#ifndef EMUAPI_H #define EMUAPI_H #include "platform_config.h" //#define TIMER_REND 1 #define EXTRA_HEAP 0x10 //#define CUSTOM_SND 1 // Title: < > #define TITLE " SPECTRUM Emulator" #define ROMSDIR "spec" #define emu_Init(ROM) {spec_Init(); spec_Start(ROM);} #define emu_Step(x) {spec_Step();} #define emu_Input(x) {spec_Input(x);} #define PALETTE_SIZE 16 #define VID_FRAME_SKIP 0x0 #define TFT_VBUFFER_YCROP 0 #define SINGLELINE_RENDERING 1 #define ACTION_NONE 0 #define ACTION_MAXKBDVAL 225 #define ACTION_EXITKBD 128 #define ACTION_RUNTFT 129 #define ACTION_RUNVGA 130 #ifdef KEYMAP_PRESENT /* {25, 6,27,29,224},// vcxz {10, 9, 7,22, 4}, // gfdsa {23,21, 8,26,20}, // trewq {34,33,32,31,30}, // 54321 {35,36,37,38,39}, // 67890 {28,24,12,18,19}, // yuiop {11,13,14,15,40}, // hjkl { 5,17,16,225,44},// bnm */ #define keylables_map1_0 (char *)"qwertyuiop\x1a" #define keylables_map1_1 (char *)" asdfghjkl\x19" #define keylables_map1_2 (char *)" zxcvbnm.\x10 " const unsigned short key_map1[] = { 20,26,8,21,23,28,24,12,18,19,39+128, 0, 4, 22, 7,9, 10,11,13,14,15,40, 0,29,27,6,25,5,17,16,16+64,44, 0,0,0,0 //up,left,right,down }; #define keylables_map2_0 (char *)"1234567890=" #define keylables_map2_1 (char *)" !@#$%+&*- " #define keylables_map2_2 (char *)" ()?/\"<>,: " const unsigned short key_map2[] = { 30,31,32,33,34,35,36,37,38,39,15+64, 0,30+64,31+64,32+64,33+64,34+64,14+64,35+64,5+64,13+64,0, 0, 37+64,38+64,6+64,25+64,19+64,21+64,23+64,17+64,29+64, 36+128,34+128,37+128,35+128 //up,left,right,down }; #define keylables_map3_0 (char *)"QWERTYUIOP " #define keylables_map3_1 (char *)" ASDFGHJKL " #define keylables_map3_2 (char *)" ZXCVBNM; " const unsigned short key_map3[] = { 20+128,26+128,8+128,21+128,23+128,28+128,24+128,12+128,18+128,19+128,0, // Upper case 0, 4+128, 22+128, 7+128,9+128, 10+128,11+128,13+128,14+128,15+128,0, 0,29+128,27+128,6+128,25+128,5+128,17+128,16+128,18+64,44+128, 36+128,34+128,37+128,35+128 //up,left,right,down }; const unsigned short matkeys[] = { 0x020,0x120,0x220,0x320,0x420,0x408,0x308,0x208,0x108,0x008,0x002, // row 1 0x510,0x010,0x110,0x210,0x310,0x410,0x401,0x301,0x201,0x101,0x001, // row 2 0x520,0x102,0x202,0x302,0x402,0x404,0x304,0x204,0x104,0x004, // row 3 0x508,0x501,0x502,0x504 }; // cursor keys #endif #define MASK_JOY2_RIGHT 0x0001 #define MASK_JOY2_LEFT 0x0002 #define MASK_JOY2_UP 0x0004 #define MASK_JOY2_DOWN 0x0008 #define MASK_JOY2_BTN 0x0010 #define MASK_KEY_USER1 0x0020 #define MASK_KEY_USER2 0x0040 #define MASK_KEY_USER3 0x0080 #define MASK_JOY1_RIGHT 0x0100 #define MASK_JOY1_LEFT 0x0200 #define MASK_JOY1_UP 0x0400 #define MASK_JOY1_DOWN 0x0800 #define MASK_JOY1_BTN 0x1000 #define MASK_KEY_USER4 0x2000 #define MASK_OSKB 0x8000 extern void emu_init(void); extern void emu_start(void); extern void emu_resetSD(void); extern void emu_printf(const char * text); extern void emu_printi(int val); extern void * emu_Malloc(int size); extern void emu_Free(void * pt); extern int emu_FileOpen(const char * filepath, const char * mode); extern int emu_FileRead(void * buf, int size, int handler); extern int emu_FileGetc(int handler); extern int emu_FileSeek(int handler, int seek, int origin); extern int emu_FileTell(int handler); extern void emu_FileClose(int handler); extern unsigned int emu_FileSize(const char * filepath); extern unsigned int emu_LoadFile(const char * filepath, void * buf, int size); extern void emu_SetPaletteEntry(unsigned char r, unsigned char g, unsigned char b, int index); extern void emu_DrawScreen(unsigned char * VBuf, int width, int height, int stride); extern void emu_DrawLine(unsigned char * VBuf, int width, int height, int line); extern void emu_DrawLine8(unsigned char * VBuf, int width, int height, int line); extern void emu_DrawLine16(unsigned short * VBuf, int width, int height, int line); extern void emu_DrawVsync(void); extern int emu_FrameSkip(void); extern void * emu_LineBuffer(int line); #define RGBVAL32(r,g,b) ( (r<<16) | (g<<8) | b ) #define RGBVAL16(r,g,b) ( (((r>>3)&0x1f)<<11) | (((g>>2)&0x3f)<<5) | (((b>>3)&0x1f)<<0) ) #define RGBVAL8(r,g,b) ( (((r>>5)&0x07)<<5) | (((g>>5)&0x07)<<2) | (((b>>6)&0x3)<<0) ) #define R16(rgb) ((rgb>>8)&0xf8) #define G16(rgb) ((rgb>>3)&0xfc) #define B16(rgb) ((rgb<<3)&0xf8) extern void emu_drawText(unsigned short x, unsigned short y, const char * text, unsigned short fgcolor, unsigned short bgcolor, int doublesize); extern void emu_InitJoysticks(void); extern int emu_SwapJoysticks(int statusOnly); extern unsigned short emu_DebounceLocalKeys(void); extern int emu_ReadKeys(void); extern int emu_GetPad(void); extern int emu_ReadAnalogJoyX(int min, int max); extern int emu_ReadAnalogJoyY(int min, int max); extern int emu_ReadI2CKeyboard(void); extern void emu_KeyboardOnUp(int keymodifer, int key); extern void emu_KeyboardOnDown(int keymodifer, int key); extern void emu_sndPlaySound(int chan, int volume, int freq); extern void emu_sndPlayBuzz(int size, int val); extern void emu_sndInit(); extern void emu_resetus(void); extern int emu_us(void); extern int emu_setKeymap(int index); extern void emu_FileTempInit(void); extern void emu_FileTempRead(int addr, unsigned char * val, int n); extern void emu_FileTempWrite(int addr, unsigned char val); extern void emu_printh(int val); #endif