXPAND_TMDS_L0_NBITS_LSB |
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26 << HSTX_CTRL_EXPAND_TMDS_L0_ROT_LSB;
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} else if (color_depth == 4) {
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// Configure HSTX's TMDS encoder for RGBD
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hstx_ctrl_hw->expand_tmds =
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0 << HSTX_CTRL_EXPAND_TMDS_L2_NBITS_LSB |
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28 << HSTX_CTRL_EXPAND_TMDS_L2_ROT_LSB |
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0 << HSTX_CTRL_EXPAND_TMDS_L1_NBITS_LSB |
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27 << HSTX_CTRL_EXPAND_TMDS_L1_ROT_LSB |
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0 << HSTX_CTRL_EXPAND_TMDS_L0_NBITS_LSB |
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26 << HSTX_CTRL_EXPAND_TMDS_L0_ROT_LSB;
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} else {
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// Grayscale
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uint8_t rot = 24 + color_depth;
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hstx_ctrl_hw->expand_tmds =
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(color_depth - 1) << HSTX_CTRL_EXPAND_TMDS_L2_NBITS_LSB |
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rot << HSTX_CTRL_EXPAND_TMDS_L2_ROT_LSB |
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(color_depth - 1) << HSTX_CTRL_EXPAND_TMDS_L1_NBITS_LSB |
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rot << HSTX_CTRL_EXPAND_TMDS_L1_ROT_LSB |
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(color_depth - 1) << HSTX_CTRL_EXPAND_TMDS_L0_NBITS_LSB |
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rot << HSTX_CTRL_EXPAND_TMDS_L0_ROT_LSB;
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}
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size_t shifts_before_empty = ((32 / color_depth) % 32);
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if (pixel_doubled && color_depth == 8) {
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// All but 320x240 at 8bits will shift through all 32 bits. We are only
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// doubling so we only need 16 bits (2 x 8) to get our doubled pixel.
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shifts_before_empty = 2;
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}
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// Pixels come in 32 bits at a time. color_depth dictates the number
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// of pixels per word. Control symbols (RAW) are an entire 32-bit word.
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hstx_ctrl_hw->expand_shift =
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shifts_before_empty << HSTX_CTRL_EXPAND_SHIFT_ENC_N_SHIFTS_LSB |
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color_depth << HSTX_CTRL_EXPAND_SHIFT_ENC_SHIFT_LSB |
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1 << HSTX_CTRL_EXPAND_SHIFT_RAW_N_SHIFTS_LSB |
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0 << HSTX_CTRL_EXPAND_SHIFT_RAW_SHIFT_LSB;
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// Serial output config: clock period of 5 cycles, pop from command
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// expander every 5 cycles, shift the output shiftreg by 2 every cycle.
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hstx_ctrl_hw->csr = 0;
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hstx_ctrl_hw->csr =
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HSTX_CTRL_CSR_EXPAND_EN_BITS |
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5u << HSTX_CTRL_CSR_CLKDIV_LSB |
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5u << HSTX_CTRL_CSR_N_SHIFTS_LSB |
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2u << HSTX_CTRL_CSR_SHIFT_LSB |
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HSTX_CTRL_CSR_EN_BITS;
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// Note we are leaving the HSTX clock at the SDK default of 125 MHz; since
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// we shift out two bits per HSTX clock cycle, this gives us an output of
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// 250 Mbps, which is very close to the bit clock for 480p 60Hz (252 MHz).
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// If we want the exact rate then we'll have to reconfigure PLLs.
