#ifndef FONT_CONFIG_H_ #define FONT_CONFIG_H_ // make sure, the font is uncommented in fontConfig.c // // you do not need to worry about having too many fonts // activated in fontConfig.c // all fonts not referenced will be discarded by the linker // // Note: since all of the fonts have been generated from TTF fonts // we cannot guarantee a consistent character height. We get what we // get when requesting a font height of 12 or 20. Some converted // fonts are visually larger then others. // You are invited to fix this by try and error in the conversion process. // The idea is that 12 denotes the intended character height // including "subscripts" (as in g, y, ...) // Same for 20. // Right now, 12 is some sort of small font, 20 is some sort of large font // if this is not useful to you, then by all means convert your own fonts. // // Been there, done that. It is a pain in the ass. Good luck! (Seriously) // These fonts are good text fonts // #define FONT Blue_12_Desc // elegant // #define FONT Courier_12_Desc // der Klassiker, der immer geht // #define FONT FixedSys_11_Desc // good allround font // #define FONT Gabriola_12_Desc // schön, aber nicht besonders nützlich // #define FONT Gabriola_20_Desc //#define FONT HoloLens_12_Desc // kleine Schrift, gut zu lesen, elegant //#define FONT HoloLens_20_Desc // #define FONT Neuropol_12_Desc // modern, breite Buchstaben //#define FONT Roboto_12_Desc // almost like Terminal, little bit more elegant // #define FONT Open_12_Desc // kleine Schrift, gut lesbar, klassisch // #define FONT Tahoma_10_Desc // gute allround Schrift, was fuers Grobe #define FONT Terminal_8_Desc // if you need lots of space, still readable //#define FONT Terminal_11_Desc // good allround font // #define FONT Times_12_Desc // dazu braucht man nichts sagen, wirkt altbacken // #define FONT Trebuchet_12_Desc // gute Schrift, wenn es etwas bold sein darf // #define FONT Verdana_12_Desc // ausgewogen, gut lesbar, bolder als Trebuchet // These fonts are fancy fonts // #define FONT Amadeus_12_Desc // #define FONT Burnstown_12_Desc // rustikale Bretterschrift // #define FONT Cowboys_10_Desc // ratatatata Bonanzaaaaa // #define FONT Mickey_12_Desc // Nomen est omen in den Grossbuchstaben // #define FONT Script_12_Desc // Schreibschrift // #define FONT Seaside_12_Desc // Art D'eco // #define FONT Waker_12_Desc // was fuer zb Halloween #define FONT_CHAR_SPACING 2 #include "Fonts/FontDesc.h" fontDesc_t const * getSystemFont(); #endif