#include "emuapi.h" #include "iopins.h" #include "t4_dsp.h" extern T4_DSP tft; // **************************************************** // the setup() method runs once, when the sketch starts // **************************************************** void setup() { emu_init(SUPPORT_HIRES); } // **************************************************** // the loop() method runs continuously // **************************************************** static char floppy2[64]=""; void loop(void) { if (menuActive()) { uint16_t bClick = emu_DebounceLocalKeys(); int action = handleMenu(bClick); char * image = menuSelection(); if (action == ACTION_RUN1) { emu_start(16666,nullptr); emu_Init(image); } delay(20); } else { uint16_t bClick = emu_DebounceLocalKeys(); emu_Input(bClick); emu_Step(); } }