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// Assign clock pair to two neighbouring pins:
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hstx_ctrl_hw->bit[HDMI_CLK_PLUS] = HSTX_CTRL_BIT0_CLK_BITS;
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hstx_ctrl_hw->bit[HDMI_CLK_MINUS] = HSTX_CTRL_BIT0_CLK_BITS | HSTX_CTRL_BIT0_INV_BITS;
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uint32_t lane_data_sel_bits;
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// lane 0
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lane_data_sel_bits = (0 * 10 ) << HSTX_CTRL_BIT0_SEL_P_LSB |
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(0 * 10 + 1) << HSTX_CTRL_BIT0_SEL_N_LSB;
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hstx_ctrl_hw->bit[HDMI_D0_PLUS] = lane_data_sel_bits;
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hstx_ctrl_hw->bit[HDMI_D0_MINUS] = lane_data_sel_bits | HSTX_CTRL_BIT0_INV_BITS;
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// lane 1
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lane_data_sel_bits = (1 * 10 ) << HSTX_CTRL_BIT0_SEL_P_LSB |
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(1 * 10 + 1) << HSTX_CTRL_BIT0_SEL_N_LSB;
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hstx_ctrl_hw->bit[HDMI_D1_PLUS] = lane_data_sel_bits;
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hstx_ctrl_hw->bit[HDMI_D1_MINUS] = lane_data_sel_bits | HSTX_CTRL_BIT0_INV_BITS;
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// lane 2
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lane_data_sel_bits = (2 * 10 ) << HSTX_CTRL_BIT0_SEL_P_LSB |
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(2 * 10 + 1) << HSTX_CTRL_BIT0_SEL_N_LSB;
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hstx_ctrl_hw->bit[HDMI_D2_PLUS] = lane_data_sel_bits;
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hstx_ctrl_hw->bit[HDMI_D2_MINUS] = lane_data_sel_bits | HSTX_CTRL_BIT0_INV_BITS;
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for (int i = 12; i <= 19; ++i) {
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gpio_set_function(i, (gpio_function_t)0); // HSTX
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}
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dma_channel_config c;
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c = dma_channel_get_default_config(self->dma_command_channel);
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channel_config_set_transfer_data_size(&c, DMA_SIZE_32);
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channel_config_set_read_increment(&c, true);
|
|
channel_config_set_write_increment(&c, true);
|
|
// This wraps the transfer back to the start of the write address.
|
|
size_t wrap = 3; // 8 bytes because we write two DMA registers.
|
|
volatile uint32_t *write_addr = &dma_hw->ch[self->dma_pixel_channel].al3_transfer_count;
|
|
if (pixel_doubled) {
|
|
wrap = 4; // 16 bytes because we write all four DMA registers.
|
|
write_addr = &dma_hw->ch[self->dma_pixel_channel].al3_ctrl;
|
|
}
|
|
channel_config_set_ring(&c, true, wrap);
|
|
// No chain because we use an interrupt to reload this channel instead of a
|
|
// third channel.
|
|
dma_channel_configure(
|
|
self->dma_command_channel,
|
|
&c,
|
|
write_addr,
|
|
self->dma_commands,
|
|
(1 << wrap) / sizeof(uint32_t),
|
|
false
|
|
);
|
|
|
|
dma_hw->ints0 = (1u << self->dma_pixel_channel);
|
|
dma_hw->inte0 = (1u << self->dma_pixel_channel);
|
|
irq_set_exclusive_handler(DMA_IRQ_0, dma_irq_handler);
|
|
irq_set_priority (DMA_IRQ_0, 0);
|
|
irq_set_enabled(DMA_IRQ_0, true);
|
|
|
|
bus_ctrl_hw->priority = BUSCTRL_BUS_PRIORITY_DMA_W_BITS | BUSCTRL_BUS_PRIORITY_DMA_R_BITS;
|
|
|
|
// For the output.
|
|
self->framebuffer_len = framebuffer_size;
|
|
|
|
active_picodvi = self;
|
|
|
|
//common_hal_picodvi_framebuffer_refresh(self);
|
|
dma_irq_handler();
|
|
}
|
|
|
|
void hdmi_framebuffer_vsync(void) {
|
|
volatile bool vb=vsync;
|
|
while (vsync==vb) {
|
|
__dmb();
|
|
};
|
|
}
|
|
|
|
|