#ifndef EMUAPI_H #define EMUAPI_H #include "platform_config.h" #define CUSTOM_SND 1 //#define TIMER_REND 1 #define EXTRA_HEAP 0x10 // Title: < > #define TITLE " Atari5200 Emulator" #define ROMSDIR "5200" #define emu_Init(ROM) {at5_Init(); at5_Start(ROM);} #define emu_Step(x) {at5_Step();} #define emu_Input(x) {} #define PALETTE_SIZE 256 #define VID_FRAME_SKIP 0x0 #define TFT_VBUFFER_YCROP 0 #define SINGLELINE_RENDERING 1 #define R32(rgb) ((rgb>>16)&0xff) #define G32(rgb) ((rgb>>8)&0xff) #define B32(rgb) (rgb & 0xff) #define ACTION_NONE 0 #define ACTION_MAXKBDVAL 16 #define ACTION_EXITKBD 128 #define ACTION_RUNTFT 129 #define ACTION_RUNVGA 130 #ifdef KEYMAP_PRESENT #define keylables_map1_0 (char *)" " #define keylables_map1_1 (char *)" " #define keylables_map1_2 (char *)" " const unsigned short key_map1[] = { 15+1,14+1,13+1,11+1,10+1,9+1,7+1,6+1,5+1,2+1,0, 0,12+1,8+1,4+1,0+1,1+1,3+1,0,0,0,0, 0, 0,0,0,0,0,0,0,0,0, 0,0,0,0 }; // These may be set to 1. The core handles clearing them. // [BREAK] 0 [ # ] 1 [ 0 ] 2 [ * ] 3 // [RESET] 4 [ 9 ] 5 [ 8 ] 6 [ 7 ] 7 // [PAUSE] 8 [ 6 ] 9 [ 5 ] 10 [ 4 ] 11 // [START] 12 [ 3 ] 13 [ 2 ] 14 [ 1 ] 15 #define keylables_map2_0 (char *)" " #define keylables_map2_1 (char *)" " #define keylables_map2_2 (char *)" " const unsigned short key_map2[] = { 0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0, 0, 0,0,0,0,0,0,0,0,0, 0,0,0,0 }; #define keylables_map3_0 (char *)" " #define keylables_map3_1 (char *)" " #define keylables_map3_2 (char *)" " const unsigned short key_map3[] = { 0,0,0,0,0,0,0,0,0,0,0, // function keys 0, 0,0,0,0,0,0,0,0,0,0, 0, 0,0,0,0,0,0,0,0,0, 0,0,0,0 }; const unsigned short matkeys[] = { 0x020,0x120,0x220,0x320,0x420,0x408,0x308,0x208,0x108,0x008,0x002, // row 1 0x510,0x010,0x110,0x210,0x310,0x410,0x401,0x301,0x201,0x101,0x001, // row 2 0x520,0x102,0x202,0x302,0x402,0x404,0x304,0x204,0x104,0x004, // row 3 0x508,0x501,0x502,0x504 }; // cursor keys #endif #define MASK_JOY2_RIGHT 0x0001 #define MASK_JOY2_LEFT 0x0002 #define MASK_JOY2_UP 0x0004 #define MASK_JOY2_DOWN 0x0008 #define MASK_JOY2_BTN 0x0010 #define MASK_KEY_USER1 0x0020 #define MASK_KEY_USER2 0x0040 #define MASK_KEY_USER3 0x0080 #define MASK_JOY1_RIGHT 0x0100 #define MASK_JOY1_LEFT 0x0200 #define MASK_JOY1_UP 0x0400 #define MASK_JOY1_DOWN 0x0800 #define MASK_JOY1_BTN 0x1000 #define MASK_KEY_USER4 0x2000 #define MASK_OSKB 0x8000 extern void emu_init(void); extern void emu_start(void); extern void emu_resetSD(void); extern void emu_printf(const char * text); extern void emu_printi(int val); extern void * emu_Malloc(int size); extern void emu_Free(void * pt); extern int emu_FileOpen(const char * filepath, const char * mode); extern int emu_FileRead(void * buf, int size, int handler); extern int emu_FileGetc(int handler); extern int emu_FileSeek(int handler, int seek, int origin); extern int emu_FileTell(int handler); extern void emu_FileClose(int handler); extern unsigned int emu_FileSize(const char * filepath); extern unsigned int emu_LoadFile(const char * filepath, void * buf, int size); extern void emu_SetPaletteEntry(unsigned char r, unsigned char g, unsigned char b, int index); extern void emu_DrawScreen(unsigned char * VBuf, int width, int height, int stride); extern void emu_DrawLine(unsigned char * VBuf, int width, int height, int line); extern void emu_DrawLine8(unsigned char * VBuf, int width, int height, int line); extern void emu_DrawLine16(unsigned short * VBuf, int width, int height, int line); extern void emu_DrawVsync(void); extern int emu_FrameSkip(void); extern void * emu_LineBuffer(int line); extern void emu_InitJoysticks(void); extern int emu_SwapJoysticks(int statusOnly); extern unsigned short emu_DebounceLocalKeys(void); extern int emu_ReadKeys(void); extern int emu_GetPad(void); extern int emu_ReadAnalogJoyX(int min, int max); extern int emu_ReadAnalogJoyY(int min, int max); extern int emu_ReadI2CKeyboard(void); extern void emu_KeyboardOnUp(int keymodifer, int key); extern void emu_KeyboardOnDown(int keymodifer, int key); extern void emu_sndPlaySound(int chan, int volume, int freq); extern void emu_sndPlayBuzz(int size, int val); extern void emu_sndInit(); extern void emu_resetus(void); extern int emu_us(void); extern int emu_setKeymap(int index); extern void emu_FileTempInit(void); extern void emu_FileTempRead(int addr, unsigned char * val, int n); extern void emu_FileTempWrite(int addr, unsigned char val); extern void emu_printh(int val); #endif