started populating files

pull/31/head
AlinTigaeru 2023-01-18 18:30:47 +00:00
rodzic 2f2595d7ea
commit 435475c231
22 zmienionych plików z 41741 dodań i 36450 usunięć

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@ -1058,7 +1058,7 @@
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"id" : "ELF2UF2Build::@6890427a1f51a3e7e1df",
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@ -1107,14 +1107,14 @@
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"name" : "mcume_picovga_pio_h",
"projectIndex" : 0
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@ -26,7 +26,7 @@
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@ -35,7 +35,7 @@
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@ -90,7 +90,7 @@
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"kind" : "cache",
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@ -99,7 +99,7 @@
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@ -40,13 +40,13 @@
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@ -67,7 +67,7 @@
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@ -79,7 +79,7 @@
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@ -113,19 +113,19 @@
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@ -0,0 +1,35 @@
#include "processor/Z80.h"
#include "roms/rom464.h"
#include "emuapi.h"
struct { unsigned char R,G,B;} Palette[27] = {
{ 0, 0, 0}, // Black
{ 0, 0, 128}, // Blue
{ 0, 0, 255}, // Bright blue
{ 128, 0, 0}, // Red
{ 128, 0, 128}, // Magenta
{ 128, 0, 255}, // Mauve
{ 255, 0, 0}, // Bright Red
{ 255, 0, 128}, // Purple
{ 255, 0, 255}, // Bright Magenta
{ 0, 128, 0}, // Green
{ 0, 128, 128}, // Cyan
{ 0, 128, 255}, // Sky Blue
{ 128, 128, 0}, // Yellow
{ 128, 128, 128}, // White
{ 128, 128, 255}, // Pastel Blue
{ 255, 128, 0}, // Orange
{ 255, 128, 128}, // Pink
{ 255, 128, 255}, // Pastel Magenta
{ 0, 255, 0}, // Bright Green
{ 0, 255, 128}, // Sea Green
{ 0, 255, 255}, // Bright Cyan
{ 128, 255, 0}, // Lime
{ 128, 255, 128}, // Pastel Green
{ 128, 255, 255}, // Pastel Cyan
{ 255, 255, 0}, // Bright Yellow
{ 255, 255, 128}, // Pastel Yellow
{ 255, 255, 255}, // Bright White
};
// TODO add cpu instance etc.

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@ -0,0 +1,89 @@
#ifndef EMUAPI_H
#define EMUAPI_H
#include "platform_config.h"
/* Title */
#define TITLE " Amstrad CPC Emulator"
#define ROMSDIR "cpc"
#define emu_Init(ROM) {cpc_Init(); cpc_Start();}
#define emu_Step(x) {cpc_Step();}
#define emu_Input(x) {cpc_Input(x);}
#define PALETTE_SIZE 27
#define VID_FRAME_SKIP 0x0
#define TFT_VUBFFER_YCROP 0
#define ACTION_NONE 0
#define ACTION_MAXKBDVAL 225
#define ACTION_EXITKBD 128
#define ACTION_RUNTFT 129
#define ACTION_RUNVGA 130
#ifdef KEYMAP_PRESENT
// TODO add key mappings
#endif
// here are joystick mask mappings in emuapi.h for picospeccy
extern void emu_init(void);
extern void emu_start(void);
extern void emu_resetSD(void);
extern void emu_printf(const char* text);
extern void emu_printi(int val);
extern void* emu_Malloc(int size);
extern void emu_Free(void* pt);
extern int emu_FileOpen(const char* filepath, const char* mode);
extern int emu_FileRead(void* buf, int size, int handler);
extern int emu_FileGetc(int handler);
extern int emu_FileSeek(int handler, int seek, int origin);
extern int emu_FileTell(int handler);
extern void emu_FileClose(int handler);
extern unsigned int emu_FileSize(const char* filepath);
extern unsigned int emu_LoadFile(const char* filepath, void* buf, int size);
extern void emu_SetPaletteEntry(unsigned char r, unsigned char g, unsigned char b, int index);
extern void emu_DrawScreen(unsigned char* VBuf, int width, int height, int stride);
extern void emu_DrawLine(unsigned char* VBuf, int width, int height, int line);
extern void emu_DrawLine8(unsigned char* VBuf, int width, int height, int line);
extern void emu_DrawLine16(unsigned char* Vbuf, int width, int height, int line);
extern void emu_DrawVsync(void);
extern int emu_FrameSkip(void);
extern void* emu_LineBuffer(int line);
#define RGBVAL32(r,g,b) ( (r<<16) | (g<<8) | b)
#define RGBVAL16(r,g,b) ( (((r>>3)&0x1f)<<11) | (((g>>2)&0x3f)<<5) | (((b>>3)&0x1f)<<0) )
#define RGBVAL8(r,g,b) ( (((r>>5)&0x07)<<5) | (((g>>5)&0x07)<<2) | (((b>>6)&0x3)<<0) )
#define R16(rgb) ((rgb>>8)&0xf8)
#define G16(rgb) ((rgb>>3)&0xfc)
#define B16(rgb) ((rgb<<3)&0xf8)
extern void emu_drawText(unsigned short x, unsigned short y, const char* text, unsigned short fgcolor, unsigned short bgcolor, unsigned short doublesize);
extern void emu_InitJoysticks(void);
extern int emu_SwapJoysticks(int statusOnly);
extern unsigned short emu_DebounceLocalKeys(void);
extern int emu_ReadKeys(void);
extern int emu_GetPad(void);
extern int emu_ReadAnalogJoyX(int min, int max);
extern int emu_ReadAnalogJoyY(int min, int max);
extern int emu_ReadI2CKeyboard(void);
extern void emu_KeyboardOnUp(int keymodifer, int key);
extern void emu_KeyboardOnDown(int keymodifer, int key);
extern void emu_sndPlaySound(int chan, int volume, int freq);
extern void emu_sndPlayBuzz(int size, int val);
extern void emu_sndInit();
extern void emu_resetus(void);
extern int emu_us(void);
extern int emu_setKeymap(int index);
extern void emu_FileTempInit(void);
extern void emu_FileTempRead(int addr, unsigned char * val, int n);
extern void emu_FileTempWrite(int addr, unsigned char val);
extern void emu_printh(int val);
#endif

