M17_Implementations/SP5WWP/lib/math/math.c

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C

//--------------------------------------------------------------------
// M17 C library - math/math.c
//
// This file contains:
// - absolute difference value
// - Euclidean norm (L2) calculation for n-dimensional vectors (float)
// - soft-valued arrays to integer conversion (and vice-versa)
// - fixed-valued multiplication and division
//
// Wojciech Kaczmarski, SP5WWP
// M17 Project, 29 December 2023
//--------------------------------------------------------------------
#include <math.h>
#include <m17/m17.h>
/**
* @brief Utility function returning the absolute value of a difference between
* two fixed-point values.
*
* @param v1 First value.
* @param v2 Second value.
* @return abs(v1-v2) value.
*/
uint16_t q_abs_diff(const uint16_t v1, const uint16_t v2)
{
if(v2 > v1) return v2 - v1;
return v1 - v2;
}
/**
* @brief Calculate L2 norm between two n-dimensional vectors of floats.
*
* @param in1 Vector 1.
* @param in2 Vector 2.
* @param n Vectors' size.
* @return float L2 norm.
*/
float eucl_norm(const float* in1, const int8_t* in2, const uint8_t n)
{
float tmp = 0.0f;
for(uint8_t i=0; i<n; i++)
{
tmp += (in1[i]-(float)in2[i])*(in1[i]-(float)in2[i]);
}
return sqrtf(tmp);
}
/**
* @brief Convert an unsigned int into an array of soft, fixed-point values.
* Maximum length is 16. LSB is at index 0.
* @param out Pointer to an array of uint16_t.
* @param in Input value.
* @param len Input's bit length.
*/
void int_to_soft(uint16_t* out, const uint16_t in, const uint8_t len)
{
for(uint8_t i=0; i<len; i++)
{
(in>>i)&1 ? (out[i]=0xFFFF) : (out[i]=0);
}
}
/**
* @brief Convert an array of soft, fixed-point
* Maximum length is 16. LSB is at index 0.
* @param in Pointer to an array of uint16_t.
* @param len Input's length.
* @return uint16_t Return value.
*/
uint16_t soft_to_int(const uint16_t* in, const uint8_t len)
{
uint16_t tmp=0;
for(uint8_t i=0; i<len; i++)
{
if(in[i]>0x7FFFU)
tmp|=(1<<i);
}
return tmp;
}
/**
* @brief 1st quadrant fixed point addition with saturation.
*
* @param a Addend 1.
* @param b Addend 2.
* @return uint16_t Sum = a+b.
*/
uint16_t add16(const uint16_t a, const uint16_t b)
{
uint32_t r=(uint32_t)a+b;
return r<=0xFFFFU ? r : 0xFFFFU;
}
/**
* @brief 1st quadrant fixed point subtraction with saturation.
*
* @param a Minuend.
* @param b Subtrahent.
* @return uint16_t Difference = a-b.
*/
uint16_t sub16(const uint16_t a, const uint16_t b)
{
if(a>=b)
return a-b;
else
return 0x0000U;
}
/**
* @brief 1st quadrant fixed point division with saturation.
*
* @param a Dividend.
* @param b Divisor.
* @return uint16_t Quotient = a/b.
*/
uint16_t div16(const uint16_t a, const uint16_t b)
{
uint32_t aa=(uint32_t)a<<16;
uint32_t r=aa/b;
return r<=0xFFFFU ? r : 0xFFFFU;
}
/**
* @brief 1st quadrant fixed point multiplication.
*
* @param a Multiplicand.
* @param b Multiplier.
* @return uint16_t Product = a*b.
*/
uint16_t mul16(const uint16_t a, const uint16_t b)
{
return (uint16_t)(((uint32_t)a*b)>>16);
}
/**
* @brief Bilinear interpolation (soft-valued expansion) for XOR.
* This approach retains XOR(0.5, 0.5)=0.5
* https://math.stackexchange.com/questions/3505934/evaluation-of-not-and-xor-in-fuzzy-logic-rules
* @param a Input A.
* @param b Input B.
* @return uint16_t Output = A xor B.
*/
uint16_t soft_bit_XOR(const uint16_t a, const uint16_t b)
{
//a(1-b)+b(1-a)
//return mul16(div16(0xFFFF-b, 0xFFFF), div16(a, 0xFFFF)) + mul16(div16(b, 0xFFFF), div16(0xFFFF-a, 0xFFFF));
return add16(mul16(a, sub16(0xFFFF, b)), mul16(b, sub16(0xFFFF, a)));
}
/**
* @brief Soft logic NOT.
*
* @param a Input A.
* @return uint16_t Output = not A.
*/
uint16_t soft_bit_NOT(const uint16_t a)
{
return 0xFFFFU-a;
}
/**
* @brief XOR for vectors of soft-valued logic.
* Max length is 255.
* @param out Output vector = A xor B.
* @param a Input vector A.
* @param b Input vector B.
* @param len Vectors' size.
*/
void soft_XOR(uint16_t* out, const uint16_t* a, const uint16_t* b, const uint8_t len)
{
for(uint8_t i=0; i<len; i++)
out[i]=soft_bit_XOR(a[i], b[i]);
}