#ifndef EMUCFG_H #define EMUCFG_H // Title: < > #define TITLE " XXXX Emulator " #define ROMSDIR "snes" #define MAX_FILENAME_PATH 64 #define NB_FILE_HANDLER 4 #define PALETTE_SIZE 256 #define VID_FRAME_SKIP 0x0 #define TFT_VBUFFER_YCROP 0 #define SINGLELINE_RENDERING 1 //#define CUSTOM_SND 1 //#define TIMER_REND 1 //#define EXTPAD 1 #define EXTRA_HEAP 0x10 #define FILEBROWSER 1 #ifdef KEYMAP_PRESENT #define keylables_map0_0 (char *)"QWERTYUIOP\x1a" #define keylables_map0_1 (char *)" ASDFGHJKL\x19" #define keylables_map0_2 (char *)" ZXCVBNM,.;/" #define keylables_map0_3 (char *)" +\x10-" const unsigned short key_map0[] = { 'Q','W','E','R','T','Y','U','I','O','P',157, //default C64 uppercase always 0,'A','S','D','F','G','H','J','K','L',10, 0,'Z','X','C','V','B','N','M',',','.',';','/', 0,0,0,0, 0,'+',' ','-' }; #define keylables_map1_0 (char *)"1234567890 " #define keylables_map1_1 (char *)" " #define keylables_map1_2 (char *)" " #define keylables_map1_3 (char *)" " const unsigned short key_map1[] = { '1','2','3','4','5','6','7','8','9','0',0, // digit keys 0, 0,0,0,0,0,0,0,0,0,0, 0, 0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0, 0,0,' ',0 }; #define keylables_map2_0 (char *)"!\"#$%^&*()@" #define keylables_map2_1 (char *)" " #define keylables_map2_2 (char *)" <>:?" #define keylables_map2_3 (char *)" =\x10_" const unsigned short key_map2[] = { '!','"','#','$','%','^','&','*','(',')','@', // shiftothers 0, 0,0,0,0,0,0,0,0,0,0, 0, 0,0,0,0,0,0,0,'<','>',':','?', 153,151,150,152, //U L R D 0,'=',' ','_' }; #define keylables_map3_0 (char *)"\x11\x12\x13\x14\x15\x16\x17\x18 " #define keylables_map3_1 (char *)" " #define keylables_map3_2 (char *)" " #define keylables_map3_3 (char *)" " const unsigned short key_map3[] = { 129,130,131,132,133,134,135,136,0,0,0, // function keys 0, 0,0,0,0,0,0,0,0,0,0, 0, 0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0, 0,0,' ',0 }; #define keylables_map4_0 (char *)"QWERTYUIOP@" #define keylables_map4_1 (char *)" ASDFGHJKL\x19" #define keylables_map4_2 (char *)" ZXCVBNM<>:?" #define keylables_map4_3 (char *)" =\x10_" const unsigned short key_map4[] = { 'Q','W','E','R','T','Y','U','I','O','P','@', //shift uppercase 0,'A','S','D','F','G','H','J','K','L',10, 0,'Z','X','C','V','B','N','M','<','>',':','?', 0,0,0,0, 0,'=',' ','_' }; #define keylables_map5_0 (char *)" " #define keylables_map5_1 (char *)" " #define keylables_map5_2 (char *)" " #define keylables_map5_3 (char *)" " const unsigned short key_map5[] = { 0,0,0,0,0,0,0,0,0,0,0, // extra keys 0, 0,0,0,0,0,0,0,0,0,0, 0, 0,0,0,0,0,0,0,0,0,0,0, 153,151,150,152, //U L R D 0,0,' ',0 }; const unsigned short matkeys[] = { 0x004,0x008,0x108,0x104,0x208,0x204,0x308,0x304,0x408,0x404,0x410, // row 1 0x502,0x002,0x020,0x102,0x120,0x202,0x220,0x302,0x320,0x402,0x420, // row 2 0x508,0x001,0x040,0x101,0x140,0x201,0x240,0x210,0x340,0x301,0x401,0x440, // row 3 0x504,0x520,0x540,0x501, // UP LEFT RIGHT DOWN 0x510,0x010,0x110,0x310, // row 4 }; #endif #endif