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@ -1,30 +0,0 @@
.program hello
; Repeatedly get one word of data from the TX FIFO, stalling when the FIFO is
; empty. Write the least significant bit to the OUT pin group.
loop:
pull
out pins, 1
jmp loop
% c-sdk {
static inline void hello_program_init(PIO pio, uint sm, uint offset, uint pin) {
pio_sm_config c = hello_program_get_default_config(offset);
// Map the state machine's OUT pin group to one pin, namely the 'pin' parameter to this function
sm_config_set_out_pins(&c, pin, 1);
// Set this pin's GPIO function (connect PIO to the pad)
pio_gpio_init(pio, pin);
// Set the pin direction to output at the PIO
pio_sm_set_consecutive_pindirs(pio, sm, pin, 1, true);
// Load our configuration, and jump to the start of the program
pio_sm_init(pio, sm, offset, &c);
// Set the state machine running
pio_sm_set_enabled(pio, sm, true);
}
%}

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@ -41,9 +41,10 @@ int main(void) {
while (true) {
vga.waitSync();
vga.clear(BLUE);
vga.drawText((fb_width-320)/2 + 1*8,(fb_height-200)/2+1*8,"fb_width: ",LIGHT_BLUE,BLUE,false);
vga.drawText((fb_width-320)/2 + 1*8 + 10*8,(fb_height-200)/2+1*8,width,LIGHT_BLUE,BLUE,false);
vga.drawText((fb_width-320)/2 + 1*8,(fb_height-200)/2+3*8,"fb_height: ",LIGHT_BLUE,BLUE,false);
vga.drawText((fb_width-320)/2 + 1*8,(fb_height-200)/2+1*8,"Soon to be CPC emulator",LIGHT_BLUE,BLUE,false);
vga.drawText((fb_width-320)/2 + 1*8,(fb_height-200)/2+3*8,"fb_width: ",LIGHT_BLUE,BLUE,false);
vga.drawText((fb_width-320)/2 + 1*8 + 10*8,(fb_height-200)/2+3*8,width,LIGHT_BLUE,BLUE,false);
vga.drawText((fb_width-320)/2 + 1*8,(fb_height-200)/2+5*8,"fb_height: ",LIGHT_BLUE,BLUE,false);
vga.drawText((fb_width-320)/2 + 1*8 + 10*8,(fb_height-200)/2+3*8,height,LIGHT_BLUE,BLUE,false);
}
}

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@ -1,3 +1,7 @@
/**
* Sourced from https://github.com/rpsubc8/ESP32TinyCPC
*/
#ifndef ROM_464_H
#define ROM_464_H
//ROM 464 32768 bytes

Plik diff jest za duży Load Diff

Plik diff jest za duży Load Diff

Plik diff jest za duży Load Diff